So I have been developing an idea for a MMORPG monster collection game. The game would be inspired by the mechanics and balancing of Smogon Competitive. I have been asking around where I could develop such a game and had the idea to just use the engine used in Showdown.
What I am asking about is if the engine used in Pokemon Showdown could be used to create such a game and if the engine supports custom types, moves, stats, and abilities. If so, is it also capable of handling an MMORPG game, and if it can, am I allowed to use this engine to make said MMO game? Additionally, if I can make this MMO game, will the Showdown Engine be able to handle other stuff such as catching new monsters, NPC battles, the exploration of an overworld, and other non-battle mechanics?
What I am asking about is if the engine used in Pokemon Showdown could be used to create such a game and if the engine supports custom types, moves, stats, and abilities. If so, is it also capable of handling an MMORPG game, and if it can, am I allowed to use this engine to make said MMO game? Additionally, if I can make this MMO game, will the Showdown Engine be able to handle other stuff such as catching new monsters, NPC battles, the exploration of an overworld, and other non-battle mechanics?