Hi, this is my second RMT...
I built a non-weather team... I find it very cool...
First I choosed Ambipom as a Lead and Pokémon, on who wanted I built the team...
Now, I choosed some Sp.Defender, on which Ambipom can switch.
I choosed Steelix as a Defender on my team for Ambipom.
Now I choosed Sp.Attacker - Gengar, he can take fighting attack targeting Blissey and Ambipom.
I choosed another good Pokémon who can be hit with fighting moves, and who can use some usable moves (Swords Dance, Nasty Plot, Shell Smash...), in this case it is Dragon Dance.
Finally I decided to run Lanturn, who can Paralyze and Confuse target which can be very usable for example for Gyarados, who can use Dragon Dance.
Ambipom @Silk Scarf
Ability: Technician
Nature: Jolly
EVs: 4 HP 252 Atk 252 Spe
Moves:
-Fake Out
-Double Hit
-Low Sweep
-U-turn
Fake Out is a good opening move, Double hit has base power 70 and technician boost (because it is two hits) and can break Substitute, Low Sweep with technician has 90 base power and cuts opponent´s Speed and finally U-turn for switching Ambipom, but still dealing some damage.
Blissey @Leftovers
Ability: Nature Cure
Nature: Bold
EVs: 252 HP 216 Def 40 Sp.Def
Moves:
-Flamethrower
-Softboiled
-Toxic
-Aromatherapy
Toxic is the best weapon of Blissey, but can´t poison Steel-types (and Poison-types), so i decided to run Flamethrower. Softboiled for heailing itself and Aromatherapy heals party status.
Steelix @Leftovers
Ability: Sturdy
Nature: Relaxed
EVs: 252 HP 206 Def 50 Sp.Def
Moves:
-Gyro Ball
-Earthquake
-Roar
-Rest
Gyro Ball with low speed hits hard, Earthquake another option for steel-types, Roar can switch foe and Rest for healing itself (it´ s very good combination with Blissey´s Aromatherapy)
Gengar @Life Orb
Ability: Levitate
Nature: Timid
EVs: 4 HP 252 Sp.Atk 252 Spe
Moves:
-Shadow Ball
-Thunder
-Focus Blast
-Destiny Bond
Shadow Ball is Gengar´s STAB, Thunder against Rain Team (I preffer it over Thunderbolt), Focus Blast for Dark and Steel-types and Destiny Bond, because Gengar high speed and low defenses it can finish anyone.
Gyarados @Leftovers
Ability: Intimidate
Nature: Adamant
EVs: 4 HP 252 Atk 252 Spe
Moves:
-Dragon Dance
-Waterfall
-Ice Fang
-Stone Edge
Dragon Dance - no comment, Watterfall is STAB move, Stone Edge for some flying-types and Ice Fang for Dragons (who resist Waterfall)
Lanturn @Leftovers
Ability: Volt Absorb
Nature: Calm
EVs: 40 HP 252 Def 216 Sp.Def
Moves:
-Thunder Wave
-Confuse Ray
-Volt Switch
-Surf
I start with Thunder Wave, commonly I use after that Confuse Ray and ussualy I switch with Volt Switch to Gyarados who can use Dragon Dance, sometimes I use STAB Surf...
So it´s all, thanks for reading, and please comment it!
I built a non-weather team... I find it very cool...

First I choosed Ambipom as a Lead and Pokémon, on who wanted I built the team...

Now, I choosed some Sp.Defender, on which Ambipom can switch.

I choosed Steelix as a Defender on my team for Ambipom.


Now I choosed Sp.Attacker - Gengar, he can take fighting attack targeting Blissey and Ambipom.



I choosed another good Pokémon who can be hit with fighting moves, and who can use some usable moves (Swords Dance, Nasty Plot, Shell Smash...), in this case it is Dragon Dance.




Finally I decided to run Lanturn, who can Paralyze and Confuse target which can be very usable for example for Gyarados, who can use Dragon Dance.

Ambipom @Silk Scarf
Ability: Technician
Nature: Jolly
EVs: 4 HP 252 Atk 252 Spe
Moves:
-Fake Out
-Double Hit
-Low Sweep
-U-turn
Fake Out is a good opening move, Double hit has base power 70 and technician boost (because it is two hits) and can break Substitute, Low Sweep with technician has 90 base power and cuts opponent´s Speed and finally U-turn for switching Ambipom, but still dealing some damage.

Blissey @Leftovers
Ability: Nature Cure
Nature: Bold
EVs: 252 HP 216 Def 40 Sp.Def
Moves:
-Flamethrower
-Softboiled
-Toxic
-Aromatherapy
Toxic is the best weapon of Blissey, but can´t poison Steel-types (and Poison-types), so i decided to run Flamethrower. Softboiled for heailing itself and Aromatherapy heals party status.

Steelix @Leftovers
Ability: Sturdy
Nature: Relaxed
EVs: 252 HP 206 Def 50 Sp.Def
Moves:
-Gyro Ball
-Earthquake
-Roar
-Rest
Gyro Ball with low speed hits hard, Earthquake another option for steel-types, Roar can switch foe and Rest for healing itself (it´ s very good combination with Blissey´s Aromatherapy)

Gengar @Life Orb
Ability: Levitate
Nature: Timid
EVs: 4 HP 252 Sp.Atk 252 Spe
Moves:
-Shadow Ball
-Thunder
-Focus Blast
-Destiny Bond
Shadow Ball is Gengar´s STAB, Thunder against Rain Team (I preffer it over Thunderbolt), Focus Blast for Dark and Steel-types and Destiny Bond, because Gengar high speed and low defenses it can finish anyone.

Gyarados @Leftovers
Ability: Intimidate
Nature: Adamant
EVs: 4 HP 252 Atk 252 Spe
Moves:
-Dragon Dance
-Waterfall
-Ice Fang
-Stone Edge
Dragon Dance - no comment, Watterfall is STAB move, Stone Edge for some flying-types and Ice Fang for Dragons (who resist Waterfall)

Lanturn @Leftovers
Ability: Volt Absorb
Nature: Calm
EVs: 40 HP 252 Def 216 Sp.Def
Moves:
-Thunder Wave
-Confuse Ray
-Volt Switch
-Surf
I start with Thunder Wave, commonly I use after that Confuse Ray and ussualy I switch with Volt Switch to Gyarados who can use Dragon Dance, sometimes I use STAB Surf...
So it´s all, thanks for reading, and please comment it!