I have decided to make a team around one of my favorite pokes, Raikou, who is declining in usage which is a shame. Please help me accomplish this task of making a great Raikou team because I feel like I have done a poor job.
Dugtrio @ Choice Band
Ability: Arena Trap
Nature: Adamant/Jolly (+ , -Sp Atk)
EV: 4 Def / 252 Atk / 252 Spd
-Aerial Ace
-Sucker Punch/Night Slash
-Stone Edge
-Earthquake
Revenge kills shit and takes out Heatran, Magnezone, Electivire, Blissey and Tyranitar. Very nice, not too sure about nature. If I go Adamant, I will probably use Sucker Punch, but with Jolly I outspeed Starmie, so maybe I should use Night Slash so I don't get PP stalled when it is using Recover.
Gengar @ Life Orb
Ability: Levitate
Nature: Hasty (+Spd, -Atk)
EV: 136 Atk / 252 Spd / 124 Sp Atk
-Hypnosis
-Explosion
-Focus Blast
-Shadow Ball
My favorite set. Hypnosis is an amazing move since it can disable counters, or give me a free switch if something like Blissey comes in to sponge my attacks. Explosion to take out Blissey, and Ballblast covers everything type wise.
Raikou @ Leftovers
Ability: Pressure
Nature: Timid (+Spd, -Atk)
EV: 64 HP / 252 Spd / 96 Sp Atk / 96 Sp Def
-Substitute
-Calm Mind
-HP Ice
-Thunderbolt
Completely underrated special sweeper. This thing sweeps teams easily with proper support. Seismic Toss Blissey beats the crap out of this, but then again, Gengar will get free switch ins to put it to sleep. HP Ice>Grass because it hits more pokes that resist Thunderbolt, compared to HP Grass which hits Swampert and Rhyperior harder.
Counters-ST Blissey, Swampert, Mamoswine, Electivire, Tyranitar(obviously Sandstorm plays a part), Toxic Spikes, Steelix, Dugtrio.
Forretress @ Leftovers
Ability: Sturdy
Nature: Relaxed (+Def, -Spd)
EV: 252 HP / 162 Atk / 96 Def
-Rapid Spin
-Toxic Spikes
-Earthquake
-Gyro Ball
Clears the field of Toxic Spikes and other annoying spike moves, while setting up Toxic Spikes so Raikou can sweep more efficiently. Counters Weavile quite nicely too.
Snorlax @ Leftovers
Ability: Thick Fat
Nature: Adamant (+Atk, -Sp Atk)
EV: 4 HP / 252 Atk / 252 Sp Def
-Rest
-Sleep Talk
-Pursuit
-Body Slam
Pretty basic set up here. Resttalking Snorlax designed to beat up Blissey by Resting off the Seismic Toss damage and putting a hurting with Pursuit/Body Slam. This pretty much wrecks Gengar, Azelf and Mismagius.
Ludicolo @ Leftovers
Ability: Swift Swim
Nature: Calm (+Sp Def, -Atk)
EV: 204 HP / 104 Spd / 76 Sp Atk / 124 Sp Def
-Rain Dance
-Ice Beam/Grass Knot
-Leech Seed
-Surf
Gives the team some Leech Seed support which is especially useful if Raikou is worn down a bit from Subseeding. Provides weather support so Tyranitar/Hippowdon don't get any smart ideas. Not sure if I should use Ice Beam for those damn dragons, or Grass Knot since this is my most reliable bulky water counter.

Dugtrio @ Choice Band
Ability: Arena Trap
Nature: Adamant/Jolly (+ , -Sp Atk)
EV: 4 Def / 252 Atk / 252 Spd
-Aerial Ace
-Sucker Punch/Night Slash
-Stone Edge
-Earthquake
Revenge kills shit and takes out Heatran, Magnezone, Electivire, Blissey and Tyranitar. Very nice, not too sure about nature. If I go Adamant, I will probably use Sucker Punch, but with Jolly I outspeed Starmie, so maybe I should use Night Slash so I don't get PP stalled when it is using Recover.

Gengar @ Life Orb
Ability: Levitate
Nature: Hasty (+Spd, -Atk)
EV: 136 Atk / 252 Spd / 124 Sp Atk
-Hypnosis
-Explosion
-Focus Blast
-Shadow Ball
My favorite set. Hypnosis is an amazing move since it can disable counters, or give me a free switch if something like Blissey comes in to sponge my attacks. Explosion to take out Blissey, and Ballblast covers everything type wise.

Raikou @ Leftovers
Ability: Pressure
Nature: Timid (+Spd, -Atk)
EV: 64 HP / 252 Spd / 96 Sp Atk / 96 Sp Def
-Substitute
-Calm Mind
-HP Ice
-Thunderbolt
Completely underrated special sweeper. This thing sweeps teams easily with proper support. Seismic Toss Blissey beats the crap out of this, but then again, Gengar will get free switch ins to put it to sleep. HP Ice>Grass because it hits more pokes that resist Thunderbolt, compared to HP Grass which hits Swampert and Rhyperior harder.
Counters-ST Blissey, Swampert, Mamoswine, Electivire, Tyranitar(obviously Sandstorm plays a part), Toxic Spikes, Steelix, Dugtrio.

Forretress @ Leftovers
Ability: Sturdy
Nature: Relaxed (+Def, -Spd)
EV: 252 HP / 162 Atk / 96 Def
-Rapid Spin
-Toxic Spikes
-Earthquake
-Gyro Ball
Clears the field of Toxic Spikes and other annoying spike moves, while setting up Toxic Spikes so Raikou can sweep more efficiently. Counters Weavile quite nicely too.

Snorlax @ Leftovers
Ability: Thick Fat
Nature: Adamant (+Atk, -Sp Atk)
EV: 4 HP / 252 Atk / 252 Sp Def
-Rest
-Sleep Talk
-Pursuit
-Body Slam
Pretty basic set up here. Resttalking Snorlax designed to beat up Blissey by Resting off the Seismic Toss damage and putting a hurting with Pursuit/Body Slam. This pretty much wrecks Gengar, Azelf and Mismagius.

Ludicolo @ Leftovers
Ability: Swift Swim
Nature: Calm (+Sp Def, -Atk)
EV: 204 HP / 104 Spd / 76 Sp Atk / 124 Sp Def
-Rain Dance
-Ice Beam/Grass Knot
-Leech Seed
-Surf
Gives the team some Leech Seed support which is especially useful if Raikou is worn down a bit from Subseeding. Provides weather support so Tyranitar/Hippowdon don't get any smart ideas. Not sure if I should use Ice Beam for those damn dragons, or Grass Knot since this is my most reliable bulky water counter.