Profiles Profile: Zentinel

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Trainer Name: Zentinel
Pokemon Team: Volkraken, Cyclohm, Metagross, Porygon2, Mantyke, Wormadam-S, Mothim

Currency Counters: 12
Universal Counters: 4

Completed Battles:
[Battle Tower] 2v2 LC vs. YellowAdminSilver
[Flash] 1v1 LC vs. YellowAdminSilver
[Flash] 1v1 FE vs. Florina Liastacia
[Battle Tower] 2v2 NFE vs. Take Azelfie
[Battle Tower] 2v2 LC vs. cbrevan
[Flash] 1v1 LC vs. cbrevan
[Flash] 1v1 LC vs. Florina Liastacia
[Flash] 1v1 NFE vs. Ooraloo

Completed Reffings:
[Flash] Iron Caliber vs. YellowAdminSilver (1v1 NFE)
[Flash] Florina Liastacia vs. cbrevan (1v1 LC)

Items:
- Exp. Share (x2)
- Amulet Coin (x1)

Key Items:
-

Prize Claims:
#1 - 8/13/2019
#2 - 8/15/2019
#3 - 8/18/2019
 
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Pokemon

volkraken.png

Volkraken [Maelstrom] [♂]
Types:
water.gif
fire.gif

water.gif
Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
fire.gif
Fire STAB; immune to burn status. Brighten Command.

Abilities:
Analytic:
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure: This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Nature: Timid
+15% Speed, +14% Accuracy, -1 Atk

Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 110 (+)
SC: 3
WC: 3
BRT: 21

MC: 0

Moves [32]:
Absorb
Aqua Jet
Bite
Clear Smog
Constrict
Destiny Bond
Dive
Ember
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Hydro Pump
Hyper Beam
Incinerate
Infestation
Leech Life
Pain Split
Power Gem
Protect
Reflect
Scald
Scary Face
Surf
Tickle
U-turn
Water Gun
Water Pulse
Whirlpool
Will-O-Wisp
cyclohm.png

Cyclohm [Amyr] [♀]
Types:
electric.gif
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electric.gif
Electric STAB; immune to paralysis status.
dragon.gif
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Shield Dust:
This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Damp: [LOCKED]

Nature: Modest
+1 SpA, -1 Atk

Stats:
HP: 100
Atk: 2 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
SC: 4
WC: 4
BRT: 22

MC: 0

Moves [42]:
Bide
Charge
Discharge
Double Hit
Dragon Breath
Dragon Pulse
Dragon Rage
Electric Terrain
Electroweb
Endure
Fire Blast
Flamethrower
Growl
Heal Bell
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Light Screen
Lock-On
Mud-Slap
Power Gem
Protect
Rain Dance
Rest
Slack Off
Sleep Talk
Sonic Boom
Substitute
Surf
Tackle
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Twister
Volt Switch
Weather Ball
Whirlwind
metagross.png

Metagross [Machina] [-]
Types:
steel.gif
psychic.gif

steel.gif
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
psychic.gif
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities:
Clear Body:
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal: [LOCKED]
[MEGA] Tough Claws: This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

Nature: Brave
+1 Atk, Speed ÷ 1.15, -10% Evasion

Stats:
HP: 90
Atk: 6 (+)
Def: 5
SpA: 3
SpD: 3
Spe: 60 (-)
SC: 4
WC: 9
BRT: 22

metagross-mega.gif

Mega Stats:
HP: 90
Atk: 7 (+)
Def: 6
SpA: 4
SpD: 4
Spe: 95 (-)
SC: 4
WC: 11
BRT: 27

MC: 0

Moves [30]:
Brick Break
Bulldoze
Bullet Punch
Confusion
Earthquake
Endure
Giga Impact
Gyro Ball
Hammer Arm
Headbutt
Ice Punch
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Power-Up Punch
Protect
Pursuit
Reflect
Rest
Rock Slide
Scary Face
Sleep Talk
Stealth Rock
Take Down
Thunder Punch
Toxic
Zen Headbutt
porygon2.png

Porygon2 [Bad Cop] [-]
Types:
normal.gif

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Normal STAB; moves that match the Type (Normal, Ice, Grass, etc.) of the move used in the previous action cost 1 less energy.

