OU On Mighty Wings, Assault Vest Slither Wing

[SET]
Assault Vest (Slither Wing) @ Assault Vest
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Steel
Adamant Nature
- First Impression
- Close Combat
- U-turn
- Earthquake / Flare Blitz

[SET COMMENTS]
With an excellent Attack stat, STAB-boosted First Impression, and the momentum-generating U-turn complemented by Close Combat, Slither Wing establishes itself as an excellent choice on sun teams as a pivot and revenge killer. With First Impression, Slither Wing can OHKO Roaring Moon, Darkrai, Ogerpon-W, and Rillaboom as well as pick off other chipped threats. In sun, Close Combat lets Slither Wing 2HKO Great Tusk and Raging Bolt while also OHKOing Kyurem and Garganacl. U-turn allows it to generate momentum from predicted switches against foes that it threatens, such as Ting-Lu, forcing significant chip damage in the process. Slither Wing's low Speed also allows it to take a hit from a faster foe such as Kyurem and offensive Gholdengo, before bringing in a teammate safely. Earthquake is a safe option that hits Ground-weak Pokemon such as Galarian Slowking, Gholdengo without Air Balloon, and Iron Treads, without any drawbacks; however, it fails to threaten Corviknight and Air Balloon Gholdengo and loses out on various damage rolls, such as an OHKO on Iron Treads. Flare Blitz in sun enables OHKOs on Corviknight and Gholdengo at the cost of recoil damage that adds up over time, hurting Slither Wing's longevity as a pivot. Assault Vest leverages Slither Wing’s excellent natural special bulk, allowing it to tank hits from faster special attackers such as Darkrai, offensive Gholdengo, and Glimmora, so that teammates can be pivoted in safely. Assault Vest can also help Slither Wing survive OHKOs from moves such as Iron Moth’s sun-boosted Fiery Dance, opposing Walking Wake’s sun-boosted Draco Meteor, and even an unboosted Moonblast from Iron Valiant and Enamorus. 252 Speed EVs allow it to outspeed various bulky attackers, most notably Modest Raging Bolt, Primarina, and Adamant Dragonite. Tera Steel allows Slither Wing to resist Roaring Moon's Acrobatics, along with various Fairy- and Psychic-type moves that normally threaten it, such as Moonblast from Iron Valiant and Enamorus and Psyshock from Iron Crown. Tera Steel also reduces Stealth Rock damage, enhancing Slither Wing's ability to pivot further.

Slither Wing is almost exclusively found on sun teams that appreciate its ability to pivot, revenge kill foes that have been chipped, and threaten difficult matchups such as Garganacl, Roaring Moon, and Galarian Slowking. Furthermore, Slither Wing appreciates Pokemon that benefit from sun and can capitalize on the momentum it generates while covering foes Slither Wing cannot threaten, such as Dragonite and Moltres. Torkoal provides Stealth Rock and entry hazard removal, so Slither Wing can pivot more consistently. Alternatively, Ninetales is a faster partner that offers excellent utility in Encore and Healing Wish and appreciates the slower pivoting Slither Wing provides to give it safe entry. Walking Wake loves the pivoting Slither Wing provides and appreciates its ability to take care of Walking Wake’s checks, such as Ogerpon-W and Blissey, via First Impression. In turn, Walking Wake's sheer power obliterates Gliscor, Moltres, and Landorus-T, which Slither Wing would otherwise struggle to dent. Like Torkoal, Great Tusk spins away entry hazards that threaten Slither Wing and provides a solid check to many Dragonite sets after Slither Wing breaks Multiscale with U-turn. On a similar vein, Hatterene denies most hazards, except Spikes from Hisuian Samurott, which is a foe that Slither Wing threatens. Raging Bolt and Roaring Moon make good teammates as either secondary pivots or setup sweepers. Raging Bolt complements Slither Wing by threatening Moltres, which could cripple it with a burn. Roaring Moon can support Slither Wing as a fast pivot with a Choice Band set and a Speed boost from Protosynthesis; alternatively, its Dragon Dance set benefits from Slither Wing's slow pivoting.

