Hi I'm new here, but I've done some competitive battling before, mainly in AG. I'm here to look at how I can improve my team!
This is probably a HO team but I'm not entirely sure.
Chi-Yu @ Heavy-Duty Boots
Ability: Beads of Ruin
Tera Type: Flying
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Flame Charge
- Flamethrower
- Dark Pulse
- Nasty Plot
The star of the show, Flame Charge NP Chi-Yu! Chi-Yu has amazing offensive stats, but it's not very fast for AG standards. A speed boost is needed, so I added Flame Charge to compensate. Chi-Yu is quite frail, but under screens that's not a huge problem.
Flamethrower and Dark Pulse are strong STAB moves. Boots held item cause I have no hazard control, and while Flying tera is an odd choice, it gives me Ground/Fighting resist to setup. And Hasty with 4 Atk... I... Don't know. Back when I was still tera Fire, FlameCharge could kill weakened walls. I'll leave that for you to fix...
Groudon @ Leftovers
Ability: Drought
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Bulk Up
- Earthquake
- Stealth Rock
- Will-O-Wisp
This was more of an afterthought. My team was really weak to Zacian (i still kinda am) so I added PhysDef Groudon, who can tank most things Zacian throws at it. I'm the most uncertain about this, but I really need a Zacian counter.
Lefties for passive recovery, Bulk Up to boost both offense and defense, Rocks cause I need hazards, and Wisp being good for any Physical attacker.
Grimmsnarl (M) @ Light Clay
Ability: Prankster
Tera Type: Ghost
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Taunt
- Light Screen
- Reflect
- Parting Shot
Grimm provides some much-needed bulk to setup with. Pretty standard dual screens set, but with Taunt over Play Rough to stop opposing hazards/setup. Cause once again. No hazard removal, but I can't find a way to fit one in.
Arceus @ Heavy-Duty Boots
Ability: Multitype
Tera Type: Normal
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Taunt
Standard Ekiller Arceus, following most of the Smogon importable. But with Taunt over Recover cause I'll be under screens, and Arceus isn't frail. It can tank a few hits. I also found tera Normal to be more useful, for the extra priority.
Koraidon @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Close Combat
- Dragon Claw
- Flare Blitz
Scarf Korai, very standard. I originally put it there to kill Zacian, and it still does that well, but U-turn is helpful in building momentum too. Not much else to say.
Calyrex-Shadow @ Choice Scarf
Ability: As One (Spectrier)
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Grass Knot
- Trick
- Psychic
Yes, 2 Scarfers. I really don't know why. I just tested things around and found them both useful. Well, anyway, Caly-S is very strong, but speed ties against other Calys is quite annoying, and I personally really like the Scarf set. After just 1 boost it can rampage already. Trick can also be helpful for stuff like Dirge or TingLu.
So that's my team! I know it needs help, but I hope I did well on it.
This is probably a HO team but I'm not entirely sure.
Chi-Yu @ Heavy-Duty Boots
Ability: Beads of Ruin
Tera Type: Flying
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Flame Charge
- Flamethrower
- Dark Pulse
- Nasty Plot
The star of the show, Flame Charge NP Chi-Yu! Chi-Yu has amazing offensive stats, but it's not very fast for AG standards. A speed boost is needed, so I added Flame Charge to compensate. Chi-Yu is quite frail, but under screens that's not a huge problem.
Flamethrower and Dark Pulse are strong STAB moves. Boots held item cause I have no hazard control, and while Flying tera is an odd choice, it gives me Ground/Fighting resist to setup. And Hasty with 4 Atk... I... Don't know. Back when I was still tera Fire, FlameCharge could kill weakened walls. I'll leave that for you to fix...
Groudon @ Leftovers
Ability: Drought
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Bulk Up
- Earthquake
- Stealth Rock
- Will-O-Wisp
This was more of an afterthought. My team was really weak to Zacian (i still kinda am) so I added PhysDef Groudon, who can tank most things Zacian throws at it. I'm the most uncertain about this, but I really need a Zacian counter.
Lefties for passive recovery, Bulk Up to boost both offense and defense, Rocks cause I need hazards, and Wisp being good for any Physical attacker.
Grimmsnarl (M) @ Light Clay
Ability: Prankster
Tera Type: Ghost
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Taunt
- Light Screen
- Reflect
- Parting Shot
Grimm provides some much-needed bulk to setup with. Pretty standard dual screens set, but with Taunt over Play Rough to stop opposing hazards/setup. Cause once again. No hazard removal, but I can't find a way to fit one in.
Arceus @ Heavy-Duty Boots
Ability: Multitype
Tera Type: Normal
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Shadow Claw
- Taunt
Standard Ekiller Arceus, following most of the Smogon importable. But with Taunt over Recover cause I'll be under screens, and Arceus isn't frail. It can tank a few hits. I also found tera Normal to be more useful, for the extra priority.
Koraidon @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Close Combat
- Dragon Claw
- Flare Blitz
Scarf Korai, very standard. I originally put it there to kill Zacian, and it still does that well, but U-turn is helpful in building momentum too. Not much else to say.
Calyrex-Shadow @ Choice Scarf
Ability: As One (Spectrier)
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Grass Knot
- Trick
- Psychic
Yes, 2 Scarfers. I really don't know why. I just tested things around and found them both useful. Well, anyway, Caly-S is very strong, but speed ties against other Calys is quite annoying, and I personally really like the Scarf set. After just 1 boost it can rampage already. Trick can also be helpful for stuff like Dirge or TingLu.
So that's my team! I know it needs help, but I hope I did well on it.