RU Necrozma

GoldCat

BOSSARU CUP WINNER
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is a Community Contributoris a Metagame Resource Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Past SCL Champion
[OVERVIEW]

Necrozma is a versatile offensive threat that can use its many setup and coverage options to run special and physical sets with few overlapping answers, which makes it difficult to consistently check. Furthermore, it gets many setup opportunities thanks to its great natural bulk and Prism Armor. Necrozma can use Autotomize to outrun the whole metagame and use Meteor Beam to boost its Special Attack and pose an extremely deadly threat; however, Meteor Beam needs Power Herb, so Autotomize Necrozma is often preserved to clean up late-game. It's also often forced into mind games against Incineroar, which can bait its Power Herb Meteor Beam, switch out, and wall it afterward. Necrozma's great bulk and power to weaken walls also make it one of the most reliable Stealth Rock setters on offense teams. It threatens most of the common entry hazard removers and setters, including Togekiss, Noivern, and Metagross. Physical sets with Dragon Dance take advantage of common answers to special Necrozma sets like Assault Vest Reuniclus, Stakataka, and Incineroar. With dual screens, Dragon Dance Necrozma can easily set up multiple times and pose a major threat to most teams. Necrozma is often held down by its average Speed; faster threats like Togekiss, Heracross, and Chandelure can deal with it when unboosted, while Choice Scarf users such as Mienshao, Heracross, and Flygon can revenge kill weakened Dragon Dance variants.

[SET]
name: Autotomize
move 1: Autotomize
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

After Autotomize, Necrozma outspeeds even the fastest Choice Scarf users in Mienshao and Zarude, and thanks to Prism Armor, priority like First Impression from Golisopod cannot easily KO it. Meteor Beam becomes a one-turn move with Power Herb and lets Necrozma boost its Special Attack while breaking through Incineroar. Heat Wave blasts through Zarude and Steel-types such as Metagross, Steelix, and Registeel. Power Herb is single-use, so Meteor Beam usually should not be used until Necrozma can sweep. A Modest nature maximizes Necrozma's damage output and doesn't miss out on any notable Speed tiers.

Wallbreakers such as Heracross, Obstagoon, and Toxtricity can threaten or weaken special walls that check Necrozma like Assault Vest Reuniclus, Incineroar, and Stakataka. Entry hazard setters such as Cobalion, Golisopod, and Klefki help soften the opponent's defensive backbone. Klefki can also provide dual screens support to ease setup and make Necrozma harder to revenge kill. Other dual screens setters such as Xatu and Vanilluxe work as well. Knock Off users such as Salazzle and Tornadus can remove invaluable items from foes like Assault Vest Reuniclus, Snorlax, and Incineroar. Setup sweepers such as Dragon Dance Flygon, Mimikyu, and Cloyster can weaken or set up on common Necrozma checks like Assault Vest Reuniclus, Stakataka, and Incineroar. Necrozma can form a potent Psychic spam core with Indeedee-M where they help each other wear down their shared answers. Psychic Terrain blocks priority moves aimed at Necrozma, and Psychic Terrain-boosted Photon Geyser at +1 cleanly 2HKOes Snorlax and Porygon2 after Stealth Rock.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Necrozma uses the combination of its coverage and the Special Attack boost from Meteor Beam as leeway to set Stealth Rock. Meteor Beam's Special Attack boost also lets Necrozma weaken defensive Pokemon for its offensive partners, and the move itself hits Incineroar and OHKOes Defoggers such as Togekiss, Noivern, and Volcanion. Heat Wave hits Zarude and Steel-types such as Metagross, Steelix, and Registeel. Power Herb turns Meteor Beam into a one-turn move. Prism Armor aids Necrozma by preventing Pokemon such as Zarude, Chandelure, and Golisopod from OHKOing it before it can set Stealth Rock. If outspeeding Volcanion, Cloyster, and Timid Toxtricity is not a concern, then a Modest nature can be used to hit as hard as possible. Modest Heat Wave followed by Meteor Beam always KOes Incineroar.

Stealth Rock provided by Necrozma is crucial for putting targets in KO range of setup sweepers such as Cloyster, Barbaracle, and Mimikyu. Klefki switches into and sets up Spikes or dual screens on Pokemon that Necrozma forces in such as Zarude, Registeel, and Assault Vest Reuniclus. Togekiss, Mimikyu, and Sharpedo can set up on or threaten Necrozma's common switch-ins such as Assault Vest Reuniclus, Incineroar, and Umbreon. Necrozma can weaken Steel-types for Pokemon such as Cloyster, Mimikyu, and Linoone to clean up. Polteageist struggles greatly with Dark-types, so it appreciates Necrozma weakening Zarude and Incineroar.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Photon Geyser
move 3: Earthquake
move 4: X-Scissor
item: Lum Berry / Weakness Policy
ability: Prism Armor
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

After Dragon Dance, Necrozma is faster than the entire unboosted metagame but misses out on every common Choice Scarf user. Earthquake tears through Incineroar and Steel-types such as Metagross, Stakataka, and Registeel. X-Scissor OHKOes the omnipresent Zarude and hits Psychic-types such as Reuniclus and the rare Cresselia and Celebi. With Lum Berry, Necrozma can set up on defensive Pokemon such as Togekiss, Seismitoad, and Milotic without fearing status. Prism Armor lets Necrozma take most super effective attacks with ease, so Weakness Policy can be used instead to gain even further boosts.

Dragon Dance Necrozma fits best on hyper offense, as it takes care of roadblocks like Cobalion and Zarude, which answer common team members such as Cloyster and Polteageist. Dual screens support from Klefki, Xatu, and Vanilluxe let Necrozma use Dragon Dance multiple times, make it harder to revenge kill, and create more chances to activate Weakness Policy. Klefki also provides Spikes to wear down bulky Steel-types like Steelix and Metagross. Misty Terrain from Galarian Weezing means Necrozma can run Weakness Policy without missing Lum Berry. Other setup sweepers like Cloyster, Barbaracle, and Polteageist can set up early and soften up the opposing team so Necrozma can clean up or vice versa. Necrozma can weaken bulky Steel-types for teammates such as Mimikyu, Linoone, and, on teams with Vanilluxe, Arctozolt.

[STRATEGY COMMENTS]
Other Options
=============

Necrozma can pull off defensive utility sets with options like Stealth Rock, Knock Off, and Thunder Wave; however, outside of resisting Fighting-type moves, it lacks the defensive utility provided by its competition in Steel- and Ground-types like Metagross, Stakataka, and Rhyperior. Calm Mind is another setup option and can be run quite effectively thanks to Necrozma's natural bulk and reliable recovery in Morning Sun, but Necrozma's susceptibility to the common Toxic and Morning Sun's low PP make such sets less desirable compared to Calm Mind Reuniclus. Earth Power is a coverage option on specially offensive sets to reliably hit Incineroar, OHKO Stakataka, and still demolish every other Steel-type, but it does miss out on Zarude.

Checks and Counters
===================

**Special Walls**: Special walls like Assault Vest Reuniclus, Stakataka, and Incineroar can take special Necrozma sets with ease, though the latter needs to first watch out for Meteor Beam. They need to be mindful of the Dragon Dance set, as it can set up as they switch in and immediately threaten them out.

**Status**: Toxic and Thunder Wave are detrimental to Necrozma's sweeping attempts. Common Pokemon such as Togekiss, Cobalion, and Gastrodon can often be seen carrying said moves.

**First Impression**: Durant can always OHKO Necrozma with First Impression, while Golisopod needs it to be slightly weakened beforehand.

**Faster Threats**: Pokemon such as Togekiss, Heracross, and Chandelure outspeed and threaten unboosted Necrozma, while Choice Scarf users like Mienshao, Zarude, and Heracross can revenge kill weakened Dragon Dance variants.

[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[Mac3, 291087], [phantom, 180300]]
- Grammar checked by: [[CryoGyro, 331519], [Bandkrook, 301217]]
 
Last edited:
[SET]
name: Autotomize
move 1: Autotomize
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Necrozma is a terrifying late-game cleaner with many setup opportunities thanks to its great natural bulk and Prism Armor ability. Once set up it's highly difficult to revenge kill, with even First Impression from Golisopod missing the mark. (maybe mention rough damage) After an Autotomize, Necrozma outspeeds even the fastest Choice Scarf users in Mienshao and Zarude. Meteor Beam becomes a one-turn move with Power Herb and lets Necrozma boost its Special Attack while breaking through Incineroar. Heat Wave blasts through Zarude and Steel-types such as Metagross, Steelix, and Registeel. A Modest nature maximizes Necrozma's damage output and doesn't miss out on any notable additional Speed tiers from a Timid nature.

Wallbreakers such as Heracross, Obstagoon, and Toxtricity can threaten or weaken special walls like Assault Vest Reuniclus, Snorlax, and Umbreon that take on Necrozma with ease. Entry hazard setters such as Cobalion, Golisopod, and Klefki help soften the defensive backbone of the opposing team. Knock Off users such as Tornadus and Salazzle can remove invaluable items from foes like Assault Vest Reuniclus, Snorlax, and Incineroar. Necrozma can form a potent PsySpam core with Indeedee-M where they help each other wear down their shared answers. Psychic Terrain block priority moves aimed at Necrozma and boosted Photon Geyser at +1 cleanly 2HKOes Snorlax and Porygon2 after Stealth Rock.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Necrozma is one of the premier and most reliable Stealth Rock setters on offense teams. Very few Pokemon can both outspeed and OHKO Necrozma due to its excellent bulk which is further reinforced by Prism Armor. Necrozma also threatens most of the common hazard removers and setters such as Togekiss, Noivern, and Seismitoad. The Special Attack boost from Meteor Beam lets Necrozma weaken defensive Pokemon for its offensive partners while being its best move to hit Incineroar. Heat Wave hits Zarude and Steel-types such as Metagross, Steelix, and Registeel. Power Herb turns Meteor Beam into a one-turn move. (seems like this would go better before heat wave sentence)

Stealth Rock provided by Necrozma is crucial for ensuring KOs from setup sweepers such as Cloyster, Barbaracle, and Mimikyu (bit unclear, maybe just mention sturdy/chip if supported by volturn). Klefki switches in and sets up Spikes or dual screens on Pokemon that Necrozma forces in such as Zarude, Obstagoon, and Assault Vest Reuniclus. Togekiss, Mimikyu, and Sharpedo can set up on or threaten Necrozma's common switch-ins such as Assault Vest Reuniclus, Umbreon, and Porygon2. Necrozma can weaken Steel-types for Pokemon such as Cloyster, Mimikyu, and Linoone to clean up. Polteageist struggles greatly with Dark-types, so it appreciates Necrozma weakening Zarude and Incineroar.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Photon Geyser
move 3: Earthquake
move 4: X-Scissor
item: Lum Berry / Weakness Policy
ability: Prism Armor
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

Dragon Dance Necrozma is a potent setup sweeper on the strength of its coverage, natural bulk, and Prism Armor that lets it set up multiple times under dual screens. However, it's outsped by every common Choice Scarf user even after a Dragon Dance. Earthquake tear through Incineroar and Steel-types such as Metagross, Registeel, and Klefki. X-Scissor OHKOes the omnipresent Zarude and hits Psychic-types such as Reuniclus and the rare Cresselia and Celebi. With Lum Berry, Necrozma can set up on defensive Pokemon such as Togekiss, Seismitoad, and Milotic without the fear of getting crippled with status. Prism Armor lets Necrozma take most super effective attacks with ease so Weakness Policy can be used instead to gain even further boosts for an easier sweep.

Dragon Dance Necrozma fits best on hyper offense, as it takes care of roadblocks like Cobalion and Zarude to common Pokemon on the playstyle such as Cloyster and Polteageist. Dual screens support from Klefki and Vanilluxe aid Necrozma to Dragon Dance multiple times, make it harder to revenge kill, and easier to prompt prock/activate Weakness Policy. Klefki also provides Spikes to wear down bulky Steel-types like Steelix and Metagross. Other setup sweepers like Cloyster, Barbaracle, and Polteageist can set up early and soften up the opposing team so Necrozma can clean up or vice versa. Quick Draw Galarian Slowbro corrupt council banned my baby can weaken Incineroar and Steel-types, and in return, Necrozma deals with Assault Vest Reuniclus. Necrozma can weaken bulky Steel-types for teammates such as Mimikyu, Linoone, and on teams with Vanilluxe, Arctozolt.

[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[zizalith, 410251], [Mac3, 291087]]
- Grammar checked by: [[username1, userid1]]
qc_zlatan.gif
 
dont know if i can qc this again but w/e
[OVERVIEW]
  • Necrozma is a versatile offensive threat with many setup options and coverage.
  • can run both special and physical sets which have few overlapping answers which can make it hard to fend it off
  • It has many ample setup opportunities thanks to its great natural bulk and Prism Armor ability
  • Autotomize sets outspeed the whole metagame once set up making it extremely dangerous late-game with a meteor beam boost but can only get its sp.atk once so autotomize necrozma is often reserved to exclusively clean up (also might need to play mindgames vs incin)
  • Necrozma great bulk and power make it a great fit on offense team as a stealth rock setter
  • It can also use DD to more easily break common answers to special sets like Stakataka, Incineroar, and av reuni
  • Necrozma's average Speed means that faster threats like togekiss, heracross, and Chandelure can deal with when unboosted and for dd then scarfers like mienshao, heracross, and flygon and revenge kill it if weakened.


