[SET]
Zoroark-Hisui @ Life Orb / Spooky Plate
Name: Swords Dance (Ghost)
Ability: Illusion
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Poltergeist
- Low Kick
- Shadow Sneak
[SET COMMENTS]
With a Swords Dance set, Hisuian Zoroark becomes a surprising threat for Ghost teams, removing problematic walls such as Ting-Lu and Blissey. At +2, Poltergeist can allow Hisuian Zoroark to deal with troublesome foes such as Clodsire, Gliscor, and Swampert. Low Kick threatens the Normal- and Dark-types that can take on Poltergeist such as Blissey, Ursaluna, and Ting-Lu. Shadow Sneak allows Hisuian Zoroark to pick off weakened and faster threats such Tornadus-T, Flutter Mane, and Dragapult. Life Orb enables Hisuian Zoroark to reliably OHKO specially defensive Ting-Lu at +2 with Low Kick after entry hazard chip damage and gives a solid 50% chance to OHKO Flutter Mane with an unboosted Shadow Sneak. Spooky Plate is less powerful than Life Orb but doesn't cut into Hisuian Zoroark's health, allowing it to be more convincing with its Illusion.
Flutter Mane serves as a crucial ally in supporting Hisuian Zoroark with its Choice Specs Moonblast and blazing Speed, dealing with Dark- and Dragon-types that Hisuian Zoroark cannot handle like Mandibuzz, Greninja, and Archaludon. Gholdengo can provide Thunder Wave support, slowing down faster targets like Tornadus-T and Iron Valiant while also absorbing Will-O-Wisp from the likes of Galarian Weezing and Sableye. Pecharunt serves as a physical wall that can pivot Hisuian Zoroark in with Parting Shot along with putting physically bulky targets like Porygon2 and Gouging Fire on a timer with Malignant Chain. Sinistcha can check bulky Ground- and Water-types that could handle Hisuian Zoroark such as Hippowdon, Great Tusk, Choice Scarf Urshifu-R, and Alomomola. Dragapult provides an incredibly useful Speed tier and a powerful Dragon-type STAB such as Dragon Darts move to remove problematic targets like Roaring Moon, Dragonite, and Gouging Fire for Hisuian Zoroark. Mimikyu can come in on Dark-types like Hisuian Samurott and Bisharp attempting to deal with Hisuian Zoroark with Sucker Punch and handle them with Drain Punch thanks to Disguise. Froslass and Brambleghast provide Spikes support, wearing down physical walls such as Toxapex, Iron Hands, and Archaludon. Froslass can also prevent entry hazards from the likes of Garchomp and Skarmory and use Destiny Bond to remove problematic walls like Moltres, while Brambleghast provides hazard removal to keep Hisuian Zoroark healthy.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/murphy-lawden.594972/
https://www.smogon.com/forums/members/adorluigi.528364/
Zoroark-Hisui @ Life Orb / Spooky Plate
Name: Swords Dance (Ghost)
Ability: Illusion
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Poltergeist
- Low Kick
- Shadow Sneak
[SET COMMENTS]
With a Swords Dance set, Hisuian Zoroark becomes a surprising threat for Ghost teams, removing problematic walls such as Ting-Lu and Blissey. At +2, Poltergeist can allow Hisuian Zoroark to deal with troublesome foes such as Clodsire, Gliscor, and Swampert. Low Kick threatens the Normal- and Dark-types that can take on Poltergeist such as Blissey, Ursaluna, and Ting-Lu. Shadow Sneak allows Hisuian Zoroark to pick off weakened and faster threats such Tornadus-T, Flutter Mane, and Dragapult. Life Orb enables Hisuian Zoroark to reliably OHKO specially defensive Ting-Lu at +2 with Low Kick after entry hazard chip damage and gives a solid 50% chance to OHKO Flutter Mane with an unboosted Shadow Sneak. Spooky Plate is less powerful than Life Orb but doesn't cut into Hisuian Zoroark's health, allowing it to be more convincing with its Illusion.
Flutter Mane serves as a crucial ally in supporting Hisuian Zoroark with its Choice Specs Moonblast and blazing Speed, dealing with Dark- and Dragon-types that Hisuian Zoroark cannot handle like Mandibuzz, Greninja, and Archaludon. Gholdengo can provide Thunder Wave support, slowing down faster targets like Tornadus-T and Iron Valiant while also absorbing Will-O-Wisp from the likes of Galarian Weezing and Sableye. Pecharunt serves as a physical wall that can pivot Hisuian Zoroark in with Parting Shot along with putting physically bulky targets like Porygon2 and Gouging Fire on a timer with Malignant Chain. Sinistcha can check bulky Ground- and Water-types that could handle Hisuian Zoroark such as Hippowdon, Great Tusk, Choice Scarf Urshifu-R, and Alomomola. Dragapult provides an incredibly useful Speed tier and a powerful Dragon-type STAB such as Dragon Darts move to remove problematic targets like Roaring Moon, Dragonite, and Gouging Fire for Hisuian Zoroark. Mimikyu can come in on Dark-types like Hisuian Samurott and Bisharp attempting to deal with Hisuian Zoroark with Sucker Punch and handle them with Drain Punch thanks to Disguise. Froslass and Brambleghast provide Spikes support, wearing down physical walls such as Toxapex, Iron Hands, and Archaludon. Froslass can also prevent entry hazards from the likes of Garchomp and Skarmory and use Destiny Bond to remove problematic walls like Moltres, while Brambleghast provides hazard removal to keep Hisuian Zoroark healthy.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/murphy-lawden.594972/
https://www.smogon.com/forums/members/adorluigi.528364/
Last edited: