Congratulations to Brakeseer for winning with 3a Arceus Fairy Balance!

The Dragon we all know and love, and well to be entirely honest at times, hate and cuss out, has been not dying to attacks you think should KO it for has it really been almost 8 years now? Time flies unlike Zygarde who sits on its fat ass for days unlike its sprite would imply. Zygarde is most commonly seen running its coil set and having you confirm on Bulbapedia that paralysis indeed does have a 25% to proc as it freely boosts. This cycle we will be building with some lesser used, but nonetheless potent sets!
Z Zygarde was a common set back in SM that sees little use today. Grounduim Z is listed because it will be allowed as an option for those who want to use it. However, this set primarily utilizes Dragonuim Z as it prevents Zygarde from being revenged by Ditto as Dragon Tail loses its negative priority when used as Devastating Drake. Trapper Zygarde is one that we have all had the misfortune of running into and subsequently losing. Though a potent trapper it can be inconsistent at times. However, should it get that trap off on the right target the game is likely over on the spot. I'm looking forward to seeing how y'all can utilize these uncommon Zygarde sets! The deadline for submissions is 08 April 05.00.

Zygarde @ Dragonium Z / Grounduim Z
Ability: Power Construct
EVs: 12 HP / 216 Atk / 48 SpD / 232 Spe
Tera Type: Ground
Adamant Nature
- Dragon Dance
- Thousand Arrows
- Substitute
- Dragon Tail / Glare
Ability: Power Construct
EVs: 12 HP / 216 Atk / 48 SpD / 232 Spe
Tera Type: Ground
Adamant Nature
- Dragon Dance
- Thousand Arrows
- Substitute
- Dragon Tail / Glare
Zygarde @ Leftovers
Ability: Power Construct
EVs: 80 HP / 220 Atk / 208 Def
Tera Type: Water / Fairy / Poison
Adamant Nature
- Dragon Dance / Coil
- Thousand Arrows / Scale Shot
- Thousand Waves
- Rest
Ability: Power Construct
EVs: 80 HP / 220 Atk / 208 Def
Tera Type: Water / Fairy / Poison
Adamant Nature
- Dragon Dance / Coil
- Thousand Arrows / Scale Shot
- Thousand Waves
- Rest
Z Zygarde was a common set back in SM that sees little use today. Grounduim Z is listed because it will be allowed as an option for those who want to use it. However, this set primarily utilizes Dragonuim Z as it prevents Zygarde from being revenged by Ditto as Dragon Tail loses its negative priority when used as Devastating Drake. Trapper Zygarde is one that we have all had the misfortune of running into and subsequently losing. Though a potent trapper it can be inconsistent at times. However, should it get that trap off on the right target the game is likely over on the spot. I'm looking forward to seeing how y'all can utilize these uncommon Zygarde sets! The deadline for submissions is 08 April 05.00.