Gen 5 Nasty Plot Celebi [GP 1/1]

GP Team

The parts in yellow are newly added pending review, the rest has been implemented as suggested by autumn. Thank you.

-------

[SET]
Name: Nasty Plot
Move 1: Nasty Plot
Move 2: Leaf Storm / Giga Drain
Move 3: Hidden Power Fire / Hidden Power Ice
Move 4: Recover
Item: Leftovers
Ability: Natural Cure
Nature: Timid / Calm
Evs: 252 HP / 68 SpD / 188 Spe or 252 HP / 144 SpD / 112 Spe

[SET COMMENTS]
Moves
========

Celebi can exploit its defensive strengths by using the much desired Nasty Plot move. By doubling its Special Attack, Celebi quickly transforms from a Special Wall into an offensive threat, one which is not as afraid of status or stray damage because of its Natural Cure ability and access to Recover, allowing it to often boost multiple times per match.

Leaf Storm might seem counterintuitive at first sight, since it wipes Celebi's Nasty Plot boosts, but the extra damage allows for crucial OHKOs. After a boost, it will KO staples such as Landorus-T and Excadrill without entry hazards, while having the capacity to OHKO Garchomp and Tyranitar after Stealth Rock. Giga Drain is a good alternative Grass-type STAB move depending on the team's gameplan. The bonus recovery, higher PP, perfect accuracy, and lack of a drawback makes it much better when Celebi's team is less offensive, although the drop in power results in it struggling to outpace Reuniclus's Calm Mind boosts with its own Nasty Plot and KO it. Hidden Power Fire is crucial for taking down Steel-types such as Scizor, Ferrothorn, and Forretress. Without it, these Pokemon can easily wall Celebi, shrugging off any hits and either setting hazards or boosting themselves. If Celebi is supported by Magnezone to remove Steel-types, Hidden Power Ice fends off Dragon- and Flying-types that could set up on it, primarily Dragonite, Latios, and Thundurus-T, while also being able to beat Landorus-T without a Nasty Plot. Recover gives Celebi the option to heal itself, letting it switch in with much more freedom against common threats like Keldeo and Latios while also allowing it to potentially use Nasty Plot multiple times per match. The aforementioned combination of Nasty Plot and Recover is what gives this set its specific niche, hence those being the only two moves set in stone.


Set Details
========
Considering Hidden Power Fire requires Celebi to run imperfect Speed IVs, an investment of 188 Speed EVs with a Timid nature allows it to hit the much-desired 310 Speed benchmark, a common Speed tier for Pokemon aiming to outspeed Landorus-T. Celebi's HP stat is maximized, and the rest is put in Special Defense in order to help it check common special attackers like Keldeo, Latios, and Thundurus-T as consistently as possible. An alternative investment of 112 Speed and 144 Special Defense EVs and a Calm nature grants Celebi even more bulk while allowing it to still outrun neutral-natured base 80s, such as Mamoswine, as well as lead Skarmory in order to 2HKO it with Hidden Power Fire.

Team Options
========

Nasty Plot Celebi finds its natural home on sand structures thanks to the synergy it has with common sand teammates. Naturally, Tyranitar is the first to consider, eliminating the threatening rain and helping cover the big Volcarona gap left by Celebi's typing. As mentioned earlier, Magnezone is a great partner; by trapping and removing Steel-types, Celebi is able to use the more offensive Hidden Power Ice. Eliminating the entry hazard setters from the game also eases the burden of Celebi switching in, as Spikes are very detrimental to its gameplan, forcing it to use Recover in more situations. Celebi will ideally be paired with a Rapid Spin user, most commonly Excadrill, which also works best on a sand team thanks to its Sand Force ability as well as its versatility to fulfill multiple roles. Finally, another option worth mentioning would be Heatran; while not as common, its typing fits perfectly with Celebi's to provide wonderful defensive synergy, as what one falters to the other excels against.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/perejil.659810/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/magialice.624724/
Grammar checked by:
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https://www.smogon.com/forums/members/user6.105/
 
Last edited:
Qc1 when implemented

[SET]

Name: Nasty Plot Celebi
Move 1: Nasty Plot
Move 2: Leaf Storm / Giga Drain
Move 3: Hidden Power [Fire] Hidden Power Fire / Hidden Power Ice
Move 4: Recover
Item: Leftovers
Ability: Natural Cure
Nature: Timid
Evs: 252 HP / 68 SpD / 188 Spe or 252 HP / 144 SpD / 112

[SET COMMENTS]
Moves
========

Due to its scarce distribution, Nasty Plot is a move not often seen in the OU metagame. Most of its users struggle to find setup opportunities owing to their defensive fragility. Celebi is an uncommon exception, thanks to the combination of its Grass typing, access to Recover and its Natural Cure ability. This set can exploit those defensive strengths and quickly become a dangerous threat, often multiple times per match.

Leaf Storm might seem counterintuitive at first sight since it wipes the previous boost, but the extra damage allows for crucial OHKOs. Unboosted it eliminates important threats such as Mamoswine and Keldeo. After a boost it will KO staples such as Hippowdon, Landorus-Therian and , Rotom-W, Jellicent and Excadrill without hazards, while having the capacity to OHKO Garchomp and Tyranitar with Stealth Rock. Giga Drain is a good alternative Grass-type STAB depending on the team's gameplan. The bonus recovery, PP, perfect accuracy, and lack of a drawback makes it much better when Celebi's team is a slower pace, although the drop in power results in it struggling to outpace Reuniclus's Calm Mind boosts with its own Nasty Plot and KO it. Hidden Power Fire is crucial for taking down Steel-types such as Scizor, Ferrothorn, and Forretress. Without it, these Pokémon can easily wall Celebi and run their own game. If Celebi is supported by Magnezone to remove Steel-types, Hidden Power Ice is a good choice in order to fend off Dragon- and Flying-types that could set up on it, primarily Dragonite, Latios, and Thundurus-T. Recover allows is picked as the 4th move, allowing Celebi to still function defensively and fulfill a balanced role within its team. Please elaborate, what pokemon are so important to check? Also mention that Recovery allows celebi to go the distance and set up multiple times. Giga Drain is a worthy option depending on the team's gameplan, as an alternative STAB that provides recovery while also allowing the Nasty Plot Boost to be maintained. Alt Options should be mentioned after their main options

Set Details
========
Considering Hidden Power Fire’s imperfect speed IVs, an investment of 188 Speed EVs with a Timid Nature allows Celebi to hit the much-desired 310 Speed benchmark, a common Speed tier for base 100 Speed Pokémon aiming to outspeed Landorus-Therian specifically. Celebi's HP stat is maximized and the rest is put in Special Defense in order to check common special attackers like Keldeo, Latios, and Thundurus-T as consistently as possible. An alternative investment of 112 Speed and 144 Special Defense grants Celebi even more bulk while allowing it to still outrun neutral-natured base 80s, such as Mamoswine, and also Lead Skarmory in order to 2HKO it with Hidden Power Fire. A defensive investment of 252 HP and 68 SpD gives Celebi as much bulk as possible while maintaining the aforementioned Speed.

Team Options
========
As with the prior more common set, you cannot mention previous sets Celebi fits best on sand structures, where it can cover the inherent weakness to water moves. Tyranitar is a great partner, eliminating the dangerous Rain as well as helping cover the big Volcarona gap left by Celebi's typing. Since Celebi is a Pokémon who will often switch in reactively to a threat, it is ideal to pair it with spin support as Spikes can be a very heavy burden for it.

This very much needs more depth, please reach out to me on discord about it before you go for qc2, ty

[STRATEGY COMMENTS]
Other Options
=============

The option to invest more in offense is there, but it would generally be advised against, as this will mean less opportunities to hit the field. Adding more SpA provides many offensive options, but one must understand what is gained and what is lost. While the prospect of more damage is appealing, Celebi's Speed is only good, not great, so it normally will not be able to Nasty Plot and run away with the game, instead opting to leverage its defensive attributes to be a constant, yet not as explosive threat.

For one notable example, losing the bulk means this set could be revenge-killed by Latios' Draco Meteor when powered by Choice Specs. Life Orb is another alternate option, opening new fronts and enabling a more effective use of Giga Drain, but again, at the cost of defensive utility, which is Celebi's niche within the metagame.

While this set's ideal moves have been thoroughly optimized throughout the games lifespan, there are notable alternative moves worth mentioning which can allow Celebi to cover some of its key failings: Psychic may provide a secondary STAB option, covering Poison-types like Tentacruel, Toxicroak and Gengar, while also providing neutral coverage against a broader range of Pokémon. Hidden Power Ice is specifically useful against Dragonite who can otherwise take a hit and set up a Dragon Dance to turn the game. Lastly, Earth Power is a niche option that allows Celebi to hit mainly Heatran, who would otherwise be a free switch in, setting either Stealth Rock or a Substitute in the process. The prior options all have their niches as stated, but a lot is lost in the sacrifice of the optimal move-set.

Checks and Counters
===================

Checks and Counters:

Celebi’s achilles heel is its weakness to Bug Type moves. When faced by U-Turn users faster than it, whether by Scarf or naturally, Celebi has no choice but to switch out as it often cannot risk being hit by a U-turn. This common nightmare scenario causes the Celebi user to lose momentum, severely limiting its opportunities in battle. The key to running Nasty Plot on Celebi is to first understand what are its weaknesses are and what it can cover, certain threats become more pronounced depending on Celebi’s move choices. For example, if Celebi opts for Hidden Power Fire, it will struggle against Dragonite, a weakeness which could cost games if not played appropiately.


I apologize if this wasn't clear, but we are not planning to revamp OO or CC, perhaps we coudl add stuff like Clef and you could get a mini? talk to me about it.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/perejil.688117/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 
Hello friends, posting here, the bold parts are what's new from QC1

Thanks!

QC1 WIP

Nasty Plot:

[SET]

Name: Nasty Plot
Move 1: Nasty Plot
Move 2: Leaf Storm / Giga Drain
Move 3: Hidden Power Fire / Hidden Power Ice
Move 4: Recover
Item: Leftovers
Ability: Natural Cure
Nature: Timid
Evs: 252 HP / 68 SpD / 188 Spe or 252 HP / 144 SpD / 112 Spe

[SET COMMENTS]
Moves
========

Due to its scarce distribution, Nasty Plot is a move not often seen in the OU metagame. Most of its users struggle to find setup opportunities owing to their defensive fragility. Celebi is an uncommon exception, thanks to the combination of its Grass typing, access to Recover and its Natural Cure ability. This set can exploit those defensive strengths and quickly become a dangerous threat, often multiple times per match.

Leaf Storm might seem counterintuitive at first sight since it wipes the previous boost, but the extra damage allows for crucial OHKOs. After a boost it will KO staples such as Landorus-Therian and and Excadrill without hazards, while having the capacity to OHKO Garchomp and Tyranitar with Stealth Rock. Giga Drain is a good alternative Grass-type STAB depending on the team's gameplan. The bonus recovery, PP, perfect accuracy, and lack of a drawback makes it much better when Celebi's team is a slower pace, although the drop in power results in it struggling to outpace Reuniclus's Calm Mind boosts with its own Nasty Plot and KO it. Hidden Power Fire is crucial for taking down Steel-types such as Scizor, Ferrothorn, and Forretress. Without it, these Pokémon can easily wall Celebi and run their own game. If Celebi is supported by Magnezone to remove Steel-types, Hidden Power Ice is a good choice in order to fend off Dragon- and Flying-types that could set up on it, primarily Dragonite, Latios, and Thundurus-T. Recover allows Celebi to still function defensively and fulfill a balanced role within its team. Having the option to heal itself allows Celebi to switch in with much more freedom against common threats like Keldeo and Latios while also allowing it to potentially use Nasty Plot multiple times per match. The aforementioned combination of Nasty Plot and Recover is what gives this set its specific niche, hence those being the only two moves set in stone.


Set Details
========
Considering Hidden Power Fire’s imperfect speed IVs, an investment of 188 Speed EVs with a Timid Nature allows Celebi to hit the much-desired 310 Speed benchmark, a common Speed tier for base 100 Speed Pokémon aiming to outspeed Landorus-Therian specifically. Celebi's HP stat is maximized and the rest is put in Special Defense in order to check common special attackers like Keldeo, Latios, and Thundurus-T as consistently as possible. An alternative investment of 112 Speed and 144 Special Defense grants Celebi even more bulk while allowing it to still outrun neutral-natured base 80s, such as Mamoswine, and also Lead Skarmory in order to 2HKO it with Hidden Power Fire.

Team Options
========

Nasty Plot Celebi find its natural home in Sand structures, thanks to the synergy it has with the usual suspects found in those teams. Naturally, Tyranitar is the first to consider, eliminating the threatening Rain and helping cover the big Volcarona gap left by Celebi's typing. As mentioned earlier, Magnezone is a great partner to this set, by trapping and removing Steel types, Celebi is able to use the more offensive Hidden Power Ice. Eliminating the hazard setters from the game also eases the burden of switching in, as Spikes are very detrimental to Celebi's gameplan, forcing it to recover in more situations. Celebi will ideally be paired with a Rapid Spinner, most commonly Excadrill who also works best on a Sand team thanks to its Sand Force ability as well as its versatility to fulfill multiple roles. Finally, another option worth mentioning would be Heatran; While not as often seen in the current metagame, its typing fits perfectly with Celebi's, providing a wonderful defensive synergy, as what one falters to the other excels against.