Abilities:
Trace:
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a Pokemon with Trace, the Player sending out last must send out the Pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Download: At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost (adjusting the natural stage as well) on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.
Analytic: [LOCKED]

Nature: Timid
+15% Speed, +7% Accuracy, -1 Atk

Stats:
HP: 90
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 69 (+)
SC: 2
WC: 3
BRT: 19

MC: 0

Moves [33]:
Agility
Bide
Conversion
Conversion 2
Defense Curl
Endure
Foul Play
Hidden Power (Fire)
Hyper Beam
Ice Beam
Icy Wind
Magic Coat
Magnet Rise
Pain Split
Protect
Psybeam
Psychic
Recover
Rest
Shadow Ball
Sharpen
Signal Beam
Skull Bash
Sleep Talk
Solar Beam
Substitute
Tackle
Teleport
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Zap Cannon
mantyke.png

Mantyke [Persona] [♀]
Types:
water.gif
flying.gif

water.gif
Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
flying.gif
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves tagged as #Reach.

Abilities:
Swift Swim:
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Water Absorb: This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.
Water Veil: [LOCKED]

Nature: Bold
+1 Def, -1 Atk

Stats:
HP: 80
Atk: 0 (-)
Def: 3 (+)
SpA: 3
SpD: 5
Spe: 50
SC: 2
WC: 4
BRT: 15

MC: 0

Moves [20]:
Tackle
Bubble
Supersonic
Bubble Beam
Confuse Ray
Wing Attack
Headbutt
Agility
Water Pulse
Wide Guard

Haze
Hydro Pump
Mirror Coat
Signal Beam
Twister

Dive
Ice Beam
Protect
Toxic
Whirlpool
wormadam-sandy.gif

Wormadam-S [Sandworm] [♀]
Types:
bug.gif
ground.gif

bug.gif
Bug STAB; Adds an additional guaranteed attack on all Variable Hit moves with a total hit cap of five (5).
ground.gif
Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Anticipation:
This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).
Overcoat: [LOCKED]

Nature: Brave
+1 Atk, Speed ÷ 1.15, -10% Evasion

Stats:
HP: 90
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 31 (-)
SC: 1
WC: 1
BRT: 18

MC: 0

Moves [23]:
Bug Bite
Bulldoze
Confusion
Dig
Earthquake
Electroweb
Endure
Giga Impact
Hidden Power (Ice)
Infestation
Mud-Slap
Protect
Quiver Dance
Rock Blast
Rock Tomb
Skill Swap
Snore
Stealth Rock
String Shot
Struggle Bug
Sucker Punch
Tackle
Toxic
414.png

Mothim [Lampsexual] [♂]
Types:
bug.gif
flying.gif

bug.gif
Bug STAB; Adds an additional guaranteed attack on all Variable Hit moves with a total hit cap of five (5).
flying.gif
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves tagged as #Reach.

Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 3. (eg Silver Wind goes from 6 to 9, X-Scissor from 8 to 11)
Tinted Lens: [LOCKED]

Nature: Modest
+1 SpA, -1 Atk

Stats:
HP: 90
Atk: 2 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 66
SC: 2
WC: 2
BRT: 16

MC: 0

Moves [22]:
Air Cutter
Air Slash
Bug Bite
Bug Buzz
Confusion
Electroweb
Endure
Giga Drain
Gust
Hidden Power (Fire)
Hyper Beam
Infestation
Protect
Psychic
Quiver Dance
Shadow Ball
Skill Swap
Snore
String Shot
Tackle
Toxic
U-turn
 
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Zentinel Welcome to BBP! nice profile and nice pokemon~ Only mistake i saw is that Beldum nature says timid but all the modifers and such are for Brave. Other than that Fix and Approved

If you haven't already join our discord here and hang out with the communtiy

If you want a mentor to teach bit of the basics of the game you can go to our mentorship where you'll be taken care of

other than that enjoy your stay and have fun in the lands of BBP!

[This post will be deleted in a couple days]
 
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