Here's the team:
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- U-turn
- Roost
- Defog
Zapdos @ Life Orb
Ability: Static
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Weather Ball
- Hurricane
- Roost
Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Waterfall
- Earthquake
- Superpower
- Ice Punch
Slowking-Galar @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Future Sight
- Sludge Bomb
- Ice Beam
- Focus Blast
Drednaw @ Life Orb
Ability: Swift Swim
EVs: 32 HP / 252 Atk / 224 Spe
Jolly Nature
- Liquidation
- Stone Edge
- Superpower
- Swords Dance
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Jolly Nature
- Earthquake
- U-turn
- Toxic
- Stealth Rock
The general idea behind the team was using Zapdos in rain, to get 100% accurate Thunder/Hurricane + a base 100 Water move in Weather Ball.
I chose Pelipper as the rain setter over Politoed because the (slow) U-turn lets me get Zapdos or Drednaw in much easier.
Zapdos under rain hits really hard and has good coverage. The Weather Ball lets it OHKO a lot of common checks, such as (defensive) Lando-T and Gliscor. The combination of strong Water, Flying and Electric coverage hits almost everything for atleast neutral, and gives you supereffective damage into most of the common walls in the format.
M-Pert is the "standard" rain sweeper, and can be used to punch holes in a lot of teams that don't have a great answer for it. It also provides a much needed electric immunity.
Galarian Slowking provides a super strong special wall, as well as Future Sight support which can help Swampert and Zapdos break past mons that otherwise wall them.
Drednaw is the 2nd rain sweeper, and usually the wincon I try to play towards. These EVs allow it to outspeed Jolly M-Pert, and OHKO it after SD, or if it has taken ~30% chip. It also easily deals with Blissey and Chansey, who both wall Zapdos.
Finally I added Lando-T to the team to give me a 2nd electric immunity, give me Rocks, and a secondary U-turn pivot. The speed lets me outspeed max speed Heatran, although I don't know if that's actually necessary. The Toxic on this set combined with Galarian Slowking lets me beat Slowbro, which walls the team should Zapdos die early.
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- U-turn
- Roost
- Defog
Zapdos @ Life Orb
Ability: Static
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Weather Ball
- Hurricane
- Roost
Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Waterfall
- Earthquake
- Superpower
- Ice Punch
Slowking-Galar @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Future Sight
- Sludge Bomb
- Ice Beam
- Focus Blast
Drednaw @ Life Orb
Ability: Swift Swim
EVs: 32 HP / 252 Atk / 224 Spe
Jolly Nature
- Liquidation
- Stone Edge
- Superpower
- Swords Dance
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Jolly Nature
- Earthquake
- U-turn
- Toxic
- Stealth Rock
The general idea behind the team was using Zapdos in rain, to get 100% accurate Thunder/Hurricane + a base 100 Water move in Weather Ball.
I chose Pelipper as the rain setter over Politoed because the (slow) U-turn lets me get Zapdos or Drednaw in much easier.
Zapdos under rain hits really hard and has good coverage. The Weather Ball lets it OHKO a lot of common checks, such as (defensive) Lando-T and Gliscor. The combination of strong Water, Flying and Electric coverage hits almost everything for atleast neutral, and gives you supereffective damage into most of the common walls in the format.
M-Pert is the "standard" rain sweeper, and can be used to punch holes in a lot of teams that don't have a great answer for it. It also provides a much needed electric immunity.
Galarian Slowking provides a super strong special wall, as well as Future Sight support which can help Swampert and Zapdos break past mons that otherwise wall them.
Drednaw is the 2nd rain sweeper, and usually the wincon I try to play towards. These EVs allow it to outspeed Jolly M-Pert, and OHKO it after SD, or if it has taken ~30% chip. It also easily deals with Blissey and Chansey, who both wall Zapdos.
Finally I added Lando-T to the team to give me a 2nd electric immunity, give me Rocks, and a secondary U-turn pivot. The speed lets me outspeed max speed Heatran, although I don't know if that's actually necessary. The Toxic on this set combined with Galarian Slowking lets me beat Slowbro, which walls the team should Zapdos die early.
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