[CREDITS]
https://www.smogon.com/forums/members/perejil12345.659810/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 
Last edited:
1737935692158.png
 
[SET]

Name: Nasty Plot
Move 1: Nasty Plot
Move 2: Leaf Storm / Giga Drain
Move 3: Hidden Power Fire / Hidden Power Ice
Move 4: Recover
Item: Leftovers
Ability: Natural Cure
Nature: Timid / Calmthe 112 speed set basically says it should be 264 and calm is how you get 264
Evs: 252 HP / 68 SpD / 188 Spe or 252 HP / 144 SpD / 112 Spe

[SET COMMENTS]
Moves
========

Due to its scarce distribution, Nasty Plot is a move not often seen in the OU metagame. Most of its users struggle to find setup opportunities owing to their defensive fragility. Celebi is an uncommon exception, thanks to the combination of its Grass typing, access to Recover and its Natural Cure ability. This set can exploit those defensive strengths and quickly become a dangerous threat, often multiple times per match.

Leaf Storm might seem counterintuitive at first sight since it wipes the previous boost, but the extra damage allows for crucial OHKOs. After a boost it will KO staples such as Landorus-Therian and and Excadrill without hazards, while having the capacity to OHKO Garchomp and Tyranitar with Stealth Rock. Giga Drain is a good alternative Grass-type STAB depending on the team's gameplan. The bonus recovery, PP, perfect accuracy, and lack of a drawback makes it much better when Celebi's team is a slower pace, although the drop in power results in it struggling to outpace Reuniclus's Calm Mind boosts with its own Nasty Plot and KO it. Hidden Power Fire is crucial for taking down Steel-types such as Scizor, Ferrothorn, and Forretress. Without it, these Pokémon can easily wall Celebi and run their own game. If Celebi is supported by Magnezone to remove Steel-types, Hidden Power Ice is a good choice in order to fend off Dragon- and Flying-types that could set up on it, primarily Dragonite, Latios, and Thundurus-T, while also being able to beat Landorus-Therian without a Nasty Plot. i think this is worth including bc you swap into rotom a lot with celebi and the problem usually is that they just volt into lando and uturn, repeat until death, but not with hp ice. Recover allows Celebi to still function defensively and fulfill a balanced role within its team. Having the option to heal itself allows Celebi to switch in with much more freedom against common threats like Keldeo and Latios while also allowing it to potentially use Nasty Plot multiple times per match. The aforementioned combination of Nasty Plot and Recover is what gives this set its specific niche, hence those being the only two moves set in stone.


Set Details
========
Considering Hidden Power Fire’s imperfect speed IVs, an investment of 188 Speed EVs with a Timid Nature allows Celebi to hit the much-desired 310 Speed benchmark, a common Speed tier for base 100 Speed Pokémon aiming to outspeed Landorus-Therian specifically. Celebi's HP stat is maximized and the rest is put in Special Defense in order to check common special attackers like Keldeo, Latios, and Thundurus-T as consistently as possible. An alternative investment of 112 Speed and 144 Special Defense grants Celebi even more bulk while allowing it to still outrun neutral-natured base 80s, such as Mamoswine, and also Lead Skarmory in order to 2HKO it with Hidden Power Fire.

Team Options
========

Nasty Plot Celebi finds its natural home in Sand structures, thanks to the synergy it has with the usual suspects found in those teams. Naturally, Tyranitar is the first to consider, eliminating the threatening Rain and helping cover the big Volcarona gap left by Celebi's typing. As mentioned earlier, Magnezone is a great partner to this set, by trapping and removing Steel types, Celebi is able to use the more offensive Hidden Power Ice. Eliminating the hazard setters from the game also eases the burden of switching in, as Spikes are very detrimental to Celebi's gameplan, forcing it to recover in more situations. Celebi will ideally be paired with a Rapid Spinner, most commonly Excadrill who also works best on a Sand team thanks to its Sand Force ability as well as its versatility to fulfill multiple roles. Finally, another option worth mentioning would be Heatran; While not as often seen in the current metagame, its typing fits perfectly with Celebi's, providing a wonderful defensive synergy, as what one falters to the other excels against.



[CREDITS]
https://www.smogon.com/forums/members/perejil12345.659810/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/magialice.624724/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 
QC 2/2:


[SET]

Name: Nasty Plot
Move 1: Nasty Plot
Move 2: Leaf Storm / Giga Drain
Move 3: Hidden Power Fire / Hidden Power Ice
Move 4: Recover
Item: Leftovers
Ability: Natural Cure
Nature: Timid / Calm
Evs: 252 HP / 68 SpD / 188 Spe or 252 HP / 144 SpD / 112 Spe

[SET COMMENTS]
Moves
========

Due to its scarce distribution, Nasty Plot is a move not often seen in the OU metagame. Most of its users struggle to find setup opportunities owing to their defensive fragility. Celebi is an uncommon exception, thanks to the combination of its Grass typing, access to Recover and its Natural Cure ability. This set can exploit those defensive strengths and quickly become a dangerous threat, often multiple times per match.

Leaf Storm might seem counterintuitive at first sight since it wipes the previous boost, but the extra damage allows for crucial OHKOs. After a boost it will KO staples such as Landorus-Therian and and Excadrill without hazards, while having the capacity to OHKO Garchomp and Tyranitar with Stealth Rock. Giga Drain is a good alternative Grass-type STAB depending on the team's gameplan. The bonus recovery, PP, perfect accuracy, and lack of a drawback makes it much better when Celebi's team is a slower pace, although the drop in power results in it struggling to outpace Reuniclus's Calm Mind boosts with its own Nasty Plot and KO it. Hidden Power Fire is crucial for taking down Steel-types such as Scizor, Ferrothorn, and Forretress. Without it, these Pokémon can easily wall Celebi and run their own game. If Celebi is supported by Magnezone to remove Steel-types, Hidden Power Ice is a good choice in order to fend off Dragon- and Flying-types that could set up on it, primarily Dragonite, Latios, and Thundurus-T, while also being able to beat Landorus-Therian without a Nasty Plot. Recover allows Celebi to still function defensively and fulfill a balanced role within its team. Having the option to heal itself allows Celebi to switch in with much more freedom against common threats like Keldeo and Latios while also allowing it to potentially use Nasty Plot multiple times per match. The aforementioned combination of Nasty Plot and Recover is what gives this set its specific niche, hence those being the only two moves set in stone.


Set Details
========
Considering Hidden Power Fire’s imperfect speed IVs, an investment of 188 Speed EVs with a Timid Nature allows Celebi to hit the much-desired 310 Speed benchmark, a common Speed tier for base 100 Speed Pokémon aiming to outspeed Landorus-Therian specifically. Celebi's HP stat is maximized and the rest is put in Special Defense in order to check common special attackers like Keldeo, Latios, and Thundurus-T as consistently as possible. An alternative investment of 112 Speed and 144 Special Defense and a Calm Nature grants Celebi even more bulk while allowing it to still outrun neutral-natured base 80s, such as Mamoswine, and also Lead Skarmory in order to 2HKO it with Hidden Power Fire.

Team Options
========

Nasty Plot Celebi finds its natural home in Sand structures, thanks to the synergy it has with the usual suspects found in those teams. Naturally, Tyranitar is the first to consider, eliminating the threatening Rain and helping cover the big Volcarona gap left by Celebi's typing. As mentioned earlier, Magnezone is a great partner to this set, by trapping and removing Steel types, Celebi is able to use the more offensive Hidden Power Ice. Eliminating the hazard setters from the game also eases the burden of switching in, as Spikes are very detrimental to Celebi's gameplan, forcing it to recover in more situations. Celebi will ideally be paired with a Rapid Spinner, most commonly Excadrill who also works best on a Sand team thanks to its Sand Force ability as well as its versatility to fulfill multiple roles. Finally, another option worth mentioning would be Heatran; While not as often seen in the current metagame, its typing fits perfectly with Celebi's, providing a wonderful defensive synergy, as what one falters to the other excels against.



[CREDITS]
https://www.smogon.com/forums/members/perejil.659810/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/magialice.624724/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
[/hide[]
 
Last edited by a moderator:
Take a look at this thread and the video method in point 3 for a guide on how to implement this https://www.smogon.com/forums/threa...-for-writers-new-writers-please-read.3759493/

I'll take another quick look once you've implemented this so tag me
[SET]
Name: Nasty Plot
Move 1: Nasty Plot
Move 2: Leaf Storm / Giga Drain
Move 3: Hidden Power Fire / Hidden Power Ice
Move 4: Recover
Item: Leftovers
Ability: Natural Cure
Nature: Timid / Calm
Evs: 252 HP / 68 SpD / 188 Spe or 252 HP / 144 SpD / 112 Spe

[SET COMMENTS]
Moves
========

Due to its scarce distribution, Nasty Plot is a move not often seen in the OU metagame. Most of its users struggle to find setup opportunities owing to their defensive fragility. Celebi is an uncommon exception, thanks to the combination of its Grass typing, access to Recover and its Natural Cure ability. This set can exploit those defensive strengths and quickly become a dangerous threat, often multiple times per match. Analyses are only about the specific Pokemon you're writing about, so something like NP distribution in a meta doesn't really fit here. Instead, reword this a bit and make it about why Celebi is a good NP user without comparisons to mons that don't get it. This also doesn't need to be its own paragraph

Leaf Storm might seem counterintuitive at first sight, (AC) since it wipes the previous boost Celebi's Nasty Plot boosts, but the extra damage allows for crucial OHKOs. After a boost, (AC) it will KO staples such as Landorus-Therian Landorus-T and and Excadrill without entry hazards, while having the capacity to OHKO Garchomp and Tyranitar with after Stealth Rock. Giga Drain is a good alternative Grass-type STAB move depending on the team's gameplan. The bonus recovery, higher PP, perfect accuracy, and lack of a drawback makes it much better when Celebi's team is a slower pace less offensive, although the drop in power results in it struggling to outpace Reuniclus's Calm Mind boosts with its own Nasty Plot and KO it. Hidden Power Fire is crucial for taking down Steel-types such as Scizor, Ferrothorn, and Forretress. Without it, these Pokémon Pokemon analyses don't use the accent can easily wall Celebi and run their own game. Last part isn't really clear, so either reword this or just end the sentence at 'wall Celebi' If Celebi is supported by Magnezone to remove Steel-types, Hidden Power Ice is a good choice in order to fend fends off Dragon- and Flying-types that could set up on it, primarily Dragonite, Latios, and Thundurus-T, while also being able to beat Landorus-Therian Landorus-T without a Nasty Plot. Recover allows gives Celebi to still function defensively and fulfill a balanced role within its team. Having the option to heal itself, (AC) letting it allows Celebi to switch in with much more freedom against common threats like Keldeo and Latios while also allowing it to potentially use Nasty Plot multiple times per match. The aforementioned combination of Nasty Plot and Recover is what gives this set its specific niche, hence those being the only two moves set in stone.


Set Details
========
Considering Hidden Power Fire’s requires Celebi to run imperfect Speed IVs, an investment of 188 Speed EVs with a Timid nature allows Celebi it to hit the much-desired 310 Speed benchmark, a common Speed tier for base 100 Speed Pokémon Pokemon aiming to outspeed Landorus-Therian Landorus-T specifically. Celebi's HP stat is maximized, (AC) and the rest is put in Special Defense in order to help it check common special attackers like Keldeo, Latios, and Thundurus-T as consistently as possible. An alternative investment of 112 Speed and 144 Special Defense EVs and a Calm nature grants Celebi even more bulk while allowing it to still outrun neutral-natured base 80s, such as Mamoswine, and also Lead as well as lead Skarmory in order to 2HKO it with Hidden Power Fire.

Team Options
========

Nasty Plot Celebi finds its natural home in on sand structures (RC) thanks to the synergy it has with the usual suspects found in those teams common sand teammates. Naturally, Tyranitar is the first to consider, eliminating the threatening rain and helping cover the big Volcarona gap left by Celebi's typing. As mentioned earlier, Magnezone is a great partner; (ASC) to this set (RC) by trapping and removing Steel types Steel-types, Celebi is able to use the more offensive Hidden Power Ice. Eliminating the entry hazard setters from the game also eases the burden of Celebi switching in, as Spikes are very detrimental to Celebi's its gameplan, forcing it to recover use Recover in more situations. Celebi will ideally be paired with a Rapid Spinner Spin user, most commonly Excadrill, (AC) which who also works best on a sand team thanks to its Sand Force ability as well as its versatility to fulfill multiple roles. Finally, another option worth mentioning would be Heatran; while not as often seen in the current metagame common, references to current are avoided bc they can get outdated fast its typing fits perfectly with Celebi's (RC) providing a to provide wonderful defensive synergy, as what one falters to the other excels against.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/perejil.659810/
Quality checked by:
https://www.smogon.com/forums/members/monai.482455/
https://www.smogon.com/forums/members/magialice.624724/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
GP Team done
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