Thanks for coming to my RMT thread! Before I start my spiel, here's an overview of my team:
This is my first post on Smogon, and I joined Smogon to have people help me improve upon it. I’ve been playing Pokemon for years, addicted to competitive battling. I’ve been using one main team mostly (For at least the past year), and I’ve been tweaking it here and there when it needs tweaking. I’d appreciate any advice people can provide to help me improve upon my team! So here we go…
THE LEAD:
Breloom @ Choice Scarf
Toxic Heal
EVs: 6 Hp/ 252 Attack/ 252 Speed
Jolly Nature (+Speed/-Special Attack)
-Seed Bomb
-Spore
-Stone Edge
-Superpower
I am a really big fan of using Breloom as a lead. With a Choice Scarf, it outspeeds all other non-scarfed leads in OU (Minus Aerodactyl and Ninjask). It fairs very well against the most common leads of today (Details below). Breloom can come back later in the game to net revenge kills, and while packing a powerful punch. Apart from Superpower and Seed Bomb being there for great STAB, Stone Edge is there to hit Gyarados and other flying types capable of walling this set. And Spore, the real reason Breloom is my lead! As Breloom outspeeds the vast majority of leads, it either puts them to sleep, crippling their attempts to set up, or results in a switch, resulting in a random team member being put to sleep.
Here is how Breloom fairs against the top 10 leads of January:
Azelf: As it is slower, it gets put to sleep before it Taunts or uses SR
Metagross: Breloom either takes a Bullet Punch, or puts it to sleep
Swampert: If it has the guts to stay in, it’s asleep
Jirachi: It either Tricks a scarf onto me, or I survive its attack
Aerodactyl: This guy won’t let me put him to sleep, as he outspeeds me by one point. He’ll taunt, and I’ll use Seed Bomb, as is has 100% accuracy and nets the 2HKO. I don’t use Stone Edge because of the accuracy, and lead Aerodactyl generally carries a Focus Sash anyways.
Infernape: He takes the Fake Out, or puts him to sleep
Roserade: Outspeeds, and it put to sleep
Heatran: Same as Roserade, and there’s no priority for him
Tyranitar: Upon waking up from the Chesto Berry (If it has one) I survive the hit, and put him to sleep again
Gliscor: If it carries a Lum Berry and uses Taunt, that’s a problem… so I switch out to Swampert
Synergy:
Fire: Swampert, Heatran, Latias
Flying: Heatran
Ice: Scizor, Heatran
Poison: Swampert, Scizor, Heatran, Gengar
Psychic: Scizor, Heatran, Latias
Swampert @ Leftovers
Torrent
EVs: 240 Hp/ 54 Attack/ 216 Defense
Nature: Impish
-Earthquake
-Stealth Rock
-Roar
-Waterfall
Swampert is my most common switch in after Breloom uses Spore on the opponent’s lead. He uses Stealth Rock immediately, and stays in if the opponent starts to set up, using Roar, or uses EQ or Waterfall if I don’t predict that the opponent is a special attacker or knows a grass move. He has great tanking capabilities, and with Roar, he lasts even longer. I originally ran Avalanche over the recommended Ice Beam, because it worked much better for me. After testing with Waterfall, I now prefer it, as Swampert can get the Torrent boost and become even more powerful. Earthquake gets great power due to stab, and adds to the great coverage. Swampert has amazing synergy with the team as well.
