[SET]
Offensive Pivot (Rillaboom) @ Assault Vest
Ability: Grassy Surge
Level: 50
Tera Type: Fire
EVs: 244 HP / 116 Atk / 20 Def / 76 SpD / 52 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn / High Horsepower
- Fake Out
[SET COMMENTS]
Rillaboom is one of Reg G's strongest pivots, slotting well into most teams because of its extremely flexible toolkit. Terrain control is especially valuable in a format where Miraidon and Indeede-F are prevalent, with Grassy Terrain elevating Wood Hammer's damage to nuclear levels. Fake Out and Grassy Glide provide strong utility, with the latter threatening the many foes that outspeed Rillaboom and being able to pick off low HP targets. U-Turn is generally preffered to give Rillaboom a pivot option, however High Horsepower can also be used as coverage such as for Incineroar or Zacian-C. Assault Vest is used to match up better into special threat such as Tornadus and Calyrex-S as well as because Rillaboom doesn't run status moves regardless. The Speed investment outspeeds Calyrex-S while under Tailwind, with the defense investments making Astral Barrage from Life Orb Calyrex-S almost always a 3HKO after terrain recovery and allows Rillaboom to live a Flare Blitz from Incineroar. The Attack investment almost always OHKOes Urshifu-R at -1 Attack.
Rillaboom is strong with any restricted that benefits from its offensive coverage or its terrain and Fake Out granting longevity and setup opportunity, such as Calyrex-S, Terapagos and Kyogre, with the former 2 appreciating Rillaboom removing Urshifu-R, a counter for both. Rillaboom doesn't need any particular support to function, however, Pokemon that complete the Fire-Water-Grass Defensive core such as Incineroar and Urshifu-R work well together. The former can make Rillaboom even harder to kill with Intimidate and has its own Fake Out to complement Rillaboom's cycling, while the latter presents a more offensive threat that hits through Protect, the most common way to beat Fake Out. Rillaboom's worst matchups are those that either resist its Grass-type STAB or can weaken it's attacks. Opposing Incineroar are a prime example, resisting Grass and hampering its damage with Intimidate.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/choruto.646006/
Quality checked by:
https://www.smogon.com/forums/members/toastnobutter.550821/
https://www.smogon.com/forums/members/soulboyvgc.558405/
https://www.smogon.com/forums/members/lovelyluna.641287/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Offensive Pivot (Rillaboom) @ Assault Vest
Ability: Grassy Surge
Level: 50
Tera Type: Fire
EVs: 244 HP / 116 Atk / 20 Def / 76 SpD / 52 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn / High Horsepower
- Fake Out
[SET COMMENTS]
Rillaboom is one of Reg G's strongest pivots, slotting well into most teams because of its extremely flexible toolkit. Terrain control is especially valuable in a format where Miraidon and Indeede-F are prevalent, with Grassy Terrain elevating Wood Hammer's damage to nuclear levels. Fake Out and Grassy Glide provide strong utility, with the latter threatening the many foes that outspeed Rillaboom and being able to pick off low HP targets. U-Turn is generally preffered to give Rillaboom a pivot option, however High Horsepower can also be used as coverage such as for Incineroar or Zacian-C. Assault Vest is used to match up better into special threat such as Tornadus and Calyrex-S as well as because Rillaboom doesn't run status moves regardless. The Speed investment outspeeds Calyrex-S while under Tailwind, with the defense investments making Astral Barrage from Life Orb Calyrex-S almost always a 3HKO after terrain recovery and allows Rillaboom to live a Flare Blitz from Incineroar. The Attack investment almost always OHKOes Urshifu-R at -1 Attack.
Rillaboom is strong with any restricted that benefits from its offensive coverage or its terrain and Fake Out granting longevity and setup opportunity, such as Calyrex-S, Terapagos and Kyogre, with the former 2 appreciating Rillaboom removing Urshifu-R, a counter for both. Rillaboom doesn't need any particular support to function, however, Pokemon that complete the Fire-Water-Grass Defensive core such as Incineroar and Urshifu-R work well together. The former can make Rillaboom even harder to kill with Intimidate and has its own Fake Out to complement Rillaboom's cycling, while the latter presents a more offensive threat that hits through Protect, the most common way to beat Fake Out. Rillaboom's worst matchups are those that either resist its Grass-type STAB or can weaken it's attacks. Opposing Incineroar are a prime example, resisting Grass and hampering its damage with Intimidate.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/choruto.646006/
Quality checked by:
https://www.smogon.com/forums/members/toastnobutter.550821/
https://www.smogon.com/forums/members/soulboyvgc.558405/
https://www.smogon.com/forums/members/lovelyluna.641287/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Last edited: