Hi everyone! This is my first RMT post here. I have been thinking about a bulky offense uber team, featuring Primal Kyogre! Let me know what you think :)
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Calm Mind
- Origin Pulse
- Thunder
- Rest
This is where it all started. I wanted to make it as bulky as possible, with max HP, max defense and calm mind to boost its already high SpDef stat. Origin pulse will obliterate anything that doesn't resist it, especially after a calm mind. Thunder never misses in Kyogre's rain, and rest to regain all its health.
Lugia @ Leftovers
Ability: Multiscale
EVs: 252 HP / 156 Def / 100 SpD
Bold Nature
- Toxic
- Whirlwind
- Ice Beam
- Roost
Without a doubt, Lugia has one of the best if not the best abilities in the game! Making it almost impossible to OHKO. I wanted to make it bulky in both stats, so if its scale gets broken, it's easily recovered by roost, or even by the leftovers. I needed a special attack, because Lugia will be on the field for very long, it needs something reliable and has a decent amount of PP, so I went for ice beam.
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Perish Song
- Substitute
- Protect
- Shadow Ball
Gengar is there to trap any of my team's counters. Despite its frailty, I wanted it to be as bulky as possible by putting 248 EVs into HP, max speed to make sure you can get a sub up before you get hit. Shadow ball for STAB, and protect in combination with substitute to make sure you can get out with as little lost HP as possible.
Genesect-Douse @ Douse Drive
Ability: Download
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Techno Blast
- Ice Beam / Flamethrower
- Flash Cannon
- Bug Buzz
Genesect is here for coverage. It's absolutely unbelievable how much coverage Genesect gets, and I am making use of it! Techno blast turns into a base 120 power water type move, although it doesn't get STAB. Ice beam or flamethrower depending on your needs.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Precipice Blades
- Swords Dance / Thunder Wave
- Fire Punch
- Stealth Rock
So far my team has only been special. So I needed a heavy hitting physical attacker. First thing that came up my mind, was Primal Groudon. Not only does it support my team with SR (especially Lugia) it also counters Xerneas by resisting its STAB. SD boosts its attack to unbelievably high levels. Making it able to OHKO a majority of the tier.
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Will-O-Wisp
I needed something with priority. Obviously Talonflame was the first Pokemon that came up my mind. I was debating whether to choose Azu or Talonflame, but decided to go for Talonflame for the Will-o-wisp, crippling their physical attackers. As Talonflame doesn't really need speed EVs, thanks to its gale wings ability, I decided to put 224 in HP, giving it an uneven amount of HP, minimizing SR damage.
Any tips are welcome!
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Calm Mind
- Origin Pulse
- Thunder
- Rest
This is where it all started. I wanted to make it as bulky as possible, with max HP, max defense and calm mind to boost its already high SpDef stat. Origin pulse will obliterate anything that doesn't resist it, especially after a calm mind. Thunder never misses in Kyogre's rain, and rest to regain all its health.
Lugia @ Leftovers
Ability: Multiscale
EVs: 252 HP / 156 Def / 100 SpD
Bold Nature
- Toxic
- Whirlwind
- Ice Beam
- Roost
Without a doubt, Lugia has one of the best if not the best abilities in the game! Making it almost impossible to OHKO. I wanted to make it bulky in both stats, so if its scale gets broken, it's easily recovered by roost, or even by the leftovers. I needed a special attack, because Lugia will be on the field for very long, it needs something reliable and has a decent amount of PP, so I went for ice beam.
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Perish Song
- Substitute
- Protect
- Shadow Ball
Gengar is there to trap any of my team's counters. Despite its frailty, I wanted it to be as bulky as possible by putting 248 EVs into HP, max speed to make sure you can get a sub up before you get hit. Shadow ball for STAB, and protect in combination with substitute to make sure you can get out with as little lost HP as possible.
Genesect-Douse @ Douse Drive
Ability: Download
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Techno Blast
- Ice Beam / Flamethrower
- Flash Cannon
- Bug Buzz
Genesect is here for coverage. It's absolutely unbelievable how much coverage Genesect gets, and I am making use of it! Techno blast turns into a base 120 power water type move, although it doesn't get STAB. Ice beam or flamethrower depending on your needs.
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Precipice Blades
- Swords Dance / Thunder Wave
- Fire Punch
- Stealth Rock
So far my team has only been special. So I needed a heavy hitting physical attacker. First thing that came up my mind, was Primal Groudon. Not only does it support my team with SR (especially Lugia) it also counters Xerneas by resisting its STAB. SD boosts its attack to unbelievably high levels. Making it able to OHKO a majority of the tier.
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Will-O-Wisp
I needed something with priority. Obviously Talonflame was the first Pokemon that came up my mind. I was debating whether to choose Azu or Talonflame, but decided to go for Talonflame for the Will-o-wisp, crippling their physical attackers. As Talonflame doesn't really need speed EVs, thanks to its gale wings ability, I decided to put 224 in HP, giving it an uneven amount of HP, minimizing SR damage.
Any tips are welcome!