VGC Pelipper [QC 2/2] [GP 1/1]

Mr.GX

Mew Mew
is a Tiering Contributoris a Contributor to Smogon
[SET]
Weather Setter (Pelipper) @ Focus Sash
Ability: Drizzle
Level: 50
Tera Type: Stellar / Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Tailwind / Wide Guard
- Protect

[SET COMMENTS]
- Pelipper functions as a weather setter thanks to Drizzle, enabling powerhouses like Archaludon and Basculegion-M to dish out enormous damage as well as providing support in the form of speed control or Wide Guard. Its Flying- and Water-type STAB options combined with its decent Speed help Pelipper to fill in the role of an attacker as well, taking advantage of its own rain to buff its offensive options.
- Weather Ball is a flexible attack that gains a STAB boost in rain while providing decent coverage under opposing weather like sun. Tailwind provides speed control for the team, whereas Wide Guard protects the team from Gholdengo's Make it Rain, Ursaluna-B's Hyper Voice, Expanding Force in Psychic Terrain, and Garchomp's Earthquake.
- Focus Sash allows Pelipper to survive an attack due to the set's frailty, increasing its long-term value as a weather setter and allowing it to get an extra attack off.
- Tera Stellar further boosts its damage, allowing Pelipper to OHKO Amoonguss and Annihilape with Hurricane and Tera Normal Ursaluna-B and Assault Vest Incineroar with rain-boosted Weather Ball. Meanwhile, Tera Ghost provides an immunity to Fake Out, enabling an early Tailwind uninterrupted while keeping Focus Sash intact.
- A maximized Special Attack stat with a Modest nature secures an OHKO on Incineroar with rain-boosted Weather Ball and on Amoonguss with Tera Stellar Hurricane, while a Timid nature can be opted for faster speed control and securing KOs on weakened Pokemon, and it comes in handy in rain mirror matches.

[STRATEGY COMMENTS]

Teambuilding
============
- Pelipper excels in teams capable of taking advantage of Drizzle while also having sufficient defensive options to switch around to regain control of the weather late-game.
- Archaludon, with its signature move Electro Shot, works exceptionally well in rain, and it provides a defensive backbone to the team thanks to its immense bulk and ability, capable of switching into threats such as Tyranitar's Rock Slide and Maushold's Population Bomb. It quickly becomes an offensive threat once it starts stacking up Electro Shot boosts in rain.
- Basculegion-M's ability Swift Swim makes it desirable on rain teams both as an early-game powerhouse with its fast rain-boosted Wave Crash and as a late-game sweeper with Last Respects. Its immense Speed and power help it form a well-rounded balanced core with Archaludon and Pelipper, taking on threats such as Garchomp and Gholdengo, while Pelipper threatens the Grass-types that resists Wave Crash like Amoonguss and Rillaboom with Hurricane.
- Pelipper struggles against opposing weather setters like Tyranitar, which not only tanks Pelipper's STAB moves in sand but also breaks its Focus Sash with sand chip damage and KOs it with Rock Slide. Archaludon takes advantage of Pelipper's rain to fire off Electro Shots as well as completely walling Pelipper's STAB attacks. Amoonguss is an excellent disruptive option, taking advantage of its bulk to survive attacks like Knock Off from Tyranitar and Draco Meteor from Archaludon and put the aforementioned threats to sleep with Spore. Basculegion-M is a great check against Tyranitar as well, outspeeding and OHKOing it with Wave Crash.

Strategy Comments
============
- As a rain setter, Pelipper is often used to enable Archaludon snowball with Electro Shots while handling threats like Amoonguss with Hurricane. Speed control with Tailwind is desirable due to Archaludon's slow Speed, and it helps tremendously against balance archetypes.
- Pelipper is often lead with Basculegion-M or Archaludon to immediately take advantage of rain, provided the opposing team lacks a method to change the weather. A more flexible approach would be to lead the weather-reliant Pokemon like Archaludon and prepare Pelipper as a switch-in to swiftly take control of the game with a well-timed weather change. It is pivotal to keep Pelipper intact for late-game weather control, as lack of such could potentially end up severely weakening the board and result in a loss of momentum.
- Rivaling weather setters like Tyranitar and Alolan Ninetales threaten Pelipper's rain. It's advisable to preserve Pelipper and switch it in to thwart Aurora Veil setups from Alolan Ninetales, while Archaludon or Basculegion-M should take out Tyranitar first. Opposing Archaludon can end up being a powerful threat due to being capable of walling Pelipper while taking advantage of its rain. The ideal option here would be to use Amoonguss to force it to Terastallize into a Grass-type, and then have Pelipper deal a massive amount of damage to it with Hurricane.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/mr-gx.239881/
Quality checked by:
https://www.smogon.com/forums/members/flarefox_7.657713/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
 
