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I'm voting Curse by Xaviere because it's the dumbest shit a person could ever lose to and if my Ferrothorn ever gets called a racial slur because I run Leech Seed > Body Press and then I have to hit X I promise I will quit Pokemon forever.
Alright, the voting phase is over! By its results, the winner of cycle 32 is Dual Screens by ThelordofbadRNG. That makes three wins in a row, congratulations! Your submission will be added to the Hall of Fame soon. Now, let's move on to the next cycle!
Cycle Thirty-Three - Rhyperior
Throughout the generation, Rhyperior has seen a decent amount of usage as a Stealth Rock setter. Its fantastic physical bulk, useful typing, and solid () ability in Solid Rock makes it a nice check to to threats like Rotom-H, Volcarona, Togekiss, Zeraora, and Toxtricity, while also having a great offensive presence thanks to its amazing Attack stat in tandem with Swords Dance, which allows it to threaten out almost any Defog user. Recently, it has seen a bit of a surge in usage in tournaments like Snake with more offensive sets like Swords Dance + three attacks and Choice Band. Do you have any other set ideas you'd like to showcase? Time to show us!
Rhyperior @ Weakness Policy
Ability: Solid Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Polish
- Earthquake
- Stone Edge
- Heat Crash
This set is heavily inspired by the other bulky Pokémon with an ability to take 3/4 damage from super-effective hits, Necrozma. Solid Rock, alongside Rhyperior's very respectable physical bulk makes it a... solid, user of Weakness Policy. You come in on something weak to Rhyperior, using a slow pivot like a Mandibuzz, or any of the various teleport users in the meta. Rock Polish up, tank a super-effective hit from whatever switches in, and you are now ready to put out some sweet, sweet damage.
Jolly was chosen over Adamant in order to outspeed everything up to Talonflame (or for a better example, things like Modest Pult and Weaville) at +2. Adamant is certainly viable, but in my opinion it is more crucial to outspeed as many potential threats as possible at +2. As you will generally get one chance to sweep or punch a hole in the opposition.
One of the best aspects of this set is that you are able to be a speedy boyo without giving up the abilty to set up offensively, or Rhyperior's decent STAB + Fire Coverage combo. Meaning that things which might otherwise ruin your day (Ferrothorn) cannot easily stop you.
There isn't really all that much to say about this thing, but I do highly recommend giving it a try.
Rhyperior @ Weakness Policy
Ability: Solid Rock
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Rock Polish
- Earthquake
- Smack Down
- Fire Blast
Do you feel that heat crash just isn't doing enough to those pesky, EQ resistant steel types? Well now you can Smack Down annoying flying types like Corviknight to EQ them. Or... if you think that they just are too physically bulky, cook them with a Fire Blast. Fun for the whole family.
Rhyperior @ Salac Berry Ability: Solid Rock
EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature - Substitute - Swords Dance
- Earthquake
- Rock Blast
Rhyperior can set-up more safely with a Substitute so it avoids getting Scald-burned by Toxapex while setting up with a Swords Dance, it can also set-up rather safely on Toxtricity and Corviknight which lacks Body Press and uses Brave Bird instead to hit Volcarona. It can use Swords Dance behind the Substitute and even gets a Speed-boost due to the Salac Berry when the HP is low thus it outspeeds a plethora of mons such as Crawdaunt, Azumarill, defensive Kommo-o, Togekiss and Aegislash. Its attacks are its two STAB-Options being Earthquake and Rock Blast.
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Substitute
- Focus Punch
- Rock Blast
- Earthquake / Protect
Good old SubPunch! Rhyperior can set up a fat substitute with 108 HP (enough to withstand a Seismic Toss from Blissey) and pawnch the opponent with the force of a...STAB Earthquake. A fully physically-invested Blissey has a 75% chance (and obv guaranteed after Stealth Rock damage) to be OHKO'd by a Focus Punch, so that's cool. Sadly, it's not powerful enough to OHKO any Ferro, but it does do a significant amount of damage...on the contrary both Specs-Kyurem and Urshifu-S are destroyed by Punch! I'd recommend Earthquake to hit Pex and Zera, but since Punch has its own great coverages you can sacrifice it for Protect to get some Lefties recovery
Rhyperior typically runs Stealth Rock over Megahorn, a move that can easily be run by many other capable Pokemon like Clefable and Ferrothorn. I oftentimes find this combination to be better due to Rhyperior's sheer potential as a wallbreaker, especially when run with Megahorn. Once boosted by Swords Dance, Rhyperior can OHKO Pokemon that are generally good checks to it like Slowbro and Tangrowth, which can synergize very well with other Pokemon like Excadrill and Urshifu-R.
