Eh, just saying now, this team isn't the best team around, but since it shows something new, I'm going to feature it for my 3k (I've lost all my old teams due to a hard drive crash, so yeah). Basically, this team was built when Mr. lol put Omastar up for QCing, and it's netted me a decent amount of wins, I guess. The main thing about this RMT is that it's for my 3k and I'll be throwing shout-outs and such. About the team itself, it's based around an Omastar sweep as much as possible, although the rest of the team aren't slouches either. Apart from two support Pokemon (Deoxys-S and Wobbuffet), this team is pretty much just all-out offense. On the topic of Hyper Offense, it's been complained that with stuff like ExtremeKiller Arceus around, it has become really difficult to use it because Arceus just revenges everything. Well, with Omastar around, not even the God of Pokemon can save you! Another interesting thing about this team is that it has no physical attackers whatsoever. It has problems with Blissey, right? Nope. 3/4 of the attackers, even though Special, can work their way around Blissey.
Team at a glance:
Team in detail
Deoxys-S @ Focus Sash
Trait: Pressure
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature (+Spd, -Atk)
- Taunt
- Magic Coat
- Stealth Rock
- Spikes
No-one prepares for this thing any more. It is so easy to get 2+ layers with this thing because the best thing people can do are send in ScarfOgre against it most of the time. Not only have you let me get up 2 layers easily, but you've also wasted half your Water Spout PP due to Pressure. With two layers up, it is much, much easier to sweep with Omastar, especially against Ferrothorn, who only needs one or two switch-ins to bite the dust from a rain boosted, +2 Hydro Pump. Moveset is pretty standard. Taunt stops other leads from setting up hazards, while Magic Coat laughs at everything Prankster Taunter. Magic Coat Deoxys-S vs Magic Coat Deoxys-S is annoying as fuck though, since it's basically 24 turns of Magic Coating and then a speed-tie for Taunt after that. Stealth Rock and Spikes are there because this team loves hazards to death.
Kyogre @ Choice Specs
Trait: Drizzle
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature (+SAtk, -Atk)
- Water Spout
- Surf
- Ice Beam
- Thunder
Since this team is centred around Omastar, Kyogre is essential to his success. The rain boosts Omastar's Hydro Pump to monstrous levels and gets his Speed to a blazing 418 before a Shell Smash. Since this team supposed to be all-out offense, I sought to make Kyogre as powerful as possible as soon as possible, which is why I used Specs. Hardly any Pokemon run in Ubers run between 250 and 306 Speed these days, so I thought 279 Speed was enough for Kyogre to outspeed what it needs to. Running a Timid nature would mean it's a bit on the weak side (can't 2HKO Chansey after SR), and all I'd be doing is speed-tie with the base 90s that DO run max Speed anyway. Anywho, SpecsOgre is just the beast it has always been ever since Specs became available in gen 4. Water Spout pretty much destroys everything, even 4x resists like Palkia can only switch in once after a layer of hazards. It's also fun watching Ferrothorn switching in thinking I'm Scarfed like every other Kyogre out there only to take 60% and almost die. Even if Kyogre's weakened enough, with the hazards up and mid-late game, Surf is usually enough to 2HKO Ferrothorn if it's taken some damage beforehand. Ice Beam and Thunder I actually don't use all that much because it's not really needed, but they offer the coverage to completely trash potential switch-ins such as Grass Arceus. Thunder also has the nice ability to do >80% to +1 CM Manaphy, meaning it would never be able to set up on Kyogre, ever.
Palkia @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spd, -Atk)
- Surf
- Draco Meteor
- Thunder
- Fire Blast
Knowing full well what Kyogre can do, I needed a reasonable switch-in to the leviathan when the demanded was there. Obviously, I'm not going to run something completely useless like Gastrodon, or something that lacks a decent offensive presence like Grass Arceus or Latias. I could have used Jynx, I suppose, but after the team was done I realised I needed a revenge killer, so I just went back to good old Scarf Palkia. Yes, it is complete Ferrothorn bait and Arceus loves setting up on it after a SpA drop, but there is still nothing that can do Palkia's job the way it does. The moves are self-explanatory, Surf for spamming STAB, Draco Meteor for revenge-killing-dragon purposes. Thunder smacks Kyogre, while Fire Blast does >50% to Ferrothorn switch-ins in the rain. It also gives Palkia a decent pseudo-STAB to use in the sun.
Wobbuffet (M) @ Leftovers
Trait: Shadow Tag
EVs: 28 HP / 228 Def / 252 SpD
Calm Nature (+SDef, -Atk)
- Encore
- Counter
- Mirror Coat
- Safeguard
Omastar is really hard to set up in Ubers. Really hard. It's got a lot of weaknesses, and while it has a decent physical defense, it's just not good enough. Guess who makes setting up easy? Along with Deoxys-S, Wobbuffet provides all the support this team needs. With Encore and Safeguard, Wobbuffet can easily switch into any slow hazard user in Ubers these days bar Taunt Skarmory (easy as fuck), use Encore, Safeguard if they use a status move, then go straight to Omastar for the destruction. If Encore runs out before I get to safely put Omastar out, then I can easily just use it again. Wobbuffet is such a bulky mo-fo that it can survive even Specs Hydro Pump from Palkia in the rain, and Mirror Coat for the kill. So that pretty much leaves you... Specs Blue Flare from Reshiram in the sun, and our good old Specs Water Spout from Kyogre in the rain, that can OHKO Wobbuffet. Wobbuffet is just amazing.
Arceus-Ghost @ Spooky Plate
Trait: Multitype
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Judgment
- Focus Blast
Since my aim apart from using Omastar was to make an offensive team, ExtremeKiller Arceus is a huge problem. I also saw that I required a spin-blocker to keep down the hazards that Deoxys-S sacs himself to lay down. Giratina is just a liability for offensive teams, so I decided to go with Ghost Arceus. While Omastar can revenge kill ExtremeKiller with rain boosted Hydro Pump, Ghost Arceus is an extra line of defense just in case there's no rain, or Omastar misses, or Omastar is dead, etc. Even though Focus Blast is a stupidly unreliable move, I have two loose checks for the ExtremeKiller. If they both fail, then there isn't anything I can really do about it. To put too much more effort into it would just compromise the team. Anyway, onto Arceus itself. This set isn't something you see every day, even though it's just a Calm Mind set. Your standard CM Arceus fails to get past Blissey. This variant, on the hand, easily sets up a Sub on the blob and proceeds to set up on it. Again, I'm pointing out that this team is highly offensive. Arceus is not here to stick around and slowly set up, it's here to kill things ASAP. With this in mind, I got rid of the precious Recover for Substitute. As a Ghost, you don't even need 404 HP, since Seismic Toss does nothing and no-one runs Night Shade in Ubers, ever. Judgement and Focus Blast give perfect coverage, making Ghost Arceus an excellent offensive spin-blocker.
Omastar (M) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature (+SAtk, -Atk)
- Shell Smash
- Hydro Pump
- Ice Beam
- Earth Power / Surf
The monster smash, as Mr. lol would put it. Anyway, Omastar is an absolute monster. If it gets up a Shell Smash, pray for a Hydro Pump miss, or you're pretty much gone (or you have like 3-4 sets of priority). In the rain with two layers of hazards up, +2 rain boosted Hydro Pump OHKOes just about everything. While it is hard to set Omastar up, I do have Wobbuffet around to help. Here are some damage calculations on this thing:
+2 Hydro Pump vs:
252 HP / 200 SpD Dialga: 78.22% - 92.08%
4 HP / 0 SpD Kyogre: 83.92% - 98.83%
4 HP / 252 SpD+ Blissey: 68.56% - 80.67%
252 HP / 252 SpD+ Ferrothorn: 70.45% - 82.95%
So yeah, after hazards, nothing is going to take Omastar well at all, and late-game, you can kiss your chances of winning goodbye. Omastar isn't useless without a Shell Smash either, although if rain isn't there, you can probably call him useless then. If it's raining, he waltzes around at a comfortable 418 Speed, revenge killing things like ExtremeKiller Arceus, Darkrai, Shaymin-S, Mewtwo, and other annoying things. The moves are simple enough, Shell Smash for boosting, Hydro Pump for killing, and Ice Beam to kill things that Hydro Pump fails to kill. Earth Power is there to OHKO Dialga mostly, but since Hydro Miss can do that a lot of the time, I'm thinking of Surf in the last slot so I can sweep with more consistency and not having to rely on Hydro Pump.
So yeah, there's the end of the team, time for the shout-outs! If I've left you out, just give me a buzz and I'll fit you on.
Shout-outs:
Team at a glance:






