





Mega Diancie
Teambuilding Proccess:
http://img2.wikia.nocookie.net/__cb20141119231114/pokemon/images/1/15/719M.png[/IMG] I really wanted to make a Mega Diancie team. Mega Diancie is a very scary `mon and almost always a threat. Followed by the ability Magic Bounce, it is a very good lead, even without using Stealth Rocks on it.
The biggest threats of Diancie are Ferrothorn, Scizor and Mega Metagross. I didn`t want to give Diancie HP fire because I needed that 350 speed to tie with Gengar, Lati@s and other 110, positive speed nature `mons. Magnezone was the choice here as it can trap Ferrothorn and Scizor and 1v1 them with HP fire. I chose Scarf over Specs because my team is very weak to Mega Metagross, so it can outspeed it.
I had a ground weakness, therefore I needed Celebi. Celebi has amazing base stats, good typing and good movepool. I chose Nasty Plot + Baton Pass so it can pass to Diancie +2 or more SpA. increase, making Diancie an absolute beast.
Serperior is so annoying to my team. Therefore, a bulky attacking Talonflame was my choice here. It taunts Ferrothorns and other support `mons and set-up Swords Dances on them and hit them with full-power priority Brave Birds and even recover health with priority Roosts.
Stealth Rocks are the biggest counter to Talonflame, as it can reduce a half of it`s HP as soon as it switches in. I also had a problem with Pursuit trappers so Starmie was the choice here. I chose the Reflect Type set due to my Pursuit trappers weakness. It can counter them very easily, thanks to it`s amazing base 115 speed. It can Reflect Type quickly and them spam scalds at Pursuit trappers, with hopefully burning them.
The two things that my team misses are a tank and a Stealth Rocks setter. Garchomp was my choice, because it can deal lots of damage in every contact that the foe is making with it. It has amazing bulk, typing and movepool.




















The team in-depth:

Diancie-Mega @ Diancite
Ability: Magic Bounce
Shiny: Yes
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Diamond Storm
- Moonblast
- Earth Power
- Protect
Diamond Storm - Nobody likes Tornadus and Talonflame.
Moonblast - Diancie likes dealing with Dark/Dragon/Fighting `mons.
Earth Power - It also needs a move to deal with steel types :).
Protect - Explained before.

Magnezone @ Choice Scarf
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
Volt Switch - An electric move that hits hard `mon that resist it and gives you the switching advantage.
Thunderbolt - When you are not afraid that the opponent switches in a Ground `mon, this is your choice!
Hidden Power [Fire] - The main reason why I chose it. Trapping Ferrothorn and Scizor and 1v1ing them with HP fire helps Diancie a lot!
Flash Cannon - Dealing with `mons that Electric/Fire moves don`t work so well against them.

Celebi @ Leftovers
Ability: Natural Cure
Shiny: Yes
EVs: 252 HP / 148 Def / 108 Spe
Bold Nature
- Recover
- Baton Pass
- Giga Drain
- Nasty Plot
Recover - Restoring HP, useful at bulky `mons.
Baton Pass - Passing stat changes and scouting for a switch.
Giga Drain - Dealing with Rotom-W and Keldeo, while restoring HP at the same time. It also takes full advantage of the Nasty Plot.
Nasty Plot - Boosting SpA. and allows Celebi to hit hard and pass these useful stat changes at the same time.

Talonflame @ Sharp Beak
Ability: Gale Wings
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Brave Bird
- Roost
- Swords Dance
- Taunt
Brave Bird - Hitting hard.
Roost - Restoring HP.
Swords Dance - Set-up on taunted support `mons.
Taunt - Taunting support `mons and then set-upping on them.

Starmie @ Leftovers
Ability: Natural Cure
Shiny: Yes
EVs: 248 HP / 16 SpD / 244 Spe
Timid Nature
- Reflect Type
- Scald
- Rapid Spin
- Recover
Reflect Type - Countering Pursuit trappers.
Scald - Burn!!!
Rapid Spin - Talonflame appreciates Rapid Spin as it gets rid of Stealth Rocks.
Recover - Recovering HP back.

Garchomp @ Rocky Helmet
Ability: Rough Skin
Shiny: Yes
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Toxic
Stealth Rocks - One of the best moves ingame.
Earthquake - A strong STAB attack.
Dragon Tail - Dealing even MORE damage to `mons weak to Stealth Rocks.
Toxic - Shuts down Slowbro and other walls.
Threats:
Scarfed Landorus-T: Can be countered by Garchomp, but the rest of the team is weak to it. At least I can somehow deal with it by scouting which move it goes for with Diancie`s Protect.
Mega Metagross - Destroys my team :(.
Mega Metagross - Destroys my team :(.
Replays:
http://pokemonshowdown.com/replay/ou-261650116 - A battle
http://replay.pokemonshowdown.com/ou-262246603 - A really close one, I thought I would lose
http://pokemonshowdown.com/replay/ou-262388939 - Against a really good enemy
I am in the lower ladder because I haven`t played much PS since the ladder reset :(.
http://replay.pokemonshowdown.com/ou-262246603 - A really close one, I thought I would lose
http://pokemonshowdown.com/replay/ou-262388939 - Against a really good enemy
I am in the lower ladder because I haven`t played much PS since the ladder reset :(.
Importable:
Diancie-Mega @ Diancite
Ability: Magic Bounce
Shiny: Yes
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Diamond Storm
- Moonblast
- Earth Power
- Protect
Magnezone @ Choice Scarf
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
Celebi @ Leftovers
Ability: Natural Cure
Shiny: Yes
EVs: 252 HP / 148 Def / 108 Spe
Bold Nature
- Recover
- Baton Pass
- Giga Drain
- Nasty Plot
Starmie @ Leftovers
Ability: Natural Cure
Shiny: Yes
EVs: 248 HP / 16 SpD / 244 Spe
Timid Nature
- Reflect Type
- Scald
- Rapid Spin
- Recover
Talonflame @ Sharp Beak
Ability: Gale Wings
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Brave Bird
- Roost
- Swords Dance
- Taunt
Garchomp @ Rocky Helmet
Ability: Rough Skin
Shiny: Yes
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Toxic
Ability: Magic Bounce
Shiny: Yes
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Diamond Storm
- Moonblast
- Earth Power
- Protect
Magnezone @ Choice Scarf
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
Celebi @ Leftovers
Ability: Natural Cure
Shiny: Yes
EVs: 252 HP / 148 Def / 108 Spe
Bold Nature
- Recover
- Baton Pass
- Giga Drain
- Nasty Plot
Starmie @ Leftovers
Ability: Natural Cure
Shiny: Yes
EVs: 248 HP / 16 SpD / 244 Spe
Timid Nature
- Reflect Type
- Scald
- Rapid Spin
- Recover
Talonflame @ Sharp Beak
Ability: Gale Wings
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Brave Bird
- Roost
- Swords Dance
- Taunt
Garchomp @ Rocky Helmet
Ability: Rough Skin
Shiny: Yes
EVs: 252 HP / 164 Def / 76 SpD / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Toxic
ANY HELP WILL BE APPRECIATED :D
THANKS FOR REVIEWING THE TEAM!
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