Very new to all this! Sat in vc with a friend making a team, but I've made an adjustment or two since and I'm not sure if it's any good! Please help :)
Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Thunderbolt
- Psyshock
- Trick
Wallbreaker with tons of coverage options. Psychock can catch any special walls, Thunderbolt offers me some much needed Flying coverage, and Moonblast is just really strong. Trick also helps to shut down any threats I really can't deal with, especially for more utility based Pokemon. One of the first Pokemon I added to the team, they're just really cool.
:3 (Meowscarada) @ Heavy-Duty Boots
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Flower Trick
- Knock Off
- Taunt
A mix of utility and pivot is the niche I've felt here. To be honest, I did kinda pick the funny cat cus I thought they'd be fun to use, but STAB Knock Off always has value, and Flower Trick is really good for securing kills. I have a relatively fast team anyway, but the flexibility offered with Protean means Meowscarada can usually have use and pivot out to something more defensive if in danger/it has fulfilled its role.
Great Tusk @ Rocky Helmet
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Rapid Spin
- Knock Off
- Earthquake
I know Great Tusk is almost a must use atm, and he's fun to have some bulk on a relatively squishier team. Also useful for rock setup, and has helped me deal with fire teams running around (perhaps in large part thanks to Walking Wake). Offers plenty of utility and still can hit hard enough all things considered.
Dragapult @ Choice Band
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Tera Blast
- Dragon Darts
- U-turn
- Sucker Punch
Simultaneously one of the strongest and the fastest Pokemon I have. It feels like between Iron Valiant and Dragapult I can hit anything for a ton of damage. Can outspeed and KO some threats even with one DD boost, but Sucker Punch can offer good cover when some Pokemon get to setup beyond even Dragapult's speed.
Slowking @ Covert Cloak
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Future Sight
- Chilly Reception
- Slack Off
- Surf
The special wall I felt that I needed! One of the last Pokemon I added, I'm not sure if he fits perfectly but he's plenty of fun. Found a lot of use in using Chilly Reception to pivot into squishier mons like Meowscarada, and Future Sight has helped a lot to both offer some power to one of my weaker Pokemon and can secure kills for whoever I pivot in if they can't get it themselves in one attack. Used a sample set from Smogon that seemed to work for what I wanted here. I thought about using Clodsire, but I already have Great Tusk to set up rocks and the different kind of utility I get from Slowbro was attractive.
Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Trick
- Focus Blast
Gonna be honest...? Not entirely sure why he's here? I know he doesn't really hurt a team? Offers coverage, a great ability (that I haven't made much use of), and a lot of damage. Replaceable if need be.
I'm very new to all this Pokemon stuff beyond random battles! I made a team earlier this gen and last gen but never really stuck with it to get any good! Help greatly appreciated, I'm mostly looking to learn what needs replacing or any glaring weaknesses I have. Feedback much much appreciated!
Pokepaste: https://pokepast.es/25fbc3fae68b7fda
Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Thunderbolt
- Psyshock
- Trick
Wallbreaker with tons of coverage options. Psychock can catch any special walls, Thunderbolt offers me some much needed Flying coverage, and Moonblast is just really strong. Trick also helps to shut down any threats I really can't deal with, especially for more utility based Pokemon. One of the first Pokemon I added to the team, they're just really cool.


:3 (Meowscarada) @ Heavy-Duty Boots
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Flower Trick
- Knock Off
- Taunt
A mix of utility and pivot is the niche I've felt here. To be honest, I did kinda pick the funny cat cus I thought they'd be fun to use, but STAB Knock Off always has value, and Flower Trick is really good for securing kills. I have a relatively fast team anyway, but the flexibility offered with Protean means Meowscarada can usually have use and pivot out to something more defensive if in danger/it has fulfilled its role.


Great Tusk @ Rocky Helmet
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Rapid Spin
- Knock Off
- Earthquake
I know Great Tusk is almost a must use atm, and he's fun to have some bulk on a relatively squishier team. Also useful for rock setup, and has helped me deal with fire teams running around (perhaps in large part thanks to Walking Wake). Offers plenty of utility and still can hit hard enough all things considered.


Dragapult @ Choice Band
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Tera Blast
- Dragon Darts
- U-turn
- Sucker Punch
Simultaneously one of the strongest and the fastest Pokemon I have. It feels like between Iron Valiant and Dragapult I can hit anything for a ton of damage. Can outspeed and KO some threats even with one DD boost, but Sucker Punch can offer good cover when some Pokemon get to setup beyond even Dragapult's speed.


Slowking @ Covert Cloak
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Future Sight
- Chilly Reception
- Slack Off
- Surf
The special wall I felt that I needed! One of the last Pokemon I added, I'm not sure if he fits perfectly but he's plenty of fun. Found a lot of use in using Chilly Reception to pivot into squishier mons like Meowscarada, and Future Sight has helped a lot to both offer some power to one of my weaker Pokemon and can secure kills for whoever I pivot in if they can't get it themselves in one attack. Used a sample set from Smogon that seemed to work for what I wanted here. I thought about using Clodsire, but I already have Great Tusk to set up rocks and the different kind of utility I get from Slowbro was attractive.


Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Trick
- Focus Blast
Gonna be honest...? Not entirely sure why he's here? I know he doesn't really hurt a team? Offers coverage, a great ability (that I haven't made much use of), and a lot of damage. Replaceable if need be.
I'm very new to all this Pokemon stuff beyond random battles! I made a team earlier this gen and last gen but never really stuck with it to get any good! Help greatly appreciated, I'm mostly looking to learn what needs replacing or any glaring weaknesses I have. Feedback much much appreciated!
Pokepaste: https://pokepast.es/25fbc3fae68b7fda