Team in detail

Deoxys-S @ Focus Sash
Trait: Pressure
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature (+Spd, -Atk)
- Taunt
- Magic Coat
- Stealth Rock
- Spikes
No-one prepares for this thing any more. It is so easy to get 2+ layers with this thing because the best thing people can do are send in ScarfOgre against it most of the time. Not only have you let me get up 2 layers easily, but you've also wasted half your Water Spout PP due to Pressure. With two layers up, it is much, much easier to sweep with Omastar, especially against Ferrothorn, who only needs one or two switch-ins to bite the dust from a rain boosted, +2 Hydro Pump. Moveset is pretty standard. Taunt stops other leads from setting up hazards, while Magic Coat laughs at everything Prankster Taunter. Magic Coat Deoxys-S vs Magic Coat Deoxys-S is annoying as fuck though, since it's basically 24 turns of Magic Coating and then a speed-tie for Taunt after that. Stealth Rock and Spikes are there because this team loves hazards to death.

Kyogre @ Choice Specs
Trait: Drizzle
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature (+SAtk, -Atk)
- Water Spout
- Surf
- Ice Beam
- Thunder
Since this team is centred around Omastar, Kyogre is essential to his success. The rain boosts Omastar's Hydro Pump to monstrous levels and gets his Speed to a blazing 418 before a Shell Smash. Since this team supposed to be all-out offense, I sought to make Kyogre as powerful as possible as soon as possible, which is why I used Specs. Hardly any Pokemon run in Ubers run between 250 and 306 Speed these days, so I thought 279 Speed was enough for Kyogre to outspeed what it needs to. Running a Timid nature would mean it's a bit on the weak side (can't 2HKO Chansey after SR), and all I'd be doing is speed-tie with the base 90s that DO run max Speed anyway. Anywho, SpecsOgre is just the beast it has always been ever since Specs became available in gen 4. Water Spout pretty much destroys everything, even 4x resists like Palkia can only switch in once after a layer of hazards. It's also fun watching Ferrothorn switching in thinking I'm Scarfed like every other Kyogre out there only to take 60% and almost die. Even if Kyogre's weakened enough, with the hazards up and mid-late game, Surf is usually enough to 2HKO Ferrothorn if it's taken some damage beforehand. Ice Beam and Thunder I actually don't use all that much because it's not really needed, but they offer the coverage to completely trash potential switch-ins such as Grass Arceus. Thunder also has the nice ability to do >80% to +1 CM Manaphy, meaning it would never be able to set up on Kyogre, ever.

Palkia @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spd, -Atk)
- Surf
- Draco Meteor
- Thunder
- Fire Blast
Knowing full well what Kyogre can do, I needed a reasonable switch-in to the leviathan when the demanded was there. Obviously, I'm not going to run something completely useless like Gastrodon, or something that lacks a decent offensive presence like Grass Arceus or Latias. I could have used Jynx, I suppose, but after the team was done I realised I needed a revenge killer, so I just went back to good old Scarf Palkia. Yes, it is complete Ferrothorn bait and Arceus loves setting up on it after a SpA drop, but there is still nothing that can do Palkia's job the way it does. The moves are self-explanatory, Surf for spamming STAB, Draco Meteor for revenge-killing-dragon purposes. Thunder smacks Kyogre, while Fire Blast does >50% to Ferrothorn switch-ins in the rain. It also gives Palkia a decent pseudo-STAB to use in the sun.

Wobbuffet (M) @ Leftovers
Trait: Shadow Tag
EVs: 28 HP / 228 Def / 252 SpD
Calm Nature (+SDef, -Atk)
- Encore
- Counter
- Mirror Coat
- Safeguard
Omastar is really hard to set up in Ubers. Really hard. It's got a lot of weaknesses, and while it has a decent physical defense, it's just not good enough. Guess who makes setting up easy? Along with Deoxys-S, Wobbuffet provides all the support this team needs. With Encore and Safeguard, Wobbuffet can easily switch into any slow hazard user in Ubers these days bar Taunt Skarmory (easy as fuck), use Encore, Safeguard if they use a status move, then go straight to Omastar for the destruction. If Encore runs out before I get to safely put Omastar out, then I can easily just use it again. Wobbuffet is such a bulky mo-fo that it can survive even Specs Hydro Pump from Palkia in the rain, and Mirror Coat for the kill. So that pretty much leaves you... Specs Blue Flare from Reshiram in the sun, and our good old Specs Water Spout from Kyogre in the rain, that can OHKO Wobbuffet. Wobbuffet is just amazing.

Arceus-Ghost @ Spooky Plate
Trait: Multitype
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Judgment
- Focus Blast
Since my aim apart from using Omastar was to make an offensive team, ExtremeKiller Arceus is a huge problem. I also saw that I required a spin-blocker to keep down the hazards that Deoxys-S sacs himself to lay down. Giratina is just a liability for offensive teams, so I decided to go with Ghost Arceus. While Omastar can revenge kill ExtremeKiller with rain boosted Hydro Pump, Ghost Arceus is an extra line of defense just in case there's no rain, or Omastar misses, or Omastar is dead, etc. Even though Focus Blast is a stupidly unreliable move, I have two loose checks for the ExtremeKiller. If they both fail, then there isn't anything I can really do about it. To put too much more effort into it would just compromise the team. Anyway, onto Arceus itself. This set isn't something you see every day, even though it's just a Calm Mind set. Your standard CM Arceus fails to get past Blissey. This variant, on the hand, easily sets up a Sub on the blob and proceeds to set up on it. Again, I'm pointing out that this team is highly offensive. Arceus is not here to stick around and slowly set up, it's here to kill things ASAP. With this in mind, I got rid of the precious Recover for Substitute. As a Ghost, you don't even need 404 HP, since Seismic Toss does nothing and no-one runs Night Shade in Ubers, ever. Judgement and Focus Blast give perfect coverage, making Ghost Arceus an excellent offensive spin-blocker.

Omastar (M) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature (+SAtk, -Atk)
- Shell Smash
- Hydro Pump
- Ice Beam
- Earth Power / Surf
The monster smash, as Mr. lol would put it. Anyway, Omastar is an absolute monster. If it gets up a Shell Smash, pray for a Hydro Pump miss, or you're pretty much gone (or you have like 3-4 sets of priority). In the rain with two layers of hazards up, +2 rain boosted Hydro Pump OHKOes just about everything. While it is hard to set Omastar up, I do have Wobbuffet around to help. Here are some damage calculations on this thing:
+2 Hydro Pump vs:
252 HP / 200 SpD Dialga: 78.22% - 92.08%
4 HP / 0 SpD Kyogre: 83.92% - 98.83%
4 HP / 252 SpD+ Blissey: 68.56% - 80.67%
252 HP / 252 SpD+ Ferrothorn: 70.45% - 82.95%
So yeah, after hazards, nothing is going to take Omastar well at all, and late-game, you can kiss your chances of winning goodbye. Omastar isn't useless without a Shell Smash either, although if rain isn't there, you can probably call him useless then. If it's raining, he waltzes around at a comfortable 418 Speed, revenge killing things like ExtremeKiller Arceus, Darkrai, Shaymin-S, Mewtwo, and other annoying things. The moves are simple enough, Shell Smash for boosting, Hydro Pump for killing, and Ice Beam to kill things that Hydro Pump fails to kill. Earth Power is there to OHKO Dialga mostly, but since Hydro Miss can do that a lot of the time, I'm thinking of Surf in the last slot so I can sweep with more consistency and not having to rely on Hydro Pump.
So yeah, there's the end of the team, time for the shout-outs! If I've left you out, just give me a buzz and I'll fit you on.
Shout-outs:
Ubers players:
bojangles @ Life Orb
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Calm Mind
- Psystrike
- Aura Sphere
- Fire Blast
All-round nice guy to talk to, very reasonable and in general a great Ubers player. Mewtwo fits you well because it's a boss and no-one messes with ibo.
barry4ever @ Life Orb
Ability: Pressure
EVs: 64 Atk / 252 SpA / 192 Spe
Nature: Hasty
- Draco Meteor
- Fire Blast
- Thunder
- Outrage
Barry's a nice bloke who I can always have a chat to since we share a lot of common ground. Similar time zones, love playing offensive Ubers, and hates Ferrothorn. He also works ridiculously hard, as seen with his Ubers Offense Article that I'm "helping", and like 80% of the Arceus analyses. Barry is Mixed Dialga because Dialga is awesome, and with LO Dialga, doesn't take shit from ANYTHING.
calze6 @ Splash Plate
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Spikes
- Waterfall
- Taunt
- Destiny Bond
Where did you go, mate? calze has always been a great Ubers battler ever since I knew him from gen 4. He also wrote up the Qwilfish analysis, which is one of my favourite obscure Pokemon to run in Ubers.
Fireburn @ Leftovers
Ability: Regenerator
EVs: 248 HP / 92 Atk / 164 Spe
Nature: Adamant
- Sacred Fire
- Brave Bird
- Whirlwind
- Roost
It is any surprise that Fireburn is Ho-Oh? I mean it's not he makes it very obvious, right? Anyway, Fireburn is like bojangles, very reasonable, easy to approach and a great Ubers battler.
firecape @ Choice Scarf
Ability: Shadow Tag
EVs: 72 HP / 252 SpA / 184 Spe
Nature: Timid
- Overheat
- Flamethrower
- Shadow Ball
- Hiiden Power Rock
I see less of you these days for some reason. Anyway, firecape were kind of best buddies for a little bit way back in 4th gen. A great Ubers battler, efficient and hard-worker.
Furai @ Leftovers
Ability: Dry Skin
EVs: 200 HP / 4 Def / 88 SpD / 216 Spe
Nature: Timid
- Nasty Plot
- Substitute
- Lovely Kiss
- Ice Beam
HOW DARE YOU STEAL MY JYNX ANALYSIS. Just kidding. Furai is like the new barry4ever, in the sense that virtually every new Ubers analysis is written by him. Holy crap good job.
Great Sage @ Soul Dew
Ability: Levitate
EVs: 52 HP / 204 SpA / 252 Spe
Nature: Timid
- Calm Mind
- Recover
- Dragon Pulse
- Psyshock