Rhyperior @ Weakness Policy
Ability: Lightning Rod
EVs: 252 HP / 252 Atk
Adamant Nature
- Body Press
- Iron Defense
- Earthquake
- Substitute
ANTI STALL: This set is here to tank all of physical attack. Iron Defense and body press hiting hard a lot of the metagame. Substitute is really helpful when Toxapex switch in. Really cool set can easily 6-0 stall team.
252+ Atk Rhyperior Earthquake vs. 252 HP / 252+ Def Toxapex: 204-240 (67.1 - 78.9%) -- guaranteed 2HKO
252+ Atk Rhyperior Earthquake vs. 252 HP / 252+ Def Toxapex: 204-240 (67.1 - 78.9%) -- guaranteed 2HKO
252+ Atk Rhyperior Earthquake vs. 248 HP / 168+ Def Amoonguss: 187-222 (43.3 - 51.5%) -- 64.5% chance to 2HKO after Stealth Rock and Black Sludge recovery
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 244 HP / 204 SpD / 60 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Seismic Toss
- Dragon Tail
General idea
The idea is to enhance the utility of SR and the utility of Rhyperior as a setter through the addition of Dragon Tail as useful phasing move. This means extra damage from hazards to your opponent's threats and this is a good thing.
Also, I added Seismic Toss as damage source that doesn't consider the detrimental effect of burn.
Earthquake is the classic high-powered STAB.
60 Speed EVs allow Rhyperior to outspeed Hippowdon (keep in mind that Dragon Tail has negative priority, though). The rest of the EVs are invested into HP (in order to reach a Leftovers number) and Special Defense to make Rhyperior a nice check to Rotom-H, Volcarona and Togekiss.
The concept of the set is to have answers to answers of Earthquake.
Smack Down pressures teams that use a single Flying-type to switch in to Ground-moves. Toxic for naturally bulk Pokémon like Hippowdon, in addition to Tangrowth.
Megahorn has a significant chance of KO Rillaboom (removing the Grassy Terrain setup) and 2KO Tangrowth, guaranteed with Stealth Rock support (and a good predict of course).
Soft Sand is essential to maximize Earthquake's damage without locked in a single move or having recoil. Being necessary to guarantee 2KO Clefable (without leftovers, with Leftovers 84.8% of 2KO).
Plus, Smack Down + Earthquake + Stealth Rock damage says goodbye to Skarmory.
252+ Atk Rhyperior Megahorn vs. 0 HP / 4 Def Rillaboom: 330-390 (96.7 - 114.3%) -- guaranteed OHKO after Stealth Rock
252+ Atk Rhyperior Megahorn vs. 252 HP / 252+ Def Tangrowth: 188-222 (46.5 - 54.9%) -- guaranteed 2HKO after Stealth Rock
252+ Atk Soft Sand Rhyperior Earthquake vs. 252 HP / 252+ Def Clefable: 199-235 (50.5 - 59.6%) -- 84.8% chance to 2HKO after Leftovers recovery
252+ Atk Rhyperior Smack Down vs. 252 HP / 252+ Def Skarmory: 55-66 (16.4 - 19.7%)
252+ Atk Soft Sand Rhyperior Earthquake vs. 252 HP / 252+ Def Skarmory: 258-306 (77.2 - 91.6%)
Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 196 HP / 252 Atk / 60 Spe
Adamant Nature
-Swords Dance
-Substitute
-Earthquake
-Heat Crash / Rock Blast
Takes advantage of forced switches and good natural bulk to hide behind subs and fire off powerful attacks. Standard EVs, lefties for longevity. Heat Crash is preferred to beat Corviknight and Ferrothorn more easily, but Rock Blast is fine if defeating Mandibuzz is a bigger concern.