The Pillar Beat






Name lore: Pillar = conk has pillars. Beat = Weavile has BEAT up. Enjoy Jojo's pillar theme in the meanwhile
Beat Up BP = 102 pre-mega, 105 post-mega. 102 used for calcs






Name lore: Pillar = conk has pillars. Beat = Weavile has BEAT up. Enjoy Jojo's pillar theme in the meanwhile
Beat Up BP = 102 pre-mega, 105 post-mega. 102 used for calcs
252 Atk Choice Band Weavile Beat Up vs. 0 HP / 0 Def Excadrill: 357-421 (98.8 - 116.6%) -- 93.8% chance to OHKO - VERY KEY VS. LEAD DRILL
252 Atk Choice Band Weavile Beat Up vs. 248 HP / 12 Def Scizor-Mega: 175-207 (51 - 60.3%) -- guaranteed 2HKO
252 Atk Choice Band Weavile Beat Up vs. 0 HP / 4 Def Metagross-Mega: 332-392 (110.2 - 130.2%) -- guaranteed OHKO
252 Atk Choice Band Weavile Beat Up vs. 248 HP / 96+ Def Venusaur-Mega: 166-196 (45.7 - 53.9%) -- 44.9% chance to 2HKO
252 Atk Choice Band Weavile Beat Up vs. 248 HP / 0 Def Manaphy: 237-279 (58.8 - 69.2%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Choice Band Weavile Beat Up vs. 248 HP / 12 Def Scizor-Mega: 175-207 (51 - 60.3%) -- guaranteed 2HKO
252 Atk Choice Band Weavile Beat Up vs. 0 HP / 4 Def Metagross-Mega: 332-392 (110.2 - 130.2%) -- guaranteed OHKO
252 Atk Choice Band Weavile Beat Up vs. 248 HP / 96+ Def Venusaur-Mega: 166-196 (45.7 - 53.9%) -- 44.9% chance to 2HKO
252 Atk Choice Band Weavile Beat Up vs. 248 HP / 0 Def Manaphy: 237-279 (58.8 - 69.2%) -- guaranteed 2HKO after Leftovers recovery
Beat Up Weavile teams are usually extremely offensive and somewhat hard to build around. They will have a loose backbone and require lots of skill play. This team is no different. The team manages to sustain that playstyle by playing very aggressively and by featuring cool techs such as Eject Button Slowbro w/ Recycle, Air Balloon Excadrill, and AV Conkeldurr.
Pursuit on Weavile is dropped since team is very offensive and shard is much more useful.
Ttar is max adamant because the team needs to be as offensive as possible. Again no pursuit cuz we don't chase nobody.
Drill is Balloon which is key for this team to function. Switching on opposing drill or tank chomp for a pinch spin can be a lifesaver for the team.
Although Slowbro only has 75 base Atk, it is really really needed for metagross lopunny medicham and keldeo. In only one slot the pink goblin holds the team together. This is why it's eject button to keep it healthy. Recycle is a super cool tech to keep the momentum up.
Conkeldurr is here for status absorber role. It is important for a switch in on Rotom-W and Slowbro. It also simultaneously checks Volcarona and Manaphy. This role can only be filled by very few pokemon (while still maintaining high atk stat), the other being Kyurem-B. But Kyurem-B makes the team too weak to Scizor and Metagross, so Conkeldurr was used.
The EV's on Conkeldurr live +3 Modest Manaphy Psychic from full, and +1 modest LO Volcarona after rocks
Finally, Thundurus is a key glue to make the Mega Scizor and HO matchup manageable. Nasty Plot could be used as well but I found Focus Blast and T-wave to be too useful
EDIT: Forgot to mention:
Toxic Slowbro + Substitute Excadrill is crucial to wear down Rotom-W. However, if you find balloon unnesecary Lefties can substituted
TTar/Drill sets are very flexible. Can make ttar DD, drill SD, drill rocks, etc.
Pursuit on Weavile is dropped since team is very offensive and shard is much more useful.
Ttar is max adamant because the team needs to be as offensive as possible. Again no pursuit cuz we don't chase nobody.
Drill is Balloon which is key for this team to function. Switching on opposing drill or tank chomp for a pinch spin can be a lifesaver for the team.
Although Slowbro only has 75 base Atk, it is really really needed for metagross lopunny medicham and keldeo. In only one slot the pink goblin holds the team together. This is why it's eject button to keep it healthy. Recycle is a super cool tech to keep the momentum up.
Conkeldurr is here for status absorber role. It is important for a switch in on Rotom-W and Slowbro. It also simultaneously checks Volcarona and Manaphy. This role can only be filled by very few pokemon (while still maintaining high atk stat), the other being Kyurem-B. But Kyurem-B makes the team too weak to Scizor and Metagross, so Conkeldurr was used.
The EV's on Conkeldurr live +3 Modest Manaphy Psychic from full, and +1 modest LO Volcarona after rocks
Finally, Thundurus is a key glue to make the Mega Scizor and HO matchup manageable. Nasty Plot could be used as well but I found Focus Blast and T-wave to be too useful
EDIT: Forgot to mention:
Toxic Slowbro + Substitute Excadrill is crucial to wear down Rotom-W. However, if you find balloon unnesecary Lefties can substituted
TTar/Drill sets are very flexible. Can make ttar DD, drill SD, drill rocks, etc.
+3 252+ SpA Manaphy Psychic vs. 56 HP / 252 SpD Assault Vest Conkeldurr: 308-364 (84.3 - 99.7%) -- guaranteed 2HKO
+1 252+ SpA Life Orb Volcarona Fire Blast vs. 56 HP / 252 SpD Assault Vest Conkeldurr: 273-321 (74.7 - 87.9%) -- guaranteed 2HKO after Stealth Rock
+2 200 SpA Serperior Leaf Storm vs. 56 HP / 252 SpD Assault Vest Conkeldurr: 192-226 (52.6 - 61.9%) -- guaranteed 2HKO after Stealth Rock
+1 252+ SpA Life Orb Volcarona Fire Blast vs. 56 HP / 252 SpD Assault Vest Conkeldurr: 273-321 (74.7 - 87.9%) -- guaranteed 2HKO after Stealth Rock
+2 200 SpA Serperior Leaf Storm vs. 56 HP / 252 SpD Assault Vest Conkeldurr: 192-226 (52.6 - 61.9%) -- guaranteed 2HKO after Stealth Rock
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