Last edited:
yea this is probably good, 1/2 dm if you have questions
[SET]
Weather Setter (Pelipper) @ Focus Sash
Ability: Drizzle
Level: 50
Tera Type: Stellar / Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest / Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Tailwind / Wide Guard
- Protect

[SET COMMENTS]
- Pelipper functions as a weather setter thanks to Drizzle, enabling powerhouses like Archaludon and Basculegion to dish out enormous damage as well as providing support in the form of speed control and Wide Guard. Its Flying- and Water-type STAB options combined with its decent Speed helps Pelipper to fill in the role of an attacker as well, taking advantage of its own Rain to buff its offensive options.
- Hurricane works in tandem with Pelipper's Drizzle to guarantee an unmissable accuracy always hit the target. Weather Ball is a flexible attack which gains a STAB in Rain, while providing decent coverage against opposing weather like Sun. Tailwind provides speed control for the team, where as Wide Guard protects the team from Gholdengo's Make it Rain, Ursaluna-B's Hyper Voice, and Garchomp's Earthquake. (could you mention psyspam stuff, I feel like that's a big reason to use it)
- Focus Sash allows Pelipper to survive an attack due to the set's frailty, increasing it's long term value as a weather setter and allowing it to get an extra attack off.
- Tera Stellar further boosts it's damage allowing Pelipper to OHKO Amoonguss, Annihilape, Tera Normal Ursaluna-B and Assault Vest Incineroar with Hurricane and Weather Ball, respectively. Meanwhile, Tera Ghost provides an immunity to Fake Out, enabling an early Tailwind uninterrupted.
- Maximized Special Attack stat secures an OHKO on Incineroar with Weather Ball while having a Modest Nature, while Timid can be opted for faster speed control and securing KO's on weakened Pokemon, and comes in handy in Rain mirror matches. (is there any specific mon you outspeed with timid?)
  • 252+ SpA Tera-Stellar Pelipper Hurricane (1st Use) vs. 236 HP / 116 SpD Amoonguss: 232-276 (105.9 - 126%) -- guaranteed OHKO
  • 252+ SpA Tera-Stellar Pelipper Hurricane (1st Use) vs. 252 HP / 68 SpD Assault Vest Tera-Grass Archaludon: 192-228 (97.4 - 115.7%) -- 81.3% chance to OHKO (I'd rather you just say "pelli has about a blank chance to kill whatever threat" rather than just copy and pasting the calc in)

[STRATEGY COMMENTS]

Teambuilding
============
- Pelipper excels in teams capable of taking advantage of Drizzle, while also having sufficient defensive options to switch around to regain control of the weather late game.
- Archaludon, with its signature move Electro Shot works exceptionally well in Rain, as well as provides a defensive backbone to the team thanks to its immense bulk and Ability, capable of switching in to threats such as Tyranitar's Rock Slide and Maushold's Population Bomb. It quickly becomes an offensive threat once it starts stacking up Electro Shot boosts in Rain.
- Basculegion's Ability Swift Swim, makes it desirable on Rain teams both as an early game powerhouse with its fast Rain boosted Wave Crash, and as a late game sweeper with Last Respects. It's immense Speed and power helps form a well rounded balanced core with Archaludon and Pelipper, taking on threats such as Garchomp and Gholdengo.
- Pelipper struggles against opposing weather setters like Tyranitar which not only walls Pelipper's STAB in Sandstorm (ttar doesn't resist weather ball in sand but wtvr), but also breaks its Focus Sash with Sandstorm chip damage and KO with Rock Slide. Archaludon takes advantage of Pelipper's Rain to fire off Electro Shots, as well as completely walls Pelipper's STAB attacks. Amoonguss is an excellent disruptive option, taking advantage of its bulk to survive attacks like Knock Off from Tyranitar and Draco Meteor from Archaludon and put the aforementioned threats to sleep with Spore. (I'd rather you talk about bascu here as a ttar counter and amoong as a archa counter)

Strategy Comments
============
- As a rain setter, Pelipper is often used to enable Archaludon snowball with Electro Shots while handling threats like Amoonguss with Hurricane. Speed control with Tailwind is desirable due to Archaludon's slow Speed, and helps tremendously against balance archetypes.
- Pelipper is often lead with Basculegion to immediately take advantage of Rain, provided the opposing team lacks a method to deal with weather. A more flexible approach would be to lead the weather abusers like Archaludon, and prepare Pelipper as a switch in to swiftly take control of the game with a well timed weather change. It is pivotal to keep Pelipper intact for late game Drizzle, as lack of weather control could potentially end up severely weakening the board and result in a loss of momentum.
- Rivaling weather setters like Tyranitar and Ninetales-A threatens Pelipper's Drizzle, where it would be advisable to preserve Pelipper and use a Drizzle switch in to thwart Aurora Veil from Ninetales-A, and have Archaludon or Basculegion take out Tyranitar first. Opposing Archaludon can end up being a powerful threat due to being capable of walling Pelipper while taking advantage of its Rain. The ideal option here would be to use Amoonguss to force a Grass-type Terastallization, and have Pelipper deal a massive amount of damage with Tera Stellar Hurricane.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/mr-gx.239881/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
yea this is probably good, 1/2 dm if you have questions
[SET]
Weather Setter (Pelipper) @ Focus Sash
Ability: Drizzle
Level: 50
Tera Type: Stellar / Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest / Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Tailwind / Wide Guard
- Protect

[SET COMMENTS]
- Pelipper functions as a weather setter thanks to Drizzle, enabling powerhouses like Archaludon and Basculegion to dish out enormous damage as well as providing support in the form of speed control and Wide Guard. Its Flying- and Water-type STAB options combined with its decent Speed helps Pelipper to fill in the role of an attacker as well, taking advantage of its own Rain to buff its offensive options.
- Hurricane works in tandem with Pelipper's Drizzle to guarantee an unmissable accuracy always hit the target. Weather Ball is a flexible attack which gains a STAB in Rain, while providing decent coverage against opposing weather like Sun. Tailwind provides speed control for the team, where as Wide Guard protects the team from Gholdengo's Make it Rain, Ursaluna-B's Hyper Voice, and Garchomp's Earthquake. (could you mention psyspam stuff, I feel like that's a big reason to use it)
- Focus Sash allows Pelipper to survive an attack due to the set's frailty, increasing it's long term value as a weather setter and allowing it to get an extra attack off.
- Tera Stellar further boosts it's damage allowing Pelipper to OHKO Amoonguss, Annihilape, Tera Normal Ursaluna-B and Assault Vest Incineroar with Hurricane and Weather Ball, respectively. Meanwhile, Tera Ghost provides an immunity to Fake Out, enabling an early Tailwind uninterrupted.
- Maximized Special Attack stat secures an OHKO on Incineroar with Weather Ball while having a Modest Nature, while Timid can be opted for faster speed control and securing KO's on weakened Pokemon, and comes in handy in Rain mirror matches. (is there any specific mon you outspeed with timid?)
  • 252+ SpA Tera-Stellar Pelipper Hurricane (1st Use) vs. 236 HP / 116 SpD Amoonguss: 232-276 (105.9 - 126%) -- guaranteed OHKO
  • 252+ SpA Tera-Stellar Pelipper Hurricane (1st Use) vs. 252 HP / 68 SpD Assault Vest Tera-Grass Archaludon: 192-228 (97.4 - 115.7%) -- 81.3% chance to OHKO (I'd rather you just say "pelli has about a blank chance to kill whatever threat" rather than just copy and pasting the calc in)

[STRATEGY COMMENTS]

