[SET]
name: Physical Attacker
move 1: Rapid Spin
move 2: Earthquake
move 3: Stealth Rock / Volt Switch
move 4: Ice Spinner / Iron Head
item: Booster Energy / Eject Button
tera type: Ghost
ability: Quark Drive
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Iron Treads serves as a major player in the entry hazard metagame and an excellent lead for offense teams due to its ability to remove hazards from opposing leads like Glimmora and Deoxys-S with Rapid Spin. Its Steel typing blocks Mortal Spin from Glimmora, and it naturally outspeeds Landorus-T, which can use Taunt to prevent hazards from slower leads. Iron Treads can also drop Stealth Rock for Volt Switch, changing its role from a hazard lead to an offensive pivot that can pivot out against Pokemon like Ogerpon-W that otherwise would use it as setup fodder while keeping Rapid Spin utility. Ice Spinner allows Iron Treads to hit Gliscor and Landorus-T, while Iron Head can be used instead to deal with Pokemon like Kyurem, Enamorus, Hatterene, and Tera Fairy Raging Bolt. Booster Energy's Speed boost allows Iron Treads to set Stealth Rock against Deoxys-S, grants it more opportunities to use Rapid Spin, and allows it to pick off various otherwise faster Pokemon, notably Cinderace, which could otherwise use Court Change before Iron Treads could attack. Alternatively, Eject Button can be used on teams for additional momentum at the cost of effectiveness in the hazard game, Tera Ghost gives Iron Treads an immunity to Fighting and Normal, blanking Fighting-type moves that would otherwise KO it, including Close Combat from Iron Boulder and Iron Valiant, and preventing Rapid Spin from Great Tusk, opposing Iron Treads, and Torkoal to keep its hazards.
Iron Treads is an excellent teammate on offensive teams, such as sun and rain, that can support various sweepers by denying entry hazards, setting its own hazards, or pivoting. It also checks Raging Bolt lacking Weather Ball. Ghost-types like Gholdengo and Dragapult provide Rapid Spin immunities, strengthening the team's advantage in the hazard game, while also checking Iron Defense Zamazenta, a dangerous sweeper that can easily find setup opportunities on Iron Treads. Alongside these Ghost-types, Fairy-, Grass-, and Water-type Pokemon that outspeed Great Tusk including Iron Valiant, Serperior, and Ogerpon-W can be used to prevent Great Tusk from using Rapid Spin without burning Tera, and they also appreciate Iron Treads's ability to keep hazards off the field, as they can't afford to use Heavy-Duty Boots on most teams. Kingambit is also a good teammate, as it is a hyper offense staple and appreciates Iron Treads enabling the offense of its teammates for Kingambit to clean up late-game. Setup sweepers with Knock Off like Roaring Moon, Iron Valiant and Ogerpon-W increase the effectiveness of Stealth Rock by removing items like Heavy-Duty Boots and Leftovers to assist teammates with breaking through walls such as Dondozo and Garganacl. When using Volt Switch or Eject Button, Iron Treads is excellent on rain teams, checking Raging Bolt and Dragapult and ensuring Pelipper and Barraskewda can pivot in and out freely to use the limited turns of rain are used to the fullest extent. It can also serve a similar role on sun teams, checking Raging Bolt and Glimmora while being able to regain the momentum that Torkoal loses and providing a second hazard remover.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/veti.612907/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
name: Physical Attacker
move 1: Rapid Spin
move 2: Earthquake
move 3: Stealth Rock / Volt Switch
move 4: Ice Spinner / Iron Head
item: Booster Energy / Eject Button
tera type: Ghost
ability: Quark Drive
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Iron Treads serves as a major player in the entry hazard metagame and an excellent lead for offense teams due to its ability to remove hazards from opposing leads like Glimmora and Deoxys-S with Rapid Spin. Its Steel typing blocks Mortal Spin from Glimmora, and it naturally outspeeds Landorus-T, which can use Taunt to prevent hazards from slower leads. Iron Treads can also drop Stealth Rock for Volt Switch, changing its role from a hazard lead to an offensive pivot that can pivot out against Pokemon like Ogerpon-W that otherwise would use it as setup fodder while keeping Rapid Spin utility. Ice Spinner allows Iron Treads to hit Gliscor and Landorus-T, while Iron Head can be used instead to deal with Pokemon like Kyurem, Enamorus, Hatterene, and Tera Fairy Raging Bolt. Booster Energy's Speed boost allows Iron Treads to set Stealth Rock against Deoxys-S, grants it more opportunities to use Rapid Spin, and allows it to pick off various otherwise faster Pokemon, notably Cinderace, which could otherwise use Court Change before Iron Treads could attack. Alternatively, Eject Button can be used on teams for additional momentum at the cost of effectiveness in the hazard game, Tera Ghost gives Iron Treads an immunity to Fighting and Normal, blanking Fighting-type moves that would otherwise KO it, including Close Combat from Iron Boulder and Iron Valiant, and preventing Rapid Spin from Great Tusk, opposing Iron Treads, and Torkoal to keep its hazards.
Iron Treads is an excellent teammate on offensive teams, such as sun and rain, that can support various sweepers by denying entry hazards, setting its own hazards, or pivoting. It also checks Raging Bolt lacking Weather Ball. Ghost-types like Gholdengo and Dragapult provide Rapid Spin immunities, strengthening the team's advantage in the hazard game, while also checking Iron Defense Zamazenta, a dangerous sweeper that can easily find setup opportunities on Iron Treads. Alongside these Ghost-types, Fairy-, Grass-, and Water-type Pokemon that outspeed Great Tusk including Iron Valiant, Serperior, and Ogerpon-W can be used to prevent Great Tusk from using Rapid Spin without burning Tera, and they also appreciate Iron Treads's ability to keep hazards off the field, as they can't afford to use Heavy-Duty Boots on most teams. Kingambit is also a good teammate, as it is a hyper offense staple and appreciates Iron Treads enabling the offense of its teammates for Kingambit to clean up late-game. Setup sweepers with Knock Off like Roaring Moon, Iron Valiant and Ogerpon-W increase the effectiveness of Stealth Rock by removing items like Heavy-Duty Boots and Leftovers to assist teammates with breaking through walls such as Dondozo and Garganacl. When using Volt Switch or Eject Button, Iron Treads is excellent on rain teams, checking Raging Bolt and Dragapult and ensuring Pelipper and Barraskewda can pivot in and out freely to use the limited turns of rain are used to the fullest extent. It can also serve a similar role on sun teams, checking Raging Bolt and Glimmora while being able to regain the momentum that Torkoal loses and providing a second hazard remover.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/veti.612907/
Quality checked by:
https://www.smogon.com/forums/members/magcargo.177111/
https://www.smogon.com/forums/members/zastra.558636/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Last edited: