Teambuilder Recommended Attack IVs with Miraidon/Ash-Greninja in Hackmons formats

Sweet Jesus

Neal and Jack and me, absent lovers...
What type of bug are you reporting? Teambuilder

What is the bug?
For some reason, miraidon's attack IV's seem automaticaly set at 31 regardless of it has a physical attack or not. All other pokemon attack IV's are set at 0 as soon as there is one attack and no attack is physical. I build for balanced hackmons in case that changes anything.

Are you able to replicate it? If so, how?
I've created multiple miraidon sets on the teambuilder and multiples other pokemon and the problem only seems to happen with miraidon.
 
This happens because Miraidon and Koraidon are not legitimately obtainable without 31 atk ivs. This probably shouldn't happen for formats that don't care about legality like balanced hackmons as you mentioned.
 
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