[OVERVIEW]
Hippowdon is one of the best physical walls in the tier, excelling thanks to its high base HP and Defense as well as the difficult to break pure Ground typing. Hippowdon has the best raw physical bulk compared to other physical walls such as Slowbro, Chesnaught, Cobalion, and Amoonguss. This bulk allows it to take neutral hits exceptionally well, making it a safe switch-in to unresisted moves like Cobalion’s Close Combat and Galarian Zapdos’s Brave Bird. As it is taking these hits, it is wearing foes down through passive damage from the sand it summons. It also has many chances to switch in, giving it plenty of opportunities to set up Stealth Rock. Hippowdon is the anchor for most balance teams in the tier, putting in work and making progress in basically every game. However, Hippowdon can struggle with particularly strong wallbreakers like Choice Band Okidogi or Galarian Zapdos because it is relied on to consistently take neutral hits, and it is also vulnerable to passive damage such as entry hazards.
[SET]
Physically Defensive (Hippowdon) @ Rocky Helmet / Leftovers
Ability: Sand Stream
Tera Type: Ghost / Dragon / Poison
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Stealth Rock / Whirlwind
- Whirlwind / Stone Edge
- Slack Off
[SET COMMENTS]
Set Details
===
The tier is full of threatening physical attackers, and Hippowdon handles most of them with ease, switching into attacks from Pokemon like Terrakion, Revavroom, Kleavor, Krookodile, Maushold, and Bisharp. Hippowdon's sand provides passive damage and helps disarm other weather teams by removing their weather. Stealth Rock is the most common option, as Hippowdon makes a good setter due to its many chances to switch in and good matchup against Cyclizar, the tier's best spinner. Whirlwind gives Hippowdon the option to force out setup sweepers or rack up chip damage against does trying to switch into Earthquake. Whirlwind is preferred over Roar due to Throat Chop Bisharp blocking the latter move. Stone Edge is a coverage option to hit Flying-types trying to switch into the normally passive Hippowdon, allowing it to turn the tables on matchups like Rotom-H, Noivern and, Moltres. Stone Edge also helps to break Air Balloon on Pokemon such as Cobalion and Revavroom that try to turn Hippowdon into a setup opportunity. Rocky Helmet is the most common item due to its importance in dealing with Maushold, a Pokemon that can otherwise threaten to sweep teams on its own, while also providing chip damage vs physical attackers such as Cobalion and Kleavor. However, teams with other answers to Maushold or that don’t need the passive damage can instead run Leftovers or Heavy-Duty Boots. Tera Dragon removes Hippowdon's weaknesses to Grass and Water, being especially helpful against Iron Leaves and rain teams. Tera Ghost is an all-around strong defensive type that also blocks Rapid Spin from Cyclizar and allows it to take on Cobalion no matter how many Iron Defense boosts it gets and beat other Fighting types like Conkeldurr and Slither Wing. Tera Poison gives Hippowdon a resistance to Grass, Fairy and Fighting and makes Hippowdon immune to toxic and able to absorb toxic spikes, being useful on teams that are otherwise weak to them.
Hippowdon is common on bulky offense and balance teams. However, Hippowdon’s weaknesses must be accounted for in teambuilding, especially when considering the set it runs. Whirlwind Hippowdon needs to be paired with something that can handle Ground immune Pokemon like Noivern, Moltres, and Rotom-H well. Assault Vest Cyclizar and Rotom-H are two Pokémon that can safely switch into them. While Hippowdon is able to switch into strong Fighting-type attacks from pokemon like Cobalion and Mienshao when fully healthy, it loses this resilience with even just a little bit of chip damage. Hippowdon should be paired with a more sturdy Fighting resistant Pokemon such as Slowbro or Moltres. Hippowdon without Whirlwind may require extra support for physical setup sweepers. Choice Scarf users faster than Iron Leaves, such as Mienshao, Terrakion, Gengar and Hisuian Zoroark can all fill this role. Non-Stealth Rock Hippowdon should be paired with another Stealth Rock setter such as Empoleon or Cobalion.
[STRATEGY COMMENTS]
Other Options
====
Certain teams such as ones with Pokemon running Synthesis or that have teammates that dislike passive sandstorm chip such as Alolan Muk or Suicune would prefer Sand Force, effectively giving it no ability. Sand Force also makes it easier to Terrastalize Hippowdon, since it doesn’t have to worry about its own sandstorm and has a better matchup vs other Hippowdons due to its stronger Earthquake. Hippowdon can also run varying amounts of special defense in order to better match up vs special attackers such as 140 Special Defense EVs to survive two Photon Geysers from Necrozma, but Hippowdon often relies on maximum physical bulk to take neutral physical attacks.
Checks and Counters
====
Ground-immune Pokemon: Mono-Earthquake Hippowdon is unable to hit Ground-immune foes at all, making Rotom-H, Moltres, Salamence and Noivern incredibly safe switch-ins to it.
Grass-Types: Hippowdon with Stone Edge can hit Ground-immune foes but can't do any real damage to Grass-types such as Iron Leaves and Chesnaught. Iron Leaves is especially threatening due to its ability to set up on Hippowdon and sweep.
Special Attackers: Hippowdon's low Special Defense and reliance on physical defense investment means it is vulnerable to special attacks even from non-invested attackers. Pokemon like Gengar and Gardevoir are attackers that Hippowdon does not want to switch in on, and bulky Pokemon with decent special damagesuch as Slowbro and Reuniclus are able to take Hippowdon's Earthquakes and threaten it in return.
Wallbreakers with Entry Hazard support: Pokemon like Choice Band Okidogi, Terrakion, and Mienshao can overcome Hippowdon's raw physical bulk with the help of chip damage such as hazard support. Okidogi's Close Combat is favored to 2HKO Hippowdon from full with Stealth Rock up and guaranteed to 2HKO with a single layer of Spikes.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/sneakyplanner.598717/
Quality checked by:
https://www.smogon.com/forums/members/rarelyme.513635/
https://www.smogon.com/forums/members/fluff.614438/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Hippowdon is one of the best physical walls in the tier, excelling thanks to its high base HP and Defense as well as the difficult to break pure Ground typing. Hippowdon has the best raw physical bulk compared to other physical walls such as Slowbro, Chesnaught, Cobalion, and Amoonguss. This bulk allows it to take neutral hits exceptionally well, making it a safe switch-in to unresisted moves like Cobalion’s Close Combat and Galarian Zapdos’s Brave Bird. As it is taking these hits, it is wearing foes down through passive damage from the sand it summons. It also has many chances to switch in, giving it plenty of opportunities to set up Stealth Rock. Hippowdon is the anchor for most balance teams in the tier, putting in work and making progress in basically every game. However, Hippowdon can struggle with particularly strong wallbreakers like Choice Band Okidogi or Galarian Zapdos because it is relied on to consistently take neutral hits, and it is also vulnerable to passive damage such as entry hazards.
[SET]
Physically Defensive (Hippowdon) @ Rocky Helmet / Leftovers
Ability: Sand Stream
Tera Type: Ghost / Dragon / Poison
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Stealth Rock / Whirlwind
- Whirlwind / Stone Edge
- Slack Off
[SET COMMENTS]
Set Details
===
The tier is full of threatening physical attackers, and Hippowdon handles most of them with ease, switching into attacks from Pokemon like Terrakion, Revavroom, Kleavor, Krookodile, Maushold, and Bisharp. Hippowdon's sand provides passive damage and helps disarm other weather teams by removing their weather. Stealth Rock is the most common option, as Hippowdon makes a good setter due to its many chances to switch in and good matchup against Cyclizar, the tier's best spinner. Whirlwind gives Hippowdon the option to force out setup sweepers or rack up chip damage against does trying to switch into Earthquake. Whirlwind is preferred over Roar due to Throat Chop Bisharp blocking the latter move. Stone Edge is a coverage option to hit Flying-types trying to switch into the normally passive Hippowdon, allowing it to turn the tables on matchups like Rotom-H, Noivern and, Moltres. Stone Edge also helps to break Air Balloon on Pokemon such as Cobalion and Revavroom that try to turn Hippowdon into a setup opportunity. Rocky Helmet is the most common item due to its importance in dealing with Maushold, a Pokemon that can otherwise threaten to sweep teams on its own, while also providing chip damage vs physical attackers such as Cobalion and Kleavor. However, teams with other answers to Maushold or that don’t need the passive damage can instead run Leftovers or Heavy-Duty Boots. Tera Dragon removes Hippowdon's weaknesses to Grass and Water, being especially helpful against Iron Leaves and rain teams. Tera Ghost is an all-around strong defensive type that also blocks Rapid Spin from Cyclizar and allows it to take on Cobalion no matter how many Iron Defense boosts it gets and beat other Fighting types like Conkeldurr and Slither Wing. Tera Poison gives Hippowdon a resistance to Grass, Fairy and Fighting and makes Hippowdon immune to toxic and able to absorb toxic spikes, being useful on teams that are otherwise weak to them.
