This is my first competitive team and I'm not good at this so don't expect anything god tier. It'll make my day if someone sees this so plz rate
Duraludon @ Assault Vest
Ability: Dragon's Maw
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
IVs: 0 Atk
- Steel Beam
- Eternabeam
- Dark Pulse
- Body Press
Duraludon's role is nothing special, just an all-out attacker, probably a suicidal one as well. Dragon's Maw is there simply to obliterate anything that may stand up to it and boost Eternabeam just in case a regular STAB eternabeam is not enough. Steel Beam is also there for STAB, Body Press for crippling anything else that would not take a super effective hit from Eternabeam or Steel Beam. Dark Pulse is there because I got lazy, and I have an Assault vest because Duraludon's base Sp. Defense is paper, and it doesn't matter if it makes it so that I can only use attacking moves.
Inteleon @ Scope Lens
Ability: Sniper
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Snipe Shot
- Air Slash
- U-turn
- Blizzard
I was reading one of my old Pokemon Platinum walkthrough books the other day and found this really good combo. Drapion+scope lens+cross poison+sniper=kaboom. So that got me thinking, 'can I use this on Inteleon?' *Spoilers: I did.* So I have snipe shot for STAB and crit rate, Blizzard to cover for grass types, Air slash for another high crit rate and in case snipe shot runs out of pp, and u turn in case inteleon is really low on hp. also coverage for grass.
Espeon @ Life Orb
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Freezing Glare
- Reflect
- Light Screen
- Shadow Ball
Espeon's here just because it's my fave, so there was now way I could leave it out. Freezing glare for STAB and paralysis, light screen and reflect because most of my mons are very frail, and also because it's cool. I have shadow ball for ghost coverage and magic bounce because not a lot of people realize how viable it is.
Regieleki @ Magnet
Ability: Electric Surge
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Assurance
- Rain Dance
- Rising Voltage
- Ancient Power
Regieleki is easily the fastest mon in the metagame, even the National dex! Pretty good offensive stats, so I knew I couldn't miss out on this oppertunity. Electric Surge+Rising Voltage is such an obvious yet good combo, and rain dance in case I'm (Somehow) I'm doing doubles STAAABMONS and pair it with inteleon. Ancient power to tank up and assurance in case any Choice scarf or quick claw regielekis come along.
Centiskorch @ Blunder Policy
Ability: Adaptability
EVs: 248 HP / 252 Atk / 8 SpA
Lonely Nature
- Magma Storm
- U-turn
- Coil
- Thunder Fang
I'm so happy that Centiskorch is in this format (Why wouldn't it be?) and I think I did a good job adding it. I have adaptability so that magma storm and u turn do more damage. (duh) Magma storm for a super strong fire spin and STAB, with U turn acting as a damaging emergency exit and STAB. Coil replacing a potential dragon dance for Duraludon, and thunder fang to take out flying types and water types. (Leon i promise i did not steal charizard's moveset plz dont sue)
Roserade @ Miracle Seed
Ability: Chlorophyll
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Solar Beam
- Dazzling Gleam
- Gunk Shot
- Sunny Day
I found Roserade while I was googling for good grass types that aren't venusaur or Rillaboom. Don't ask why. ANYWAY, I found it and dug deeper and found that Roserade was a potentially good pokemon. So yeah. I have Solar Beam for STAB, paired with Sunny Day, Chlorophyll and Miracle Seed for big boy damage. Gunk Shot for STAB and more crazy damage, Dazzling Gleam to cover for ghost and dark types that may threaten Espeon. Solar Beam over Solar Blade because Roserade's base Attack is horrible, and its SpA is op, so my brain wet to work and here it is.
So that's my staaabmons team. Again, if you are reading this, please rate and tell me what i can do to fix it. Be as mean as you like, but no swearing. criticize me, i just want to be better.
Duraludon @ Assault Vest
Ability: Dragon's Maw
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
IVs: 0 Atk
- Steel Beam
- Eternabeam
- Dark Pulse
- Body Press
Duraludon's role is nothing special, just an all-out attacker, probably a suicidal one as well. Dragon's Maw is there simply to obliterate anything that may stand up to it and boost Eternabeam just in case a regular STAB eternabeam is not enough. Steel Beam is also there for STAB, Body Press for crippling anything else that would not take a super effective hit from Eternabeam or Steel Beam. Dark Pulse is there because I got lazy, and I have an Assault vest because Duraludon's base Sp. Defense is paper, and it doesn't matter if it makes it so that I can only use attacking moves.
Inteleon @ Scope Lens
Ability: Sniper
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Snipe Shot
- Air Slash
- U-turn
- Blizzard
I was reading one of my old Pokemon Platinum walkthrough books the other day and found this really good combo. Drapion+scope lens+cross poison+sniper=kaboom. So that got me thinking, 'can I use this on Inteleon?' *Spoilers: I did.* So I have snipe shot for STAB and crit rate, Blizzard to cover for grass types, Air slash for another high crit rate and in case snipe shot runs out of pp, and u turn in case inteleon is really low on hp. also coverage for grass.
Espeon @ Life Orb
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Freezing Glare
- Reflect
- Light Screen
- Shadow Ball
Espeon's here just because it's my fave, so there was now way I could leave it out. Freezing glare for STAB and paralysis, light screen and reflect because most of my mons are very frail, and also because it's cool. I have shadow ball for ghost coverage and magic bounce because not a lot of people realize how viable it is.
Regieleki @ Magnet
Ability: Electric Surge
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Assurance
- Rain Dance
- Rising Voltage
- Ancient Power
Regieleki is easily the fastest mon in the metagame, even the National dex! Pretty good offensive stats, so I knew I couldn't miss out on this oppertunity. Electric Surge+Rising Voltage is such an obvious yet good combo, and rain dance in case I'm (Somehow) I'm doing doubles STAAABMONS and pair it with inteleon. Ancient power to tank up and assurance in case any Choice scarf or quick claw regielekis come along.
Centiskorch @ Blunder Policy
Ability: Adaptability
EVs: 248 HP / 252 Atk / 8 SpA
Lonely Nature
- Magma Storm
- U-turn
- Coil
- Thunder Fang
I'm so happy that Centiskorch is in this format (Why wouldn't it be?) and I think I did a good job adding it. I have adaptability so that magma storm and u turn do more damage. (duh) Magma storm for a super strong fire spin and STAB, with U turn acting as a damaging emergency exit and STAB. Coil replacing a potential dragon dance for Duraludon, and thunder fang to take out flying types and water types. (Leon i promise i did not steal charizard's moveset plz dont sue)
Roserade @ Miracle Seed
Ability: Chlorophyll
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Solar Beam
- Dazzling Gleam
- Gunk Shot
- Sunny Day
I found Roserade while I was googling for good grass types that aren't venusaur or Rillaboom. Don't ask why. ANYWAY, I found it and dug deeper and found that Roserade was a potentially good pokemon. So yeah. I have Solar Beam for STAB, paired with Sunny Day, Chlorophyll and Miracle Seed for big boy damage. Gunk Shot for STAB and more crazy damage, Dazzling Gleam to cover for ghost and dark types that may threaten Espeon. Solar Beam over Solar Blade because Roserade's base Attack is horrible, and its SpA is op, so my brain wet to work and here it is.
So that's my staaabmons team. Again, if you are reading this, please rate and tell me what i can do to fix it. Be as mean as you like, but no swearing. criticize me, i just want to be better.