SV OU Please give me suggestions for my team

Since home has released i wanted to create a team using :alomomola: and :goodra-hisui: because it seems like a cool core so yeah if anyone has suggestions i would appreciate it.

The Team:
1685969024654.png1685969195787.png1686043255371.png1685969298516.png1685969317430.png1685969334671.png
(Click the Pokemons for the team)

:goodra-hisui: is a absolute beast when talking about Absorbing Special moves which is why i EV'ed it with 112+ Sp. Def and max HP so it basically becomes unkillable (on the special side), I also gave it :assault-vest: to abuse its 150 Sp. Def even more (with :assault-vest: it effectively has 600 Sp. Def), aside from being a excellent Special Wall it also has good coverage hitting basically all of OU for neutral. Goodra-H has one problem though it has no healing which is why im using :alomomola: to Wish Pass.

:alomomola: is the only Wish Passer with regenerator (Ignoring :audino:) and is also a good physical wall taking most physical hits like a champ. since :Goodra-hisui: takes all the special moves anyways i EV'ed her with max Def and max HP so she can wall most Physical attackers. Regenerator gives her the ability to click wish switch out into another mon and get 33% of her HP back and with Whirlpool and Chilling Water she can Trap certain mons and kill them.

:garchomp: sets up Hazards to wear down stall mons (without :heavy-duty-boots:) and other annoying things including :life-orb:-:chien-pao: and :Urshifu-rapid-strike:. :garchomp: also helps against stuff like Superpower :Enamorus: (without Moonblast / Play Rough) and :arcanine-hisui: due to it using mostly Head Smash and Flare Blitz, additionally Dragon Tail helps against certain Setup Sweepers like :volcarona: (at +1).

:Urshifu-Rapid-Strike: is a good offensive mon with a Good Typing , Good Attack Stat (Base 130) and a excellent Movepool with moves like Surging Strikes and Close Combat. I gave Urshifu a :Choice-Scarf so it can Outspeed Sword Dance :life-orb:-:chien-pao: which is a huge threat to this team Aditionally :Urshifu-Rapid-Strike: can Break through Protect and Detect which can sometimes be useful.

:Enamorus: is a Good Offensive mon with Calm Mind, a Staggering 135 Base Sp. Attack, a Good 106 Base Speed and a Good Movepool. :Enamorus: also easily switches into Fighting Type Moves due to 4x Resisting it which is Helpful for :goodra-Hisui: and :chien-pao:, it is also Immune to Ground Type Moves which is also Helpful for :goodra-Hisui:.
:Enamorus: has the Ability Cute Charm so it can mess up (Male mons) with contact moves. Lastly :Enamorus: Abuses mons who cant beat it by setting up with Calm Mind.

:Chien-Pao: Murders Basically 2/3 of OU in 2 hits Due to STAB (Tera Dark) Sucker Punch and Ice Spinner to hit Dragon / Flying / Ground Types Super Effective Sucker Punch is also useful for :choice-scarf mons like :choicescarf:-:dragapult:. I gave :Chien-Pao:-:Life-orb so it becomes even stronger and it can still use Swords Dance to Double its already Brokes Base 120 Attack Stat (339x2=678 Attack) which makes it crazy strong.


Overall I'm just asking for suggestions to make this team better. I think the idea for the team is pretty cool so I want to run it so all I'm asking for is any patches/ changes more experienced players could give me.
(yes this is the newer version with some of the feedback implemented)

~Woopatroopa~
 
Last edited:
click on the pokemons and u get the pokepaste
Lmao my bad, missed the tiny text

Regarding your team, the core concept is pretty cool but here are some minor tweaks I would suggest:

:goodra-hisui:: I've seen arguments for Sap Sipper, but you already 4x resist Grass and are not benefitting from the Attack boost. At first glance I'd say Shell Armor would serve you better, but this is something you should test and confirm. Additionally, you may try shifting all your SpDef investment into SpAtk to make Goodra more of a threat with its strong coverage, but this is again something you can test out-- it just looks too passive with all those colorful buttons and no SpAtk investment.

:great tusk:: Since your team is currently HDB spam / resistant to Stealth Rocks, you could consider switching Great Tusk out for an offensive rocker without hazard control, such as non-Spin Tusk, Garchomp, etc. I personally really like Garchomp right now as Rapid Spin/Defog is not super prominent in current meta (Corv is outclassed by Zamazenta-C/H as a defensive wall and Great Tusk has broken mons and Rocky Helmet spam to deal with). This means that hazard stacking without Gholdengo is decently effective, and its certainly really good into the dual screen garbage going on currently. Rough Skin + Rocky Helmet + Wish also seems like a nasty option for Urshifu-R, Chien-Pao, Great Tusk, Zamazenta-H/C, etc. especially with Tera Steel/Water on Garchomp. Garchomp would also give you a phaser if you decide to run Dragon Tail TankChomp. Alternatively, offensive Tusk with rocks can still knock items and put on immediate offensive pressure (max Attack Close Combat notably is huge damage into Ursaluna, only requires a bit of prior chip to KO), and would also benefit from Wish support.

:enamorus:: Tera Ice doesn't really make any sense to me. It's not a good defensive typing-- I understand you might want it to resist Ice-type moves, but why not just Tera Water/Fire? Additionally, Sludge Bomb is a nice addition to Enamorus' movepool but is generally outclassed by Mystical Fire since Fairy/Ground/Fire coverage hits everything in the meta and doesn't leave you walled by Corviknight. I'd definitely recommend changing Sludge Bomb to Mystical Fire and changing Tera Ice to Tera Ground/Fire for the dual-purpose defensive and offensive benefits of Tera. I also see a lot of CM Enamorus running Leftovers, which may be a viable option if you do decide to keep Rapid Spin Great Tusk, and would also ignore Stealth Rock damage with Wish Support. So changing HDB to Leftovers could also be something to play around with.

:chien-pao:: Current set is perfectly fine, but you may experiment with Sucker Punch, Sacred Sword, and Choice Band just to see what you prefer. I have not really seen any Chien-Pao NOT running Sucker Punch, as its a very strong move, so you may consider this over Ice Shard.

Again, cool concept for the team! Hope these suggestions help you out.
 
Last edited:
1) Knock off > body press on great tusk, knock off is very valuable in pressuring pokemon. Also helpful for removing things such as boost, choice items, and leftovers

2) why tera ice on enamorus, maybe use tera ground or use tera steel instead

3) I like pads on urshifu, this makes close combat and aqua jet avoid contact esp in situations such as vs zapdos. Also makes it so you can click close combat without taking helmet damage

4) Personally I like banded chien pao here... you lack a breaker so it can be very very good in the fact that it just pressures with CB crunch while smth like urshifu-r can come in late game and clean
 
1) Knock off > body press on great tusk, knock off is very valuable in pressuring pokemon. Also helpful for removing things such as boost, choice items, and leftovers

2) why tera ice on enamorus, maybe use tera ground or use tera steel instead

3) I like pads on urshifu, this makes close combat and aqua jet avoid contact esp in situations such as vs zapdos. Also makes it so you can click close combat without taking helmet damage

4) Personally I like banded chien pao here... you lack a breaker so it can be very very good in the fact that it just pressures with CB crunch while smth like urshifu-r can come in late game and clean

just an fyi, punching glove also avoids helmet damage. Protect and detect now block its move but you get a boost to surging strikes now
 
just an fyi, punching glove also avoids helmet damage. Protect and detect now block its move but you get a boost to surging strikes now
yeah... ik punching glove makes punching moves avoid contact but i feel like pads is better esp in the zapdos MU and surging strikes power was never really an issue and it can help more.. i mean if that isnt a problem then sure punching glove
 
Super quick since everyone already touched on your team.

:goodra-Hisui:
Goodra seems a little thin. I cooked up a set for you that I think would be disgusting if actually implemented so try it out. I know I certainly will...

Goodra-Hisui @ Leftovers
Ability: Shell Armor
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Acid Armor
- Body Press
- Flamethrower
- Protect

This goodra still sticks with your HO-esk balance but I think can turn into a serious threat if not dealt with quickly.

:great tusk:
An offensive tusk as stated would work better overall. I would sub out press and rocks for close combat and knock off personally if you're going this route.

:Urshifu-Rapid-Strike:
I kind of like the gloves and will be trying this out myself. Late game SD w/ protectant and defensive ignoring surging strikes and priority aqua jet seems super dangerous.

:Enamorus:/:chien-pao:
What Spin Da Block said. Since you have SD boosting in Urshifu I would try choice band for bannable damage.

~

This community has really been stepping up its RMT support game and it makes me happy :)
 
Back
Top