


As stated in the previous Metagame discussion threads, NU is at the point where we believe that Public Suspect tests are the way to go, and as such we are at the 2nd one of this stage. Our previous one saw Sigilyph getting tested and subsequently banned, and now we are moving onto a double suspect test of Bewear and Pangoro.
First things first, we'll address why we decided on having a double suspect test when these usually are just public tests for one mon. The main reason is that I believe these two are similar enough, will not affect each others viability to the point that it will skew the results of the test. These two have also been identified as the two most problematic mons in the tier, and as such would both eventually get tested. While time is not the biggest reason, we just saw little downside when weighing the pros and cons of running the test at the same time. We also acknowledge that if Bewear is suspected and subsequently banned, Pangoro would be close after due to the roles they both play, as well as how Bewear can act as a soft check to Pangoro. This is more of an experiment for the modern generation, since the last time there was a double test in NU was back during ORAS with Gurdurr and Mega-Camerupt, so based on how people feel after this test it could be something we look into more in the future, though we always would prefer single tests.



The reasons why Bewear is being suspected is obvious to most people that have played the tier in the past couple months. Bewear has several attributes that make it one of the best offensive mons in the tier, as well as being a glue for a lot of offensive teams due to its defensive capabilities as well. Starting with its offensive capabilities, it gained a couple new tools in SS that give it a leg up. While last generation it did have Z-Moves to supplement its offensive sets, the loss of them have not hindered it as it has gained a few couple new tools. These are mainly in access to Close Combat and Darkest Lariat, which give it a much more spammable Fighting STAB instead of having to rely on Superpower/Drain Punch and Darkest Lariat being much better than Shadow Claw to hit Dark types with. The loss of Return has hurt it as well, but Double-Edge is a more than powerful enough alternative.
Continuing on with its offensive capabilities, it possesses two very powerful sets that are able to fit on a wide variety of teams, and while they are fairly predictable, that does not change the damage it is able to do. Swords Dance sets are the more overwhelming set, and make use of Bewears phenomenal ability in Fluffy to find set up opportunities. With great coverage in Double-Edge / Close Combat / Darkest Lariat, if it manages to get a boost on weaker Physical attackers like Copperajah/Drapion/Mudsdale etc. Once it gets that boost it is almost guaranteed a kill, and can use items like Chople / Lum to find even more set up opportunities. This set does have some downsides in the fact that before the Swords Dance boost it can be easy to switch into, and that it is still easily revenge killed by quite a few special attackers in the tier. The issue of its lack of straight power without a boost is alleviated by its Choice Band set, the only other set that has really seen any viable use so far. This set trades its ability to boost for more immediate power, though it does give up quite a bit to do that. Since both of its STABs have immunities, it becomes a lot easier to play around if you have a Ghost Type, since it is forced to predict around it with Darkest Lariat. Due to fluffy it finds its way onto more offensive teams as a way to check physical attackers, since it can eat hits from most Contact moves and threaten a KO back with or without a Choice Band. This ability to 1v1 most Physical Attackers is what makes the Choice Band set so deadly, as well as the ability to just 2HKO would be walls like Vileplume.
The main negatives to Bewear can be seen in its lower Special Defense, as well as a typing that is not the best when it comes to facing down these Special Attackers. It also has a fairly low Base Speed for an offensive mon, meaning that it has to invest almost fully in Speed to take advantage of Defensive Walls, but it also lets it get outcrept by defensive mons like Cresselia. Fluffy also does have the downside of giving it an additional Fire Type Weakness, which can make the matchup against fire types like Talonflame/Arcanine that much harder. While there is no question it is an amazing offensive mon, these qualities are the reason that we are having a test instead of just banning it, and do warrant further discussion.



The reasons Pangoro are being suspected are honestly very similar to the reasons Bewear is being tested, with the main difference being their Abilities/Secondary Typings. Like Bewear, Pangoro gained access to Close Combat this generation, giving it a much more spammable Fighting Type move that can find its way onto just about every Pangoro set. It also appreciates SS removing Z-Moves and Mega Stones, as it can spam Knock Off much more freely during games now, as it will almost always be at full power. It also has three great abilities, one of which has been buffed since SS in Scrappy. Scrappy now instead of just allowing Normal and Fighting Type moves to hit Ghost types, also grants the user immunity to Intimidate; which helps Pangoro out with the recent rise of Arcanine.
Pangoro's main set is its Choice Band set that has a lot of key attributes that make it much more easier for it to spam moves compared to other choiced users in the tier. As said before, Knock Off has become a lot more spammable this generation compared to others due to the fact that there is nothing immune to losing its item, aside from itemless mons of course. This lets it remove recovery items from a lot of its best defensive checks, like Vileplume, Sylveon, and Mudsdale, among others. It also has a great ability in Scrappy, which lets it spam Close Combat without having to worry about Ghost types trying to switch in after it has revealed its Choice lock. This makes counterplay to it that much harder. It also has access to great coverage in Gunk Shot, and a priority move in Bullet Punch that allow it to hit Fairy types, and even pick off some faster mons like Mienshao. Swords Dance sets exist as well, which can be fairly teched out and just make it that much more of a headache to deal with. With another good ability in Iron Fist, Pangoro can make use of a boosted Bullet Punch, which after a Life Orb and some hazard damage can even prevent faster revenge killers like Mienshao from coming in after a Swords Dance. It can also make use of resist berries like Chople, and even has access to recovery with the Iron Fist boosted Drain Punch seeing some use.
Pangoro also does have its weaknesses, and like its strengths a lot are similar to Bewear. Its speed tier leaves a lot to be desired, and while it does have priority in Bullet Punch, that does not help vs faster mons that can take a hit like Flygon, Bewear, and even Cresselia that outspeeds and kills with Moonblast. While its typing does have some upsides, mainly an immunity to Psychic, it does come with a 4x weakness to Fairy, It's bulk leaves a lot to be desired as well, and it has no real way to alleviate this as it cannot usually afford to lose any of its investment into attack or speed, leaving it vulnerable to faster revenge killers.
- Reading this is mandatory for participating in the suspect test. The voting requirements are a minimum GXE of 79 with at least 50 games played. In addition, you may play 1 less game for every 0.2 GXE you have above 79 GXE, down to a minimum of 30 games at a GXE of 83. Also, needing more than 50 games to reach 79 GXE will suffice. **It is now 79 compared to 80 from the last test**
GXE | minimum games |
79 | 50 |
79.2 | 49 |
79.4 | 48 |
79.6 | 47 |
79.8 | 46 |
80 | 45 |
80.2 | 44 |
80.4 | 43 |
80.6 | 42 |
80.8 | 41 |
81 | 40 |
81.2 | 39 |
81.4 | 38 |
81.6 | 37 |
81.8 | 36 |
82 | 35 |
82.2 | 34 |
82.4 | 33 |
82.6 | 32 |
82.8 | 31 |
83 | 30 |
- You must signup with a newly registered account on Pokemon Showdown! that begins with the appropriate prefix for the suspect test. For this suspect test, the prefix will be NUPB. For example, I might signup with the ladder account NUPB rozes.
- Laddering with an account that impersonates, mocks, or insults another Smogon user or breaks Pokemon Showdown! rules may be disqualified from voting and infracted. Moderator discretion will be applied here. If there is any doubt or hesitance when making the alt, just pick another name. There are infinite possibilities and we have had trouble for this repeatedly. If you wish to participate in the suspect, you should be able to exhibit decent enough judgement here. We will not be lenient.
- We will be using the regular NU ladder for this suspect test. We will not be creating a new Suspect Ladder. At the beginning of every battle, there will be an announcement denoting the ongoing suspect with a link to this thread.
- The aspects being tested, Bewear & Pangoro, will be allowed on the ladder.
- Any form of voting manipulation will result in swift and severe punishment. You are more than welcome to state your argument to as many people as you so please, but do not use any kind of underhanded tactics to get a result you desire. Bribery, blackmail, or any other type of tactic used to sway votes will be handled and sanctioned.
- Do not attempt to cheat the ladder. We will know if you did not actually achieve voting requisites, so don't do it. Harsh sanctions will be applied.
- The suspect test will go on for two weeks, lasting until February 11th at 11:59 pm (GMT-5), and then we will put up the voting thread in the Blind Voting subforum.
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