[SET]
name: Autotomize
move 1: Autotomize
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Necrozma is a terrifying late-game cleaner with many setup opportunities thanks to its great natural bulk and Prism Armor ability. Once set up it's highly difficult to revenge kill, with even First Impression from Golisopod missing the mark. After an Autotomize, Necrozma outspeeds even the fastest Choice Scarf users in Mienshao and Zarude. Meteor Beam becomes a one-turn move with Power Herb and lets Necrozma boost its Special Attack while breaking through Incineroar. Heat Wave blasts through Zarude and Steel-types such as Metagross, Steelix, and Registeel. A Modest nature maximizes Necrozma's damage output and doesn't miss out on any notable additional Speed tiers from a Timid nature.

Wallbreakers such as Heracross, Obstagoon, and Toxtricity can threaten or weaken special walls like Assault Vest Reuniclus, Snorlax, and Umbreon that take on Necrozma with ease. Entry hazard setters such as Cobalion, Golisopod, and Klefki help soften the defensive backbone of the opposing team. Knock Off users such as Tornadus and Salazzle can remove invaluable items from foes like Assault Vest Reuniclus, Snorlax, and Incineroar. Necrozma can form a potent PsySpam core with Indeedee-M where they help each other wear down their shared answers. Psychic Terrain block priority moves aimed at Necrozma and boosted Photon Geyser at +1 cleanly 2HKOes Snorlax and Porygon2 after Stealth Rock.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Necrozma is one of the premier and most reliable Stealth Rock setters on offense teams. Very few Pokemon can both outspeed and OHKO Necrozma due to its excellent bulk which is further reinforced by Prism Armor. Necrozma also threatens most of the common hazard removers and setters such as Togekiss, Noivern, and Seismitoad. The Special Attack boost from Meteor Beam lets Necrozma weaken defensive Pokemon for its offensive partners while being its best move to hit Incineroar. Power Herb turns Meteor Beam into a one-turn move. Heat Wave hits Zarude and Steel-types such as Metagross, Steelix, and Registeel.

Stealth Rock provided by Necrozma is crucial for putting targets in the range of setup sweepers such as Cloyster, Barbaracle, and Mimikyu. Klefki switches in and sets up Spikes or dual screens on Pokemon that Necrozma forces in such as Zarude, Obstagoon, and Assault Vest Reuniclus. Togekiss, Mimikyu, and Sharpedo can set up on or threaten Necrozma's common switch-ins such as Assault Vest Reuniclus, Umbreon, and Porygon2. Necrozma can weaken Steel-types for Pokemon such as Cloyster, Mimikyu, and Linoone to clean up. Polteageist struggles greatly with Dark-types, so it appreciates Necrozma weakening Zarude and Incineroar.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Photon Geyser
move 3: Earthquake
move 4: X-Scissor
item: Lum Berry / Weakness Policy
ability: Prism Armor
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

Dragon Dance Necrozma is a potent setup sweeper on the strength of its coverage, natural bulk, and Prism Armor that lets it set up multiple times under dual screens. However, it's outsped by every common Choice Scarf user even after a Dragon Dance. Earthquake tear through Incineroar and Steel-types such as Metagross, Registeel, and Klefki. X-Scissor OHKOes the omnipresent Zarude and hits Psychic-types such as Reuniclus and the rare Cresselia and Celebi. With Lum Berry, Necrozma can set up on defensive Pokemon such as Togekiss, Seismitoad, and Milotic without the fear of getting crippled with status. Prism Armor lets Necrozma take most super effective attacks with ease so Weakness Policy can be used instead to gain even further boosts for an easier sweep.

Dragon Dance Necrozma fits best on hyper offense, as it takes care of roadblocks like Cobalion and Zarude to common Pokemon on the playstyle such as Cloyster and Polteageist. Dual screens support from Klefki and Vanilluxe aid Necrozma to Dragon Dance multiple times, make it harder to revenge kill, and easier to activate Weakness Policy. (if we're talking screens HO id also mention misty terrain support in all honesty, but i leave that up to you) Klefki also provides Spikes to wear down bulky Steel-types like Steelix and Metagross. Other setup sweepers like Cloyster, Barbaracle, and Polteageist can set up early and soften up the opposing team so Necrozma can clean up or vice versa. Necrozma can weaken bulky Steel-types for teammates such as Mimikyu, Linoone, and on teams with Vanilluxe, Arctozolt.

