(Only Maxim and the current ref should be posting in this thread. Thank you!)
Vs. The Shadow-Wielding Master and Students!
Level 2
Shedinja
Typing: Bug/Ghost
Abilities: Wonder Guard
Actions per Step: Two (2)
Target Priority: Role Order (PR -> SU -> AG)
HP: — (None)
Attack: 7
Defen.: 4
Sp.Atk: 3
Sp.Def: 3
Speed: 40
Size: 10
Weight: 10
Behavior Pool
Roll one action from each Behavior Pool.
8 Actions: Will-O-Wisp, Mud-Slap, Screech, Toxic, Confide, Confuse Ray, Defog, Swords Dance
7 Actions: Bug Bite, Shadow Sneak, Night Slash, Facade, Silver Wind, Hex, Solar Beam
Ninjask
Typing: Bug/Flying
Abilities: Speed Boost, Infiltrator
Actions per Step: One (1)
Target Priority: Random
HP: 10
Attack: 7
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 160
Size: 1
Weight: 2
Behavior Pool (7 Actions)
X-Scissor, Dual Wingbeat, Night Slash, Protect, Roost, Agility, Toxic
Weezing
Typing: Poison
Abilities: Levitate, Neutralizing Gas, Stench
Actions per Step: One (1)
Target Priority: Random
HP: 30
Attack: 7
Defen.: 9
Sp.Atk: 6
Sp.Def: 5
Speed: 60
Size: 2
Weight: 1
Behavior Action (7 Actions)
Sludge Bomb, Heat Wave, Thunderbolt, Toxic, Will-o-Wisp, Clear Smog, Venoshock
Drapion
Typing: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
Actions per Step: One (1)
Target Priority: Random
HP: 60
Attack: 7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 95
Size: 3
Weight: 4
Behavior Pool (8 Actions)
Poison Sting (Contact), Night Slash, Aqua Tail, Brick Break, Swords Dance, Earthquake, Facade, Fire Fang
Typing: Bug/Water
Abilities: Emergency Exit
Actions per Step: One (1)
Target Priority: Reverse Role Order (AG -> SU -> PR)
HP: 100
Attack: 9
Defen.: 10
Sp.Atk: 5
Sp.Def: 7
Speed: 40
Size: 3
Weight: 5
Behavior Pool (6 Actions)
Aqua Jet, Sucker Punch, Close Combat, Liquidation, Lunge, Leech Life
Greninja
Typing: Water/Dark
Abilities: Torrent, Protean
Actions per Step: Two (2)
Target Priority: Reverse Role Order (AG -> SU -> PR)
HP: 150
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 122
Size: 3
Weight: 3
Behavior Pool
Roll one action from each Behavior Pool.
7 Actions: Hydro Pump, Dark Pulse, Blizzard, Ice Beam, Grass Knot, Extrasensory, Haze
7 Actions: Liquidation, Night Slash, Ice Punch, Low Kick, Gunk Shot, Rock Slide, Toxic
Initial Field
1x Shedinja (★), Ninjask
Initial Reserve
1x Weezing, Drapion, Golisopod, Greninja
Raid Arena
So you've arrived to learn the ways of Ninjutsu... then come. Trade blows with the Shadow Ninja Master and his students, and show them you can strike as swift as a shadow.
Intangibile Shadow Ninja Master
Shedinja has no HP parameter. They can't gain or lose HP, and their HP can't be set.
If all five of Shedinja's students (Ninjask, Weezing, Drapion, Golisopod, Greninja) are Fainted, the challenger wins the battle.
Aspiring Shadow Ninja Students
Shedinja's ninja students enter play each round, one per round, one after the other.
At the end of each round: If any ninja students remain in reserve, send out the next ninja student to the field, in order (Weezing, Drapion, Golisopod, Greninja); otherwise, the challenger loses the battle.
Backpack:
Choice Band
Choice Specs
Life Orb
Lycanroc-Dusk has been level synced to Level 2
Protector Pokemon
Duelist
Vikavolt [Thor] (M)
Level: 2 | EXP: 0/10
Advanced Techniques: None
Types: Bug/Electric
Abilities: Levitate
Nature: Serious (No Change)
Stats:
HP: 90
Atk: Rank 5
Def: Rank 7
SpA: Rank 10
SpD: Rank 6
Speed: 43
Size Class: 2
Weight Class: 3
Moves:
Vikavolt Lv0
Air Slash
Attract
Bug Bite
Bug Buzz
Confide
Crunch
Double Team
Energy Ball
Facade
Flash Cannon
Harden
Mud-Slap
Poison Jab
Protect
Round
Signal Beam
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Vikavolt Lv1
Bite
Charge
Discharge
Dual Wingbeat
Rain Dance
Shock Wave
Snore
Spark
Swagger
Vise Grip
Vikavolt Lv2
Agility
Eerie Impulse
Iron Defense
Rest
Rising Voltage
Roost
Screech
Solar Beam
Sticky Web
String Shot
Thunder
Wild Charge
Zap Cannon
Supporter Pokemon
Thief
Toucannon [Woody] (M)
Level: 2 | EXP: 0/10
Advanced Techniques: Nonr
Types: Normal/Flying
Abilities: Keen Eye/Skill Link/Sheer Force
Nature: Serious (No Change)
Stats:
HP: 90
Atk: Rank 9
Def: Rank 6
SpA: Rank 6
SpD: Rank 6
Speed: 60
Size Class: 2
Weight Class: 3
Moves:
Toucannon Lv0
Aerial Ace
Attract
Brave Bird
Brick Break
Bullet Seed
Confide
Double Team
Drill Peck
Flash Cannon
Growl
Hyper Voice
Protect
Round
Toxic
Toucannon Lv1
Defog
Echoed Voice
Peck
Rock Smash
Seed Bomb
Snore
Steel Wing
Sunny Day
Supersonic
Swagger
Work Up
Toucannon Lv2
Beak Blast
Feather Dance
Fury Attack
Gunk Shot
Heat Wave
Pluck
Rest
Rock Blast
Roost
Screech
Sky Attack
Swords Dance
Thief
Aggressor Pokemon
Sorcerer
Dusk Lycanroc [Sol] (M)
Level: 2 | EXP: Max
Advanced Techniques: None
Types: Rock
Abilities: Tough Claws
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Stats:
HP: 90
Atk: Rank 8
Def: Rank 5
SpA: Rank 3 (-)
SpD: Rank 5
Speed: 127 (+)
Size Class: 2
Weight Class: 2
Moves:
Lycanroc-Dusk Lv0
Attract
Brick Break
Confide
Counter
Crunch
Double Team
Earth Power
Facade
Fire Fang
Howl
Hyper Voice
Iron Head
Leer
Mud-Slap
Play Rough
Protect
Psychic Fangs
Rock Slide
Round
Sand Attack
Tackle
Thunder Fang
Toxic
Zen Headbutt
Lycanroc-Dusk Lv1
Accelerock
Bite
Bulk Up
Drill Run
Echoed Voice
Quick Attack
Quick Guard
Roar
Rock Climb
Rock Throw
Sandstorm
Snore
Sucker Punch
Swagger
Taunt
Work Up
Lycanroc-Dusk Lv2
Charm
Close Combat
Covet
Focus Energy
Iron Defense
Iron Tail
Rest
Reversal
Rock Blast
Rock Polish
Scary Face
Stealth Rock
Stone Edge
Swords Dance
Tail Slap
Take Down
Maxim to equip and order
Master and Student to decide their attacks
Dylando to ref!
Vs. The Shadow-Wielding Master and Students!
Level 2
Shedinja
Typing: Bug/Ghost
Abilities: Wonder Guard
Actions per Step: Two (2)
Target Priority: Role Order (PR -> SU -> AG)
HP: — (None)
Attack: 7
Defen.: 4
Sp.Atk: 3
Sp.Def: 3
Speed: 40
Size: 10
Weight: 10
Behavior Pool
Roll one action from each Behavior Pool.
8 Actions: Will-O-Wisp, Mud-Slap, Screech, Toxic, Confide, Confuse Ray, Defog, Swords Dance
7 Actions: Bug Bite, Shadow Sneak, Night Slash, Facade, Silver Wind, Hex, Solar Beam
Ninjask
Typing: Bug/Flying
Abilities: Speed Boost, Infiltrator
Actions per Step: One (1)
Target Priority: Random
HP: 10
Attack: 7
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 160
Size: 1
Weight: 2
Behavior Pool (7 Actions)
X-Scissor, Dual Wingbeat, Night Slash, Protect, Roost, Agility, Toxic
Weezing
Typing: Poison
Abilities: Levitate, Neutralizing Gas, Stench
Actions per Step: One (1)
Target Priority: Random
HP: 30
Attack: 7
Defen.: 9
Sp.Atk: 6
Sp.Def: 5
Speed: 60
Size: 2
Weight: 1
Behavior Action (7 Actions)
Sludge Bomb, Heat Wave, Thunderbolt, Toxic, Will-o-Wisp, Clear Smog, Venoshock
Drapion
Typing: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye
Actions per Step: One (1)
Target Priority: Random
HP: 60
Attack: 7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 95
Size: 3
Weight: 4
Behavior Pool (8 Actions)
Poison Sting (Contact), Night Slash, Aqua Tail, Brick Break, Swords Dance, Earthquake, Facade, Fire Fang
Typing: Bug/Water
Abilities: Emergency Exit
Actions per Step: One (1)
Target Priority: Reverse Role Order (AG -> SU -> PR)
HP: 100
Attack: 9
Defen.: 10
Sp.Atk: 5
Sp.Def: 7
Speed: 40
Size: 3
Weight: 5
Behavior Pool (6 Actions)
Aqua Jet, Sucker Punch, Close Combat, Liquidation, Lunge, Leech Life
Greninja
Typing: Water/Dark
Abilities: Torrent, Protean
Actions per Step: Two (2)
Target Priority: Reverse Role Order (AG -> SU -> PR)
HP: 150
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 122
Size: 3
Weight: 3
Behavior Pool
Roll one action from each Behavior Pool.
