Heya, Today I shall be doing my 2nd Ever RMT (OMG WHY AM I EXCITED)............Anyways, I've been using this team for quite a while on multiple alts, trying to ladder it on my "NotZoro" Alt. Although not my best team, but I had fun using it so GIMME MOAR OF DEM SUGGESTIONS
Say Hello To Pinsir
Scythe (Pinsir) @ Pinsirite
Ability: Mold Breaker
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Quick Attack
- Swords Dance
- Frustration
- Earthquake
This guy is just an ABSOLUTE MONSTER, able to destroy Heatran + Venusaur Core and after one swords dance, it will tear you apart. And when paired with Keldeo, omaigod they make such a great offensive core :3 Anyways....Movesets are self explanatory:
Quick Attack: Basic priority move, Able to OHKO greninja after 1 SD.
Swords Dance: Your typical Set Up Move, After 1-2 Boost it becomes unstoppable, well, until Skarmory comes in.
Frustration: STAB Move. Frustration since most dittos have 255 Happiness, Frustration will have 1 Damage.
Earthquake: Basic coverage move. Especially to hit Aegislash and Heatran.
Welcoming The Majestic Pony........Keldeo
Matey (Keldeo) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Hydro Pump
- Hidden Power [Flying] (Suggested by Dalai_Drama)
- Secret Sword
(Omaigod Sorry for the large picture) ALL HAIL KELDEO, THE MAJESTIC PONY SHALL DESTROY EVERYONE IN ITS WAY. Okay, Here we have the last half of the offensive core. Keldeo is one of the best, if not, the best wallbreaker in OU. Keldeo can easily OHKO Landorus-T, Gliscor, Skarmory and any physical boundaries that Mega Pinsir might have trouble facing.
Scald: Main STAB move for me. Does enough damage to OHKO Gliscor and Landorus-T.
Hydro Pump: The Wallbreaking move. I swear, Hydro Pump does too much damage with specs, OHKOs or 2OHKOs pokemon who gets hit neutrally.
Hidden Power [Flying]: This thing has saved me from Venusaurs and that mushroom..ummm amoonguss right?
Secret Sword: Basic Secondary STAB. Not much to explain here.
THE LEGENDARY......HEATRAN (NOT THE BEST I KNOW)
Hot Mama (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Lava Plume
- Stealth Rock
- Protect
- Taunt (By Unbirthday)
omaigod Heatran, Even though I wasn't a fan of this pokemon, but after using it, I can see why it is very common. This thing is just a tank, taking hits back and fourth and not giving a damn. Even if there's a physical Pokemon, It will just stay in and burn it alive with Lava Plume. Just..This thing is AMAZING.
Lava Plume: Basic "burner"? Well you know what I mean, 30% Chance of burn and it has STAB bonus.
Stealth Rock: Your Typical Hazards, Rocks comes really handy and just destroys Talonflame and Charizard.
Protect: This is more of a scouting move. Comes really handy if the opponent has gimmicky movesets.
Taunt: This is for stall teams....I seriously want to kill myself when I see one.
THE HOLY JESUS BIRD.....ZAPDOS.
Zappy (Zapdos) @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Discharge
- Roost
- Toxic
- Heat Wave
Say Hello to your friendly neighbour hood Bird Jesus. Zapdos is a great physical wall you don't understand, taking hits from Talonflame and Pinsir and able to heal back with roost is just wonderful. Heat Wave to destroy steel types like Scizor, This thing is the ultimate Bird Jesus.
Discharge: Basic STAB move. Able to paralyze, what else can I ask for? Well..Maybe except a good rock type move which have 100% accuracy.
Roost: Recovery Move. Self-Explanatory right here.
Toxic: Normal Status move. Just to damage Quagsire and non-ChestoResto Rotom-Wash
Heat Wave: To Hit Steel types for nice damage.
Behold...LATIAS.
Touchy (Latias) (F) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Oh Man..This thing is just fantastic. Great defogger and Special attacker, What else can you ask for. It destroy rotom-wash with draco meteor while being able to hit Chansey and Blissey with Psyshock. EVs are normal. Being able to damage almost everything in the Meta is truly a gift.
Draco Meteor: Destructive STAB move. This thing destroys Rotom-wash and other dragons such as Garchomp and Dragonite.
Psyshock: Secondary STAB. Allowing it to hit Chansey since Chansey is one of the most annoying walls in the Meta is truly a gift.
Defog: Basic Hazard Removal move. Allowing Pinsir to switch in safely and not worry about SR.
Healing Wish: This move have saved me more than it should, especially when I'm about to get Pursuit Trapped, immediately healing one of my teammates is great.
AMERICA'S NEW TOP MODEL....LANDORUS-T
Rocky (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Knock Off
- Rock Slide
Catwalk like a Bae. This thing is a great scouter. Knock off is a great move after receiving a boost.
And with 145 base attack..This thing is destined to destroy and kill. U-turn is a great scouting move and rock slide is just for coverage.
U-Turn: Basic Scouting Move, Does a decent chunk to types it's SE against.
Earthquake: Typical STAB move. Does a Huge load and a great revenge killing move.
Knock Off: Coverage. Got a Huge boost this gen and makes choiced pokemon like Talonflame useless.
Rock Slide: Coverage again. Self-Explanatory.
So that's all I have, Please suggest and any criticism is allowed. Thanks :)
Threat List:
Greninja- If it has extransensory....The only thing that can take it down is Lando-T but it also means sacrificing one of my pokes.
Landorus-T- Not a huge threat but is still dangerous after Lando-T and Keldeo is gone.
Stall Teams- I HAVE NOTHING TO TAKE THIS KINDS OF TEAM DOWN...EXCEPT TAUNT FROM HEATRAN UNDER THEN THAT I'M SCREWED
Say Hello To Pinsir
Scythe (Pinsir) @ Pinsirite
Ability: Mold Breaker
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Quick Attack
- Swords Dance
- Frustration
- Earthquake
This guy is just an ABSOLUTE MONSTER, able to destroy Heatran + Venusaur Core and after one swords dance, it will tear you apart. And when paired with Keldeo, omaigod they make such a great offensive core :3 Anyways....Movesets are self explanatory:
Quick Attack: Basic priority move, Able to OHKO greninja after 1 SD.
Swords Dance: Your typical Set Up Move, After 1-2 Boost it becomes unstoppable, well, until Skarmory comes in.
Frustration: STAB Move. Frustration since most dittos have 255 Happiness, Frustration will have 1 Damage.
Earthquake: Basic coverage move. Especially to hit Aegislash and Heatran.
Welcoming The Majestic Pony........Keldeo
Matey (Keldeo) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Hydro Pump
- Hidden Power [Flying] (Suggested by Dalai_Drama)
- Secret Sword
(Omaigod Sorry for the large picture) ALL HAIL KELDEO, THE MAJESTIC PONY SHALL DESTROY EVERYONE IN ITS WAY. Okay, Here we have the last half of the offensive core. Keldeo is one of the best, if not, the best wallbreaker in OU. Keldeo can easily OHKO Landorus-T, Gliscor, Skarmory and any physical boundaries that Mega Pinsir might have trouble facing.
Scald: Main STAB move for me. Does enough damage to OHKO Gliscor and Landorus-T.
Hydro Pump: The Wallbreaking move. I swear, Hydro Pump does too much damage with specs, OHKOs or 2OHKOs pokemon who gets hit neutrally.
Hidden Power [Flying]: This thing has saved me from Venusaurs and that mushroom..ummm amoonguss right?
Secret Sword: Basic Secondary STAB. Not much to explain here.
THE LEGENDARY......HEATRAN (NOT THE BEST I KNOW)
Hot Mama (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Lava Plume
- Stealth Rock
- Protect
- Taunt (By Unbirthday)
omaigod Heatran, Even though I wasn't a fan of this pokemon, but after using it, I can see why it is very common. This thing is just a tank, taking hits back and fourth and not giving a damn. Even if there's a physical Pokemon, It will just stay in and burn it alive with Lava Plume. Just..This thing is AMAZING.
Lava Plume: Basic "burner"? Well you know what I mean, 30% Chance of burn and it has STAB bonus.
Stealth Rock: Your Typical Hazards, Rocks comes really handy and just destroys Talonflame and Charizard.
Protect: This is more of a scouting move. Comes really handy if the opponent has gimmicky movesets.
Taunt: This is for stall teams....I seriously want to kill myself when I see one.
THE HOLY JESUS BIRD.....ZAPDOS.
Zappy (Zapdos) @ Leftovers
Ability: Pressure
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Discharge
- Roost
- Toxic
- Heat Wave
Say Hello to your friendly neighbour hood Bird Jesus. Zapdos is a great physical wall you don't understand, taking hits from Talonflame and Pinsir and able to heal back with roost is just wonderful. Heat Wave to destroy steel types like Scizor, This thing is the ultimate Bird Jesus.
Discharge: Basic STAB move. Able to paralyze, what else can I ask for? Well..Maybe except a good rock type move which have 100% accuracy.
Roost: Recovery Move. Self-Explanatory right here.
Toxic: Normal Status move. Just to damage Quagsire and non-ChestoResto Rotom-Wash
Heat Wave: To Hit Steel types for nice damage.
Behold...LATIAS.
Touchy (Latias) (F) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Oh Man..This thing is just fantastic. Great defogger and Special attacker, What else can you ask for. It destroy rotom-wash with draco meteor while being able to hit Chansey and Blissey with Psyshock. EVs are normal. Being able to damage almost everything in the Meta is truly a gift.
Draco Meteor: Destructive STAB move. This thing destroys Rotom-wash and other dragons such as Garchomp and Dragonite.
Psyshock: Secondary STAB. Allowing it to hit Chansey since Chansey is one of the most annoying walls in the Meta is truly a gift.
Defog: Basic Hazard Removal move. Allowing Pinsir to switch in safely and not worry about SR.
Healing Wish: This move have saved me more than it should, especially when I'm about to get Pursuit Trapped, immediately healing one of my teammates is great.
AMERICA'S NEW TOP MODEL....LANDORUS-T
Rocky (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Knock Off
- Rock Slide
Catwalk like a Bae. This thing is a great scouter. Knock off is a great move after receiving a boost.
And with 145 base attack..This thing is destined to destroy and kill. U-turn is a great scouting move and rock slide is just for coverage.
U-Turn: Basic Scouting Move, Does a decent chunk to types it's SE against.
Earthquake: Typical STAB move. Does a Huge load and a great revenge killing move.
Knock Off: Coverage. Got a Huge boost this gen and makes choiced pokemon like Talonflame useless.
Rock Slide: Coverage again. Self-Explanatory.
So that's all I have, Please suggest and any criticism is allowed. Thanks :)
Threat List:
Greninja- If it has extransensory....The only thing that can take it down is Lando-T but it also means sacrificing one of my pokes.
Landorus-T- Not a huge threat but is still dangerous after Lando-T and Keldeo is gone.
Stall Teams- I HAVE NOTHING TO TAKE THIS KINDS OF TEAM DOWN...EXCEPT TAUNT FROM HEATRAN UNDER THEN THAT I'M SCREWED
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