[STRATEGY COMMENTS]
Other Options
=============

  • Defensive/Utility SR set with options like Knock and Twave. lacks much defensive utility compared to its competition in the steels/grounds
  • Calm Mind but Toxic is very common (needs clerical support, good set though)
  • Earth Power on special sets to hit Incineroar more reliably but misses out on Zarude/sp. atk boost from meteor beam

Checks and Counters
===================

**Special Walls**: Special walls like Assault Vest Reuniclus, Stakataka, and Incineroar can take Special Necrozma sets with ease but the latter needs to first watch out for Meteor Beam. (they also need to mindful it isn't dd necro)

**Status**: Toxic and Thunder Wave are detrimental to any attempt at a sweep from Necrozma. Common Pokemon such as Togekiss, Cobalion, and Gastrodon can often be seen carrying said Status moves.

**First Impression Users**: Durant can revenge kill full-health Necrozma with Impression while Golisopod needs it to be slightly weakened beforehand.

**Faster Threats**: Pokemon such as Togekiss, Heracross, and Chandelure outspeed and threaten unboosted Necrozma while Choice Scarf users like Mienshao, Zarude, and Heracross can revenge kill Dragon Dance variants if weakened.

[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[zizalith, 410251], [Mac3, 291087], [username2, userid2], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
GP 1/2
[OVERVIEW]

Necrozma is a versatile offensive threat and with its many setup and coverage options, it can run both that can use its many setup and coverage option to run special and physical sets with few overlapping answers, (comma) which makes it difficult to consistently check which can make Necrozma difficult to fend off. Furthermore, it has gets many amble setup opportunities thanks to its great natural bulk and Prism Armor ability. Necrozma can use Autotomize to outrun the whole metagame and use Meteor Beam to boost its Special Attack to pose as and pose an extremely deadly threat; however, Meteor Beam needs Power Herb, (comma) so Autotomize to be a one-turn move and thus Necrozma is often preserved to clean up late-game. It's also often forced into mind games when facing against Incineroar, (comma) which can bait its Power Herb Meteor Beam, switch out, and wall it afterward. since it can switch out and make Necrozma use up its Power Herb to then leave it completely walled. Necrozma's great bulk and power to weaken walls also make it one of the premier and most reliable Stealth Rock setters on offense teams. It also threatens most of the common entry hazard removers and setters, (comma) including such as Togekiss, Noivern, and Metagross. Physical sets with Dragon Dance take advantage of common answers to special Necrozma sets like Assault Vest Reuniclus, Stakataka, and Incineroar. Under With dual screens, Dragon Dance Necrozma can easily set up multiple times and pose a major threat to most teams. Necrozma is often held down by its average Speed; (semi) and faster threats like Togekiss, Heracross, and Chandelure can deal with it when unboosted, (comma) while Choice Scarf users such as Mienshao, Heracross, and Flygon can revenge kill weakened Dragon Dance variants if weakened.

[SET]
name: Autotomize
move 1: Autotomize
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

After an Autotomize, Necrozma outspeeds even the fastest Choice Scarf users in Mienshao and Zarude, and thanks to Prism Armor, (comma) priority like First Impression from Golisopod misses the mark cannot easily KO it. Meteor Beam becomes a one-turn move with Power Herb and lets Necrozma boost its Special Attack while breaking through Incineroar. Heat Wave blasts through Zarude and Steel-types such as Metagross, Steelix, and Registeel. Power Herb is single-use, (comma) so in most cases, Meteor Beam usually should not be used until Necrozma can sweep. A Modest nature maximizes Necrozma's damage output and doesn't miss out on any notable additional Speed tiers from a Timid nature.

Wallbreakers such as Heracross, Obstagoon, and Toxtricity can threaten or weaken special walls that check Necrozma like Assault Vest Reuniclus, Incineroar, and Stakataka that take on Necrozma with ease. Entry hazard setters such as Cobalion, Golisopod, and Klefki help soften the opponent's defensive backbone of the opposing team. Klefki can also provide dual screens support to ease setup and make it Necrozma harder to revenge kill Necrozma once set up. Other dual screens setters such as Xatu and Vanilluxe works just as well. Knock Off users such as Salazzle and Tornadus can remove invaluable items from foes like Assault Vest Reuniclus, Snorlax, and Incineroar. Setup sweepers such as Dragon Dance Flygon, Mimikyu, and Cloyster can weaken or set up on common Necrozma checks like Assault Vest Reuniclus, Stakataka, and Incineroar. Necrozma can form a potent PsySpam Psychic spam core with Indeedee-M where they help each other wear down their shared answers. Psychic Terrain blocks priority moves aimed at Necrozma, (comma) and boosted Photon Geyser at +1 cleanly 2HKOes Snorlax and Porygon2 after Stealth Rock.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Necrozma uses the combination of its coverage and the Special Attack boost from Meteor Beam as a leeway to set Stealth Rock. The Meteor Beam's Special Attack boost from Meteor Beam also lets Necrozma weaken defensive Pokemon for its offensive partners, (comma) and the move itself hits Incineroar and OHKOes Defoggers such as Togekiss, Noivern, and Volcanion. while being its best move to hit Incineroar. Moreover, Meteor Beam comes with the advantage of OHKOing Defoggers such as Togekiss, Noivern, and Volcanion. Heat Wave hits Zarude and Steel-types such as Metagross, Steelix, and Registeel. Power Herb turns Meteor Beam into a one-turn move. Prism Armor aids Necrozma by preventing Pokemon such as Zarude, Chandelure, and Golisopod from OHKOing it before it can set Stealth Rock. If outspeeding Volcanion, Cloyster, and Timid Toxtricity is not a concern, (comma) then a Modest nature can be used to hit as hard as possible. For example, with a Modest nature Heat Wave into Modest Heat Wave followed by Meteor Beam always KOes Incineroar.

Stealth Rock provided by Necrozma is crucial for putting targets in the KO range of setup sweepers such as Cloyster, Barbaracle, and Mimikyu. Klefki switches into and sets up Spikes or dual screens on Pokemon that Necrozma forces in such as Zarude, Registeel, and Assault Vest Reuniclus. Togekiss, Mimikyu, and Sharpedo can set up on or threaten Necrozma's common switch-ins such as Assault Vest Reuniclus, Incineroar, and Umbreon. Necrozma can weaken Steel-types for Pokemon such as Cloyster, Mimikyu, and Linoone to clean up. Polteageist struggles greatly with Dark-types, so it appreciates Necrozma weakening Zarude and Incineroar.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Photon Geyser
move 3: Earthquake
move 4: X-Scissor
item: Lum Berry / Weakness Policy
ability: Prism Armor
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

After a Dragon Dance, Necrozma is faster than the entire unboosted metagame but misses out on every common Choice Scarf user. Earthquake tears through Incineroar and Steel-types such as Metagross, Stakataka, and Registeel. X-Scissor OHKOes the omnipresent Zarude and hits Psychic-types such as Reuniclus and the rare Cresselia and Celebi. With Lum Berry, Necrozma can set up on defensive Pokemon such as Togekiss, Seismitoad, and Milotic without the fear of getting crippled with fearing status. Prism Armor lets Necrozma take most super effective attacks with ease, (comma) so Weakness Policy can be used instead to gain even further boosts for an easier sweep.

Dragon Dance Necrozma fits best on hyper offense, as it takes care of roadblocks like Cobalion and Zarude, (comma) which answer common team members to common Pokemon on the playstyle such as Cloyster and Polteageist. Dual screens support from Klefki, Xatu, and Vanilluxe aid let Necrozma to use Dragon Dance multiple times, make it harder to revenge kill, and easier to activate Weakness Policy create more chances to activate Weakness Policy. Klefki also provides Spikes to wear down bulky Steel-types like Steelix and Metagross. Misty Terrain from Galarian Weezing means Necrozma can run Weakness Policy without forgoing the protection against status provided by missing Lum Berry. Other setup sweepers like Cloyster, Barbaracle, and Polteageist can set up early and soften up the opposing team so Necrozma can clean up or vice versa. Necrozma can weaken bulky Steel-types for teammates such as Mimikyu, Linoone, and, (comma) on teams with Vanilluxe, Arctozolt.

[STRATEGY COMMENTS]
Other Options
=============

Necrozma can also pull off defensive utility sets with options like Stealth Rock, Knock Off, and Thunder Wave; however, outside of it resisting Fighting-type moves, Necrozma it lacks the same defensive utility provided by its competition in Steel- and Ground-types like Metagross, Stakataka, and Rhyperior. Calm Mind is another setup option and can be run quite effectively thanks to Necrozma's natural bulk and reliable recovery in Morning Sun, but Necrozma's susceptibility to the common Toxic and the low PP of Morning Sun makes Calm Mind make such sets less desirable compared to Calm Mind Reuniclus. Earth Power is a coverage option on specially offensive sets to reliably hit Incineroar, OHKO Stakataka, and still demolish every other Steel-type, (comma) but it does miss out on Zarude.

Checks and Counters
===================

**Special Walls**: Special walls like Assault Vest Reuniclus, Stakataka, and Incineroar can take special Necrozma sets with ease, (comma) though but the latter needs to first watch out for Meteor Beam. However, They need to be mindful of the Dragon Dance set, as it can set up on the as they switch in and immediately threaten them out.

**Status**: Toxic and Thunder Wave are detrimental to any attempt at a sweep from Necrozma's swepping attempts. Common Pokemon such as Togekiss, Cobalion, and Gastrodon can often be seen carrying said Status moves.

**First Impression Users**: Durant can revenge kill full-health always OHKO Necrozma with First Impression, (comma) while Golisopod needs it to be slightly weakened beforehand.

**Faster Threats**: Pokemon such as Togekiss, Heracross, and Chandelure outspeed and threaten unboosted Necrozma, (comma) while Choice Scarf users like Mienshao, Zarude, and Heracross can revenge kill weakened Dragon Dance variants if weakened.

[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[Mac3, 291087], [phantom, 180300]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 
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[OVERVIEW]

Necrozma is a versatile offensive threat that can use its many setup and coverage options to run special and physical sets with few overlapping answers, which makes it difficult to consistently check. Furthermore, it gets many setup opportunities thanks to its great natural bulk and Prism Armor. Necrozma can use Autotomize to outrun the whole metagame and use Meteor Beam to boost its Special Attack and pose an extremely deadly threat; however, Meteor Beam needs Power Herb, so Autotomize Necrozma is often preserved to clean up late-game. It's also often forced into mind games against Incineroar, which can bait its Power Herb Meteor Beam, switch out, and wall it afterward. Necrozma's great bulk and power to weaken walls also make it one of the most reliable Stealth Rock setters on offense teams. It threatens most of the common entry hazard removers and setters, including Togekiss, Noivern, and Metagross. Physical sets with Dragon Dance take advantage of common answers to special Necrozma sets like Assault Vest Reuniclus, Stakataka, and Incineroar. With dual screens, Dragon Dance Necrozma can easily set up multiple times and pose a major threat to most teams. Necrozma is often held down by its average Speed; faster threats like Togekiss, Heracross, and Chandelure can deal with it when unboosted, while Choice Scarf users such as Mienshao, Heracross, and Flygon can revenge kill weakened Dragon Dance variants.

[SET]
name: Autotomize
move 1: Autotomize
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

After Autotomize, Necrozma outspeeds even the fastest Choice Scarf users in Mienshao and Zarude, and thanks to Prism Armor, priority like First Impression from Golisopod cannot easily KO it. Meteor Beam becomes a one-turn move with Power Herb and lets Necrozma boost its Special Attack while breaking through Incineroar. Heat Wave blasts through Zarude and Steel-types such as Metagross, Steelix, and Registeel. Power Herb is single-use, so Meteor Beam usually should not be used until Necrozma can sweep. A Modest nature maximizes Necrozma's damage output and doesn't miss out on any notable Speed tiers.

Wallbreakers such as Heracross, Obstagoon, and Toxtricity can threaten or weaken special walls that check Necrozma like Assault Vest Reuniclus, Incineroar, and Stakataka. Entry hazard setters such as Cobalion, Golisopod, and Klefki help soften the opponent's defensive backbone. Klefki can also provide dual screens support to ease setup and make Necrozma harder to revenge kill. Other dual screens setters such as Xatu and Vanilluxe work as well. Knock Off users such as Salazzle and Tornadus can remove invaluable items from foes like Assault Vest Reuniclus, Snorlax, and Incineroar. Setup sweepers such as Dragon Dance Flygon, Mimikyu, and Cloyster can weaken or set up on common Necrozma checks like Assault Vest Reuniclus, Stakataka, and Incineroar. Necrozma can form a potent Psychic spam core with Indeedee-M where they help each other wear down their shared answers. Psychic Terrain blocks priority moves aimed at Necrozma, and Psychic Terrain-boosted Photon Geyser at +1 cleanly 2HKOes Snorlax and Porygon2 after Stealth Rock.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Photon Geyser
move 3: Meteor Beam
move 4: Heat Wave
item: Power Herb
ability: Prism Armor
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Necrozma uses the combination of its coverage and the Special Attack boost from Meteor Beam as leeway to set Stealth Rock. Meteor Beam's Special Attack boost also lets Necrozma weaken defensive Pokemon for its offensive partners, and the move itself hits Incineroar and OHKOes Defoggers such as Togekiss, Noivern, and Volcanion. Heat Wave hits Zarude and Steel-types such as Metagross, Steelix, and Registeel. Power Herb turns Meteor Beam into a one-turn move. Prism Armor aids Necrozma by preventing Pokemon such as Zarude, Chandelure, and Golisopod from OHKOing it before it can set Stealth Rock. If outspeeding Volcanion, Cloyster, and Timid Toxtricity is not a concern, then a Modest nature can be used to hit as hard as possible. Modest Heat Wave followed by Meteor Beam always KOes Incineroar.

Stealth Rock provided by Necrozma is crucial for putting targets in KO range of setup sweepers such as Cloyster, Barbaracle, and Mimikyu. Klefki switches into and sets up Spikes or dual screens on Pokemon that Necrozma forces in such as Zarude, Registeel, and Assault Vest Reuniclus. Togekiss, Mimikyu, and Sharpedo can set up on or threaten Necrozma's common switch-ins such as Assault Vest Reuniclus, Incineroar, and Umbreon. Necrozma can weaken Steel-types for Pokemon such as Cloyster, Mimikyu, and Linoone to clean up. Polteageist struggles greatly with Dark-types, so it appreciates Necrozma weakening Zarude and Incineroar.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Photon Geyser
move 3: Earthquake
move 4: X-Scissor
item: Lum Berry / Weakness Policy
ability: Prism Armor
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

After Dragon Dance, Necrozma is faster than the entire unboosted metagame but misses out on every common Choice Scarf user. Earthquake tears through Incineroar and Steel-types such as Metagross, Stakataka, and Registeel. X-Scissor OHKOes the omnipresent Zarude and hits Psychic-types such as Reuniclus and the rare Cresselia and Celebi. With Lum Berry, Necrozma can set up on defensive Pokemon such as Togekiss, Seismitoad, and Milotic without fearing status. Prism Armor lets Necrozma take most super effective attacks with ease, so Weakness Policy can be used instead to gain even further boosts.

Dragon Dance Necrozma fits best on hyper offense, as it takes care of roadblocks like Cobalion and Zarude, which answer common team members such as Cloyster and Polteageist. Dual screens support from Klefki, Xatu, and Vanilluxe let Necrozma use Dragon Dance multiple times, make it harder to revenge kill, and create more chances to activate Weakness Policy. Klefki also provides Spikes to wear down bulky Steel-types like Steelix and Metagross. Misty Terrain from Galarian Weezing means Necrozma can run Weakness Policy without missing Lum Berry. Other setup sweepers like Cloyster, Barbaracle, and Polteageist can set up early and soften up the opposing team so Necrozma can clean up or vice versa. Necrozma can weaken bulky Steel-types for teammates such as Mimikyu, Linoone, and, on teams with Vanilluxe, Arctozolt.

[STRATEGY COMMENTS]
Other Options
=============

Necrozma can pull off defensive utility sets with options like Stealth Rock, Knock Off, and Thunder Wave; however, outside of it resisting Fighting-type moves, it lacks the defensive utility provided by its competition in Steel- and Ground-types like Metagross, Stakataka, and Rhyperior. Calm Mind is another setup option and can be run quite effectively thanks to Necrozma's natural bulk and reliable recovery in Morning Sun, but Necrozma's susceptibility to the common Toxic and the low PP of Morning Sun Morning Sun's low PP make such sets less desirable compared to Calm Mind Reuniclus. Earth Power is a coverage option on specially offensive sets to reliably hit Incineroar, OHKO Stakataka, and still demolish every other Steel-type, but it does miss out on Zarude.

Checks and Counters
===================

**Special Walls**: Special walls like Assault Vest Reuniclus, Stakataka, and Incineroar can take special Necrozma sets with ease, though the latter needs to first watch out for Meteor Beam. They need to be mindful of the Dragon Dance set, as it can set up as they switch in and immediately threaten them out.

**Status**: Toxic and Thunder Wave are detrimental to Necrozma's sweeping attempts. Common Pokemon such as Togekiss, Cobalion, and Gastrodon can often be seen carrying said moves.

**First Impression**: Durant can always OHKO Necrozma with First Impression, while Golisopod needs it to be slightly weakened beforehand.

**Faster Threats**: Pokemon such as Togekiss, Heracross, and Chandelure outspeed and threaten unboosted Necrozma, while Choice Scarf users like Mienshao, Zarude, and Heracross can revenge kill weakened Dragon Dance variants.

[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[Mac3, 291087], [phantom, 180300]]
- Grammar checked by: [[CryoGyro, 331519], [Bandkrook, 301217]]
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