Hey other Pokemon fans,
I recently started playing Pokemon Showdown, and am having a lot of fun. I made this team off of some of my favorite Pokemon, but am hoping to get into it more competitively. I love Beedrill, and do not want to switch him out under any circumstances.
Clodsire @ Leftovers
Ability: Unaware
Tera Type: Poison
EVs: 248 HP / 8 Atk / 252 SpD
Impish Nature
- Gunk Shot
- High Horsepower
- Substitute
- Yawn
Clod here is meant to sponge any electric damage and stall using substitute and yawn.
Starmie @ Heavy-Duty Boots
Ability: Natural Cure
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Flip Turn
- Hydro Pump
- Expanding Force
Starmie is a support who can get rid of hazards with rapid spin. It's high speed stat also makes it able to quickly take out any fire or fighting type threats.
Goodra-Hisui @ Rocky Helmet
Ability: Gooey
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Sludge Wave
- Draco Meteor
- Fire Blast
- Knock Off
Goodra here is meant to patch up any cracks in the team's defence, with a wide variety of moves and a tanky build. It can also take care of speedy mons who can sweep my team.
Beedrill-Mega @ Beedrillite
Ability: Swarm
Tera Type: Ground
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Poison Jab
- Fell Stinger
- Drill Run
Beedrill is my sweeper, with moves like fell stinger boosting its attack, and high speed, it can switch in and be able to take out 2-3 mons before using U-turn to get out.
Aurorus @ Power Herb
Ability: Snow Warning
Tera Type: Rock
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Blizzard
- Stealth Rock
- Meteor Beam
- Dark Pulse
I have Aurorus to take care of some of Beedrill's natural counters, and to get rid of popular flying types I keep running into like Aerodactyl and Gliscor. It's also fairly tanky, and can set up with stealth rock.
Rotom-Mow @ Rocky Helmet
Ability: Levitate
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Leaf Storm
- Thunderbolt
- Shadow Ball
Rotom is here to eliminate ground types and have a solid defense against water. It can also use volt switch for reliable switches into Beedrill.
I got up to 1150 with this team, but am hoping to get to the next level when it comes to my gameplay. Any Pokemon switches (except Beedrill) and move changes would be greatly appreciated.
I recently started playing Pokemon Showdown, and am having a lot of fun. I made this team off of some of my favorite Pokemon, but am hoping to get into it more competitively. I love Beedrill, and do not want to switch him out under any circumstances.
Clodsire @ Leftovers
Ability: Unaware
Tera Type: Poison
EVs: 248 HP / 8 Atk / 252 SpD
Impish Nature
- Gunk Shot
- High Horsepower
- Substitute
- Yawn
Clod here is meant to sponge any electric damage and stall using substitute and yawn.
Starmie @ Heavy-Duty Boots
Ability: Natural Cure
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Flip Turn
- Hydro Pump
- Expanding Force
Starmie is a support who can get rid of hazards with rapid spin. It's high speed stat also makes it able to quickly take out any fire or fighting type threats.
Goodra-Hisui @ Rocky Helmet
Ability: Gooey
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Sludge Wave
- Draco Meteor
- Fire Blast
- Knock Off
Goodra here is meant to patch up any cracks in the team's defence, with a wide variety of moves and a tanky build. It can also take care of speedy mons who can sweep my team.
Beedrill-Mega @ Beedrillite
Ability: Swarm
Tera Type: Ground
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- U-turn
- Poison Jab
- Fell Stinger
- Drill Run
Beedrill is my sweeper, with moves like fell stinger boosting its attack, and high speed, it can switch in and be able to take out 2-3 mons before using U-turn to get out.
Aurorus @ Power Herb
Ability: Snow Warning
Tera Type: Rock
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Blizzard
- Stealth Rock
- Meteor Beam
- Dark Pulse
I have Aurorus to take care of some of Beedrill's natural counters, and to get rid of popular flying types I keep running into like Aerodactyl and Gliscor. It's also fairly tanky, and can set up with stealth rock.
Rotom-Mow @ Rocky Helmet
Ability: Levitate
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Leaf Storm
- Thunderbolt
- Shadow Ball
Rotom is here to eliminate ground types and have a solid defense against water. It can also use volt switch for reliable switches into Beedrill.
I got up to 1150 with this team, but am hoping to get to the next level when it comes to my gameplay. Any Pokemon switches (except Beedrill) and move changes would be greatly appreciated.