[SET]
Choice Band (Rillaboom) @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn
- Superpower / Knock Off
[SET COMMENTS]
Rillaboom is a viable wallbreaker and cleaner thanks to Grassy Surge giving its STAB moves higher power and providing priority to Grassy Glide. U-turn allows Rillaboom to keep up momentum for its team and gives it utility versus teams packing several Grass resists. Superpower allows Rillaboom to slam Ferrothorn, Heatran, and Kingambit. Knock Off 2HKOs all variants of Gholdengo and allows Rillaboom to remove items from the likes of Zapdos, Moltres, and Corviknight. High Horsepower is an option that OHKOs offensive Gholdengo, OHKOes bulkless Raging Bolt after Stealth Rock, and still hits Steel-types like Heatran, Melmetal, and Kingambit hard, but the benefits are generally very marginal compared to what Superpower and Knock Off offer. Choice Band combined with an Adamant nature allow Rillaboom to hit as hard as possible, and, combined with Grassy Surge, notably makes Wood Hammer quite powerful, as it will 2HKO even bulky resists such as Galarian Slowking and Kingambit.
Rillaboom makes for an interesting addition to teams thanks to its unique offensive profile alongside providing its team with Grassy Terrain support. Grassy Terrain is excellent support for several of the tier's Steel-types, as it removes their weakness to Earthquake and provides them with additional recovery. Melmetal, Gholdengo, and Kingambit are notable beneficiaries that also switch into Ice- and Bug-types attacks from Mega Scizor, Kyurem, and Weavile for Rillaboom. They can also help pressure their shared checks in Moltres, Zapdos, and Corviknight via Knock Off from Kingambit, status from Melmetal, or raw wallbreaking power from Gholdengo. Rillaboom greatly dislikes Fire-types, as Heatran, Mega Charizard Y, and Moltres all quadruple resist its STAB moves. Bulky Water- and Dragon-types such as Toxapex, Mega Latios, Raging Bolt, and Dragonite can safely come in on these threats and force them out, although Toxapex fears being trapped by Heatran. Roaring Moon, Alomomola, and Slowbro are less ironclad against these specific threats but make up for that via their pivoting moves to get Rillaboom in safely and create a pivoting core with it. Rillaboom's Grassy Glide makes it adept at revenge killing faster Water-, Ground-, and Rock-types such as Urshifu-R, Mega Diancie, and Great Tusk. This is appreciated by teammates such as Moltres, Heatran, and Kingambit, who often find themselves forced out by these threats and therefore appreciate Rillaboom acting as insurance versus them.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Quality checked by:
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Grammar checked by:
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Choice Band (Rillaboom) @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn
- Superpower / Knock Off
[SET COMMENTS]
Rillaboom is a viable wallbreaker and cleaner thanks to Grassy Surge giving its STAB moves higher power and providing priority to Grassy Glide. U-turn allows Rillaboom to keep up momentum for its team and gives it utility versus teams packing several Grass resists. Superpower allows Rillaboom to slam Ferrothorn, Heatran, and Kingambit. Knock Off 2HKOs all variants of Gholdengo and allows Rillaboom to remove items from the likes of Zapdos, Moltres, and Corviknight. High Horsepower is an option that OHKOs offensive Gholdengo, OHKOes bulkless Raging Bolt after Stealth Rock, and still hits Steel-types like Heatran, Melmetal, and Kingambit hard, but the benefits are generally very marginal compared to what Superpower and Knock Off offer. Choice Band combined with an Adamant nature allow Rillaboom to hit as hard as possible, and, combined with Grassy Surge, notably makes Wood Hammer quite powerful, as it will 2HKO even bulky resists such as Galarian Slowking and Kingambit.
Rillaboom makes for an interesting addition to teams thanks to its unique offensive profile alongside providing its team with Grassy Terrain support. Grassy Terrain is excellent support for several of the tier's Steel-types, as it removes their weakness to Earthquake and provides them with additional recovery. Melmetal, Gholdengo, and Kingambit are notable beneficiaries that also switch into Ice- and Bug-types attacks from Mega Scizor, Kyurem, and Weavile for Rillaboom. They can also help pressure their shared checks in Moltres, Zapdos, and Corviknight via Knock Off from Kingambit, status from Melmetal, or raw wallbreaking power from Gholdengo. Rillaboom greatly dislikes Fire-types, as Heatran, Mega Charizard Y, and Moltres all quadruple resist its STAB moves. Bulky Water- and Dragon-types such as Toxapex, Mega Latios, Raging Bolt, and Dragonite can safely come in on these threats and force them out, although Toxapex fears being trapped by Heatran. Roaring Moon, Alomomola, and Slowbro are less ironclad against these specific threats but make up for that via their pivoting moves to get Rillaboom in safely and create a pivoting core with it. Rillaboom's Grassy Glide makes it adept at revenge killing faster Water-, Ground-, and Rock-types such as Urshifu-R, Mega Diancie, and Great Tusk. This is appreciated by teammates such as Moltres, Heatran, and Kingambit, who often find themselves forced out by these threats and therefore appreciate Rillaboom acting as insurance versus them.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Last edited: