PU Physically Defensive Palossand

[SET]
name: Physically Defensive
move 1: Shore Up
move 2: Stealth Rock
move 3: Shadow Ball / Sludge Bomb
move 4: Scorching Sands / Earth Power
item: Colbur Berry / Rocky Helmet / No Item
ability: Water Compaction
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
tera type: Water / Dark

[SET COMMENTS]
Physically defensive Palossand is an exceptional addition to teams looking to shore up their defensive answers to the physical sweepers in the metagame, like Arcanine and Heracross, as well as most Toxtricity sets. Using its natural bulk and resilience to entry hazards, Palossand can establish its own hazards into many of the dominant physical attackers in the metagame while maintaining its health to function as a physical sponge with Shore Up. Shadow Ball allows Palossand to hit Ghost-types like Decidueye and Hoopa for solid damage, preventing them from using it as setup fodder. Sludge Bomb gives Palossand the coverage to hit Grass-types like Rotom-C and Wo-Chien, with the chance to inflict poison on them and secure valuable chip damage against switch-ins like Bombirdier, Gastrodon, and especially Wo-Chien. Scorching Sands is a STAB move that has a chance to inflict burn, which is run alongside Shadow Ball and preferred over Sludge Bomb to not accidentally inflict poison on something that it would rather burn. Similarly, Earth Power is used in conjunction with Sludge Bomb to not risk an accidental status effect from Scorching Sands. Colbur Berry can make Knock Off and other Dark-type attacks from Pokemon like Skuntank and Zoroark much easier to switch into. Rocky Helmet punishes pivoting attempts and physical attackers as a whole, wearing down foes without access to recovery like Ambipom and Staraptor. Having no item is a niche option that allows Palossand to comfortably switch into strong Poltergeists from Golurk while also reducing damage taken from Knock Off. Tera Water is used to flip the weakness to Water-type attacks into a resistance, capitalizing on its ability to get a Defense boost thanks to Water Compaction while comfortably taking on threats like Bruxish and Paldean Tauros-W. Tera Water does create a weakness to Electric, however, making matchups into Kilowattrel, Rotom-H, and Toxtricity much more difficult. Tera Dark converts weaknesses to Dark and Ghost into resistances, notably helping with the slew of strong Dark- and Ghost-types in the tier like Decidueye, Hoopa, Skuntank, and Zoroark. Tera Dark makes the matchup into wallbreakers like Flamigo, Heracross, and Paldean Tauros-W much more difficult, though.

Palossand is a good choice for balance and bulky offense teams in need of a reliable spinblocker and Stealth Rock setter. Teammates like Florges, Scream Tail, and Wo-Chien pair well with Palossand, providing a partner that can switch into the special attackers in the tier like Goodra, Rotom-C, and Zoroark. Palossand works especially well on Spike stacking cores, with Coalossal and Alolan Sandslash providing hazard-stacking and hazard removal in one slot. Being able to spinblock opposing Coalossal is valuable, as it can be threatened out while maintaining hazards for teammates to capitalize on. Offensive pivots appreciate Palossand as a safe switch-in to threats like Heracross and Lycanroc, making Ambipom, Flamigo, and Toxtricity great supporting Pokemon that can rely on their defensive backbones to wear down their checks and counters like Bronzong, Coalossal, and Mudsdale. Florges and Zoroark appreciate Palossand for its ability to wear down physical sweepers like Arcanine and Heracross, giving them late-game sweeping potential with Calm Mind and Nasty Plot, respectively. Venusaur is a common switch-in against Palossand, so teammates like Delphox and Paldean Tauros-F are valuable to check it offensively.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/asa.400292/
Grammar checked by:
https://www.smogon.com/forums/members/lustre.567354/
 

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[SET]
name: Physically Defensive
move 1: Shore Up
move 2: Stealth Rock
move 3: Shadow Ball / Sludge Bomb
move 4: Scorching Sands / Earth Power
item: Colbur Berry / Rocky Helmet / No Item (explanation in the comments.)
ability: Water Compaction
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
tera type: Water / Dark

[SET COMMENTS]

Physically Defensive Palossand is an exceptional addition to teams looking to shore up their defensive answers to the physical sweepers in the tier. (Like what? Mention some examples here, like Firebull, K9, and Hera. Also, mention what makes it worthwhile over other Ground-type picks like Mudsdale and Gastro. (Ghost-typing and ability to spread status easily.) ) Sludge Bomb gives Palossand the coverage to hit Grass-types like Rotom-M and Wo-Chien for super effective damage, with the chance to poison securing valuable chip damage. (I would honestly mention how its meant to spread Poison to foes coming in on Palo like Gastro and the beforementioned Wo-Chien to cripple them.) Scorching Sands is a strong STAB attack that has a chance to burn. (You want to mention how Generally you are eithe running Shadow Ball and Scorching or Sludge Bomb and EP. It makes you less prediction reliant and not worrying about hitting the opposing Pokemon with the less useful status. Also, since they are slashed, I would write a small line on both EP and Shadow Ball.) Colbur Berry can make Knock Off and other Dark-type attacks from Pokemon like Scrafty and Skuntank much easier to switch into. Rocky Helmet punishes pivot attempts and physical attackers as a whole, wearing down Pokemon without access to recovery like Ambipom and Staraptor. (Mention how No Item is a viable choice and slash it; Ill let QC 2 decide if they want to keep it or not, but the polter immunity it very valuable and basically lets you fuck up Golurk while still not taking that much from Knock, as even stuff like Bombird only 3hko you.) Tera Water is used to flip the weakness to Water-type attacks into a resistance, capitalizing on its ability to get a Defense boost thanks to Water Compaction while comfortably taking on threats like Bruxish and Paldean Tauros-W. (mention how this makes your Electric immunity to a weakness which can be rly rly bad.) Tera Dark converts weaknesses to Dark and Ghost into resistances, notably helping with the slew of strong Dark- and Ghost-types in the tier like Decidueye, Grimmsnarl (i dont like this example since you have fairy move so i would cut.), Hoopa, Skuntank, and Zoroark. Tera Dark does, however, makes the matchup into Fighting-type wallbreakers like Flamigo, Heracross, and Paldean Tauros-W much more difficult, so having another teammate who can help with the Fighting-types is important post-Tera. (no need to explain this, this should be obvious + honestly you don't wanna rely on Palo as the sole fighting resist anyways.)

Palossand is a staple (this is overselling it a bit. i would say "good choice" instead.) for balance and bulky offense teams in need of a reliable Rapid Spin blocker and Stealth Rock setter. Using its natural bulk and resilience to entry hazards, Palossand can establish its own hazards into many of the dominant physical attackers in the metagame while maintaining its health to function as a physical sponge with Shore Up. Teammates like Florges, Scream Tail, and Wo-Chien pair well with Palossand, providing a partner that can switch into the special attackers in the tier like Goodra, Rotom-M, and Zoroark. Palossand works especially well on SpikeStack cores, with Coalossal and Alolan Sandslash providing hazard stacking and hazard removal in one slot. (mention how they appricate the ability to spinblock from palo to keep their hazards on the field.) Offensive pivots appreciate Palossand as a safe switch-in to a lot of the metagame (mention a few examples.), making Ambipom, Flamigo, and Toxtricity great supporting Pokemon who can rely on their defensive backbones to wear down their checks and counters like Bronzong, Coalossal, and Mudsdale.
(Mention some offensive teammates who really like Palos ability to deal with stuff like K9 and Hera, like Scarf Florges and Zoroark, so they can set up and sweep or become more potent attackers.)
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/

Grammar checked by:
1/2, nice work!
uhBella.gif
 
[SET]
name: Physically Defensive
move 1: Shore Up
move 2: Stealth Rock
move 3: Shadow Ball / Sludge Bomb
move 4: Scorching Sands / Earth Power
item: Colbur Berry / Rocky Helmet / No Item
ability: Water Compaction
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
tera type: Water / Dark

[SET COMMENTS]

Physically defensive Palossand is an exceptional addition to teams looking to shore up their defensive answers to the physical sweepers in the tier like Arcanine, Heracross, and Paldean Tauros-F (it's not a physical sweeper, but toxtricity is worth mentioning here. you prevent it from freely pivoting or activating throat spray depending on the set + essentially always force shift gear sets to tera.). Sludge Bomb gives Palossand the coverage to hit Grass-types like Rotom-M Rotom-C and Wo-Chien for super effective damage, with the chance to poison securing valuable chip damage against switch-ins like Gastrodon and Wo-Chien especially (mention bombirdier too, you lose to it more often than not w/o sludge bomb.). Scorching Sands is a strong STAB attack (70bp isn't what i'd call strong, esp off of palo's meh uninvested special attack.) that has a chance to burn, which often relies on Palossand to run Shadow Ball over Sludge Bomb to not accidentally activate a burn on something that it would rather poison. Similarly, Earth Power is used in conjunction with Sludge Bomb to not risk an accidental status. Colbur Berry can make Knock Off and other Dark-type attacks from Pokemon like Scrafty and Skuntank much easier to switch into (skuntank is fine to mention, but scrafty can set up on you and potentially win either way. if you want another dark-type example, physical zoro isn't tanky like scrafty and thus isn't as bad to deal with, though something like heracross works too.). Rocky Helmet punishes pivot attempts and physical attackers as a whole, wearing down Pokemon without access to recovery like Ambipom and Staraptor. No item is a niche pick that allows Palossand to comfortably switch into strong Poltergeists from Golurk while also reducing damage taken from Knock Off. Tera Water is used to flip the weakness to Water-type attacks into a resistance, capitalizing on its ability to get a Defense boost thanks to Water Compaction while comfortably taking on threats like Bruxish and Paldean Tauros-W. Tera Water does create a weakness to Electric, however, making matchups into Bellibolt, Kilowattrel, and Rotom-H (bellibolt is fine to mention, but idk you don't really beat kilo or rotom-h anyway. mention toxtricity instead.). Tera Dark converts weaknesses to Dark and Ghost into resistances, notably helping with the slew of strong Dark- and Ghost-types in the tier like Decidueye, Hoopa, Skuntank, and Zoroark. Tera Dark makes the matchup into wallbreakers like Flamigo, Heracross, and Paldean Tauros-W much more difficult, though.

mention shadow ball before you talk about sludge bomb. it's mainly just a stab move, but hitting opposing ghost-types like decidueye and hoopa hard is important.

Palossand is a good choice for balance and bulky offense teams in need of a reliable Rapid Spin blocker and Stealth Rock setter. Using its natural bulk and resilience to entry hazards, Palossand can establish its own hazards into many of the dominant physical attackers in the metagame while maintaining its health to function as a physical sponge with Shore Up. Teammates like Florges, Scream Tail, and Wo-Chien pair well with Palossand, providing a partner that can switch into the special attackers in the tier like Goodra, Rotom-M Rotom-C, and Zoroark. Palossand works especially well on SpikeStack cores, with Coalossal and Alolan Sandslash providing hazard stacking and hazard removal in one slot. Being able to spinblock against Coalossal is valuable as you can threaten it out while maintaining hazards for teammates to capitalize on. Offensive pivots appreciate Palossand as a safe switch-in to threats like Heracross and Lycanroc, making Ambipom, Flamigo, and Toxtricity great supporting Pokemon who can rely on their defensive backbones to wear down their checks and counters like Bronzong, Coalossal, and Mudsdale. Florges and Zoroark appreciate Palossand for its ability to wear down physical sweepers like Arcanine and Heracross, giving them late-game cleaning potential with Calm Mind and Nasty Plot respectively.

stuff that can offensively check venusaur is worth mentioning, palo inviting it in for free is a huge flaw atm.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/asa.400292/
Grammar checked by:
qc 2/2
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1/1 GP Team done
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[SET]
name: Physically Defensive
move 1: Shore Up
move 2: Stealth Rock
move 3: Shadow Ball / Sludge Bomb
move 4: Scorching Sands / Earth Power
item: Colbur Berry / Rocky Helmet / No Item
ability: Water Compaction
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
tera type: Water / Dark

[SET COMMENTS]
(backspace)
Physically defensive Palossand is an exceptional addition to teams looking to shore up their defensive answers to the physical sweepers in the tier metagame, (AC) like Arcanine and Heracross, as well as most Toxtricity sets. Using its natural bulk and resilience to entry hazards, Palossand can establish its own hazards with Stealth Rock into many of the dominant physical attackers in the metagame while maintaining its health to function as a physical sponge with Shore Up. (this is a description of palo's moveset so i moved it to the first paragraph, and i moved it up here to reflect the move order that you chose) Shadow Ball gives Palossand the STAB coverage allows Palossand (STAB + coverage is a counterintuitive phrase, plus the fact that it is STAB or not doesn't impact the meaning of this sentence) to hit Ghost-types like Decidueye and Hoopa for solid damage, preventing them from using Palossand it as setup fodder. Sludge Bomb gives Palossand the coverage to hit Grass-types like Rotom-C and Wo-Chien for super effective damage (implied with "coverage"), with the chance to inflict poison securing on them and secure valuable chip damage against switch-ins like Bombirdier, Gastrodon, and especially Wo-Chien especially. Scorching Sands is a STAB attack move that has a chance to inflict burn, which often relies on Palossand to run is run alongside Shadow Ball and preferred over Sludge Bomb to not accidentally activate a burn inflict poison on something that it would rather poison burn (i get the meaning of this sentence but it is oddly worded. if ur running shadow ball over sludge then u avoid accidentally poisoning something, not burn, which u explain in the next sentence). Similarly, Earth Power is used in conjunction with Sludge Bomb to not risk an accidental status effect from Scorching Sands. Colbur Berry can make Knock Off and other Dark-type attacks from Pokemon like Skuntank and Zoroark much easier to switch into. Rocky Helmet punishes pivot pivoting attempts and physical attackers as a whole, wearing down Pokemon foes ("Pokemon" was used to refer to opposing mons in the last sentence so i changed it for variety) without access to recovery like Ambipom and Staraptor. Having No Item no item is a niche pick option that allows Palossand to comfortably switch into strong Poltergeists from Golurk while also reducing damage taken from Knock Off. Tera Water is used to flip the weakness to Water-type attacks into a resistance, capitalizing on its ability to get a Defense boost thanks to Water Compaction while comfortably taking on threats like Bruxish and Paldean Tauros-W. Tera Water does create a weakness to Electric, however, making matchups into Kilowattrel, Rotom-H, and Toxtricity much more difficult. Tera Dark converts weaknesses to Dark and Ghost into resistances, notably helping with the slew of strong Dark- and Ghost-types in the tier like Decidueye, Hoopa, Skuntank, and Zoroark. Tera Dark makes the matchup into wallbreakers like Flamigo, Heracross, and Paldean Tauros-W much more difficult, though.

Palossand is a good choice for balance and bulky offense teams in need of a reliable Rapid Spin blocker spinblocker and Stealth Rock setter. Using its natural bulk and resilience to entry hazards, Palossand can establish its own hazards into many of the dominant physical attackers in the metagame while maintaining its health to function as a physical sponge with Shore Up. (this is a paragraph for palo's teammates so i moved this to the first paragraph) Teammates like Florges, Scream Tail, and Wo-Chien pair well with Palossand, providing a partner that can switch into the special attackers in the tier like Goodra, Rotom-C, and Zoroark. Palossand works especially well on SpikeStack Spikes stacking cores, with Coalossal and Alolan Sandslash providing hazard stacking hazard-stacking and hazard removal in one slot. Being able to spinblock against opposing Coalossal is valuable, (AC) as you can threaten it out it can be threatened out while maintaining hazards for teammates to capitalize on. Offensive pivots appreciate Palossand as a safe switch-in to threats like Heracross and Lycanroc, making Ambipom, Flamigo, and Toxtricity great supporting Pokemon who that can rely on their defensive backbones to wear down their checks and counters like Bronzong, Coalossal, and Mudsdale. Florges and Zoroark appreciate Palossand for its ability to wear down physical sweepers like Arcanine and Heracross, giving them late-game cleaning sweeping potential with Calm Mind and Nasty Plot, (AC) respectively. Venusaur is a common switch-in against Palossand, so teammates like Delphox and Paldean Tauros-F are valuable to check it offensively.

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