[SET CREDITS]
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Quality checked by:
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When done lmk so I can look it over, then it will be QC 1/2.
[SET]
Slither Wing @ Assault Vest
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Steel
Adamant Nature
- First Impression
- Close Combat
- U-turn
- Earthquake/Flare Blitz

[SET COMMENTS]
With an excellent base 135 Attack stat, STAB on the revenge killing machine, (rc) First Impression, and the momentum generating U-turn complimented by with the dangerous too much, just say close combat Close Combat., Started the line with "With", should be a comma not a period. Slither Wing establishes itself as an excellent choice on sun teams as a pivot and a revenge killer. With First Impression, Slither Wing can stop Roaring Moon, Darkrai, Ogerpon-W, Rillaboom, and other chipped threats dead in their tracks I would prefer this reworded to emphasize that it OHKOs the listed mons. Stop is vague, OHKO is objective.. U-turn allows Slither Wing to capitalize on predictable switches or a potential Tera that Slither Wing forces on the likes of Garganacl and Ting-Lu or chipping slower Pokemon that Slither Wing may struggle to defeat such as Dondozo, Clefable, and Hatterene while dealing chip damage Ting wouldn't stay in vs this even if it teras since it can't do much back. It's mostly for chip and forcing things out to get in breakers. Remove ting and reword it.. Close Combat is a simple yet powerful STAB that is boosted further with Protosynthesis that lets Slither Wing, (rc) under in sun 2HKO a majority of Great Tusks, and Raging Bolts while also OHKOing almost every single relevant fighting weak Pokemon and is still greatly threatening outside of sun what is the majority of tusk and bolt? Does it 2hko max hp, does it 2hko offensive? Be exact. Generic mention of ohkoing every fighting weak isn't super useful, half of them die to uturn anyway. Mention say garg, kyurem, etc.. The last slot is a choice between Earthquake and Flare Blitz,; Flare Blitz is boosted by the sun that Slither Wing is almost always paired with, enabling and OHKOs on Corviknight and Gholdengo but comes at the cost of dealing recoil damage that adds up over time hurting Slither Wing's longevity as a pivot. Earthquake is a safer option that hits gGround-weak Pokemon such as Galarian Slowking, and Gholdengo without Air Balloon, and Iron Treads, and the like without any downside, however, due to not being boosted by sun or being STAB, Earthquake will sometimes fail to KO the Pokemon mentioned above Be more specific, it can't immediately threaten balloon dengo and it can fail to ohko treads, but above you mentioned corv which it now can't hit at all.. Assault Vest leverages Slither Wing’s excellent natural special bulk allowing it to tank hits from faster special attackers such as Darkrai, Offensive Gholdengo, and Glimmora so that teammates can safely come in. Assault Vest can also save Slither Wing from OHKOs such as Iron Moth’s Fiery Dance even when sun is up, opposing Walking Wake’s Draco Meteor under sun, and even standard unboosted Iron Valiant and Enamorus’ Moonblasts. This does not mean that Slither Wing is like a Blissey that can eat special attacks all day but instead, it can tank a majority of special attacks and then U-turn out for a safe switch into a teammate doesn't really say much, trimming. 252 Attack with an Adamant nature maximizes damage on all Slither Wing’s moves allowing it to reliably hit the ranges mentioned throughout this analysis while 252 Speed allows it to outspeed various bulky attackers, most notably Modest Raging Bolt, Primarina, and Adamant Dragonite Normally max max spreads don't need explanation, but the speed tiers here can be useful if you want to include those still.. Tera Steel allows Slither Wing to resist Roaring Moon Acrobatics, and various Fairy and Psychic moves that normally threaten it, Like?(ac) and allowing it to take less chip damage from Stealth Rock damage enhancing its pivot abilities even more further.

