+ ~Puppet strings~ +
Intro:
After weeks of playing mono ghost teams with no succes at all... I started to see that mega banette its really underated and i started to like playing it a lot, so i made this trick room team to cover all i could to make him the biggest killer in my team.
The team:
+~Puppeteer~+
/Puppet#1/ /puppet#3/
/Puppet#4/
/Puppet#2/ /puppet#5/
The set up:
Puppet#1 (Aromatisse) @ Leftovers
Ability: Aroma Veil
Shiny: Yes
EVs: 156 Def / 196 SpA / 100 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Aromatherapy
- Psychic
- Moonblast
Puppet#1 is my lead pokemon to set trick room and is a great wall against special sweeper and fightning/dark pokemon. With aroma veil im sure i will set trick room and will start to sweep. Psychic is to counter poison pokemon and make good damage to fightning walls like machamp and others. Moonblast is a great STAB and a dark type killer. Im not sure if run aromatherapy or wish because i tested both and both helps in dofferent battles so i need to decide with that moveslot. At the end if aromatisse is alive Banette have nothing to fear.
Puppet#2 (Porygon2) @ Eviolite
Ability: Analytic
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 30 SpA
- Trick Room
- Hidden Power [Grass]
- Thunderbolt
- Shadow Ball
If theres a lot of poison type in the opposite team i start with puppet#2. His my offensive TR setter but i choose porygon2 with eviolite because porygonZ was to fragile and puppet#2 its more bulky and my water type killer that works great against mega swampert with HP grass. I used to have recover and works good but Doublade was giving me a lot of problems for his massive def so this helps to kill him fast and works really good as a surprice move when my opponent is hidding theyre ghost pokemons of M-banette. With Thunderbolts is great vs M- aerodactil and other offensive fly pokemon.
Puppet#3 (Gligar) @ Eviolite
Ability: Immunity
Shiny: Yes
EVs: 252 HP / 100 Atk / 156 SpD
Sassy Nature
IVs: 0 Spe
- Toxic
- Earthquake
- Roost
- Stone Edge
Puppet#3 is my physical wall and have great synergy with aromatisse and empoleon with his electric immunity and poison/fire ressistant. Stone edge can kill really fast fly pokemon and have roost to last longer. Toxic is great against walls and tanks.
Puppet#4 (Empoleon) @ Sitrus Berry
Ability: Torrent
EVs: 156 Def / 196 SpA / 100 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Ice Beam
- Scald
- Flash Cannon
- Defog
Puppet#4 is my second sp sweeper and is my fairy/dragón killer. Also is my hazard remover and defends from poison aromatisse.
Puppet#5 (Druddigon) @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
IVs: 0 Spe
- Outrage
- Iron Head
- Superpower
- Dragon Tail
Puppet#5 is one of my physical sweeper. He can 1,2 or 3HKO a lot of things also have dragón tail for things that cant kill and for boosted foes. Iron head is great to give a surprice to fairy types. Súper power works great against normal types like blessey ( if its not just support) rough skin and Rocky helmet gives a nice punch to any pysichal sweeper that hits me. He supports Banette when he is against normal type foes.
Puppeteer (Banette-Mega) @ Banettite
Ability: Cursed Body
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Destiny Bond
- Sucker Punch
- Phantom Force
- Pain Split
Now my puppeteer. He is my late Game sweeper he hit like a truck and can recover hp with pain split the idea is to switch in Banette in the trick room when i have 2 turns left, use phantom forcé and then trick room banish so my opponent gonna move first and then phantom forcé hit hard on my foe usually theyre left with 1/4 hp and with sucker punch i garantee to kill my opponent. If an opponent hit puppeteer i can switch out and wait and repeat the steps again. (TR, 2turns left, switch in, PF or SP) if the opponent switch to a pokemon with full HP i recover mine with pain split and when im against a foe that i cant kill i trick them to kill me and use destiny bond.
Strategy:
My strategy is to keep alive aromatisse because its the shield of banette. Duddrigon kills normal types and dark types with aromatisse, also fightning types and other foes that usually have knock off/crunch/sucker punch.
Gligar, empoleon and porygon2 can handle other stuff well. My pokemon have good resistance and immunity to fightning types but porygon2 and empoleon are really weak to them so usually i have to play a lot with my switch ins but i manage to make it work. After normal types and dark types are out. Banette can handle almost everything and if theres something i can handle i just kamikaze and fight with the rest of my team.
Treaths:
Blissey
If its a blissey with to much def and with aromatherapy and soft boiled im not gonna be eable to kill it and makes the Match súper bored and with no end.
Eveeolutions
Again a team with only eveeolutions usually have wish/protect/moonlight/morning sun and walls that make really hard to kill them because they spam the cures and usually have really good def and spdef. (Biggest treaths are bulcky vaporeon, wish sylveon and bulcky/wish umbreon)
Lucario
Lucario its súper annoying to my team. can kill really fast my both trick room setters and can destroy my strategy. I can get rid of him with banette and duddrigon.
Exxegutor
A wall Harvest exxegutor with Leech seed can become a big problem not like blissey but if i dont have banette or or empoleon its a no end Match against gligar.
Suicune
A def suicune with calm mind is a big threath but if i mange to trick him i can get rid with banette with destiny bond.
I hope you like my team and if someone can make Changes in move sets or even changing pokemon (not mega banette) to make it a better team i will gladly will listen.
Intro:
After weeks of playing mono ghost teams with no succes at all... I started to see that mega banette its really underated and i started to like playing it a lot, so i made this trick room team to cover all i could to make him the biggest killer in my team.
The team:

