I wanted to build a team that uses immunities for safe switch-ins and power-ups, also causing opponents switch-outs. Generally, I wanted to make a team that uses less conventional pokemon, that only excell because of the synergy between them.
Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
- Scald
- Earthquake
- Recover
- Ice Beam
First off is Gastrodon. Double immunities, with Storm Drain giving some way to set up. It walls off a lot of pokemon like Jolteon, Zapdos and sometimes Rotom-W and forces quite some switch-outs. Often I can get a burn by spamming Scald or surpise a dragon with Ice Beam. I tried going with a more offensive SAtk set, but it didn't work that well because the slug became too squishy.
Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Fire Blast
- Energy Ball
- Shadow Ball
- Hidden Power [Fighting]
The (triple immunity) Monster. With it's insane SAtk and using Specs, Chandelure is a huge threat and my most important special sweeper. Because Chandelure is so frail, I only switch it in when I'm really sure a fire/normal/fighting-attack will come (often getting a speed boost from Scolipede). Then I mostly go for Shadow Ball, OHKO'ing a lot, 2HKO'ing almost anything. I'm still doubting between Specs and Scarf, but right now I feel the Specs give my team a necessary offensive boost.
Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 204 Def / 252 HP / 52 Spd
Bold Nature
- Foul Play
- Roost
- Defog
- Toxic
The double immunity wall. Truly an amazing Pokemon. It walls off almost any physical sweeper, negating the likes of Talonflame, Scizor and so many others, while also granting great support with Defog and Toxic. Roost to wall things off and Foul Play to devestate anything with a high Att stat.
Mawile @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Iron Head
- Sucker Punch
- Fire Fang
- Play Rough
My main physical sweeper. Mawile has two immunities and also a lot resistances. It's extremely frail, but with it's mega-ability Huge Power it's just so strong offensively. Just by pure power, it can sweep almost anything (especially with a boost from Scolipede). Sucker Punch gives the team a much needed priority move.
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Earthquake
- Rock Slide
- Outrage
- Power Whip
The special wall. Immune to Grass-attacks with Sap Sipper and generally really strong against special attackers by using Assault Vest. Goodra kind of lacks offensive qualities, but with a boost from Scolipede or from Sap Sipper, Goodra can hit quite hard. Goodra has no problem with SAtk Heatran, Charizard or Rotom-W (without Will-o-wisp...), and often surprises players with its physical set and coverage.
Scolipede @ Leftovers
Ability: Speed Boost
EVs: 252 HP / 4 Atk / 124 Def / 128 SDef
Jolly Nature
- Swords Dance
- Protect
- Baton Pass
- Megahorn
It's quite ironic the only Pokemon without any immunities is the star of my immunity team. Scolipede is kind of like the giant target. Want to hit him with fire? I pass some speed to Chandelure. Want to put him to sleep? I pass some speed and power to Goodra. Scolipede sets up Sword Dance + Speed for my physical sweepers, gives speed to the rest of the team, and also packs quite a punch with it's own STAB move.
I feel like this is a good replay video of how the team works: http://replay.pokemonshowdown.com/ou-110850378
Two special attackers (one frail, one bulky), two physical attackers (one frail, one bulky) and two utility/support Pokemon, together having all immunities except ghost.
Please, rate my team! ^_^

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 Def / 252 HP / 4 Atk
Relaxed Nature
- Scald
- Earthquake
- Recover
- Ice Beam
First off is Gastrodon. Double immunities, with Storm Drain giving some way to set up. It walls off a lot of pokemon like Jolteon, Zapdos and sometimes Rotom-W and forces quite some switch-outs. Often I can get a burn by spamming Scald or surpise a dragon with Ice Beam. I tried going with a more offensive SAtk set, but it didn't work that well because the slug became too squishy.

Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Fire Blast
- Energy Ball
- Shadow Ball
- Hidden Power [Fighting]
The (triple immunity) Monster. With it's insane SAtk and using Specs, Chandelure is a huge threat and my most important special sweeper. Because Chandelure is so frail, I only switch it in when I'm really sure a fire/normal/fighting-attack will come (often getting a speed boost from Scolipede). Then I mostly go for Shadow Ball, OHKO'ing a lot, 2HKO'ing almost anything. I'm still doubting between Specs and Scarf, but right now I feel the Specs give my team a necessary offensive boost.

Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 204 Def / 252 HP / 52 Spd
Bold Nature
- Foul Play
- Roost
- Defog
- Toxic
The double immunity wall. Truly an amazing Pokemon. It walls off almost any physical sweeper, negating the likes of Talonflame, Scizor and so many others, while also granting great support with Defog and Toxic. Roost to wall things off and Foul Play to devestate anything with a high Att stat.

Mawile @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Iron Head
- Sucker Punch
- Fire Fang
- Play Rough
My main physical sweeper. Mawile has two immunities and also a lot resistances. It's extremely frail, but with it's mega-ability Huge Power it's just so strong offensively. Just by pure power, it can sweep almost anything (especially with a boost from Scolipede). Sucker Punch gives the team a much needed priority move.

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 252 Atk / 252 HP / 4 Spd
Adamant Nature
- Earthquake
- Rock Slide
- Outrage
- Power Whip
The special wall. Immune to Grass-attacks with Sap Sipper and generally really strong against special attackers by using Assault Vest. Goodra kind of lacks offensive qualities, but with a boost from Scolipede or from Sap Sipper, Goodra can hit quite hard. Goodra has no problem with SAtk Heatran, Charizard or Rotom-W (without Will-o-wisp...), and often surprises players with its physical set and coverage.

Scolipede @ Leftovers
Ability: Speed Boost
EVs: 252 HP / 4 Atk / 124 Def / 128 SDef
Jolly Nature
- Swords Dance
- Protect
- Baton Pass
- Megahorn
It's quite ironic the only Pokemon without any immunities is the star of my immunity team. Scolipede is kind of like the giant target. Want to hit him with fire? I pass some speed to Chandelure. Want to put him to sleep? I pass some speed and power to Goodra. Scolipede sets up Sword Dance + Speed for my physical sweepers, gives speed to the rest of the team, and also packs quite a punch with it's own STAB move.
I feel like this is a good replay video of how the team works: http://replay.pokemonshowdown.com/ou-110850378
Two special attackers (one frail, one bulky), two physical attackers (one frail, one bulky) and two utility/support Pokemon, together having all immunities except ghost.
Please, rate my team! ^_^
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