Synergy:
Grass: Breloom, Scizor, Heatran, Gengar, Latias
Scizor @ Life Orb
Technician
EVs: 32 Hp/ 246 Atk/ 232 Spe
Nature: Adamant
-Brick Break
-Bug Bite
-Bullet Punch
-Swords Dance
Yes, Scizor has made it onto yet ANOTHER team. He fits very nicely too! With the team synergy, I find LOADS of opportunities to switch into him and set up, as he resists so much that the team is weak to. I’m not a huge fan of CB Scizor, as Magnezone traps and kills him if stuck in Bullet Punch, and with months of fiddling with this team, I’ve realized that I’m not amazing at controlling 3 choice Pokes on one team. Besides, with one Swords Dance, Scizor reaches enormous power, while still having the ability to use any move. All it takes to set this beast up is to switch into something that Scizor walls, or something stuck in a move Scizor resists, due to choice. I then proceed to Swords Dance, and attack accordingly from there. As everyone knows, Bullet Punch reaches base power 90 with priority, making it, well, awesome. Brick Break is used for coverage and breaking screens. Bug Bite reaches enormous power from Technician and STAB, making it a great move for added coverage. I originally ran Roost over Bug Bite, however, with testing, Bug Bite helps net more KO’s then roosting and attacking more. I’m running 232 Speed instead of the usual 224 so that Scizor outspeeds all other SD Scizors, as people add 4 EVs to outrun others, I added 8 to outrun normal ones and those that add 4. xD
Synergy:
Fire: HEATRAN, Swampert, Latias
Heatran @ Choice Scarf
Flash Fire
EVs: 6 Hp/ 252 Special Attack/ 252 Speed
Nature: Naïve
-Earth Power
-Explosion
-Fire Blast
-Hidden Power (Ice)
Scizor gives a great reason to put Heatran on this team. Because Scizor’s only weakness is to fire, and because of all of its resistances, Scizor might as well have a target on him that says “WARNING: EXTREMELY FLAMMABLE!” Heatran absorbs those Fire Attacks aimed at Scizor (And Breloom too!), gaining him a major boost to his Fire Blast. It tears through everything that doesn’t resist it, and even does respectable damage to Pokes who do resist it. I have easily swept teams after the Flash Fire boost. The Choice Scarf gives him a great speed stat, which with testing, lacked without it. If I am aware of a Heatran on the opponent’s team, I generally use Earth Power to destroy it. HP Ice is for Dragons, particularly Salamence, who resists the other two attacks. Explosion nails Blissey and anything else annoying me. I originally ran Dragon Pulse over HP Ice, and Dark Pulse over Explosion, but they were holding me back.
Synergy:
Fighting: Gengar, Latias
Ground: Gengar, Latias
Water: Breloom, Latias
Gengar @ Life Orb
Levitate
EVs: 6 Hp/ 252 Special Attack/ 252 Speed
Nature: Timid
-Energy Ball
-Focus Blast
-Shadow Ball
-Thunderbolt
Gengar provides the role of a revenge killer. Without a Choice item, I can freely switch to whatever move I like once Gengar faints the opponent. With a high speed and special attack stat, Gengar can easily get at least one KO each battle, if I predict everything correctly. Shadow Ball is his STAB move, Focus Blast nabs ghost-resisting normal types, Thunderbolt gets water and flying types, and Energy Ball is here for Swampert, as Breloom commonly scares him off. Gengar provides great coverage with his moves, and fills the spot of a special attacker very nicely.
Synergy:
Dark: Breloom, Scizor, Heatran
Ghost: Scizor Heatran
Psychic: Scizor, Heatran, Latias
Latias @ Leftovers
Levitate
EVs: 6 Hp/ 252 Special Attack/ 252 Speed
Nature: Timid
-Calm Mind
-Dragon Pulse
-Recover
-Surf
Very recently, I switched over to Latias, from SpecsMence. Under far too many situations, I found myself with my remaining 3 Pokes being my 3 Choice Pokes, resulting in my downfall from there. Latias provides great special defenses for the team, even without an EV investment. Calm Mind increases the specials, and I recover when HP drops. This continues until I feel is comfortable, then I use Dragon Pulse or Surf accordingly. After a few CMs, the only real threat to Latias is fast physical attackers, but the team’s good synergy absorbs those hits if I fear a KO. I’m not sure if I should replace Surf for Psychic, as I have nothing to combat fighting types with, and Swampert runs Waterfall currently. She hasn’t got as much testing as the rest of my team has (As I’ve been playing with it for over a year) but she fits very nicely so far.
