[SET]
name: Mixed Stealth Rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Draco Meteor
move 4: Fire Blast
item: Garchompite
ability: Rough Skin
nature: Mild
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Mega Garchomp is a great Stealth Rock user due to the multitude of switches it is able to force against Pokemon such as Heatran, Magearna, and Mega Mawile. Earthquake is used instead of Earth Power because Mega Garchomp's uninvested Attack is greater than its fully invested Special Attack and Earthquake has higher BP. It also does much greater damage to Toxapex, Tapu Fini, and Magearna. Draco Meteor is Mega Garchomp's strongest STAB move and its best tool against Tornadus-T, Landorus-T, Rotom-W, Mega Latios, and Mega Latias. Fire Blast allows it to get past Pokemon that would otherwise shut it down or take advantage of it, such as Celesteela, Tapu Bulu, Ferrothorn, and Mega Mawile in Grassy Terrain.
Set Details
========
Rough Skin is Garchomp's best ability before Mega Evolving and can be used to get chip damage on Kartana or Landorus using U-turn. However, it shouldn't be used in a fashion like that liberally, since Mega Garchomp doesn't have recovery and is not bulky like TankChomp. A Mild nature is preferred over Rash in order to get past Tornadus-T, Rotom-W, and Celesteela with more ease while the drop in Defense doesn't matter as much as Special Defense; Mega Garchomp is much more adept at checking special attackers like Heatran and Magnezone. While running a Naive or Hasty nature is viable, however, it is generally not advised due to the extra power of Mild being very useful against Tornadus-T, Landorus-T, and Rotom-W.
Usage Tips
========
Mega Garchomp is best used as an early- to mid-game wallbreaker and Stealth Rock setter. Try to get it in via aggressive double switches or U-turns and take advantage of the switches it forces in order to get Stealth Rock up or use one of its strong attacks on a predicted switch-in, such as Draco Meteor on Rotom-W or Fire Blast on Celesteela. Mega Garchomp can also switch into Fire-types like Heatran and Mega Charizard X lacking a Dragon STAB attack or Electric-types like Zapdos lacking Hidden Power Ice and Magnezone. However, keep in mind that it is susceptible to chip damage and can't do so continuously throughout the game. When weakened it also can't take advantage of its great natural bulk, which allows it to tank powerful moves like Choice Specs Greninja's Hydro Pump, Mega Alakazam's Psychic, and Choice Band Kartana's Leaf Blade. This means that teams that Mega Garchomp finds itself on shouldn't rely on it as the sole counterplay to said Fire- and Electric-type Pokemon. Mega Garchomp can oftentimes hold off on Mega Evolving until it needs the extra power, which gives Pokemon like Mega Latias and Celesteela a false sense of security, allowing you to breeze past them with a surprise Draco Meteor or Fire Blast. Regular Garchomp also has a better Speed tier, rendering it faster than Jolly Excadrill, Modest Tapu Lele, and everything else in their respective Speed tiers.
Team Options
========
Tornadus-T provides an excellent partner to Mega Garchomp, as it is able to switch into Landorus-T relatively freely(although it should be careful of Stone Edge), can get Mega Garchomp in safely against Heatran and Toxapex through U-turn, and can overwhelm mutual checks like Celesteela and Rotom-W. Ash-Greninja appreciates Mega Garchomp's ability to lure and weaken Grass-types like Ferrothorn and Tapu Bulu, as ithas a much easier time breaking through when they are low on health or fainted. It also can draw in Toxapex and Magearna for Mega Garchomp to take advantage of. Magearna is another strong teammate for Mega Garchomp. Offensive variants appreciate the holes Mega Garchomp can punch through bulkier teams in order to clean late-game with Shift Gear, while defensive Volt Switch variants can let it in safely against Heatran and Toxapex. Ferrothorn forms a strong utility core with Mega Garchomp, providing Spikes to accompany Mega Garchomp's Stealth Rock. Leech Seed allows Mega Garchomp to benefit from Heatran trying to take advantage of Ferrothorn, Knock Off can cripple Celesteela and Tangrowth to allow Mega Garchomp to break them with more ease, and Thunder Wave makes Tornadus-T and Kartana slower than Mega Garchomp, thus rendering them exploitable.
