





Introduction
Hi everyone! This is zorro349 with my first rmt. I started playing mnm 4 months ago. The meta has changed tremendously after that but I still see a lot less stall teams. So I decided to make one. This team has been very successful for me and hence, I would like some feedback
Team building Process

I always wanted to build around giratina. It has a good bulk combined with a great typing and is perfect for a stall team


After choosing giratina, i needed a fairy resist. Ho-oh does this perfectly with good bulk and good amount of hp



Blissey is the most staple mon to put in a stall team. Massive amount of hp allows it to survive most hits even if super effective. It also acts a wish passer which was needed for this team




With ho-oh being 4x weak to rocks,this team needed a defogger. Gliscor is one of the best defoggers in the current meta imo and checks fire types comfortably due to venusaurite which also helps it against ice type attacks





Ditto is a great revenge killer for this team which punishes the opponent if the opponent decided to set up and allows this stall team to not get 6-od by mons like zygarde, ultra necrozma and magearna






Lastly, i decided to use toxapex which is a great spd wall and also this team's hazer. toxapex helps this team's mu against mons like lunala which can easily get a sub and set up
The Team

Giratina @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Rest
- Roar
- Will-O-Wisp
- Hex
Giratina plays an important role in this team as it acts as the main physical wall. WOW wears down the damage that could've been done by mons like kartana, zygarde and pinsirte magearna. Roar was chosen over dragon tail as roar bypasses substitute and also hits fairy types. Hex hits harder if the opponent's mon is burned and ohkoes kartana. Rest allows it to heal and cure itself but should only be used if u r certain that giratina can take two hits. Pressure forces the opponent to switch out mons that have less pp

Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Recover
- Sacred Fire
- Brave Bird
- Will-O-Wisp

Blissey @ Sablenite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Soft-Boiled
- Heal Bell
- Toxic/Seismic Toss/Psywave
Having a massive amount of hp which when combined with defenses boosted with sablenite, Blissey is a great wall. The set is not a traditional one with wish being used to heal mons like giratina and ditto and soft-boiled to heal itself . The only problem with this set is that it makes blissey really passive which allows mons to set up on it. While i personally use toxic, u can go seismic toss so that it doesn't lose to a sub. Psywave is another option for ghost types

Gliscor @ Venusaurite
Ability: Poison Heal
EVs: 252 HP / 56 Atk / 200 SpD
Careful Nature
- Earthquake
- U-turn
- Roost
- Defog

Ditto @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 8 SpD / 248 Spe
Timid Nature
IVs: 0 Atk
- Transform
This too is the basic ditto set with choice scarf allowing it out speed the mon it imposter-ed. Ditto can win u games if played correctly and also allows u to scout opponent's moves. It is also my check to cameruptite magearna and other setup sweepers.

Toxapex @ Gyaradosite
Ability: Regenerator
EVs: 252 HP / 56 Def / 200 SpD
Careful Nature
- Toxic
- Payback
- Haze
- Recover
Threat list
CM Groundceus: Tough mon to deal with. If it is a refresh variant(cm/refresh/recover/judgement) then ho-oh just wins. However judgement/cm/recover/filler is difficult to break since toxapex cant switch in and use haze and ditto cant kill. Blissey wins but if the opponent predicts carefully, it becomes an auto loss
Azelf: If given the opportunity to the red orb variant to set up and ditto is dead, this can sweep Ur whole team if hazards r up. Giratina can survive a hit and use hex. If ho-oh is healthy enough it survives a +2 thunderbolt and kills the remaining what is left after hex.
Giratina @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Rest
- Roar
- Will-O-Wisp
- Hex
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Recover
- Sacred Fire
- Brave Bird
- Will-O-Wisp
Blissey @ Sablenite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Soft-Boiled
- Heal Bell
- Toxic
Gliscor @ Venusaurite
Ability: Poison Heal
EVs: 252 HP / 56 Atk / 200 SpD
Careful Nature
- Earthquake
- U-turn
- Roost
- Defog
Ditto @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 8 SpD / 248 Spe
Timid Nature
IVs: 0 Atk
- Transform
Toxapex @ Gyaradosite
Ability: Regenerator
EVs: 252 HP / 56 Def / 200 SpD
Careful Nature
- Toxic
- Payback
- Haze
- Recover
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Rest
- Roar
- Will-O-Wisp
- Hex
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Recover
- Sacred Fire
- Brave Bird
- Will-O-Wisp
Blissey @ Sablenite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Soft-Boiled
- Heal Bell
- Toxic
Gliscor @ Venusaurite
Ability: Poison Heal
EVs: 252 HP / 56 Atk / 200 SpD
Careful Nature
- Earthquake
- U-turn
- Roost
- Defog
Ditto @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 8 SpD / 248 Spe
Timid Nature
IVs: 0 Atk
- Transform
Toxapex @ Gyaradosite
Ability: Regenerator
EVs: 252 HP / 56 Def / 200 SpD
Careful Nature
- Toxic
- Payback
- Haze
- Recover
https://replay.pokemonshowdown.com/gen7mixandmega-764054027 vs jrdn
https://replay.pokemonshowdown.com/gen7mixandmega-764087322 vs a balance team
http://replay.pokemonshowdown.com/gen7mixandmega-765496441 vs multiammirator
srry only have 2 atm will post more later
https://replay.pokemonshowdown.com/gen7mixandmega-764087322 vs a balance team
http://replay.pokemonshowdown.com/gen7mixandmega-765496441 vs multiammirator
srry only have 2 atm will post more later
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