i've seen to many sandstorm/trick room teams, now i decided to build of that and make this team.
the pokemon
bannette@focus sash
insomnia
relaxed
252sp.atk 252 atk 6hp
destiny bond
trick room
shadow sneak
thunder bolt
set up trick room nice early. takes down pokemon that try to ko it with destiny bond.
clamperl@deepseatooth
shell armor
quite
252 sp.atk 252 hp 6def
surf
ice beam
hp [grass]
rain dance
the star of team. a rain dance boosted surf form this thing will put a rather large dent in anything. in case rain dance ends as it's last job it since it can't take to many hits is to set it up agian.
stantler@leftovers/focus sash
intimidate
brave
252hp 252 atk 6 def
trick room
rain dance
hypnosis/
earthquake/return/stomp
the trick room starter. Stantler is pretty sturdy but in case some one leads with hitmonlee focus sash will still alow me to set up trick room and put to sleep next turn.
lapras@leftovers
shell armor
calm
104 hp 154 sp.atk 252 sp.atk
surf/thunder
heal bell
sing/rain dance
ice beam
lapras main job is to set rain dance up or remove status. ice usefull for getting rid of vilplume and bellosom from setting sunny day and ruining\my team
parasect@life orb
dry skin
brave
252 hp 252 atk 6 def
x-scissor
aerial ace/pursuit
substitute
light screen/spore/stun spore/sword dance
thanks to dry skin it will off life orb damage. sword dance make a x-scissor something to fear. pursuit will u-turn pokemon like butterfree. also resistance to grass and electric type attacks is helpfull sine most of my team is water
aggron@leftovers
sturdy
imipish
252hp 252atk 6def
earthquake
iron head
stealth rock
roar/rain dance
by setting up stealth rock makes easy for clampearl and parasect to sweep. also shuffling around pokemon for stealth rock damage to bulid up on flying types.
also just pointing out this team is for shoddy.
the pokemon







bannette@focus sash
insomnia
relaxed
252sp.atk 252 atk 6hp
destiny bond
trick room
shadow sneak
thunder bolt
set up trick room nice early. takes down pokemon that try to ko it with destiny bond.

clamperl@deepseatooth
shell armor
quite
252 sp.atk 252 hp 6def
surf
ice beam
hp [grass]
rain dance
the star of team. a rain dance boosted surf form this thing will put a rather large dent in anything. in case rain dance ends as it's last job it since it can't take to many hits is to set it up agian.

stantler@leftovers/focus sash
intimidate
brave
252hp 252 atk 6 def
trick room
rain dance
hypnosis/
earthquake/return/stomp
the trick room starter. Stantler is pretty sturdy but in case some one leads with hitmonlee focus sash will still alow me to set up trick room and put to sleep next turn.

lapras@leftovers
shell armor
calm
104 hp 154 sp.atk 252 sp.atk
surf/thunder
heal bell
sing/rain dance
ice beam
lapras main job is to set rain dance up or remove status. ice usefull for getting rid of vilplume and bellosom from setting sunny day and ruining\my team

parasect@life orb
dry skin
brave
252 hp 252 atk 6 def
x-scissor
aerial ace/pursuit
substitute
light screen/spore/stun spore/sword dance
thanks to dry skin it will off life orb damage. sword dance make a x-scissor something to fear. pursuit will u-turn pokemon like butterfree. also resistance to grass and electric type attacks is helpfull sine most of my team is water

aggron@leftovers
sturdy
imipish
252hp 252atk 6def
earthquake
iron head
stealth rock
roar/rain dance
by setting up stealth rock makes easy for clampearl and parasect to sweep. also shuffling around pokemon for stealth rock damage to bulid up on flying types.
also just pointing out this team is for shoddy.