[CREDITS]
- Written by: [[talah, 248449]]
- Quality checked by: [[lyd, 303291], [Jordy, 395754], [GMars, 273636]]
- Grammar checked by: [[GMars, 273636], [The Dutch Plumberjack, 232216]]
name: Mixed Stealth Rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Draco Meteor
move 4: Fire Blast
item: Garchompite
ability: Rough Skin
nature: Mild
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Mega Garchomp is a great Stealth Rock user due to the multitude of switches it is able to force against Pokemon such as Heatran, Magearna, and Mega Mawile. Earthquake is used instead of Earth Power because Mega Garchomp's uninvested Attack is greater than its fully invested Special Attack and Earthquake has higher BP. It also does much greater damage to Toxapex, Tapu Fini, and Magearna. Draco Meteor is Mega Garchomp's strongest STAB move and its best tool against Tornadus-T, Landorus-T, Rotom-W, Mega Latios, and Mega Latias. Fire Blast allows it to get past Pokemon that would otherwise shut it down or take advantage of it, such as Celesteela, Tapu Bulu, Ferrothorn, and Mega Mawile in Grassy Terrain.
Set Details
========
Rough Skin is Garchomp's best ability before Mega Evolving and can be used to get chip damage on Kartana or Landorus using U-turn. However, it shouldn't be used in a fashion like that liberally, since Mega Garchomp doesn't have recovery and is not bulky like TankChomp. A Mild nature is preferred over Rash in order to get past Tornadus-T, Rotom-W, and Celesteela with more ease while the drop in Defense doesn't matter as much as Special Defense; Mega Garchomp is much more adept at checking special attackers like Heatran and Magnezone. While running a Naive or Hasty nature is viable, however, it is generally not advised due to the extra power of Mild being very useful against Tornadus-T, Landorus-T, and Rotom-W.
Usage Tips
========
Mega Garchomp is best used as an early- to mid-game wallbreaker and Stealth Rock setter. Try to get it in via aggressive double switches or U-turns and take advantage of the switches it forces in order to get Stealth Rock up or use one of its strong attacks on a predicted switch-in, such as Draco Meteor on Rotom-W or Fire Blast on Celesteela. Mega Garchomp can also switch into Fire-types like Heatran and Mega Charizard X lacking a Dragon STAB attack or Electric-types like Zapdos lacking Hidden Power Ice and Magnezone. However, keep in mind that it is susceptible to chip damage and can't do so continuously throughout the game. When weakened it also can't take advantage of its great natural bulk, which allows it to tank powerful moves like Choice Specs Greninja's Hydro Pump, Mega Alakazam's Psychic, and Choice Band Kartana's Leaf Blade. This means that teams that Mega Garchomp finds itself on shouldn't rely on it as the sole counterplay to said Fire- and Electric-type Pokemon. Mega Garchomp can oftentimes hold off on Mega Evolving until it needs the extra power, which gives Pokemon like Mega Latias and Celesteela a false sense of security, allowing you to breeze past them with a surprise Draco Meteor or Fire Blast. Regular Garchomp also has a better Speed tier, rendering it faster than Jolly Excadrill, Modest Tapu Lele, and everything else in their respective Speed tiers.
Team Options
========
Tornadus-T provides an excellent partner to Mega Garchomp, as it is able to switch into Landorus-T relatively freely(although it should be careful of Stone Edge), can get Mega Garchomp in safely against Heatran and Toxapex through U-turn, and can overwhelm mutual checks like Celesteela and Rotom-W. Ash-Greninja appreciates Mega Garchomp's ability to lure and weaken Grass-types like Ferrothorn and Tapu Bulu, as ithas a much easier time breaking through when they are low on health or fainted. It also can draw in Toxapex and Magearna for Mega Garchomp to take advantage of. Magearna is another strong teammate for Mega Garchomp. Offensive variants appreciate the holes Mega Garchomp can punch through bulkier teams in order to clean late-game with Shift Gear, while defensive Volt Switch variants can let it in safely against Heatran and Toxapex. Ferrothorn forms a strong utility core with Mega Garchomp, providing Spikes to accompany Mega Garchomp's Stealth Rock. Leech Seed allows Mega Garchomp to benefit from Heatran trying to take advantage of Ferrothorn, Knock Off can cripple Celesteela and Tangrowth to allow Mega Garchomp to break them with more ease, and Thunder Wave makes Tornadus-T and Kartana slower than Mega Garchomp, thus rendering them exploitable.
[CREDITS]
- Written by: [[talah, 248449]]
- Quality checked by: [[lyd, 303291], [Jordy, 395754], [GMars, 273636]]
- Grammar checked by: [[GMars, 273636], [The Dutch Plumberjack, 232216]]
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