Man, I don't know Great Sage that well but seriously, if anyone says this they deserve a shout-out:
(18:39) RSC: Who is your superior
(18:39) Great Sage: nobody
(18:39) Great Sage: i am the owner of this establishment
Hugendugen @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold
- Reflect
- Light Screen
- Roost
- Toxic
Hugen is another one of those people I've battled like a million times ever since 4th gen. Has a great sense of humour especially on the late-hours on PO. Also uses really nice Ubers sets like that Xatu set above.
Jibaku @ Griseus Orb
Ability: Levitate
EVs: 212 HP / 72 Def / 224 SpA
Nature: Modest
- Calm Mind
- Dragon Pulse
- Thunder
- Substitute
Jibaku is probably the most amazing Ubers battler you'll ever meet. Knows the game inside out like his hand. Like all the other seasoned Ubers battlers, he's easy to talk to and very reasonable.
Poppy @ Life Orb
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Swords Dance
- Close Combat
- ExtremeSpeed
- Shadow Claw
Poppy's a bit newer on the Ubers block from what I've been able to gather, but an excellent one at that. Half the active threads in Ubers DST (which would probably be a hole otherwise). Great job.
Theorymon @ Lum Berry
Ability: Synchronize
EVs: 252 HP / 188 SpD / 68 Spe
Nature: Calm
- Rock Polish
- Swords Dance
- Magic Coat
- Baton Pass
Ah, where would I be without Theorymon? He's probably the biggest inspiration for me to play Ubers and test random-ass sets in every tier that I've played in. Tmon is Mew simply because of how unpredictable he can be. Just hope your health improves so we can be even more wild in our creativity!
Tobes @ Lustrous Orb
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Spacial Rend
- Surf
- Fire Blast
- Thunder
Great user in general, reasonable and great to talk to. He's also good at Ubers AND Dream World, my two favourite tiers!
trickroom @ Leftovers
Ability: Pressure
EVs: 252 HP / 176 Def / 80 SpD
Nature: Impish
- Substitute
- Dragon Tail
- Toxic
- Roost
Yeah, you're too good for Gyarados, sorry. trickroom loves to stall, and Lugia is perfect in that regard. Probably the easiest person to approach on the Ubers QC team since he knows fucking everything, as well as being in a similar time zone to me.
PO homies:
ala @ Life Orb
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Calm Mind
- Surf
- Secret Sword
- Hidden Power Ice
ala's someone I talk to quite a lot on PO, especially now with Dream World up. Funny generally, serious when he needs to be, an all-round good bloke.
Blue_Star @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Draco Meteor
- Surf
- Psyshock
- Recover
A fellow mod who I get to talk to from time to time. Like me, he likes to make cool new sets and it's fun bouncing ideas of Blue Star.
Chou_Toshio @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Outrage
- Earthquake
- U-turn
- Stone Edge
Chou's possibly the one who's done me the most favours on this community so far, so I owe him a lot. Thanks mate for everything. Chou is Scarf Flygon because he's the one who made me include it in my Flygon analysis.
Ciele @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 Def / 36 Spe
Nature: Bold
- Leech Seed
- Substitute
- Seed Flare
- Hidden Power Fire
Honestly, I'm not too acquainted with Ciele, but I see him quite often on late night PO. Seems to be a decent user and very reasonable on everything.
Delko @ Leftovers
Ability: Pressure
EVs: 56 HP / 236 SpA / 216 Spe
Nature: Modest
- Substitute
- Dragon Pulse
- Blizzard
- Focus Blast
Delko's another one of my PO homies. He also put not one, but two of my teams into the archive =O. All round nice guy too.
doomvendingmachine @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Modest
- Substitute
- Pain Split
- Thunderbolt
- Blizzard
dvm's nice and all, but really, I don't know him too well. All I know is that he's great to talk to when he is on. I made dvm Rotom-F because it kind of looks like a doom vending machine, hehe.
Frizy @ Lum Berry
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Hehehe Frizy. I actually kind of feel sorry for Frizy, being ginga's butt monkey and all. Still he's funny when he needs to be.
ginganinja @ Choice Specs
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Fire Blast
- Earth Power
- Dragon Pulse
- Hidden Power Grass
ginga is my solace when I get ridiculously haxed out of my brains because I know somewhere out there, ginga's getting it worse. It's fun playing [Rory] soccer with you too.
Haunter @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Substitute
- Shadow Ball
- Sludge Bomb
- Thunderbolt
Probably the coolest PO admin IMO. You know you deserve a shout-out when you say this:
(21:03:31) +Alucard: nobody insults skarmpiss
jumpluff @ Leftovers
Ability: Chlorophyll
EVs: 188 HP / 68 Def / 252 Spe
Nature: Timid
- Sleep Powder
- Encore
- Substitute
- Leech Seed
Pluff is such an awesome user, and probably the only girl in my shoutouts! (I think). She also seem to like the things that I like (like CCS!), which makes her very easy to talk to.
Molk @ Eviolite
Ability: Shed Skin
EVs: 252 HP / 252 Def / 4 SpD
Nature: Careful
- Bulk Up
- Drain Punch
- Crunch
- Rest
Molk gets a lot of crap, but he's a good user. Still, it would nice if you hardened up a little bit. Have fun testing your random gimmicks in NU!
[Rory] @ Choice Band
Ability: Poison Point
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Bug Bite
- Poison Point
- String Shot
Oh Jesus, [Rory]. I'm keeping the brackets because we actually have a very respectable Rory in Smogon and I don't want to tarnish his good name with this guy. The only merit I see [Rory] being on PO late at night is the fact that he livens it up by letting us play soccer with him. You know, him as the ball.
ShinyAzelf @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Nasty Plot
- Psyshock
- Hidden Power Fighting
- Flamethrower
SA is like ginga, except without the hax. I've known SA for quite a while, and is just a great person to talk to and share jokes with, especially when it involves [Rory].
SJCrew @ Choice Band
Ability: Victory Star
EVs: 80 HP / 252 Atk / 176 Spe
Nature: Adamant
- V-Create
- U-turn
- Fusion Bolt
- Flare Blitz
Man SJC has improved so much in my eyes in the last year or so. Now he's just a great battler and all-round respected person which I love talking to.
SkarmPiss @ Sharp Beak
Ability: Sturdy
EVs: 228 HP / 252 Atk / 28 Spe
Nature: Adamant
- Agility
- Swords Dance
- Brave Bird
- Roost
Hehehe SkarmPiss. Where to start. For one, I seriously do not mind his ranting at all, I find it quite funny. Secondly, when he doesn't spam random crap, he's actually really reasonable and is really easy to talk to. HEIL SKARMPISS.
Stallion @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 SpD / 8 Spe
Nature: Calm
- Tail Glow
- Encore
- Substitute
- Baton Pass
I was always wanting to give Stallion a shout-out somewhere, but never got the chance. A great battler and funny guy in general. He's Volbeat because he made test this thing out in Ubers
Stone_Cold @ Leftovers
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Spe
Nature: Adamant
- Dynamicpunch
- Stone Edge
- Ice Punch
- Substitute
I kind of started rather poorly with Stone the first time I modded him, but now I've kind of grown to understand him a bit more. An excellent battler and very funny.
Yamata no Orochi @ Leftovers
Ability: Intimidate
EVs: 56 HP / 248 Atk / 204 Spe
Nature: Adamant
- Substitute
- Dragon Dance
- Waterfall
- Bounce
WHAT IS WITH YOU AND YOUR ALTS. Whatever, Yamata's always a fun person to be around. Not much more to say.
YEE @ Leftovers
Ability: Flame Body
EVs: 168 HP / 88 Def / 252 Spe
Nature: Modest
- Quiver Dance
- Substitute
- Bug Buzz
- Hidden Power Water
Yee's another guy I like to bounce ideas off. He comes up with some great set ideas and we kind of work together to perfect them sometimes. A nice guy who I can take seriously.

