“shed tail is only broken on cyclizar it’ll be fine”
-somebody probably
Well, well, well. With the bans to
Chi-Yu and
Annihalape (and
cyclizar), I needed a new team. Tried this on ladder (1400ish), went 5-1
I came up with the extremely original idea of shed tail +
dragonite. This combo is even better with
orthworms slow shed tail.
Here is the team:
https://pokepast.es/442f759b6dc8ac9a
blue blue yellow (Dragonite) @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 12 HP / 252 Atk / 244 Spe
Jolly Nature
- Extreme Speed
- Dragon Dance
- Fire Punch
- Earthquake
Dragonite is the star of the show here. With access to dragon dance, and one of the most broken defensive abilities, and great stats and coverage, this mon is a beast. With shed tail support from
Orthworm, this mon is crazy. Your substitute also takes half damage when your at full HP, allowing you to get 2-3 d-dances up before multiscale breaks (HDB prevents stealth rock damage). Earthquake and fire punch are coverage, and I am not running dragon claw because I heard it was bad. Tera normal E-speed is standard, but the lack of stab damage hurts a little. EVs are precise to outspeed some specific stuff (I forgot what lol).
beep boop (Orthworm) @ Sitrus Berry
Ability: Earth Eater
Tera Type: Electric
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Shed Tail
- Body Press
- Stealth Rock
- Iron Head
Orthworm is
Dragonite’s parter in crime. Shed tail is obvious, stealth rock because I need hazards, body press for damage, and I couldn’t think of another move so iron head. I’m thinking of changing to a -speed nature for even slower shed tails, but not sure.
solar power! (Iron Moth) @ Booster Energy
Ability: Quark Drive
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Psychic
- Energy Ball
Iron Moth, a new favorite mon of mine to use. Great SpAtk with booster energy and without (but air balloon is okay too) turn it into a mon that can run away with the game due to fiery dance boosts and great speed. Fiery dance is a great move, sludge wave is strong, psychic for fighting types, and tera grass energy ball is for the water/fire types that it is weak to.
don L bozo (Dondozo) @ Leftovers
Ability: Unaware
Tera Type: Grass
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Curse
- Rest
- Sleep Talk
- Wave Crash
I needed more bulk on the team, and
dondozo covers both bulk and setup sweeper. Its just a standard curse
dondozo set, but wave crash could be swapped out for liquidation, and evs could be changed to be more offensive.
galladavoir (Iron Valiant) @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 SpA / 4 HP / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Focus Blast
- Psychic
- Shadow Ball
I wanted RAW FIREPOWER on the team. I’m not running timid
valiant, because this outspeeds everything it needs to already (except other
valiants). Standard moveset, chose tera fairy over tera psychic because tera fairy moonblast is so spammable. Also, I suppose I could use SpAtk Booster Energy for more flexibility.
not my starter (Meowscarada) @ Choice Band
Ability: Overgrow
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- Knock Off
- Sucker Punch
- Play Rough
Meowscarada was added to fill the holes in my team (lacking grass and dark types). Sucker punch for
pult and other setup mons. Knock off is reliable dark stab, flower trick is great, and chose play rough for final move for fighting.
Changes I might make:
Meowscarada is easily replaceable. I was thinking either screens
grimm to enable
dnite and
moth, or hazard control such as
Hatterene or
/
Great Tusk/Glimmora. I personally have been loving
AV Draining Kiss
Hatterene lately, and screens + Shed Tail + Multiscale is incredible.
I would appreciate any advice y’all have!
Edit: Spelling and pokemon icons
-somebody probably
Well, well, well. With the bans to



I came up with the extremely original idea of shed tail +


Here is the team:
https://pokepast.es/442f759b6dc8ac9a
blue blue yellow (Dragonite) @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 12 HP / 252 Atk / 244 Spe
Jolly Nature
- Extreme Speed
- Dragon Dance
- Fire Punch
- Earthquake


beep boop (Orthworm) @ Sitrus Berry
Ability: Earth Eater
Tera Type: Electric
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Shed Tail
- Body Press
- Stealth Rock
- Iron Head


solar power! (Iron Moth) @ Booster Energy
Ability: Quark Drive
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Psychic
- Energy Ball

don L bozo (Dondozo) @ Leftovers
Ability: Unaware
Tera Type: Grass
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Curse
- Rest
- Sleep Talk
- Wave Crash
I needed more bulk on the team, and


galladavoir (Iron Valiant) @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 SpA / 4 HP / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Focus Blast
- Psychic
- Shadow Ball
I wanted RAW FIREPOWER on the team. I’m not running timid


not my starter (Meowscarada) @ Choice Band
Ability: Overgrow
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- Knock Off
- Sucker Punch
- Play Rough


Changes I might make:









I would appreciate any advice y’all have!
Edit: Spelling and pokemon icons
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