Pokemon: Mew
Niche: BW UU (Wallbreaker/Stallbreaker)
Stats: 80/80/95/110/115/120 (-20 HP, -20 Atk, -5 Def, +10 SpAtk +15 SpDef, +20 Spd)
Type:


Abilites: Synchronize/Mold Breaker
New Moves: None
Removed Moves: Stealth Rocks, Amnesia, Barrier, Iron Defense, Mystical Fire, Toxic Spikes
Descriptions: I never played any BW metagame, but i tried to research a little bit, and with some help of G-Luke i did this =), boost in spatk because if it wants to do some offense, spdef to have... more defense, and more spd because wallbreaker, less hp to balance it a little, same with the less def, and less atk that it doesnt need, it still has synchronize for non-toxic inmune mons, or same with non-paralyze inmune mons, and mold breaker, is for walls that rely in his abilites to get protected from moves that normaly counter them, both abilites are decent, i didnt wanted to make that big of a buff to the abilites because of that mew is now in OU in SS, i eliminated srocks and tspikes because it would have probably made it more op, amnesia and barrier because it could make it also more op, and mystical fire because of sp atackers that it would eliminate more easily with mystical fire, it still can use his gen 5 sets (i think) and this time with more OU-like power
Pokemon: Parasect
Niche: DPP NU (Support/spore go brrrr)
Stats: 100/65/90/60/100/85 (+40 HP, -30 Atk, +10 Def, +20 SpDef, +55 Spd)
Type:
Abilites: Acidic Powder/Dry Skin (Acid Powder: makes powder-like moves hit grass types, mons with overcoat and mons with safety googles)
New Moves: Powder, Will-o-Wisp, Whirlwind, Teleport, Toxic Spikes, Spikes, Recover
Removed Moves: Counter
Descriptions: An specialist in powder moves, i tried to balance it more on the stats, not giving it a like, rlly OU stats, but, thats totaly compensated by his typing, a rlly good and defensive one, and his unique ability, acidic powder, that helps it in his powder power =), this thing can throw status to all mons, can poison (not toxic-like poison, but it can use toxic), paralyze, and, sleep, it can also burn with will-o-wisp, dry skin its not that bad, for the new moves, i added powder because... its a powder move, also helps vs fire types and helps with dry skin, will-o-wisp to spread more status, whirlwind to change rival mons if you predict an opposing swap when you are gonna use an status move, and teleport to make an ally switch in safely, tspikes and spikes to make more use of his supportive role, and recover to have a more reliable hp recovery move, eliminated counter because of his new bulk
Pokemon: Kabutops
Niche: ADV UU (Sweeper/Banded Attacker)
Stats: 60/125/105/65/70/105 (+10 Atk, +25 Spd)
Type:
Abilities: Sheer Force/Mold Breaker
New Moves: Accelerock, Wild Charge, Hard Cut (Hard Cut,

Removed Moves: Cross Poison, Flip Turn, Knock Off
Descriptions:
An ultra offensive mon, rlly good sweeper, boosted a little bit his stats just to give it more "sweeping like stats", now it has a little more attack and its faster, i wanted to mantain the type to balance it more, and gave it sheer force for more power, or mold breaker for mons that can resist it with the ability, like water absorb, fluffy, storm drain etc, both abilities are rlly decent, and make his sweeping potential better, and, i added accelerock to have a priority rock move, wild charge to have electric cover vs water mons, and his new move, hard cut, a new STAB move rock type, equivalent to liquidation (without sheer force), now it doest have to use moves with not 100% acc to attack with his rock STAB, good buff, at the cost of loosing some good moves, cross poison is not that good but grass types, flip turn is one of the big removals, its a big nerf because switching moves, over all in a choice banded mon, are rlly good, and it has STAB, and knock off is also a big nerf
More mons to come... i think =)
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