Teambuilding
============
- Pelipper excels in teams capable of taking advantage of Drizzle, while also having sufficient defensive options to switch around to regain control of the weather late game.
- Archaludon, with its signature move Electro Shot works exceptionally well in Rain, as well as provides a defensive backbone to the team thanks to its immense bulk and Ability, capable of switching in to threats such as Tyranitar's Rock Slide and Maushold's Population Bomb. It quickly becomes an offensive threat once it starts stacking up Electro Shot boosts in Rain.
- Basculegion's Ability Swift Swim, makes it desirable on Rain teams both as an early game powerhouse with its fast Rain boosted Wave Crash, and as a late game sweeper with Last Respects. It's immense Speed and power helps form a well rounded balanced core with Archaludon and Pelipper, taking on threats such as Garchomp and Gholdengo.
- Pelipper struggles against opposing weather setters like Tyranitar which not only walls Pelipper's STAB in Sandstorm (ttar doesn't resist weather ball in sand but wtvr), but also breaks its Focus Sash with Sandstorm chip damage and KO with Rock Slide. Archaludon takes advantage of Pelipper's Rain to fire off Electro Shots, as well as completely walls Pelipper's STAB attacks. Amoonguss is an excellent disruptive option, taking advantage of its bulk to survive attacks like Knock Off from Tyranitar and Draco Meteor from Archaludon and put the aforementioned threats to sleep with Spore. (I'd rather you talk about bascu here as a ttar counter and amoong as a archa counter)

Strategy Comments
============
- As a rain setter, Pelipper is often used to enable Archaludon snowball with Electro Shots while handling threats like Amoonguss with Hurricane. Speed control with Tailwind is desirable due to Archaludon's slow Speed, and helps tremendously against balance archetypes.
- Pelipper is often lead with Basculegion to immediately take advantage of Rain, provided the opposing team lacks a method to deal with weather. A more flexible approach would be to lead the weather abusers like Archaludon, and prepare Pelipper as a switch in to swiftly take control of the game with a well timed weather change. It is pivotal to keep Pelipper intact for late game Drizzle, as lack of weather control could potentially end up severely weakening the board and result in a loss of momentum.
- Rivaling weather setters like Tyranitar and Ninetales-A threatens Pelipper's Drizzle, where it would be advisable to preserve Pelipper and use a Drizzle switch in to thwart Aurora Veil from Ninetales-A, and have Archaludon or Basculegion take out Tyranitar first. Opposing Archaludon can end up being a powerful threat due to being capable of walling Pelipper while taking advantage of its Rain. The ideal option here would be to use Amoonguss to force a Grass-type Terastallization, and have Pelipper deal a massive amount of damage with Tera Stellar Hurricane.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/mr-gx.239881/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

Thanks. Implemented.
 
Mark as 2/2 after implementing, good job!
[SET]
Weather Setter (Pelipper) @ Focus Sash
Ability: Drizzle
Level: 50
Tera Type: Stellar / Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Tailwind / Wide Guard
- Protect

[SET COMMENTS]
- Pelipper functions as a weather setter thanks to Drizzle, enabling powerhouses like Archaludon and Basculegion to dish out enormous damage as well as providing support in the form of speed control and Wide Guard. Its Flying- and Water-type STAB options combined with its decent Speed helps Pelipper to fill in the role of an attacker as well, taking advantage of its own Rain to buff its offensive options.
- Hurricane works in tandem with Pelipper's Drizzle to always hit the target(Dex info, what does it hit with hurricane). Weather Ball is a flexible attack which gains a STAB in Rain, while providing decent coverage against opposing weather like Sun. Tailwind provides speed control for the team, where as Wide Guard protects the team from Gholdengo's Make it Rain, Ursaluna-B's Hyper Voice, Expanding Force in Psychic Terrain, and Garchomp's Earthquake.
- Focus Sash allows Pelipper to survive an attack due to the set's frailty, increasing it's its long term value as a weather setter and allowing it to get an extra attack off.
- Tera Stellar further boosts it's its damage allowing Pelipper to OHKO Amoonguss, Annihilape, Tera Normal Ursaluna-B and Assault Vest Incineroar with Hurricane and Weather Ball, respectively. Meanwhile, Tera Ghost provides an immunity to Fake Out, enabling an early Tailwind uninterrupted(Also keeps Fake Out intact).
- Maximized Special Attack stat secures an OHKO on Incineroar with Weather Ball and OHKO Amoonguss in Tera Stellar while having a Modest Nature, while Timid can be opted for faster speed control and securing KO's on weakened Pokemon, and comes in handy in Rain mirror matches.