This particular subspecies of Slither Wing set it sounds nice but it's not clear is almost exclusively found on sun teams that appreciate its unique traits as a sun beneficiary. Torkoal provides Stealth Rock and Rapid Spins away the hazards that cut into Slither Wing's HP every time it comes in and in turn, Slither Wing threatens Ogerpon-W and Hisuian Samurott who are great dangers to Torkoal. Ninetales offers a faster partner who can take KOs with the chip Slither Wing forces around and appreciates the slower pivoting Slither Wing provides to give safe entry for Ninetales. The mandatory Walking Wake on sun realistically walking wake should be on sun but it's definitely not mandatory, just reword that it's a great teammate that also makes use of sun loves the pivoting Slither Wing provides and appreciates Slither Wing's ability to take care of faster opponents via First Impression what faster pokemon really threaten walke? wake in sun is already really fast, it more has issues with waterpon and spdef water resists which slither is good at punishing.. In turn, Walking Wake's sheer power obliterates Gliscor, Moltres, Dondozo, Cinderace, and Landorus-T which Slither Wing would otherwise struggle to dent. Like Torkoal, Great Tusk spins away hazards that threaten Slither Wing and provides a solid check to many Dragonite sets after Slither Wing U-turns to break Multiscale. In general, sun Teams love Slither Wing's ability to pivot, revenge kill for their many sun abusers, and threaten difficult matchups such as Garganacl, Roaring Moon, and Galarian Slowking, (ac) meanwhile Slither Wing appreciates sun Pokemon capitalizing on the momentum it generates and covering the things Slither Wing can't threaten such as Dragonite and Moltres. I would also add somewhere in here that it provides a good gambit check and that it helps vs kyurem since both have a habit of causing issues for sun.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/grimtheimpy.688041/
Quality checked by:
https://www.smogon.com/forums/members/sp0on1ord.513254//
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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It's better but still worded somewhat confusingly in places. You can go to QC 1/2 but use some kind of grammar checker please. Also make sure you read every comment. Cut the max attack explanation still, make sure the bad ands are cut, and reread everything.
 
lmk when this is implemented ad i'll take another look
would recommend going through the feedback on crown + the gp check to help with proofreading this before sending to gp
[SET]
Assault Vest (Slither Wing) @ Assault Vest
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Steel
Adamant Nature
- First Impression
- Close Combat
- U-turn
- Earthquake / Flare Blitz

[SET COMMENTS]
With an excellent base 135 Attack stat, STAB on the revenge killing machine First Impression, and the momentum generating U-turn complimented by Close Combat, Slither Wing establishes itself as an excellent choice on sun teams as a pivot and a revenge killer. With First Impression, Slither Wing can OHKO Roaring Moon, Darkrai, Ogerpon-W, and Rillaboom and as well as pick off other chipped threats. (if something is chipped then you can't ohko it) U-turn allows Slither Wing to capitalize on predictable switches or a potential Tera that Slither Wing forces on the likes of Garganacl or chipping slower Pokemon to offer. (AP) (this sentence isn't really clear at all and runs on. would be good to rephrase it; if you have the three things you want to highlight, that could be a list, or you can split out multiple ideas into two sentences if you back them up with examples. can also be good to talk about how it's a slow pivot. also remember whenever you end a sentence like here, you need to add a period so it's clear where the new sentence comes in) Close Combat is a simple yet powerful STAB that is boosted further with Protosynthesis that (this is all fluff; saying 'in sun' later implies the protosynthesis boost) lets Slither Wing in sun 2HKOing 2HKO Great Tusk (RC) and Raging Bolt while also OHKOing Kyurem and Garganacl. (paragraph order needs to follow the order of moves on the set, so the cc sentence needs to go above the u-turn sentence) The last slot is a choice between Earthquake and Flare Blitz; Flare Blitz is boosted by the sun that Slither Wing is almost always paired with, enabling OHKOs on Corviknight and Gholdengo at the cost of recoil damage that adds up over time hurting Slither Wing's longevity as a pivot. Earthquake is a safer option that hits Ground-weak Pokemon such as Galarian Slowking, Gholdengo without Air Balloon, and Iron Treads, without any downside drawbacks (it doesn have a downside that you talk about, which is losing the hit on corv/balloon ghold), however, it no longer threatens Corviknight and Air Balloon Corviknight and loses out various ranges such as an OHKO on Iron Treads. (again, paragraph order needs to follow the order of moves on the set, so the earthquake sentence needs to be before the flare blitz sentence) Assault Vest leverages Slither Wing’s excellent natural special bulk allowing it to tank hits from faster special attackers such as Darkrai, Offensive Gholdengo, and Glimmora so that teammates can safely come be pivoted in. (change connects the role as a pivot more directly) Assault Vest can also save Slither Wing from OHKOs such as Iron Moth’s Fiery Dance even when sun is up, opposing Walking Wake’s Draco Meteor under sun, and even standard unboosted Iron Valiant and Enamorus’s Moonblast. (AP) (make sure you add periods every time)(this is also fluff; you don't really need to explain to someone that max attack makes it hit hard) 252 Attack with an Adamant nature maximizes damage on all Slither Wing’s moves allowing it to reliably hit the ranges mentioned throughout this analysis while 252 Speed allows it to outspeed various bulky attackers, most notably Modest Raging Bolt, Primarina, and Adamant Dragonite. Tera Steel allows Slither Wing to resist Roaring Moon Acrobatics, and various Fairy and Psychic moves make sure to format these with -type like I did in the crown analysis) that normally threaten it such as Moonblasts from Iron Valiant and Enamorus, and Psyshock from Iron Crown, and Stealth Rock damage enhancing its pivot abilities further. (this last part doesn't make sense. the sentence is about tera steel's resistances but you've written 'stealth rock damage enhancing'. a point about resisting rocks is good to make, so split it out from the list of move resistances)