+~Puppeteer~+


/Puppet#1/ /puppet#3/

/Puppet#4/


/Puppet#2/ /puppet#5/
The set up:

Puppet#1 (Aromatisse) @ Leftovers
Ability: Aroma Veil
Shiny: Yes
EVs: 156 Def / 196 SpA / 100 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Aromatherapy
- Psychic
- Moonblast
Puppet#1 is my lead pokemon to set trick room and is a great wall against special sweeper and fightning/dark pokemon. With aroma veil im sure i will set trick room and will start to sweep. Psychic is to counter poison pokemon and make good damage to fightning walls like machamp and others. Moonblast is a great STAB and a dark type killer. Im not sure if run aromatherapy or wish because i tested both and both helps in dofferent battles so i need to decide with that moveslot. At the end if aromatisse is alive Banette have nothing to fear.

Puppet#2 (Porygon2) @ Eviolite
Ability: Analytic
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 30 SpA
- Trick Room
- Hidden Power [Grass]
- Thunderbolt
- Shadow Ball
If theres a lot of poison type in the opposite team i start with puppet#2. His my offensive TR setter but i choose porygon2 with eviolite because porygonZ was to fragile and puppet#2 its more bulky and my water type killer that works great against mega swampert with HP grass. I used to have recover and works good but Doublade was giving me a lot of problems for his massive def so this helps to kill him fast and works really good as a surprice move when my opponent is hidding theyre ghost pokemons of M-banette. With Thunderbolts is great vs M- aerodactil and other offensive fly pokemon.

Puppet#3 (Gligar) @ Eviolite
Ability: Immunity
Shiny: Yes
EVs: 252 HP / 100 Atk / 156 SpD
Sassy Nature
IVs: 0 Spe
- Toxic
- Earthquake
- Roost
- Stone Edge
Puppet#3 is my physical wall and have great synergy with aromatisse and empoleon with his electric immunity and poison/fire ressistant. Stone edge can kill really fast fly pokemon and have roost to last longer. Toxic is great against walls and tanks.

Puppet#4 (Empoleon) @ Sitrus Berry
Ability: Torrent
EVs: 156 Def / 196 SpA / 100 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Ice Beam
- Scald
- Flash Cannon
- Defog
Puppet#4 is my second sp sweeper and is my fairy/dragón killer. Also is my hazard remover and defends from poison aromatisse.

Puppet#5 (Druddigon) @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
IVs: 0 Spe
- Outrage
- Iron Head
- Superpower
- Dragon Tail
Puppet#5 is one of my physical sweeper. He can 1,2 or 3HKO a lot of things also have dragón tail for things that cant kill and for boosted foes. Iron head is great to give a surprice to fairy types. Súper power works great against normal types like blessey ( if its not just support) rough skin and Rocky helmet gives a nice punch to any pysichal sweeper that hits me. He supports Banette when he is against normal type foes.

Puppeteer (Banette-Mega) @ Banettite
Ability: Cursed Body
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Destiny Bond
- Sucker Punch
- Phantom Force
- Pain Split
Now my puppeteer. He is my late Game sweeper he hit like a truck and can recover hp with pain split the idea is to switch in Banette in the trick room when i have 2 turns left, use phantom forcé and then trick room banish so my opponent gonna move first and then phantom forcé hit hard on my foe usually theyre left with 1/4 hp and with sucker punch i garantee to kill my opponent. If an opponent hit puppeteer i can switch out and wait and repeat the steps again. (TR, 2turns left, switch in, PF or SP) if the opponent switch to a pokemon with full HP i recover mine with pain split and when im against a foe that i cant kill i trick them to kill me and use destiny bond.
Strategy:
My strategy is to keep alive aromatisse because its the shield of banette. Duddrigon kills normal types and dark types with aromatisse, also fightning types and other foes that usually have knock off/crunch/sucker punch.
Gligar, empoleon and porygon2 can handle other stuff well. My pokemon have good resistance and immunity to fightning types but porygon2 and empoleon are really weak to them so usually i have to play a lot with my switch ins but i manage to make it work. After normal types and dark types are out. Banette can handle almost everything and if theres something i can handle i just kamikaze and fight with the rest of my team.
Treaths:

Blissey
If its a blissey with to much def and with aromatherapy and soft boiled im not gonna be eable to kill it and makes the Match súper bored and with no end.
Eveeolutions
Again a team with only eveeolutions usually have wish/protect/moonlight/morning sun and walls that make really hard to kill them because they spam the cures and usually have really good def and spdef. (Biggest treaths are bulcky vaporeon, wish sylveon and bulcky/wish umbreon)

Lucario
Lucario its súper annoying to my team. can kill really fast my both trick room setters and can destroy my strategy. I can get rid of him with banette and duddrigon.

Exxegutor
A wall Harvest exxegutor with Leech seed can become a big problem not like blissey but if i dont have banette or or empoleon its a no end Match against gligar.

Suicune
A def suicune with calm mind is a big threath but if i mange to trick him i can get rid with banette with destiny bond.
I hope you like my team and if someone can make Changes in move sets or even changing pokemon (not mega banette) to make it a better team i will gladly will listen.
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