Lucario has always been one of my favorite Pokemon since I first laid eyes on him. I've tried and tried again in previous generations to make him work on a team, but to no avail. Please, help me use the power of my two favorite Pokemon (Lucario and Greninja) to full affect!!!
Atem (Lucario) (M) @ Lucarionite
Ability: Justified
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Power-Up Punch
- Bullet Punch
- Extreme Speed
- Ice Punch
Power-Up Punch provides set-up initiative and some extra damage to go with it. Works well when being STAB for Luke. Bullet Punch and Extreme Speed are for priority, obviously. Ice Punch gives me some coverage against Ground, Flying, and Dragon Types.
The Clamps (Gliscor) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Protect
- Toxic
- Earthquake
- Stealth Rock
I needed a physical wall and Gliscor seemed like a good pair for Lucario. He avoids those pesky ground type attacks and can take many physical hits. After tanking a hit or two, he can lay down his hazards and sometimes even take a Poke out with EQ.
Kakashi (Greninja) (M) @ Choice Specs
Ability: Protean
Shiny: Yes
EVs: 4 Atk / 252 SAtk / 252 Spd
Lonely Nature
- Hydro Pump
- Dark Pulse
- Ice Beam
- U-turn
I needed a special attacker that hit hard. Greninja can really abuse Protean and the huge power boost he gets with specs. U-turn provides a lot of momentum for him and this team especially if I use him as a lead to scout things out.
Zangetsu (Aegislash) (M) @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SDef
Adamant Nature
- King's Shield
- Shadow Sneak
- Iron Head
- Swords Dance
Pretty standard Aegislash. Double-STAB with King's Shield and Swords Dance. Usually sweeps late game after a SD. I prefer Double-STAB over Sacred Sword just for the power.
Misty (Vaporeon) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Scald
- Protect
- Wish
- Heal Bell
Vaporeon can take any water attacks Gliscor and Lucario aren't willing to take. Wish and Heal Bell help get rid of pesky status ailments and heal up some HP when given the chance.
Skarmory (F) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Spikes
- Defog
- Brave Bird
- Whirlwind
I wanted to try a Defog user and my friend suggested Skarmory. Skarmory can get rid of any hazards that I do mind being up and can phase out anyone who tries to set up on me. Brave Bird for coverage and STAB.
So what do you guys think? I believe this team is still very flawed. Help me out if you can :)
Atem (Lucario) (M) @ Lucarionite
Ability: Justified
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Power-Up Punch
- Bullet Punch
- Extreme Speed
- Ice Punch
Power-Up Punch provides set-up initiative and some extra damage to go with it. Works well when being STAB for Luke. Bullet Punch and Extreme Speed are for priority, obviously. Ice Punch gives me some coverage against Ground, Flying, and Dragon Types.
The Clamps (Gliscor) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Protect
- Toxic
- Earthquake
- Stealth Rock
I needed a physical wall and Gliscor seemed like a good pair for Lucario. He avoids those pesky ground type attacks and can take many physical hits. After tanking a hit or two, he can lay down his hazards and sometimes even take a Poke out with EQ.
Kakashi (Greninja) (M) @ Choice Specs
Ability: Protean
Shiny: Yes
EVs: 4 Atk / 252 SAtk / 252 Spd
Lonely Nature
- Hydro Pump
- Dark Pulse
- Ice Beam
- U-turn
I needed a special attacker that hit hard. Greninja can really abuse Protean and the huge power boost he gets with specs. U-turn provides a lot of momentum for him and this team especially if I use him as a lead to scout things out.
Zangetsu (Aegislash) (M) @ Leftovers
Ability: Stance Change
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SDef
Adamant Nature
- King's Shield
- Shadow Sneak
- Iron Head
- Swords Dance
Pretty standard Aegislash. Double-STAB with King's Shield and Swords Dance. Usually sweeps late game after a SD. I prefer Double-STAB over Sacred Sword just for the power.
Misty (Vaporeon) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Scald
- Protect
- Wish
- Heal Bell
Vaporeon can take any water attacks Gliscor and Lucario aren't willing to take. Wish and Heal Bell help get rid of pesky status ailments and heal up some HP when given the chance.
Skarmory (F) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Spikes
- Defog
- Brave Bird
- Whirlwind
I wanted to try a Defog user and my friend suggested Skarmory. Skarmory can get rid of any hazards that I do mind being up and can phase out anyone who tries to set up on me. Brave Bird for coverage and STAB.
So what do you guys think? I believe this team is still very flawed. Help me out if you can :)