
Base Stats: 75/70/70/98/70/93
Ability: Dancer
Typings:
Baile: (just oricorio in showdown) Fire/Flying
Pau'u: psychic/flying
Sensu: Ghost Flying
Pom-Pom: Electric/flying
Relevant Moves: Air Slash Defog Icy Wind Revelation Dance Roost Swords Dance Taunt Tailwind U-turn
Pros:
-Fantastic Doubles Partner when paired with Volcorona for a specially offensive Oricorio or a more offensive Quaquaval partner
-Common Resistance to fighting
-Copies dance moves so an ally could set both of them up while she tailwind/protects or can attack and protect or double attack
-Signature move is more powerful than terra blast and will always be your stab primary typing
Cons:
-Shallow Movepool
-Very Threatened by rock type attacks with few answers for it
-Most often requires heavy duty boots as rocks can heavily threaten it
Terra Types:
As their are four types I'll be offering a few ideas for terra types but you could really play with any thanks to revelation dance
-Sensu: I often build fighting type simply because it puts more pressure on originally immune normal types, all too common dark types, and defensive terra steel types.
-Pau'u: I find building a defensive life orb is quite a threat, however if you choose to terra make sure to do it before hazards come out and suddenly ground and fighting types are now a threat. Alternatively I also like going terra water and a more offensive Oricorio which pairs well with a Quaquaval.
-Pom-Pom: Pom-Pom is definitely a contender for best Oricorio form I like building pure electric for the boost to revelation dance. I also find building against a rock type, so ground type is a strong hybrid of defense and offense
-Baile: I find Baile form to be the most interesting form due to its 4x rock weakness it's tempting to build defensively but I find a hyper offensive fire terra not only boosts Oricorio's revelation dances but also the any fiery dances coming from Volcorona
Sets:
Oricorio-Sensu @ Heavy-Duty Boots
Ability: Dancer
Tera Type: Fighting
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Revelation Dance
- U-turn
- Roost
- Protect
U-turn can also be replaced with air slash it's really what you think is best for your build
Team Building Ideas:
Oricorio is built around allies, so I recommend for specially offensive builds a fiery dance quiver dancer Volcorona, for those wanting to surprise enemies with a more offensive build using Quaquaval aqua step swords dance is also very powerful
Last remarks:
Oricorio is a fun Pokemon with interesting team combinations, although not a meta Pokemon it can cause a lot of problems for people unaware of its ability. I'd also like to thank Mossy Sandwich because I used their Altaria post to format this one! I'd also appreciate feedback as this is my first time posting