bojangles @ Life Orb
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Calm Mind
- Psystrike
- Aura Sphere
- Fire Blast
All-round nice guy to talk to, very reasonable and in general a great Ubers player. Mewtwo fits you well because it's a boss and no-one messes with ibo.

barry4ever @ Life Orb
Ability: Pressure
EVs: 64 Atk / 252 SpA / 192 Spe
Nature: Hasty
- Draco Meteor
- Fire Blast
- Thunder
- Outrage
Barry's a nice bloke who I can always have a chat to since we share a lot of common ground. Similar time zones, love playing offensive Ubers, and hates Ferrothorn. He also works ridiculously hard, as seen with his Ubers Offense Article that I'm "helping", and like 80% of the Arceus analyses. Barry is Mixed Dialga because Dialga is awesome, and with LO Dialga, doesn't take shit from ANYTHING.

calze6 @ Splash Plate
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Spikes
- Waterfall
- Taunt
- Destiny Bond
Where did you go, mate? calze has always been a great Ubers battler ever since I knew him from gen 4. He also wrote up the Qwilfish analysis, which is one of my favourite obscure Pokemon to run in Ubers.

Fireburn @ Leftovers
Ability: Regenerator
EVs: 248 HP / 92 Atk / 164 Spe
Nature: Adamant
- Sacred Fire
- Brave Bird
- Whirlwind
- Roost
It is any surprise that Fireburn is Ho-Oh? I mean it's not he makes it very obvious, right? Anyway, Fireburn is like bojangles, very reasonable, easy to approach and a great Ubers battler.

firecape @ Choice Scarf
Ability: Shadow Tag
EVs: 72 HP / 252 SpA / 184 Spe
Nature: Timid
- Overheat
- Flamethrower
- Shadow Ball
- Hiiden Power Rock
I see less of you these days for some reason. Anyway, firecape were kind of best buddies for a little bit way back in 4th gen. A great Ubers battler, efficient and hard-worker.

Furai @ Leftovers
Ability: Dry Skin
EVs: 200 HP / 4 Def / 88 SpD / 216 Spe
Nature: Timid
- Nasty Plot
- Substitute
- Lovely Kiss
- Ice Beam
HOW DARE YOU STEAL MY JYNX ANALYSIS. Just kidding. Furai is like the new barry4ever, in the sense that virtually every new Ubers analysis is written by him. Holy crap good job.

Great Sage @ Soul Dew
Ability: Levitate
EVs: 52 HP / 204 SpA / 252 Spe
Nature: Timid
- Calm Mind
- Recover
- Dragon Pulse
- Psyshock
Man, I don't know Great Sage that well but seriously, if anyone says this they deserve a shout-out:
(18:39) RSC: Who is your superior
(18:39) Great Sage: nobody
(18:39) Great Sage: i am the owner of this establishment

Hugendugen @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold
- Reflect
- Light Screen
- Roost
- Toxic
Hugen is another one of those people I've battled like a million times ever since 4th gen. Has a great sense of humour especially on the late-hours on PO. Also uses really nice Ubers sets like that Xatu set above.

Jibaku @ Griseus Orb
Ability: Levitate
EVs: 212 HP / 72 Def / 224 SpA
Nature: Modest
- Calm Mind
- Dragon Pulse
- Thunder
- Substitute
Jibaku is probably the most amazing Ubers battler you'll ever meet. Knows the game inside out like his hand. Like all the other seasoned Ubers battlers, he's easy to talk to and very reasonable.

Poppy @ Life Orb
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Swords Dance
- Close Combat
- ExtremeSpeed
- Shadow Claw
Poppy's a bit newer on the Ubers block from what I've been able to gather, but an excellent one at that. Half the active threads in Ubers DST (which would probably be a hole otherwise). Great job.

Theorymon @ Lum Berry
Ability: Synchronize
EVs: 252 HP / 188 SpD / 68 Spe
Nature: Calm
- Rock Polish
- Swords Dance
- Magic Coat
- Baton Pass
Ah, where would I be without Theorymon? He's probably the biggest inspiration for me to play Ubers and test random-ass sets in every tier that I've played in. Tmon is Mew simply because of how unpredictable he can be. Just hope your health improves so we can be even more wild in our creativity!

Tobes @ Lustrous Orb
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Spacial Rend
- Surf
- Fire Blast
- Thunder
Great user in general, reasonable and great to talk to. He's also good at Ubers AND Dream World, my two favourite tiers!

trickroom @ Leftovers
Ability: Pressure
EVs: 252 HP / 176 Def / 80 SpD
Nature: Impish
- Substitute
- Dragon Tail
- Toxic
- Roost
Yeah, you're too good for Gyarados, sorry. trickroom loves to stall, and Lugia is perfect in that regard. Probably the easiest person to approach on the Ubers QC team since he knows fucking everything, as well as being in a similar time zone to me.
PO homies:

ala @ Life Orb
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Calm Mind
- Surf
- Secret Sword
- Hidden Power Ice
ala's someone I talk to quite a lot on PO, especially now with Dream World up. Funny generally, serious when he needs to be, an all-round good bloke.

Blue_Star @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Draco Meteor
- Surf
- Psyshock
- Recover
A fellow mod who I get to talk to from time to time. Like me, he likes to make cool new sets and it's fun bouncing ideas of Blue Star.

Chou_Toshio @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Outrage
- Earthquake
- U-turn
- Stone Edge
Chou's possibly the one who's done me the most favours on this community so far, so I owe him a lot. Thanks mate for everything. Chou is Scarf Flygon because he's the one who made me include it in my Flygon analysis.

Ciele @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 Def / 36 Spe
Nature: Bold
- Leech Seed
- Substitute
- Seed Flare
- Hidden Power Fire
Honestly, I'm not too acquainted with Ciele, but I see him quite often on late night PO. Seems to be a decent user and very reasonable on everything.