Synergy:
Bug: Scizor, Heatran, Gengar
Dark: Breloom, Scizor, Heatran (Unless fearing a Pursuit)
Dragon: Scizor, Heatran
Ghost: Scizor, Heatran
Ice: Scizor, Heatran
Here’s my threat list, worries are in red
Offensive Threats:
Aerodactyl
Azelf
Breloom
Dragonite
Electivire
Empoleon
Flygon
Gengar
Gyarados - This guy can set up on one of Heatran's choiced attacks, and sweep from there
Heatran
Heracross
Infernape
Jirachi
Jolteon
Kingdra
Latias
Lucario
Machamp - I don’t have anything super effective against him, but he’s easy to KO…
Magnezone
Mamoswine
Metagross
Ninjask - Nothing outspeeds him, getting a successful pass can be worrisome
Roserade
Salamence
Scizor
Smeargle
Starmie
Togekiss - Paraflinch hax… >.< If Swampert isn’t alive to resist those Thunder Waves, it can sweep
Tyranitar
Weavile
Defensive Threats:
Blissey
Bronzong
Celebi
Dusknoir
Forretress
Gliscor
Hippowdon
Rotom-A - I don’t own Platinum, and I quite honestly have battled one maybe a dozen times on Shoddy, and it hasn’t been nice…
Skarmory
Snorlax
Suicune
Swampert
Tentacruel
Vaporeon
Zapdos
So there’s my team! Before I finish, I’d like to say a few things…
This team laughs at toxic spikes, as the only two Pokes it hits are Breloom and Swampert. Breloom gains HP from them, and Swampert doesn’t like them. Most teams generally have more than 1 weakness to them, through testing.
Stealth Rock doesn’t particularly harm my team very much either! So it’s all good.
The team covers two of the biggest walls in the game, Blissey and Skarmory. Heatran and Gengar's T-bolt destroy Skarm, Breloom and Scizor destroy Blissey. Easy peasy!
I really like the way I made the synergy work on this team, it took lots of hard work!
Please provide any criticism you can! I’m open to testing out all reasonable suggestions!
Thanks for reading! :D
This is my first post on Smogon, and I joined Smogon to have people help me improve upon it. I’ve been playing Pokemon for years, addicted to competitive battling. I’ve been using one main team mostly (For at least the past year), and I’ve been tweaking it here and there when it needs tweaking. I’d appreciate any advice people can provide to help me improve upon my team! So here we go…
THE LEAD:
Breloom @ Choice Scarf
Toxic Heal
EVs: 6 Hp/ 252 Attack/ 252 Speed
Jolly Nature (+Speed/-Special Attack)
-Seed Bomb
-Spore
-Stone Edge
-Superpower
I am a really big fan of using Breloom as a lead. With a Choice Scarf, it outspeeds all other non-scarfed leads in OU (Minus Aerodactyl and Ninjask). It fairs very well against the most common leads of today (Details below). Breloom can come back later in the game to net revenge kills, and while packing a powerful punch. Apart from Superpower and Seed Bomb being there for great STAB, Stone Edge is there to hit Gyarados and other flying types capable of walling this set. And Spore, the real reason Breloom is my lead! As Breloom outspeeds the vast majority of leads, it either puts them to sleep, crippling their attempts to set up, or results in a switch, resulting in a random team member being put to sleep.
Here is how Breloom fairs against the top 10 leads of January:
Azelf: As it is slower, it gets put to sleep before it Taunts or uses SR
Metagross: Breloom either takes a Bullet Punch, or puts it to sleep
Swampert: If it has the guts to stay in, it’s asleep
Jirachi: It either Tricks a scarf onto me, or I survive its attack
Aerodactyl: This guy won’t let me put him to sleep, as he outspeeds me by one point. He’ll taunt, and I’ll use Seed Bomb, as is has 100% accuracy and nets the 2HKO. I don’t use Stone Edge because of the accuracy, and lead Aerodactyl generally carries a Focus Sash anyways.
Infernape: He takes the Fake Out, or puts him to sleep
Roserade: Outspeeds, and it put to sleep
Heatran: Same as Roserade, and there’s no priority for him
Tyranitar: Upon waking up from the Chesto Berry (If it has one) I survive the hit, and put him to sleep again
Gliscor: If it carries a Lum Berry and uses Taunt, that’s a problem… so I switch out to Swampert
Synergy:
Fire: Swampert, Heatran, Latias
Flying: Heatran
Ice: Scizor, Heatran
Poison: Swampert, Scizor, Heatran, Gengar
Psychic: Scizor, Heatran, Latias
Swampert @ Leftovers
Torrent
EVs: 240 Hp/ 54 Attack/ 216 Defense
Nature: Impish
-Earthquake
-Stealth Rock
-Roar
-Waterfall
Swampert is my most common switch in after Breloom uses Spore on the opponent’s lead. He uses Stealth Rock immediately, and stays in if the opponent starts to set up, using Roar, or uses EQ or Waterfall if I don’t predict that the opponent is a special attacker or knows a grass move. He has great tanking capabilities, and with Roar, he lasts even longer. I originally ran Avalanche over the recommended Ice Beam, because it worked much better for me. After testing with Waterfall, I now prefer it, as Swampert can get the Torrent boost and become even more powerful. Earthquake gets great power due to stab, and adds to the great coverage. Swampert has amazing synergy with the team as well.
Synergy:
Grass: Breloom, Scizor, Heatran, Gengar, Latias
Scizor @ Life Orb
Technician
EVs: 32 Hp/ 246 Atk/ 232 Spe
Nature: Adamant
-Bug Bite
-Bullet Punch
-Swords Dance
Yes, Scizor has made it onto yet ANOTHER team. He fits very nicely too! With the team synergy, I find LOADS of opportunities to switch into him and set up, as he resists so much that the team is weak to. I’m not a huge fan of CB Scizor, as Magnezone traps and kills him if stuck in Bullet Punch, and with months of fiddling with this team, I’ve realized that I’m not amazing at controlling 3 choice Pokes on one team. Besides, with one Swords Dance, Scizor reaches enormous power, while still having the ability to use any move. All it takes to set this beast up is to switch into something that Scizor walls, or something stuck in a move Scizor resists, due to choice. I then proceed to Swords Dance, and attack accordingly from there. As everyone knows, Bullet Punch reaches base power 90 with priority, making it, well, awesome. Brick Break is used for coverage and breaking screens. Bug Bite reaches enormous power from Technician and STAB, making it a great move for added coverage. I originally ran Roost over Bug Bite, however, with testing, Bug Bite helps net more KO’s then roosting and attacking more. I’m running 232 Speed instead of the usual 224 so that Scizor outspeeds all other SD Scizors, as people add 4 EVs to outrun others, I added 8 to outrun normal ones and those that add 4. xD
Synergy:
Fire: HEATRAN, Swampert, Latias
Heatran @ Choice Scarf
Flash Fire
EVs: 6 Hp/ 252 Special Attack/ 252 Speed
Nature: Naïve
-Earth Power
-Explosion
-Fire Blast
-Hidden Power (Ice)
Scizor gives a great reason to put Heatran on this team. Because Scizor’s only weakness is to fire, and because of all of its resistances, Scizor might as well have a target on him that says “WARNING: EXTREMELY FLAMMABLE!” Heatran absorbs those Fire Attacks aimed at Scizor (And Breloom too!), gaining him a major boost to his Fire Blast. It tears through everything that doesn’t resist it, and even does respectable damage to Pokes who do resist it. I have easily swept teams after the Flash Fire boost. The Choice Scarf gives him a great speed stat, which with testing, lacked without it. If I am aware of a Heatran on the opponent’s team, I generally use Earth Power to destroy it. HP Ice is for Dragons, particularly Salamence, who resists the other two attacks. Explosion nails Blissey and anything else annoying me. I originally ran Dragon Pulse over HP Ice, and Dark Pulse over Explosion, but they were holding me back.
Synergy:
Fighting: Gengar, Latias
Ground: Gengar, Latias
Water: Breloom, Latias
Gengar @ Life Orb
Levitate
EVs: 6 Hp/ 252 Special Attack/ 252 Speed
Nature: Timid
-Energy Ball
-Focus Blast
-Shadow Ball
-Thunderbolt
Gengar provides the role of a revenge killer. Without a Choice item, I can freely switch to whatever move I like once Gengar faints the opponent. With a high speed and special attack stat, Gengar can easily get at least one KO each battle, if I predict everything correctly. Shadow Ball is his STAB move, Focus Blast nabs ghost-resisting normal types, Thunderbolt gets water and flying types, and Energy Ball is here for Swampert, as Breloom commonly scares him off. Gengar provides great coverage with his moves, and fills the spot of a special attacker very nicely.
Synergy:
Dark: Breloom, Scizor, Heatran
Ghost: Scizor Heatran
Psychic: Scizor, Heatran, Latias
Latias @ Leftovers
Levitate
EVs: 6 Hp/ 252 Special Attack/ 252 Speed
Nature: Timid
-Calm Mind
-Dragon Pulse
-Recover
-Surf
Very recently, I switched over to Latias, from SpecsMence. Under far too many situations, I found myself with my remaining 3 Pokes being my 3 Choice Pokes, resulting in my downfall from there. Latias provides great special defenses for the team, even without an EV investment. Calm Mind increases the specials, and I recover when HP drops. This continues until I feel is comfortable, then I use Dragon Pulse or Surf accordingly. After a few CMs, the only real threat to Latias is fast physical attackers, but the team’s good synergy absorbs those hits if I fear a KO. I’m not sure if I should replace Surf for Psychic, as I have nothing to combat fighting types with, and Swampert runs Waterfall currently. She hasn’t got as much testing as the rest of my team has (As I’ve been playing with it for over a year) but she fits very nicely so far.
Synergy:
Bug: Scizor, Heatran, Gengar
Dark: Breloom, Scizor, Heatran (Unless fearing a Pursuit)
Dragon: Scizor, Heatran
Ghost: Scizor, Heatran
Ice: Scizor, Heatran
Here’s my threat list, worries are in red
Offensive Threats:
Aerodactyl
Azelf
Breloom
Dragonite
Electivire
Empoleon
Flygon
Gengar
Gyarados - This guy can set up on one of Heatran's choiced attacks, and sweep from there
Heatran
Heracross
Infernape
Jirachi
Jolteon
Kingdra
Latias
Lucario
Machamp - I don’t have anything super effective against him, but he’s easy to KO…
Magnezone
Mamoswine
Metagross
Ninjask - Nothing outspeeds him, getting a successful pass can be worrisome
Roserade
Salamence
Scizor
Smeargle
Starmie
Togekiss - Paraflinch hax… >.< If Swampert isn’t alive to resist those Thunder Waves, it can sweep
Tyranitar
Weavile
Defensive Threats:
Blissey
Bronzong
Celebi
Dusknoir
Forretress
Gliscor
Hippowdon
Rotom-A - I don’t own Platinum, and I quite honestly have battled one maybe a dozen times on Shoddy, and it hasn’t been nice…
Skarmory
Snorlax
Suicune
Swampert
Tentacruel
Vaporeon
Zapdos
So there’s my team! Before I finish, I’d like to say a few things…
This team laughs at toxic spikes, as the only two Pokes it hits are Breloom and Swampert. Breloom gains HP from them, and Swampert doesn’t like them. Most teams generally have more than 1 weakness to them, through testing.
Stealth Rock doesn’t particularly harm my team very much either! So it’s all good.
The team covers two of the biggest walls in the game, Blissey and Skarmory. Heatran and Gengar's T-bolt destroy Skarm, Breloom and Scizor destroy Blissey. Easy peasy!
I really like the way I made the synergy work on this team, it took lots of hard work!
Please provide any criticism you can! I’m open to testing out all reasonable suggestions!
Thanks for reading! :D