[STRATEGY COMMENTS]

Teambuilding
============
- Pelipper excels in teams capable of taking advantage of Drizzle, while also having sufficient defensive options to switch around to regain control of the weather late game.
- Archaludon, with its signature move Electro Shot works exceptionally well in Rain, as well as provides a defensive backbone to the team thanks to its immense bulk and Ability, capable of switching in to threats such as Tyranitar's Rock Slide and Maushold's Population Bomb. It quickly becomes an offensive threat once it starts stacking up Electro Shot boosts in Rain.
- Basculegion's Ability Swift Swim, makes it desirable on Rain teams both as an early game powerhouse with its fast Rain boosted Wave Crash, and as a late game sweeper with Last Respects. It's Its immense Speed and power helps form a well rounded balanced core with Archaludon and Pelipper, taking on threats such as Garchomp and Gholdengo(You can mention how Pelipper threatens Grass-types that resist Wave Crash).
- Pelipper struggles against opposing weather setters like Tyranitar which not only tanks Pelipper's STAB in Sandstorm, but also breaks its Focus Sash with Sandstorm chip damage and KOs it with Rock Slide. Archaludon takes advantage of Pelipper's Rain to fire off Electro Shots, as well as completely walls Pelipper's STAB attacks. Amoonguss is an excellent disruptive option, taking advantage of its bulk to survive attacks like Knock Off from Tyranitar and Draco Meteor from Archaludon and put the aforementioned threats to sleep with Spore. Basculegion is a great check against Tyranitar as well, outspeeding and OHKOing it with Wave Crash.

Strategy Comments
============
- As a rain setter, Pelipper is often used to enable Archaludon snowball with Electro Shots while handling threats like Amoonguss with Hurricane. Speed control with Tailwind is desirable due to Archaludon's slow Speed, and helps tremendously against balance archetypes.
- Pelipper is often lead with Basculegion or Archaludon to immediately take advantage of Rain, provided the opposing team lacks a method to deal with change the (Deal with sounds more like handling it without changing the weather, if thats what you meant then feel free to switch it back) weather. A more flexible approach would be to lead the weather abusers like Archaludon, and prepare Pelipper as a switch in to swiftly take control of the game with a well timed weather change. It is pivotal to keep Pelipper intact for late game Drizzle, as lack of weather control could potentially end up severely weakening the board and result in a loss of momentum.
- Rivaling weather setters like Tyranitar and Ninetales-A threatens Pelipper's Drizzle, where it would be advisable to preserve Pelipper and use a Drizzle switch in to thwart Aurora Veil from Ninetales-A, and have Archaludon or Basculegion take out Tyranitar first. Opposing Archaludon can end up being a powerful threat due to being capable of walling Pelipper while taking advantage of its Rain. The ideal option here would be to use Amoonguss to force a Grass-type Terastallization, and have Pelipper deal a massive amount of damage with Tera Stellar(I don't think you tera peli in the rain mirror) Hurricane.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/mr-gx.239881/
Quality checked by:
https://www.smogon.com/forums/members/flarefox_7.657713/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
GP Team done

add remove comment

[SET]
Weather Setter (Pelipper) @ Focus Sash
Ability: Drizzle
Level: 50
Tera Type: Stellar / Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Tailwind / Wide Guard
- Protect

[SET COMMENTS]
- Pelipper functions as a weather setter thanks to Drizzle, enabling powerhouses like Archaludon and Basculegion-M (assumption based on viability rankings, gender for Pokemon like Basculegion needs to be denoted, similarly to "Indeedee-F") to dish out enormous damage as well as providing support in the form of speed control and or Wide Guard. (The set can only provide one or the other.) Its Flying- and Water-type STAB options combined with its decent Speed helps Pelipper to fill in the role of an attacker as well, taking advantage of its own Rain rain (weather is never capitalized) to buff its offensive options.
- Weather Ball is a flexible attack which that gains a STAB boost in Rain rain (RC) while providing decent coverage against under opposing weather like Sun sun. Tailwind provides speed control for the team, where as whereas Wide Guard protects the team from Gholdengo's Make it Rain, Ursaluna-B's Hyper Voice, Expanding Force in Psychic Terrain, and Garchomp's Earthquake.
- Focus Sash allows Pelipper to survive an attack due to the set's frailty, increasing its long-term (AH) value as a weather setter and allowing it to get an extra attack off.
- Tera Stellar further boosts its damage, (AC) allowing Pelipper to OHKO Amoonguss (RC) and Annihilape (RC) with Hurricane and Tera Normal Ursaluna-B and Assault Vest Incineroar with Hurricane and rain-boosted (elaboration, since rain may not necessarily always be active for Pelipper) Weather Ball, respectively. (reworded to elaborate which move KOes which Pokemon) Meanwhile, Tera Ghost provides an immunity to Fake Out, enabling an early Tailwind uninterrupted while keeping Focus Sash intact.
- Maximized A maximized Special Attack stat with a Modest nature secures an OHKO on Incineroar with rain-boosted Weather Ball and OHKO on Amoonguss in with Tera Stellar Hurricane while having a Modest Nature, (avoids using "while" twice in succession) while a Timid nature can be opted for faster speed control and securing KO's KOs on weakened Pokemon, and it comes in handy in Rain rain mirror matches.