Hippowdon is common on bulky offense and balance teams. However, Hippowdon’s weaknesses must be accounted for in teambuilding, especially when considering the set it runs. Whirlwind Hippowdon needs to be paired with something that can handle Ground immune Pokemon like Noivern, Moltres, and Rotom-H well. Assault Vest Cyclizar and Rotom-H are two Pokémon that can safely switch into them. While Hippowdon is able to switch into strong Fighting-type attacks from pokemon like Cobalion and Mienshao when fully healthy, it loses this resilience with even just a little bit of chip damage. Hippowdon should be paired with a more sturdy Fighting resistant Pokemon such as Slowbro or Moltres. Hippowdon without Whirlwind may require extra support for physical setup sweepers. Choice Scarf users faster than Iron Leaves, such as Mienshao, Terrakion, Gengar and Hisuian Zoroark can all fill this role. Non-Stealth Rock Hippowdon should be paired with another Stealth Rock setter such as Empoleon or Cobalion.
[STRATEGY COMMENTS]
Other Options
====
Certain teams such as ones with Pokemon running Synthesis or that have teammates that dislike passive sandstorm chip such as Alolan Muk or Suicune would prefer Sand Force, effectively giving it no ability. Sand Force also makes it easier to Terrastalize Hippowdon, since it doesn’t have to worry about its own sandstorm and has a better matchup vs other Hippowdons due to its stronger Earthquake. Hippowdon can also run varying amounts of special defense in order to better match up vs special attackers such as 140 Special Defense EVs to survive two Photon Geysers from Necrozma, but Hippowdon often relies on maximum physical bulk to take neutral physical attacks.
Checks and Counters
====
Ground-immune Pokemon: Mono-Earthquake Hippowdon is unable to hit Ground-immune foes at all, making Rotom-H, Moltres, Salamence and Noivern incredibly safe switch-ins to it.
Grass-Types: Hippowdon with Stone Edge can hit Ground-immune foes but can't do any real damage to Grass-types such as Iron Leaves and Chesnaught. Iron Leaves is especially threatening due to its ability to set up on Hippowdon and sweep.
Special Attackers: Hippowdon's low Special Defense and reliance on physical defense investment means it is vulnerable to special attacks even from non-invested attackers. Pokemon like Gengar and Gardevoir are attackers that Hippowdon does not want to switch in on, and bulky Pokemon with decent special damagesuch as Slowbro and Reuniclus are able to take Hippowdon's Earthquakes and threaten it in return.
Wallbreakers with Entry Hazard support: Pokemon like Choice Band Okidogi, Terrakion, and Mienshao can overcome Hippowdon's raw physical bulk with the help of chip damage such as hazard support. Okidogi's Close Combat is favored to 2HKO Hippowdon from full with Stealth Rock up and guaranteed to 2HKO with a single layer of Spikes.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/sneakyplanner.598717/
Quality checked by:
https://www.smogon.com/forums/members/rarelyme.513635/
https://www.smogon.com/forums/members/fluff.614438/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Last edited: