Some Background: Having a small League with just friends and we have banned legendaries and Pseudo legendaries, everything else is fair game. I really like Politoad, Mamoswine, Kabutops, and Forretress so I threw them all in a team.
Some Other Details: Politoad tends to lead to set up Drizzle, but sometimes Forretress will to set up spikes. Heliolisk has crazy good coverage for his moves so he comes in handy when anticipating switches. Mega-Salamence, and Kabutops are super fast and super strong so they are my sweeps. Thick Fat Mamoswine in the rain can really take a hit from fire moves and is great when I smell a Thunder or Thunderbolt coming my way.
Last Thoughts: A lot of the Pokemon I've picked are because I really like them. With that being said, I am up for some changes, but it would really help me if when you suggest a Pokemon be switched for another if I had like maybe two options since I am so picky (Looking at you, Ferrothorn). Additionally I am very new at this so any advice is going to be really helpful. Thanks guys!!!
Calm Politoad (Tenjin) [Politoad usually leads the lineup to set up Drizzle, though other times I may lead with Forretress. This dude can take a hit so I'm actually not frightened to leave him out and let him brawl with the STAB-Rain surf. I will usually try to get off a toxic before I have Politoad start fighting]
Ability: Drizzle @ Damp Rock
252 HP, 252, SpDef, 4 Speed
Adamant Mega-Salamence (Yato) [Mega-Salamence would normally bump my team to the "Uber Tier" I suppose, but I don't have to worry about that with my particular play group. Salamence is in here for raw power. He has decent enough coverage and the STAB Dragon Claw with a Dragon Dance can really start sweeping teams]
Ability: @ Salamencite
252 Attk, 252 Speed, 4 Def
Timid Heliolisk (Hiyori Iki) [I've actually really grown to love Heliolisk in my Rain Team. Dry skin completely negates the effect of the Life Orb on the Pokemon and allows him to sweep pretty hard without fear of her weakening herself over time. What I really like about this Pokemon though is the coverage I have on it. The Grass Knot with the Life Orb has 1HKO'd plenty of Mega-Swamperts, the 100% STAB Thunder can really crush opposing water and flying types or honestly just anything that switches in negligently against it, Volt Switch is good for getting out of pinches, and Surf in the rain has completely surprised opponents of mine and they've made pretty awful switches against it.]
Ability: Dry Skin @ Life Orb
252 SpAttk, 252 Speed, 4 SpDef
Relaxed Forretress (Daikoku) [Forretress is mostly on the team because I love the Pokemon to be honest. With that being said I really don't think it is awful and Gyro Ball has done tons of damage to other Pokemon, especially if opponents don't know Forretress has the move and continue to boost their speed. As mentioned previously I do like to lead with Forretress sometimes depending on what my opponent is running. If I do lead with Forretress, spikes is usually the first move I start piling on, and then I'll hit the eject button with Volt Switch. I really like sending out Forretress later in the game because the Drizzle from Politoad will decrease his weakness to fire moves.]
Ability: Sturdy @ Leftovers
252 HP, 252 Def, 4 Sp Def
Adamant Kabutops (Yukine) [Kabutops hits hard and is nearly impossible to out-speed in the rain. STAB Waterfall and Stone Edge crush most Pokemon, and in the rain, Waterfall is even more fierce. I usually only risk a swords dance if I feel like my opponent is going to switch out. Too many Pokemon seem to have Energy Ball which I've found will 1HKO Kabutops.]
Ability: Swift Swim @ Life Orb
252 Attk, 252 Speed, 4 Def
Jolly Mamoswine (Kuguha) [This is another Pokemon that is on the team just because I like it. With the rain team, it seems a lot of people are tempted to use their own Thunders against my water types. That's where this guy comes in, as he is completely unaffected my electric attacks. Thick Fat combined with the rain make him very very good against fire Pokemon. Though a good surf will usually 1HKO this guy due to the rain. I really don't have a reason for Earth Power, but I honestly don't know what else to put there so I just left it.]
Ability: Thick Skin @ Life Orb
252 HP, 252 Attack, 4 Speed
Some Other Details: Politoad tends to lead to set up Drizzle, but sometimes Forretress will to set up spikes. Heliolisk has crazy good coverage for his moves so he comes in handy when anticipating switches. Mega-Salamence, and Kabutops are super fast and super strong so they are my sweeps. Thick Fat Mamoswine in the rain can really take a hit from fire moves and is great when I smell a Thunder or Thunderbolt coming my way.
Last Thoughts: A lot of the Pokemon I've picked are because I really like them. With that being said, I am up for some changes, but it would really help me if when you suggest a Pokemon be switched for another if I had like maybe two options since I am so picky (Looking at you, Ferrothorn). Additionally I am very new at this so any advice is going to be really helpful. Thanks guys!!!
Calm Politoad (Tenjin) [Politoad usually leads the lineup to set up Drizzle, though other times I may lead with Forretress. This dude can take a hit so I'm actually not frightened to leave him out and let him brawl with the STAB-Rain surf. I will usually try to get off a toxic before I have Politoad start fighting]
Ability: Drizzle @ Damp Rock
252 HP, 252, SpDef, 4 Speed
- Ice Beam
- Scald
- Surf
- Toxic
Adamant Mega-Salamence (Yato) [Mega-Salamence would normally bump my team to the "Uber Tier" I suppose, but I don't have to worry about that with my particular play group. Salamence is in here for raw power. He has decent enough coverage and the STAB Dragon Claw with a Dragon Dance can really start sweeping teams]
Ability: @ Salamencite
252 Attk, 252 Speed, 4 Def
- Iron Tail
- Earthquake
- Dragon Claw
- Dragon Dance
Timid Heliolisk (Hiyori Iki) [I've actually really grown to love Heliolisk in my Rain Team. Dry skin completely negates the effect of the Life Orb on the Pokemon and allows him to sweep pretty hard without fear of her weakening herself over time. What I really like about this Pokemon though is the coverage I have on it. The Grass Knot with the Life Orb has 1HKO'd plenty of Mega-Swamperts, the 100% STAB Thunder can really crush opposing water and flying types or honestly just anything that switches in negligently against it, Volt Switch is good for getting out of pinches, and Surf in the rain has completely surprised opponents of mine and they've made pretty awful switches against it.]
Ability: Dry Skin @ Life Orb
252 SpAttk, 252 Speed, 4 SpDef
- Surf
- Grass Knot
- Volt Switch
- Thunder
Relaxed Forretress (Daikoku) [Forretress is mostly on the team because I love the Pokemon to be honest. With that being said I really don't think it is awful and Gyro Ball has done tons of damage to other Pokemon, especially if opponents don't know Forretress has the move and continue to boost their speed. As mentioned previously I do like to lead with Forretress sometimes depending on what my opponent is running. If I do lead with Forretress, spikes is usually the first move I start piling on, and then I'll hit the eject button with Volt Switch. I really like sending out Forretress later in the game because the Drizzle from Politoad will decrease his weakness to fire moves.]
Ability: Sturdy @ Leftovers
252 HP, 252 Def, 4 Sp Def
- Spikes
- Volt Switch
- Gyro Ball
- Rapid Spin
Adamant Kabutops (Yukine) [Kabutops hits hard and is nearly impossible to out-speed in the rain. STAB Waterfall and Stone Edge crush most Pokemon, and in the rain, Waterfall is even more fierce. I usually only risk a swords dance if I feel like my opponent is going to switch out. Too many Pokemon seem to have Energy Ball which I've found will 1HKO Kabutops.]
Ability: Swift Swim @ Life Orb
252 Attk, 252 Speed, 4 Def
- Stone Edge
- Waterfall
- Swords Dance
- Low Kick
Jolly Mamoswine (Kuguha) [This is another Pokemon that is on the team just because I like it. With the rain team, it seems a lot of people are tempted to use their own Thunders against my water types. That's where this guy comes in, as he is completely unaffected my electric attacks. Thick Fat combined with the rain make him very very good against fire Pokemon. Though a good surf will usually 1HKO this guy due to the rain. I really don't have a reason for Earth Power, but I honestly don't know what else to put there so I just left it.]
Ability: Thick Skin @ Life Orb
252 HP, 252 Attack, 4 Speed
- Icicle Crash
- Earthquake
- Earth Power
- Ice Shard
Last edited: