Ok, I tried searching for something and nobody has made a discussion on anything in awhile and since it's currently 2 am and I can't sleep, I decided to make one on skarmory. :) As you all know, skarmory is the best defensive wall in the game. But will he see as much play this generation as he did in the last one? We shall find out soon and discussing it can't hurt. 9 resistances, 2 immunities, and when teamed up with blissey, this thing can be a total bitch.
Skarmory (Steel Flying)
Base Stats 65 HP, 80 attack, 140 defense, 70 Speed, 40 special attack, 70 special defense.
Abilities: eh, neither matter. I'll edit this when i'm not tired lol.
Notable Physical Movepool (stab in Bold and other botable moves in bold)
Steel Wing
Blade Test
Drill Peck
Aerial Ace
Rock Slide
Scissor Cross
Pusuit
Brave Bird
Notable Special Movepool (ughh, why should I even bother?)
Luster Cannon
Air Slash
Moving along....
Support Movepool
Spikes
Roar
Whirlwind
Toxic
Taunt
Protect
Rest
Feather Rest
Stealth Rock
Swords Dance
Sleep Talk
Substitute
HOLY ****!!!! Not only did skarmory not losing anything such as ludicolo w/ dive, but he gained feather rest, stealth rock, brave bird, and more. Now for some Movesets:
Standard Skarmory
Impish nature (+ def, - sp attack)
252 HP, 218 Def, 40 attack
Item:Leftovers
~Drill Peck/Steel Wing
~Whirlwind
~Spikes
~Feather Rest
4th gen, skarmory gets to use drill peck and **** over Mr. Mime with whirlwind. How fun! With the new advent of feather rest, it may not recover as much as rest, but trust me, it's an improvement. DO NOT USE BRAVE BIRD ON THIS SKARM. IT MIGHT SEEM FUN TO USE A 120 BASE ATTACK, BUT WEARING OUT YOUR WALL IS A BAD IDEA.
Non-Attacking Skarm
Impish nature (+ def, - sp attack)
252 HP, 252 Def, 6 Sp def
Item:Leftovers
~Feather Rest
~Spikes
~Whirlwind
~Toxic/Stealth Rock/Taunt
This set is for those whom dont seem care too much about heracross and I have seen sets like this one over wifi a lot recently. The main reason to use this one over the "standard" is if you are lacking a stealth rocker and skarmory is excellent at doing so.
GET IN THERE!!!! CB Skarm
Adamant Nature (+ att, - sp att)
252 HP, 252 attack, 6 Def
Item:Choice Band obv
~Pursuit
~Brave Bird
~Steel Wing
~Rock Slide/Spikes
This may seem sad to some of you, but I honestly think this set can actually work and catch a lot of people off guard. Pusuit + CB seems to be the new fad around the block, and after gaining brave bird, CB skarm might finally be taken seriously. Spikes are for walling and just gaining an advantage early game, you can use Rock Slide if you really want to hit a wider spectrum of opponents. Beware of other skarms, this thing gets walled so badly it's not even funny.
Swords Dance Skarm
Adamant Nature (+ att, - sp def)
252 HP, 252 Attack, 6 Def
Item:Leftovers
~Swords Dance
~Feather Rest
~Brave Bird
~Pursuit/Steel Wing
Swords dance on the switch, Brave bird for quite a bit, then feather rest off the recoil damage. I am not sure whether this or the CB set will be the best in terms of usefulness. My bet is on the CB version though.
I find it odd that nobody has yet to discuss "Aggro Skarm" *runs off to coin name* lol I think that now that pursuit is physical and gaining a 120 base stab attack might have given skarmory that extra push to become more than just a wall that can phaze, etc. (that's still a lot to begin with though)
Now for the reason I wanted to have this discussion...Now with such threats as azelf, Infernape, Magnezone, and a few others, what does the future hold for skarmory? With a lot of pokemon learning in fight, it makes it harder for this tin can to get around and come and go as he pleases. But he did gain some amazing support moves as well as attacks, what do you guys think about this?

Skarmory (Steel Flying)
Base Stats 65 HP, 80 attack, 140 defense, 70 Speed, 40 special attack, 70 special defense.
Abilities: eh, neither matter. I'll edit this when i'm not tired lol.
Notable Physical Movepool (stab in Bold and other botable moves in bold)
Steel Wing
Blade Test
Drill Peck
Aerial Ace
Rock Slide
Scissor Cross
Pusuit
Brave Bird
Notable Special Movepool (ughh, why should I even bother?)
Luster Cannon
Air Slash
Moving along....
Support Movepool
Spikes
Roar
Whirlwind
Toxic
Taunt
Protect
Rest
Feather Rest
Stealth Rock
Swords Dance
Sleep Talk
Substitute
HOLY ****!!!! Not only did skarmory not losing anything such as ludicolo w/ dive, but he gained feather rest, stealth rock, brave bird, and more. Now for some Movesets:
Standard Skarmory
Impish nature (+ def, - sp attack)
252 HP, 218 Def, 40 attack
Item:Leftovers
~Drill Peck/Steel Wing
~Whirlwind
~Spikes
~Feather Rest
4th gen, skarmory gets to use drill peck and **** over Mr. Mime with whirlwind. How fun! With the new advent of feather rest, it may not recover as much as rest, but trust me, it's an improvement. DO NOT USE BRAVE BIRD ON THIS SKARM. IT MIGHT SEEM FUN TO USE A 120 BASE ATTACK, BUT WEARING OUT YOUR WALL IS A BAD IDEA.
Non-Attacking Skarm
Impish nature (+ def, - sp attack)
252 HP, 252 Def, 6 Sp def
Item:Leftovers
~Feather Rest
~Spikes
~Whirlwind
~Toxic/Stealth Rock/Taunt
This set is for those whom dont seem care too much about heracross and I have seen sets like this one over wifi a lot recently. The main reason to use this one over the "standard" is if you are lacking a stealth rocker and skarmory is excellent at doing so.
GET IN THERE!!!! CB Skarm
Adamant Nature (+ att, - sp att)
252 HP, 252 attack, 6 Def
Item:Choice Band obv
~Pursuit
~Brave Bird
~Steel Wing
~Rock Slide/Spikes
This may seem sad to some of you, but I honestly think this set can actually work and catch a lot of people off guard. Pusuit + CB seems to be the new fad around the block, and after gaining brave bird, CB skarm might finally be taken seriously. Spikes are for walling and just gaining an advantage early game, you can use Rock Slide if you really want to hit a wider spectrum of opponents. Beware of other skarms, this thing gets walled so badly it's not even funny.
Swords Dance Skarm
Adamant Nature (+ att, - sp def)
252 HP, 252 Attack, 6 Def
Item:Leftovers
~Swords Dance
~Feather Rest
~Brave Bird
~Pursuit/Steel Wing
Swords dance on the switch, Brave bird for quite a bit, then feather rest off the recoil damage. I am not sure whether this or the CB set will be the best in terms of usefulness. My bet is on the CB version though.
I find it odd that nobody has yet to discuss "Aggro Skarm" *runs off to coin name* lol I think that now that pursuit is physical and gaining a 120 base stab attack might have given skarmory that extra push to become more than just a wall that can phaze, etc. (that's still a lot to begin with though)
Now for the reason I wanted to have this discussion...Now with such threats as azelf, Infernape, Magnezone, and a few others, what does the future hold for skarmory? With a lot of pokemon learning in fight, it makes it harder for this tin can to get around and come and go as he pleases. But he did gain some amazing support moves as well as attacks, what do you guys think about this?