Delko @ Leftovers
Ability: Pressure
EVs: 56 HP / 236 SpA / 216 Spe
Nature: Modest
- Substitute
- Dragon Pulse
- Blizzard
- Focus Blast
Delko's another one of my PO homies. He also put not one, but two of my teams into the archive =O. All round nice guy too.

doomvendingmachine @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Modest
- Substitute
- Pain Split
- Thunderbolt
- Blizzard
dvm's nice and all, but really, I don't know him too well. All I know is that he's great to talk to when he is on. I made dvm Rotom-F because it kind of looks like a doom vending machine, hehe.

Frizy @ Lum Berry
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Swords Dance
- Leaf Blade
- Close Combat
- Stone Edge
Hehehe Frizy. I actually kind of feel sorry for Frizy, being ginga's butt monkey and all. Still he's funny when he needs to be.

ginganinja @ Choice Specs
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Fire Blast
- Earth Power
- Dragon Pulse
- Hidden Power Grass
ginga is my solace when I get ridiculously haxed out of my brains because I know somewhere out there, ginga's getting it worse. It's fun playing [Rory] soccer with you too.

Haunter @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Substitute
- Shadow Ball
- Sludge Bomb
- Thunderbolt
Probably the coolest PO admin IMO. You know you deserve a shout-out when you say this:
(21:03:31) +Alucard: nobody insults skarmpiss

jumpluff @ Leftovers
Ability: Chlorophyll
EVs: 188 HP / 68 Def / 252 Spe
Nature: Timid
- Sleep Powder
- Encore
- Substitute
- Leech Seed
Pluff is such an awesome user, and probably the only girl in my shoutouts! (I think). She also seem to like the things that I like (like CCS!), which makes her very easy to talk to.

Molk @ Eviolite
Ability: Shed Skin
EVs: 252 HP / 252 Def / 4 SpD
Nature: Careful
- Bulk Up
- Drain Punch
- Crunch
- Rest
Molk gets a lot of crap, but he's a good user. Still, it would nice if you hardened up a little bit. Have fun testing your random gimmicks in NU!

[Rory] @ Choice Band
Ability: Poison Point
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant
- Bug Bite
- Poison Point
- String Shot
Oh Jesus, [Rory]. I'm keeping the brackets because we actually have a very respectable Rory in Smogon and I don't want to tarnish his good name with this guy. The only merit I see [Rory] being on PO late at night is the fact that he livens it up by letting us play soccer with him. You know, him as the ball.

ShinyAzelf @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Nasty Plot
- Psyshock
- Hidden Power Fighting
- Flamethrower
SA is like ginga, except without the hax. I've known SA for quite a while, and is just a great person to talk to and share jokes with, especially when it involves [Rory].

SJCrew @ Choice Band
Ability: Victory Star
EVs: 80 HP / 252 Atk / 176 Spe
Nature: Adamant
- V-Create
- U-turn
- Fusion Bolt
- Flare Blitz
Man SJC has improved so much in my eyes in the last year or so. Now he's just a great battler and all-round respected person which I love talking to.

SkarmPiss @ Sharp Beak
Ability: Sturdy
EVs: 228 HP / 252 Atk / 28 Spe
Nature: Adamant
- Agility
- Swords Dance
- Brave Bird
- Roost
Hehehe SkarmPiss. Where to start. For one, I seriously do not mind his ranting at all, I find it quite funny. Secondly, when he doesn't spam random crap, he's actually really reasonable and is really easy to talk to. HEIL SKARMPISS.

Stallion @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 SpD / 8 Spe
Nature: Calm
- Tail Glow
- Encore
- Substitute
- Baton Pass
I was always wanting to give Stallion a shout-out somewhere, but never got the chance. A great battler and funny guy in general. He's Volbeat because he made test this thing out in Ubers

Stone_Cold @ Leftovers
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Spe
Nature: Adamant
- Dynamicpunch
- Stone Edge
- Ice Punch
- Substitute
I kind of started rather poorly with Stone the first time I modded him, but now I've kind of grown to understand him a bit more. An excellent battler and very funny.

Yamata no Orochi @ Leftovers
Ability: Intimidate
EVs: 56 HP / 248 Atk / 204 Spe
Nature: Adamant
- Substitute
- Dragon Dance
- Waterfall
- Bounce
WHAT IS WITH YOU AND YOUR ALTS. Whatever, Yamata's always a fun person to be around. Not much more to say.

YEE @ Leftovers
Ability: Flame Body
EVs: 168 HP / 88 Def / 252 Spe
Nature: Modest
- Quiver Dance
- Substitute
- Bug Buzz
- Hidden Power Water
Yee's another guy I like to bounce ideas off. He comes up with some great set ideas and we kind of work together to perfect them sometimes. A nice guy who I can take seriously.