This
Slither Wing set (this whole analysis is only for this set, so you don't need to say this) is almost exclusively found on sun teams that appreciate its unique traits as a sun beneficiary. Torkoal provides Stealth Rock and Rapid Spins away the hazards that cut into Slither Wing's HP every time it comes in and in turn, Slither Wing threatens Ogerpon-W and Hisuian Samurott who are great dangers to Torkoal. Alternatively, (good to clarify it's one or the other with sun and not both) Ninetales offers is a faster partner who can take KOs with the chip Slither Wing forces around (this part is unclear - it can KO more things? anything relevant?) and appreciates the slower pivoting Slither Wing provides to give safe entry for Ninetales. Walking Wake loves the pivoting Slither Wing provides and appreciates Slither Wing's ability to take care of Walking Wake’s checks such as Ogerpon-W and Blissey via First Impression. In turn, Walking Wake's sheer power obliterates Gliscor, Moltres, Dondozo, Cinderace, and Landorus-T which Slither Wing would otherwise struggle to dent. Like Torkoal, Great Tusk spins away hazards that threaten Slither Wing and provides a solid check to many Dragonite sets after Slither Wing U-turns to break Multiscale. In general, sun teams (you don't need to capitalise normal non-mons related words) love Slither Wing's ability to pivot, revenge kill for their many sun abusers, and threaten difficult matchups such as Garganacl, Roaring Moon, Kyurem, Kingambit,and Galarian Slowking, meanwhile, Slither Wing appreciates sun Pokemon capitalizing on the momentum it generates and covering the things Slither Wing can't threaten such as Dragonite, and Moltres. (this whole point about what sun teams benefit from would make sense at the start of the paragraph not the end, so you explain the benefits for sun as a whole then talk about the sun swetters then the sweepers)

make sure to add more sun mons at the end of this paragraph too like moon/bolt. the paragraph 2s should allow someone to build a full team with the information, so being light on the sun sweepers is limiting that


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/grimtheimpy.688041/
Quality checked by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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please take time with proofreading before gp. 2/2
[SET]
Assault Vest (Slither Wing) @ Assault Vest
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Steel
Adamant Nature
- First Impression
- Close Combat
- U-turn
- Earthquake / Flare Blitz

[SET COMMENTS]
With an excellent base 135 Attack stat, STAB on the revenge killing machine First Impression, and the momentum generating U-turn complimented by Close Combat, Slither Wing establishes itself as an excellent choice on sun teams as a pivot and a revenge killer. With First Impression, Slither Wing can OHKO Roaring Moon, Darkrai, Ogerpon-W, and Rillaboom as well as pick off other chipped threats. Close Combat lets Slither Wing in sun 2HKO Great Tusk and Raging Bolt while also OHKOing Kyurem and Garganacl. U-turn allows Slither Wing to pivot leveraging its high attack stat and good bulk to deal significant chip damage against the likes of Ting-Lu and Rillaboom. I'm not sure wy you removed the original content about U-turn taking advantage of predicted switches and Teras; it wasn't wrong and just wasn't written very clearly. If a check thinks something should be removed, it will be written in red. Ting-Lu / Rilla aren't the best U-turn as a pivot examples because theyy're weak to it, so they won't stay in on Slither to take the chip. They are threatened out though, which lets Slither U-turn against the incoming Pokemon. Removing teh Rilla example as wll because it's seeing very little usage rn U-turn allows Slither Wing to generate momentum from predicted switches against foes that it threatens such as Ting-Lu, forcing significant chip damage in the process. Slither Wing's low Speed also allows it to take a hit from a faster foe such as Kyurem or offensive Gholdengo before bringing in a teammate safely as a pivot also has the advantage of being slow and bulky allowing it to take hits from Kyurem and Offensive Gholdengo giving safe entry for teammates. Clarifying what the benefit of a slow pivot is a bit more Earthquake is a safe option that hits Ground-weak Pokemon such as Galarian Slowking, Gholdengo without Air Balloon, and Iron Treads, without any drawbacks, however, it no longer threatens Corviknight and Air Balloon Corviknight I think you mean Air Balloon Gholdengo here, please make sure you're not rushing implementing checks and loses out various ranges such as an OHKO on Iron Treads. The last slot is a choice between Earthquake and Flare Blitz; This isn't needed here now you've moved Earthquake up Flare Blitz is boosted by the sun that Slither Wing is almost always paired with, enabling under sun enables OHKOs on Corviknight and Gholdengo at the cost of recoil damage that adds up over time hurting Slither Wing's longevity as a pivot. Assault Vest leverages Slither Wing’s excellent natural special bulk allowing it to tank hits from faster special attackers such as Darkrai, Offensive Gholdengo, and Glimmora so that teammates can safely be pivoted in. Assault Vest can also save Slither Wing from OHKOs such as Iron Moth’s Fiery Dance even when sun is up, opposing Walking Wake’s Draco Meteor under sun, and even standard unboosted Iron Valiant and Enamorus’s Moonblast. 252 Speed allows it to outspeed various bulky attackers, most notably Modest Raging Bolt, Primarina, and Adamant Dragonite. Tera Steel allows Slither Wing to resist Roaring Moon Acrobatics, and various Fairy and Psychic-type moves that normally threaten it such as Moonblasts from Iron Valiant and Enamorus and Psyshock from Iron Crown. It also reduces Stealth Rock damage enhancing its pivot abilities further.

Slither Wing is almost exclusively found on sun teams that appreciate its unique traits as a sun beneficiary. Sun teams love Slither Wing's ability to pivot, revenge kill for their many foes that sun abusers sweepers have chipped, and threaten difficult matchups such as Garganacl, Roaring Moon, Kyurem, Kingambit, and Galarian Slowking (RC) Cut this list down to 3. (AP) Meanwhile, Slither Wing appreciates sun Pokemon capitalizing on the momentum it generates and covering the things Slither Wing can't threaten such as Dragonite (RC) and Moltres. Torkoal provides Stealth Rock and Rapid Spins away the hazards that cut into entry hazard removal so Slither Wing's HP every time it comes in Wing can pivot more consistently This links the explanation back to pivots. Hazards cut into every mon's HP, but it's especially problematic for pivots when the whole purpose of them is to switch in and in turn, Slither Wing threatens Ogerpon-W and Hisuian Samurott which are great dangers to Torkoal. Not really 252 Atk Wellspring Mask Ogerpon-Wellspring Ivy Cudgel vs. 248 HP / 248+ Def Torkoal in Sun: 104-126 (30.3 - 36.7%) -- 53.7% chance to 3HKO 252 Atk Sharpness Samurott-Hisui Razor Shell vs. 248 HP / 248+ Def Torkoal in Sun: 90-108 (26.2 - 31.4%) -- guaranteed 4HKO. Torkoal is the sun setter anyway, so you don't really need to add what it does for Slither in return becauseit sets up the sun Alternatively, Ninetales is a faster partner that offers the excellent utility of Encore and Healing Wish and appreciates the slower pivoting Slither Wing provides to give it safe entry for Ninetales. Walking Wake loves the pivoting Slither Wing provides and appreciates Slither Wing's ability to take care of Walking Wake’s checks such as Ogerpon-W and Blissey via First Impression. In turn, Walking Wake's sheer power obliterates Gliscor, Moltres, Dondozo, Cinderace, and Landorus-T Cut this list down to 3 too which Slither Wing would otherwise struggle to dent. Like Torkoal, Great Tusk spins away hazards that threaten Slither Wing and provides a solid check to many Dragonite sets after Slither Wing U-turns to break Multiscale. In a similar vein, Hatterene denies most hazards except Spikes Make sure moves are capitalised from Hisuian Samurott that Slither Wing threatens. Raging Bolt and Roaring Moon can act as a secondary pivot complimenting Slither Wing or as a powerful sweeper Slither Wing can bring in safely with its slow U-turn. The former compliments Slither Wing as a slow special attacking pivot or sweeper and threatens Moltres that threatens to cripple Slither Wing with a burn. The latter provides a 2nd unblockable pivot that is much faster especially with a speed boost with Protosynthesis or when in a sweeper role appreciates the many opportunities Slither Wing offers with U-turn.
This part isn't really clear and repeats a lot of information fromthe first sentence into sentence 2 and 3. It can be cleared up into soemthing like below:

Raging Bolt and Roaring Moon make good teammates as either secondary pivots or setup sweepers. Raging Bolt complements Slither Wing by being able to threaten Moltres, which could cripple it with a burn. Roaring Moon can support Slither Wing as a fast pivot with a Choice Band set and a Speed boost from Protosynthesis; alternatively, its Dragon Dance set benefits from Slither Wing's slow pivoting.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/grimtheimpy.688041/
Quality checked by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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:pmd/slither wing:

[SET]
Assault Vest (Slither Wing) @ Assault Vest
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Steel
Adamant Nature
- First Impression
- Close Combat
- U-turn
- Earthquake / Flare Blitz

[SET COMMENTS]
With an excellent base 135 (Dex info) Attack stat, STAB on First Impression, and the momentum generating momentum-generating U-turn complemented by Close Combat, Slither Wing establishes itself as an excellent choice on sun teams as a pivot and a revenge killer. With First Impression, Slither Wing can OHKO Roaring Moon, Darkrai, Ogerpon-W, and Rillaboom as well as pick off other chipped threats. Close Combat lets Slither Wing in sun 2HKO Great Tusk and Raging Bolt while also OHKOing Kyurem and Garganacl. U-turn allows Slither Wing to generate momentum from predicted switches against foes that it threatens such as Ting-Lu, forcing significant chip damage in the process. Slither Wing's low Speed also allows it to take a hit from a faster foe such as Kyurem or offensive Gholdengo before bringing in a teammate safely. Earthquake is a safe option that hits Ground-weak Pokemon such as Galarian Slowking, Gholdengo without Air Balloon, and Iron Treads, (RC) without any drawbacks, (RC). (AP) However, it no longer threatens Corviknight and Air Balloon Gholdengo, (AC) and loses out various ranges such as an and its lower power makes it only a range to OHKO on Iron Treads with the Protosynthesis Attack boost. (Consulted in Discord DMs.) Flare Blitz under sun enables OHKOs on Corviknight and Gholdengo at the cost of recoil damage that adds up over time hurting and hurts Slither Wing's longevity as a pivot. Assault Vest leverages Slither Wing’s Wing's (fix apostrophe) excellent natural special bulk, (AC) allowing it to tank hits from faster special attackers such as Darkrai, offensive Gholdengo, and Glimmora so that teammates can safely be pivoted in. Assault Vest can also save Slither Wing from OHKOs such as Iron Moth’s Moth's (fix apostrophe) Fiery Dance even when sun is up, opposing Walking Wake’s Wake's (fix apostrophe) Draco Meteor under sun, and even standard Moonblast from unboosted Iron Valiant and Enamorus’s Moonblast. 252 Speed allows EVs allow it to outspeed various bulky attackers, most notably Modest Raging Bolt, Primarina, and Adamant Dragonite. Tera Steel allows Slither Wing to resist Roaring Moon Moon's Acrobatics, (RC) and various Fairy- and Psychic-type moves that normally threaten it such as Moonblasts Moonblast from Iron Valiant and Enamorus and Psyshock from Iron Crown. It also reduces Stealth Rock damage, (AC) enhancing its pivot abilities further.

Slither Wing is almost exclusively found on sun teams that appreciate its ability to pivot, revenge kill foes that sun sweepers have chipped, and threaten difficult matchups such as Garganacl, Roaring Moon, and Galarian Slowking. Meanwhile, Slither Wing appreciates sun Pokemon capitalizing on the momentum it generates and covering the things Slither Wing can't threaten such as Dragonite and Moltres. Torkoal provides Stealth Rock and entry hazard removal so Slither Wing can pivot more consistently. Alternatively, Ninetales is a faster partner that offers the excellent utility of Encore and Healing Wish and appreciates the slower pivoting Slither Wing provides to give it safe entry. Walking Wake loves the pivoting Slither Wing provides and appreciates Slither Wing's ability to take care of Walking Wake’s Wake's (fix apostrophe) checks such as Ogerpon-W and Blissey via First Impression. In turn return, Walking Wake's sheer power obliterates Gliscor, Moltres, and Landorus-T which that Slither Wing would otherwise struggle to dent. Like Torkoal, Great Tusk spins away removes hazards that threaten Slither Wing and provides a solid check to many Dragonite sets after Slither Wing U-turns has used U-turn to break Multiscale. In a similar vein, Hatterene denies most hazards except Spikes from Hisuian Samurott, (AC) which Slither Wing threatens. Raging Bolt and Roaring Moon make good teammates as either secondary pivots or setup sweepers. Raging Bolt complements Slither Wing by being able to threaten Moltres, which could cripple it with a burn. Roaring Moon can support Slither Wing as a fast pivot with a Choice Band set and a Speed boost from Protosynthesis; alternatively, its Dragon Dance set benefits from Slither Wing's slow pivoting.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/grimtheimpy.688041/
Quality checked by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
https://www.smogon.com/forums/members/autumn.384270/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
add remove comment
1/1 GP Team done

[SET]
Assault Vest (Slither Wing) @ Assault Vest
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Steel
Adamant Nature
- First Impression
- Close Combat
- U-turn
- Earthquake / Flare Blitz

[SET COMMENTS]
With an excellent base 135 (dex info) Attack stat, STAB on STAB-boosted First Impression, and the momentum generating momentum-generating U-turn complemented by Close Combat, Slither Wing establishes itself as an excellent choice on sun teams as a pivot and a revenge killer. With First Impression, Slither Wing can OHKO Roaring Moon, Darkrai, Ogerpon-W, and Rillaboom as well as pick off other chipped threats. In sun, (AC) Close Combat lets Slither Wing in sun 2HKO Great Tusk and Raging Bolt while also OHKOing Kyurem and Garganacl. U-turn allows Slither Wing it to generate momentum from predicted switches against foes that it threatens, (AC) such as Ting-Lu, forcing significant chip damage in the process. Slither Wing's low Speed also allows it to take a hit from a faster foe such as Kyurem or and offensive Gholdengo, (AC) before bringing in a teammate safely. Earthquake is a safe option that hits Ground-weak Pokemon such as Galarian Slowking, Gholdengo without Air Balloon, and Iron Treads, without any drawbacks (RC); (ASC) however, it no longer threatens fails to ("no longer" implies that it could do so before, but you're mentioning this example first, so that aspect in which SW threatens either of these two isn't explored up until the next sentence) threaten Corviknight and Air Balloon Gholdengo and loses out on various ranges damage rolls, (AC) such as an OHKO on Iron Treads. Flare Blitz under in sun enables OHKOs on Corviknight and Gholdengo at the cost of recoil damage that adds up over time, (AC) hurting Slither Wing's longevity as a pivot. Assault Vest leverages Slither Wing’s excellent natural special bulk, (AC) allowing it to tank hits from faster special attackers such as Darkrai, offensive Gholdengo, and Glimmora, (AC) so that teammates can safely be pivoted in safely. Assault Vest can also save help Slither Wing from survive OHKOs from moves such as Iron Moth’s sun-boosted Fiery Dance even when sun is up, opposing Walking Wake’s sun-boosted Draco Meteor under sun, and even standard an unboosted Moonblast from Iron Valiant and Enamorus’s Moonblast. 252 Speed allows EVs allow it to outspeed various bulky attackers, most notably Modest Raging Bolt, Primarina, and Adamant Dragonite. Tera Steel allows Slither Wing to resist Roaring Moon Moon's Acrobatics, and along with various Fairy- and Psychic-type moves that normally threaten it, (AC) such as Moonblasts Moonblast from Iron Valiant and Enamorus and Psyshock from Iron Crown. It Tera Steel also reduces Stealth Rock damage, (AC) enhancing its Slither Wing's ability to pivot abilities further.

Slither Wing is almost exclusively found on sun teams that appreciate its ability to pivot, revenge kill foes that sun sweepers have have been chipped, and threaten difficult matchups such as Garganacl, Roaring Moon, and Galarian Slowking. Meanwhile Furthermore, Slither Wing appreciates Pokemon that benefit from sun Pokemon capitalizing and can capitalize on the momentum it generates and while covering the things foes Slither Wing can't cannot threaten, (AC) such as Dragonite and Moltres. Torkoal provides Stealth Rock and entry hazard removal, (AC) so Slither Wing can pivot more consistently. Alternatively, Ninetales is a faster partner that offers the excellent utility of in Encore and Healing Wish and appreciates the slower pivoting Slither Wing provides to give it safe entry. Walking Wake loves the pivoting Slither Wing provides and appreciates Slither Wing's its ability to take care of Walking Wake’s checks, (AC) such as Ogerpon-W and Blissey, (AC) via First Impression. In turn, Walking Wake's sheer power obliterates Gliscor, Moltres, and Landorus-T, (AC) which Slither Wing would otherwise struggle to dent. Like Torkoal, Great Tusk spins away entry hazards that threaten Slither Wing and provides a solid check to many Dragonite sets after Slither Wing U-turns to break Multiscale breaks Multiscale with U-turn. In On a similar vein, Hatterene denies most hazards, (AC) except Spikes from Hisuian Samurott, (AC) which is a foe that (added for clarity) Slither Wing threatens. Raging Bolt and Roaring Moon make good teammates as either secondary pivots or setup sweepers. Raging Bolt complements Slither Wing by being able to threaten threatening Moltres, which could cripple it with a burn. Roaring Moon can support Slither Wing as a fast pivot with a Choice Band set and a Speed boost from Protosynthesis; alternatively, its Dragon Dance set benefits from Slither Wing's slow pivoting.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/grimtheimpy.688041/
Quality checked by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
https://www.smogon.com/forums/members/autumn.384270/
Grammar checked by:
https://www.smogon.com/forums/members/lustre.567354/

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