Hello (I'm french, I do not have a good english, I may do mistakes), :
Proof of Peak : http://prntscr.com/8vgpvm
Team building process :
The first Pokemon I chose is obviously Zangoose because it is one of my favourite Pokemons.
The second Pokemon is Leavanny because I wanted play under Sticky Web (more adamant and modest natures).
The third is a defensive Mismagius which can place Zangoose with memento.
The fourth is a special pokemon Electivire with the Choice Specs (and Volt Switch) to surprise most people who think Electivire is always physical. It has a better special movepool, access to Hidden Powers.
The fifth Pokemon is Crustle because it has sturdy (and it is very bulky) and it can place the entry hazards (Sr and Spikes).
The sixth Pokemon is Mawile because it can do big hole with Sheer Force and a placed Sword Dance (Two SDancer hum ?).
The Team :
Zangoose @ Toxic Orb
Ability: Toxic Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Facade
- Close Combat
- Swords Dance
Mangriff is usually the last pokemon I send to finish the opposing team because it can OHKO almost all the NU. Knock Off to knock off the items of my opponents and hit ghost-type. Facade to do huge holes in the opposing team, Stab, Zangoose's good attack, Toxic Boost and the effect of Facade.
252+ Atk Toxic Boost Zangoose Facade (140 BP) vs. 252 HP / 240 Def Mega Audino: 234-276 (57 - 67.3%) -- guaranteed 2HKO
->OHKO with SD
252+ Atk Toxic Boost Zangoose Facade (140 BP) vs. 252 HP / 252+ Def Torterra: 240-283 (60.9 - 71.8%) -- guaranteed 2HKO
->OHKO with SD
252+ Atk Toxic Boost Zangoose Facade (140 BP) vs. 252 HP / 240 Def Musharna: 306-361 (70.1 - 82.7%) -- guaranteed 2HKO
->OHKO with SD
Close Combat to mainly hit Steel-type, Rock-type and Normal-Type.
252+ Atk Toxic Boost Zangoose Close Combat vs. 252 HP / 252+ Def Miltank: 276-326 (70 - 82.7%) -- guaranteed 2HKO after Leftovers recovery
->OHKO with SD
+2 252+ Atk Toxic Boost Zangoose Close Combat vs. 248 HP / 200+ Def Crustle: 252-297 (73.4 - 86.5%) -- guaranteed 2HKO after Leftovers recovery
->OHKO with SD
SD To boost Zangoose on an almost mandatory switch by Memento on Mismagius.
Leavanny @ Leftovers / Focus Sash
Ability: Overcoat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sticky Web
- Substitute
- Fell Stinger
- Leaf Blade
Leavanny can do big damage with a placed Fell Stinger (with substitute if it possible) but a fire-type Pokemon block Leavanny. The leftovers is usefull only for substitute. Leaf Blade for big damage.
Mismagius @ Focus Sash
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Calm Nature
- Memento
- Will-O-Wisp
- Shadow Ball
- Magic Coat
Mismagius is my leader for counter Sr / Sp / T Sp/ SW, but I need keep Mismagius and switch to do Memento later. WoW for Physical dangerous opponent (especially Archeops, big thread due to its rock-type (Leavanny and Crustle) and focus blast (140 SpA Archeops Focus Blast vs. 0 HP / 4 SpD Zangoose: 324-382 (112.8 - 133.1%) -- guaranteed OHKO)). Shadow ball for stab.
Electivire @ Choice Specs
Ability: Motor Drive
EVs: 252 SpA / 252 Spe
Modest Nature
- Flamethrower
- Psychic
- Thunderbolt
- Volt Switch
Its main role is to use volt switch on a switch prediction or to send adapted Pokemon. It can hit a lot of Pokemons in NU but Audino-Mega and Quagsire completely block this Electivire. A problem : I have no U-turner -> No VoltTurn.
Crustle @ Leftovers
Ability: Sturdy
EVs: 248 HP / 56 Atk / 120 Def / 84 SpD
Impish Nature
- Stealth Rock
- Spikes
- Rock Blast
- Knock Off
Its only role is to place the Entry Hazards (Sr and Spikes) to facilitate the work of Zangoose. Rock blast to break focus sash (Ariados, Leaveanny ^^) with 56 EVs in Atk. There is an investment in SpD to be sure to hold up some special attacks (especially water type attacks). Knock off is always usefull.
Mawile @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Play Rough
- Ice Punch
And finally Mawile which suport the Team creating big holes in the opposing team. I send Mawile on a switch to force my opponent to switch because he thinks I have Sucker Punch.
252+ Atk Life Orb Sheer Force Mawile Iron Head vs. 248 HP / 120+ Def Crustle: 250-296 (72.8 - 86.2%) -- guaranteed 2HKO after Leftovers recovery
-> OHKO with SD
The only Pokemon which can block Mawile is Musharna 252 EV HP, 240 EV Def.
252+ Atk Life Orb Sheer Force Mawile Play Rough vs. 252 HP / 240 Def Musharna: 181-214 (41.5 - 49%) -- guaranteed 3HKO
->98% (max) with SD but Entry Hazards can hit Musharna, so it faints.
Threats :
-Archeops can be a huge threat if my opponent is a good player, OHKO Zangoose with Focus B (140 SpA Archeops Focus Blast vs. 0 HP / 4 SpD Zangoose: 324-382 (112.8 - 133.1%) -- guaranteed OHKO), OHKO Leavanny with Stone Edge/Rock Slide (252 Atk Archeops Stone Edge vs. 0 HP / 0 Def Leavanny: 416-492 (142.9 - 169%) -- guaranteed OHKO) Crustle also suffers a lot (252 Atk Archeops Stone Edge vs. 248 HP / 120+ Def Crustle: 236-278 (68.8 - 81%) -- guaranteed 2HKO). OHKO Electivire with EQ.
-Quagsire must faints before the entry of Zangoose because it can stop Zangoose with Unaware. And more, it can regain HP with Recover.
Importable :
Zangoose @ Toxic Orb
Ability: Toxic Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Facade
- Close Combat
- Swords Dance
Leavanny @ Leftovers
Ability: Overcoat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sticky Web
- Substitute
- Fell Stinger
- Leaf Blade
Mismagius @ Focus Sash
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Calm Nature
- Memento
- Will-O-Wisp
- Shadow Ball
- Magic Coat
Electivire @ Choice Specs
Ability: Motor Drive
EVs: 252 SpA / 252 Spe
Modest Nature
- Flamethrower
- Psychic
- Thunderbolt
- Volt Switch
Crustle @ Leftovers
Ability: Sturdy
EVs: 248 HP / 56 Atk / 120 Def / 84 SpD
Impish Nature
- Stealth Rock
- Spikes
- Rock Blast
- Knock Off
Mawile @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Play Rough
- Ice Punch
Proof of Peak : http://prntscr.com/8vgpvm
Team building process :
The first Pokemon I chose is obviously Zangoose because it is one of my favourite Pokemons.

The second Pokemon is Leavanny because I wanted play under Sticky Web (more adamant and modest natures).


The third is a defensive Mismagius which can place Zangoose with memento.



The fourth is a special pokemon Electivire with the Choice Specs (and Volt Switch) to surprise most people who think Electivire is always physical. It has a better special movepool, access to Hidden Powers.




The fifth Pokemon is Crustle because it has sturdy (and it is very bulky) and it can place the entry hazards (Sr and Spikes).





The sixth Pokemon is Mawile because it can do big hole with Sheer Force and a placed Sword Dance (Two SDancer hum ?).






The Team :

Zangoose @ Toxic Orb
Ability: Toxic Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Facade
- Close Combat
- Swords Dance
Mangriff is usually the last pokemon I send to finish the opposing team because it can OHKO almost all the NU. Knock Off to knock off the items of my opponents and hit ghost-type. Facade to do huge holes in the opposing team, Stab, Zangoose's good attack, Toxic Boost and the effect of Facade.
252+ Atk Toxic Boost Zangoose Facade (140 BP) vs. 252 HP / 240 Def Mega Audino: 234-276 (57 - 67.3%) -- guaranteed 2HKO
->OHKO with SD
252+ Atk Toxic Boost Zangoose Facade (140 BP) vs. 252 HP / 252+ Def Torterra: 240-283 (60.9 - 71.8%) -- guaranteed 2HKO
->OHKO with SD
252+ Atk Toxic Boost Zangoose Facade (140 BP) vs. 252 HP / 240 Def Musharna: 306-361 (70.1 - 82.7%) -- guaranteed 2HKO
->OHKO with SD
Close Combat to mainly hit Steel-type, Rock-type and Normal-Type.
252+ Atk Toxic Boost Zangoose Close Combat vs. 252 HP / 252+ Def Miltank: 276-326 (70 - 82.7%) -- guaranteed 2HKO after Leftovers recovery
->OHKO with SD
+2 252+ Atk Toxic Boost Zangoose Close Combat vs. 248 HP / 200+ Def Crustle: 252-297 (73.4 - 86.5%) -- guaranteed 2HKO after Leftovers recovery
->OHKO with SD
SD To boost Zangoose on an almost mandatory switch by Memento on Mismagius.

Leavanny @ Leftovers / Focus Sash
Ability: Overcoat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sticky Web
- Substitute
- Fell Stinger
- Leaf Blade
Leavanny can do big damage with a placed Fell Stinger (with substitute if it possible) but a fire-type Pokemon block Leavanny. The leftovers is usefull only for substitute. Leaf Blade for big damage.

Mismagius @ Focus Sash
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Calm Nature
- Memento
- Will-O-Wisp
- Shadow Ball
- Magic Coat
Mismagius is my leader for counter Sr / Sp / T Sp/ SW, but I need keep Mismagius and switch to do Memento later. WoW for Physical dangerous opponent (especially Archeops, big thread due to its rock-type (Leavanny and Crustle) and focus blast (140 SpA Archeops Focus Blast vs. 0 HP / 4 SpD Zangoose: 324-382 (112.8 - 133.1%) -- guaranteed OHKO)). Shadow ball for stab.

Electivire @ Choice Specs
Ability: Motor Drive
EVs: 252 SpA / 252 Spe
Modest Nature
- Flamethrower
- Psychic
- Thunderbolt
- Volt Switch
Its main role is to use volt switch on a switch prediction or to send adapted Pokemon. It can hit a lot of Pokemons in NU but Audino-Mega and Quagsire completely block this Electivire. A problem : I have no U-turner -> No VoltTurn.

Crustle @ Leftovers
Ability: Sturdy
EVs: 248 HP / 56 Atk / 120 Def / 84 SpD
Impish Nature
- Stealth Rock
- Spikes
- Rock Blast
- Knock Off
Its only role is to place the Entry Hazards (Sr and Spikes) to facilitate the work of Zangoose. Rock blast to break focus sash (Ariados, Leaveanny ^^) with 56 EVs in Atk. There is an investment in SpD to be sure to hold up some special attacks (especially water type attacks). Knock off is always usefull.

Mawile @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Play Rough
- Ice Punch
And finally Mawile which suport the Team creating big holes in the opposing team. I send Mawile on a switch to force my opponent to switch because he thinks I have Sucker Punch.
252+ Atk Life Orb Sheer Force Mawile Iron Head vs. 248 HP / 120+ Def Crustle: 250-296 (72.8 - 86.2%) -- guaranteed 2HKO after Leftovers recovery
-> OHKO with SD
The only Pokemon which can block Mawile is Musharna 252 EV HP, 240 EV Def.
252+ Atk Life Orb Sheer Force Mawile Play Rough vs. 252 HP / 240 Def Musharna: 181-214 (41.5 - 49%) -- guaranteed 3HKO
->98% (max) with SD but Entry Hazards can hit Musharna, so it faints.
Threats :

-Archeops can be a huge threat if my opponent is a good player, OHKO Zangoose with Focus B (140 SpA Archeops Focus Blast vs. 0 HP / 4 SpD Zangoose: 324-382 (112.8 - 133.1%) -- guaranteed OHKO), OHKO Leavanny with Stone Edge/Rock Slide (252 Atk Archeops Stone Edge vs. 0 HP / 0 Def Leavanny: 416-492 (142.9 - 169%) -- guaranteed OHKO) Crustle also suffers a lot (252 Atk Archeops Stone Edge vs. 248 HP / 120+ Def Crustle: 236-278 (68.8 - 81%) -- guaranteed 2HKO). OHKO Electivire with EQ.

-Quagsire must faints before the entry of Zangoose because it can stop Zangoose with Unaware. And more, it can regain HP with Recover.
Importable :
Zangoose @ Toxic Orb
Ability: Toxic Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Facade
- Close Combat
- Swords Dance
Leavanny @ Leftovers
Ability: Overcoat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Sticky Web
- Substitute
- Fell Stinger
- Leaf Blade
Mismagius @ Focus Sash
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Calm Nature
- Memento
- Will-O-Wisp
- Shadow Ball
- Magic Coat
Electivire @ Choice Specs
Ability: Motor Drive
EVs: 252 SpA / 252 Spe
Modest Nature
- Flamethrower
- Psychic
- Thunderbolt
- Volt Switch
Crustle @ Leftovers
Ability: Sturdy
EVs: 248 HP / 56 Atk / 120 Def / 84 SpD
Impish Nature
- Stealth Rock
- Spikes
- Rock Blast
- Knock Off
Mawile @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Play Rough
- Ice Punch
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