7 Actions: Hydro Pump, Dark Pulse, Blizzard, Ice Beam, Grass Knot, Extrasensory, Haze
7 Actions: Liquidation, Night Slash, Ice Punch, Low Kick, Gunk Shot, Rock Slide, Toxic
1x Shedinja (★), Ninjask
Initial Reserve
1x Weezing, Drapion, Golisopod, Greninja
Raid Arena
So you've arrived to learn the ways of Ninjutsu... then come. Trade blows with the Shadow Ninja Master and his students, and show them you can strike as swift as a shadow.
Intangibile Shadow Ninja Master
Shedinja has no HP parameter. They can't gain or lose HP, and their HP can't be set.
If all five of Shedinja's students (Ninjask, Weezing, Drapion, Golisopod, Greninja) are Fainted, the challenger wins the battle.
Aspiring Shadow Ninja Students
Shedinja's ninja students enter play each round, one per round, one after the other.
At the end of each round: If any ninja students remain in reserve, send out the next ninja student to the field, in order (Weezing, Drapion, Golisopod, Greninja); otherwise, the challenger loses the battle.
Backpack:
Choice Band
Choice Specs
Life Orb
Lycanroc-Dusk has been level synced to Level 2
Protector Pokemon
Duelist
Vikavolt [Thor] (M)
Level: 2 | EXP: 0/10
Advanced Techniques: None
Types: Bug/Electric
Abilities: Levitate
Nature: Serious (No Change)
Stats:
HP: 90
Atk: Rank 5
Def: Rank 7
SpA: Rank 10
SpD: Rank 6
Speed: 43
Size Class: 2
Weight Class: 3
Moves:
Vikavolt Lv0
Air Slash
Attract
Bug Bite
Bug Buzz
Confide
Crunch
Double Team
Energy Ball
Facade
Flash Cannon
Harden
Mud-Slap
Poison Jab
Protect
Round
Signal Beam
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Vikavolt Lv1
Bite
Charge
Discharge
Dual Wingbeat
Rain Dance
Shock Wave
Snore
Spark
Swagger
Vise Grip
Vikavolt Lv2
Agility
Eerie Impulse
Iron Defense
Rest
Rising Voltage
Roost
Screech
Solar Beam
Sticky Web
String Shot
Thunder
Wild Charge
Zap Cannon
Thief
Toucannon [Woody] (M)
Level: 2 | EXP: 0/10
Advanced Techniques: Nonr
Types: Normal/Flying
Abilities: Keen Eye/Skill Link/Sheer Force
Nature: Serious (No Change)
Stats:
HP: 90
Atk: Rank 9
Def: Rank 6
SpA: Rank 6
SpD: Rank 6
Speed: 60
Size Class: 2
Weight Class: 3
Moves:
Toucannon Lv0
Aerial Ace
Attract
Brave Bird
Brick Break
Bullet Seed
Confide
Double Team
Drill Peck
Flash Cannon
Growl
Hyper Voice
Protect
Round
Toxic
Toucannon Lv1
Defog
Echoed Voice
Peck
Rock Smash
Seed Bomb
Snore
Steel Wing
Sunny Day
Supersonic
Swagger
Work Up
Toucannon Lv2
Beak Blast
Feather Dance
Fury Attack
Gunk Shot
Heat Wave
Pluck
Rest
Rock Blast
Roost
Screech
Sky Attack
Swords Dance
Thief
Sorcerer
Dusk Lycanroc [Sol] (M)
Level: 2 | EXP: Max
Advanced Techniques: None
Types: Rock
Abilities: Tough Claws
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Stats:
HP: 90
Atk: Rank 8
Def: Rank 5
SpA: Rank 3 (-)
SpD: Rank 5
Speed: 127 (+)
Size Class: 2
Weight Class: 2
Moves:
Lycanroc-Dusk Lv0
Attract
Brick Break
Confide
Counter
Crunch
Double Team
Earth Power
Facade
Fire Fang
Howl
Hyper Voice
Iron Head
Leer
Mud-Slap
Play Rough
Protect
Psychic Fangs
Rock Slide
Round
Sand Attack
Tackle
Thunder Fang
Toxic
Zen Headbutt
Lycanroc-Dusk Lv1
Accelerock
Bite
Bulk Up
Drill Run
Echoed Voice
Quick Attack
Quick Guard
Roar
Rock Climb
Rock Throw
Sandstorm
Snore
Sucker Punch
Swagger
Taunt
Work Up
Lycanroc-Dusk Lv2
Charm
Close Combat
Covet
Focus Energy
Iron Defense
Iron Tail
Rest
Reversal
Rock Blast
Rock Polish
Scary Face
Stealth Rock
Stone Edge
Swords Dance
Tail Slap
Take Down
Maxim to equip and order
Master and Student to decide their attacks
Dylando to ref!
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