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Sticky Orange Islands SQSA Thread

I am doing a Pokemon SoulSilver run.
I have Croconaw, Paras and Mareep on my team. I would generally perfer to use lesser used Pokemon that are realistic to use for an ingame run and don't need massive amount of investment like Dratini.
 
I am doing a Pokemon SoulSilver run.
I have Croconaw, Paras and Mareep on my team. I would generally perfer to use lesser used Pokemon that are realistic to use for an ingame run and don't need massive amount of investment like Dratini.

Editing for "lesser-used":

Chinchou, Stantler, Miltank, Girafarig, Growlithe, Poliwrath, Sandshrew, and Wooper would all be good choices

Jynx and Doduo are good too, but both come relatively late.
 
I am doing a Pokemon SoulSilver run.
I have Croconaw, Paras and Mareep on my team. I would generally perfer to use lesser used Pokemon that are realistic to use for an ingame run and don't need massive amount of investment like Dratini.
Do you have access to the Pokewalk and/or consider it realistic to use for in-game? Dodrio and Kangaskhan were some mons I used on my first HG run thanks to it and both were a lot of fun as Normals (plus Doduo early lets it flex its "mid-game bird" niche better than in Kanto). For Kangaskhan, Headbutt/Return is easy enough to give a strong Normal type, and Bite/Crunch or the Drain Punch TM from Moomoo Farms lets it neutrally cover most of the game pretty solidly (very helpful for Morty), especially if you get Scrappy.
 
I could have sworn there was article or interview or whatnot confirming that Ash-Greninja's design was either requested to be made by Game Freak for the anime or done by someone in the anime staff, but I'm having trouble finding a source. Assuming either is correct, does anyone have a source to corroborate it?
 
I could have sworn there was article or interview or whatnot confirming that Ash-Greninja's design was either requested to be made by Game Freak for the anime or done by someone in the anime staff, but I'm having trouble finding a source. Assuming either is correct, does anyone have a source to corroborate it?

Tetsuo Yajima, one of the animation directors, wanted to make the bond between Ash & Greninja a major part of the story, so he went to GameFreak and they came up with the Bond Phenomenon.

Here's a translation of the interview.
 
IK there's no question to go with this Simple Answer, but I just discovered this for myself and figured it'd be helpful to share (IDK if anyone else has figured the following out before me but AFAIK I'm the first to post about it):

In Emerald (IDK if this is the case for RS), in order for the rematches to trigger after doing everything else, you have to actually go into the room where the rematchable trainer is.

Source: Several minutes of frustration before having that Hail Mary
 
Slightly lazy question from someone who has only passingly kept up with PL:ZA leaks

Do we know whether Xerneas and Yveltal are getting anything new yet? New moves, new forms, mega evolutions? I saw a leaked list of Megas a while ago that was fairly accurate to the ones so far revealed but iirc they weren't on it.
 
Slightly lazy question from someone who has only passingly kept up with PL:ZA leaks

Do we know whether Xerneas and Yveltal are getting anything new yet? New moves, new forms, mega evolutions? I saw a leaked list of Megas a while ago that was fairly accurate to the ones so far revealed but iirc they weren't on it.
Not in the base game at least. Maybe Mega Dimension? We don't have any leaks for that.
 
Hey! Is there any "easy" way to estimate the special attack, defense or special defense of a wild Pokémon without catching it?

For example with speed, I can try to underspeed/overspeed, for HP I can use Seismic Toss to deal exactly 50/75% and for Attack, I can see the recovered HP from Strength Sap.

Is there any similar tip for the other stats?
 
"Easy" no, but on similar pattern you can calculate the damage roll of a given attack on a pokemon of yours and see if it's within rolls.

Due to damage variance however this will never be perfectly accurate.

Also uuuh ditto exists i guess.
 
"Easy" no, but on similar pattern you can calculate the damage roll of a given attack on a pokemon of yours and see if it's within rolls.

Due to damage variance however this will never be perfectly accurate.

Also uuuh ditto exists i guess.

How would you use Ditto for that?
 
Since I don't own SwSh I can't test this myself.

Since the change to transfer movesets from Pokemon Home, do Pokemon sent to SwSh lose Transfer-Only moves in that game compared to early Gen when they would keep them (common examples being Toxic, Defog, Scald, and Knock Off) for casual PvP?
 
Since I don't own SwSh I can't test this myself.

Since the change to transfer movesets from Pokemon Home, do Pokemon sent to SwSh lose Transfer-Only moves in that game compared to early Gen when they would keep them (common examples being Toxic, Defog, Scald, and Knock Off) for casual PvP?
They'll still have their original set of moves, unless I lost track of some of my Pokemon while doing a lot of in & out stuff.. Home still tracks the "Bank" moveset (for lack of a better term), so it has nothing to wipe out/overwrite when plopping into SWSH.
 
They'll still have their original set of moves, unless I lost track of some of my Pokemon while doing a lot of in & out stuff.. Home still tracks the "Bank" moveset (for lack of a better term), so it has nothing to wipe out/overwrite when plopping into SWSH.
Was curious given Smogon Gen 8 OU had been based so heavily on Transfer movesets and I wasn't sure if it was still possible to get "new" mons into the game with them.
 
Is Legends Arceus the first notable Pokemon game, mainline or spinoff where the Charizard line is completely absent? When I say "notable" I'm excluding glup shitto meme trash like Team Turbo or ancient lost browser games

Spinoff game with Pokedex completion: Pokemon Pinball RS
Spinoff game where you specifically choose Pokemon to play as and battle against: Pokemon Puzzle Challenge
 
Is Legends Arceus the first notable Pokemon game, mainline or spinoff where the Charizard line is completely absent? When I say "notable" I'm excluding glup shitto meme trash like Team Turbo or ancient lost browser games
This probably isn't what you mean because it's still in the game code, but the closest to Charizard has been to not being in a main series game is in Ruby/Sapphire. You can't even see it without hacking or trading with Fire Red/Leaf Green, which didn't exist until a year later.

The next closest thing was in either Gen 5 or 9. Gen 5 needed events or transferring, but transferring meant Charizard was possible in Black/White from the day the games came out. (Even then, Driftveil Drawbridge is nicknamed after Charizard and there's an Easter Egg where you can hear Charizard's cry occasionally if you're on the bridge.) There was a brief time in Gen 9 with Pokebank wouldn't let you transfer to Scarlet and Violet yet where you couldn't see Charizard without hacking, but the 7 Star Charizard Raid let people catch Charizard within a few weeks of the game coming out.


Couting Spinoff games, Mystery Dungeon: Gates to Infinity cut most non-Unova Pokemon, including Charizard.
 
Yeah none of the mainline games you mentioned count because like you said Charizard can be obtained, just not without bringing it in from another game (or DLC in SV's case).

Totally forgot about Gates to Infinity though. Also didn't know it wasn't in Pinball RS or Puzzle Challenge, thanks
 
Was curious given Smogon Gen 8 OU had been based so heavily on Transfer movesets and I wasn't sure if it was still possible to get "new" mons into the game with them.
There was even a way to get combinations of transfer moves+abilities that weren't normally possible and SWSH OU decided to just ignore it because it wasn't worth it iirc
 
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