





He is my RU Team! I have spent a Lot of work on it over the past 2 weeks and still knows it needs more. I had a lot Pokemon on this team. I took many of your suggestions and this is making the team even better! I hope I can still get in the top with this. Without further ado here it is...

Rolly Polly (Scolipede) (M) @ Focus Sash
Trait: Poison Point
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spikes
- Toxic Spikes
- Rock Slide
- Megahorn
Suggested here so now it is in my Team! This guy is my spiker. He usually is able to get off 2 Layers of Toxic spikes. I began to notice there are less Rapid Spinners these days so this really helps him out. If the foe is leading with Alakzam, Uxie, or some other pokemon that Megohorn Is super effective on I hit it! My only fear is that I will be countered by a Focus Sash Alakazam. Rock slide is used for moltres and other Rock weak pokemon. I was thinking of getting rid of Spikes because I do not use them very much. He also works well for getting a safe switch in for sharedo by drawing Psychic attacks.

Hitmonchan (M) @ Leftovers
Trait: Iron Fist
EVs: 248 HP / 8 Atk / 252 SDef
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Hi Jump Kick
- Ice Punch
- Foresight
My Rapid spinner of the team! I am not completely thrilled with him but I havent really been with any Rapid Spinners. He is one of the ones I work the best with. His Fighting typing is useful. I am able to hit Normal types much easier now. I was thinking of replacing Hi Jump Kick with Mach punch. Ice Punch is there to deal with Altaria and other dragons. Foresight is to be able to rapid spin on ghost and can hit Sayable for Super Effective Damage.

BloodinWater (Sharpedo) (M) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Crunch
- Waterfall
- Earthquake
- Protect
My mean and main sweeper on my team. This guy is awesome. He can wreck things in the late game to secure the win. He has trouble with pokemon that survive his first hit and usually KO him. He is constanly getting knocked out by Rotom Volt Switch.Other problems are Substitute users and bulky water types.

Souls (Spirtomb) (M) @ Leftovers
Trait: Pressure
EVs: 248 HP / 248 Def / 12 SDef
Bold Nature (+Def, -Atk)
- Calm Mind
- Rest
- Sleep Talk
- Dark Pulse
This is just a random Sportomb set I found. However I want to find a better set than this. Spirtomb is he same as saybleye in typing. I mainly try to wall something where I can set up try to sweep. I however am most likely going to switch to a status indictment set, an offensive one is not as successful. I would very much appreciate a new set suggestion.

Moltrois (Moltres) @ Choice Scarf
Trait: Pressure
EVs: 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Air Slash
- U-Turn
- Hidden Power [Rock]
This Moltres set was a very effective set I found. Before this special attacks were basically non-existent on my team. I switched Flamethrower with fire blast which really burns team to the ground. HP rock is used to get rid of other moltres.
Moltres usually is able to out speed most things.
Moltres usually is able to out speed most things.

Lilli (Lilligant) (F) @ Leftovers
Trait: Own Tempo
EVs: 240 HP / 72 Def / 144 SAtk / 52 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Giga Drain
- Aromatherapy
- Sleep Powder
I really like this one! Lilli orginally was suppose to be a Cleric and helper for my team but turned out to be one of my best sweepers. It can knock off a couple Quiver Dances and tear teams apart. I only use Giga Drain but it is enough! Only problem is sap sippers. I was thinking of using an Own Tempo Petal Dance set but I really like the recovery I get from Giga drain
So what do you think? I am very hoping for your responses![/CENTER]