[STRATEGY COMMENTS]

Teambuilding
============
- Pelipper excels in teams capable of taking advantage of Drizzle (RC) while also having sufficient defensive options to switch around to regain control of the weather late-game. (AH)
- Archaludon, with its signature move Electro Shot, (AC) works exceptionally well in Rain rain, as well as and it provides a defensive backbone to the team thanks to its immense bulk and Ability ability, capable of switching in to into threats such as Tyranitar's Rock Slide and Maushold's Population Bomb. It quickly becomes an offensive threat once it starts stacking up Electro Shot boosts in Rain rain.
- Basculegion-M's Ability ability Swift Swim (RC) makes it desirable on Rain rain teams both as an early-game (AH) powerhouse with its fast Rain rain-boosted (AH) Wave Crash (RC) and as a late-game (AH) sweeper with Last Respects. Its immense Speed and power helps it form a well-rounded (AH) balanced core with Archaludon and Pelipper, taking on threats such as Garchomp and Gholdengo, (AC) while Pelipper threatens the Grass-types that resists Wave Crash like Amoonguss and Rillaboom with Hurricane.
- Pelipper struggles against opposing weather setters like Tyranitar, (AC) which not only tanks Pelipper's STAB moves in Sandstorm sand (RC) but also breaks its Focus Sash with Sandstorm sand chip damage and KOs it with Rock Slide. Archaludon takes advantage of Pelipper's Rain rain to fire off Electro Shots (RC) as well as completely walls walling Pelipper's STAB attacks. Amoonguss is an excellent disruptive option, taking advantage of its bulk to survive attacks like Knock Off from Tyranitar and Draco Meteor from Archaludon and put the aforementioned threats to sleep with Spore. Basculegion-M is a great check against Tyranitar as well, outspeeding and OHKOing it with Wave Crash.

Strategy Comments
============
- As a rain setter, Pelipper is often used to enable Archaludon snowball with Electro Shots while handling threats like Amoonguss with Hurricane. Speed control with Tailwind is desirable due to Archaludon's slow Speed, and it helps tremendously against balance archetypes.
- Pelipper is often lead with Basculegion-M or Archaludon to immediately take advantage of Rain rain, provided the opposing team lacks a method to change the weather. A more flexible approach would be to lead the weather-reliant abusers Pokemon like Archaludon (RC) and prepare Pelipper as a switch-in (AH) to swiftly take control of the game with a well-timed (AH) weather change. It is pivotal to keep Pelipper intact for late-game (AH) Drizzle weather control, (elaboration) as lack of weather control such could potentially end up severely weakening the board and result in a loss of momentum.
- Rivaling weather setters like Tyranitar and Alolan Ninetales-A threatens Pelipper's Drizzle rain. (RC, AP) where it would be It's advisable to preserve Pelipper and use a Drizzle switch it in to thwart Aurora Veil setups from Alolan Ninetales-A, and have while Archaludon or Basculegion-M should take out Tyranitar first. Opposing Archaludon can end up being a powerful threat due to being capable of walling Pelipper while taking advantage of its Rain rain. The ideal option here would be to use Amoonguss to force a it to Terastallize into a Grass-type Terastallization, and then have Pelipper deal a massive amount of damage to it with Hurricane.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/mr-gx.239881/
Quality checked by:
https://www.smogon.com/forums/members/flarefox_7.657713/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

GP Check 1/1

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