[SET]
name: Offensive Calm Mind
move 1: Surf / Hydro Pump
move 2: Moonblast
move 3: Calm Mind
move 4: Substitute / Psychic Noise
item: Leftovers / Custap Berry
tera type: Steel / Poison / Fairy / Water
ability: Torrent
nature: Modest / Timid
evs: 80 HP / 252 SpA / 176 Spe
ivs: 0 Atk
[SET COMMENTS]
Thanks to its high Special Attack, good Special Defense and amazing type combination both offensively and defensively, Primarina finds itself as one of the tier's strongest wallbreakers, as it mixes both a powerful offensive profile with some defensive utility in a single slot. Both Surf and Moonblast hit a big portion of the metagame for super effective damage, Hydro Pump is a less accurate but noticeably more powerful option over Surf that allows Primarina to score early KOs without the need to boost further with Calm Mind beforehand, such as having a good chance of OHKOing bulky Kingambit after a single layer of Spikes, cleanly 2HKOing Slowking-Galar and OHKOing Hatterene after hazards, all after a single Calm Mind boost. The last moveslot is between Substitute and Psychic Noise, Substitute can grant Primarina invaluable utility while forcing switches, as it will block any status and potential revenge kill attempts while it's up, which in combination with Calm Mind boosting Primarina's special bulk and the constant recovery from Leftovers, can make the Substitute hard to remove without taking massive damage in return, it can also be used to trigger Custap Berry yourself, while Psychic Noise can serve as useful Psychic coverage for the very few Pokemon that do resist Primarina's STAB combination, such as Water Absorb Clodsire, Toxapex and Amoonguss. While Psychic Noise isn't that strong of a coverage move compared to Psychic, it has the secondary effect of preventing its targets from recovering health in conventional ways, making playing defensively around Primarina significantly more difficult. The EV spread makes it so Primarina outspeeds 252 Spe Adamant Kingambit while maximizing its damage output, with the remaining EVs going into HP, a Timid nature is an option as it guarantees that Primarina will outspeed even Jolly Kingambit while also outspeeding Defensive Gholdengo and Landorus-T with no Speed investment. Alternatively, 216 EVs can be run on Speed along a Timid nature to outspeed most Gliscor variants. Tera Steel or Poison are both defensively oriented choices to make setting up with Calm Mind and potentially a Substitute much easier, with both typings granting useful resistances or immunities to types such as Grass, Fairy and Poison, while not compromising much of Primarina's defensive profile in the process, both Tera Water and Tera Fairy on the other hand, are more offensively oriented tera types, boosting one STAB of your choice while removing the weaknesses of the secondary STAB, it is ideal to use these Tera types if running Timid to compensate for the slight drop in damage output.
Primarina pairs well with Pokemon that appreciate its role as both a blanket special attacker check and a wallbreaker, Pokémon like Rillaboom that struggle against Dragon- and Fire-types that Primarina beats can bring it safely to the field with U-turn, scare away special walls that Primarina may struggle with and also provide additional recovery with Grassy Terrain, which also halves the damage output of incoming Earthquake, making Landorus-T unable to revenge kill it unless severely weakened. Great Tusk can provide invaluable support with Rapid Spin by removing hazards, which Primarina is very susceptible to, while providing an Electric immunity and being able to KO troublesome foes for Primarina, such as Blissey, Clodsire, Slowking-Galar and such.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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name: Offensive Calm Mind
move 1: Surf / Hydro Pump
move 2: Moonblast
move 3: Calm Mind
move 4: Substitute / Psychic Noise
item: Leftovers / Custap Berry
tera type: Steel / Poison / Fairy / Water
ability: Torrent
nature: Modest / Timid
evs: 80 HP / 252 SpA / 176 Spe
ivs: 0 Atk
[SET COMMENTS]
Thanks to its high Special Attack, good Special Defense and amazing type combination both offensively and defensively, Primarina finds itself as one of the tier's strongest wallbreakers, as it mixes both a powerful offensive profile with some defensive utility in a single slot. Both Surf and Moonblast hit a big portion of the metagame for super effective damage, Hydro Pump is a less accurate but noticeably more powerful option over Surf that allows Primarina to score early KOs without the need to boost further with Calm Mind beforehand, such as having a good chance of OHKOing bulky Kingambit after a single layer of Spikes, cleanly 2HKOing Slowking-Galar and OHKOing Hatterene after hazards, all after a single Calm Mind boost. The last moveslot is between Substitute and Psychic Noise, Substitute can grant Primarina invaluable utility while forcing switches, as it will block any status and potential revenge kill attempts while it's up, which in combination with Calm Mind boosting Primarina's special bulk and the constant recovery from Leftovers, can make the Substitute hard to remove without taking massive damage in return, it can also be used to trigger Custap Berry yourself, while Psychic Noise can serve as useful Psychic coverage for the very few Pokemon that do resist Primarina's STAB combination, such as Water Absorb Clodsire, Toxapex and Amoonguss. While Psychic Noise isn't that strong of a coverage move compared to Psychic, it has the secondary effect of preventing its targets from recovering health in conventional ways, making playing defensively around Primarina significantly more difficult. The EV spread makes it so Primarina outspeeds 252 Spe Adamant Kingambit while maximizing its damage output, with the remaining EVs going into HP, a Timid nature is an option as it guarantees that Primarina will outspeed even Jolly Kingambit while also outspeeding Defensive Gholdengo and Landorus-T with no Speed investment. Alternatively, 216 EVs can be run on Speed along a Timid nature to outspeed most Gliscor variants. Tera Steel or Poison are both defensively oriented choices to make setting up with Calm Mind and potentially a Substitute much easier, with both typings granting useful resistances or immunities to types such as Grass, Fairy and Poison, while not compromising much of Primarina's defensive profile in the process, both Tera Water and Tera Fairy on the other hand, are more offensively oriented tera types, boosting one STAB of your choice while removing the weaknesses of the secondary STAB, it is ideal to use these Tera types if running Timid to compensate for the slight drop in damage output.
Primarina pairs well with Pokemon that appreciate its role as both a blanket special attacker check and a wallbreaker, Pokémon like Rillaboom that struggle against Dragon- and Fire-types that Primarina beats can bring it safely to the field with U-turn, scare away special walls that Primarina may struggle with and also provide additional recovery with Grassy Terrain, which also halves the damage output of incoming Earthquake, making Landorus-T unable to revenge kill it unless severely weakened. Great Tusk can provide invaluable support with Rapid Spin by removing hazards, which Primarina is very susceptible to, while providing an Electric immunity and being able to KO troublesome foes for Primarina, such as Blissey, Clodsire, Slowking-Galar and such.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Last edited: