Ubers Miraidon

Maia

it's been fun in a near-death kind of way
is a Site Content Manageris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Top Community Contributoris a Tournament Director Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Top Dedicated Tournament Host Alumnus
is a Site Content Manageris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Top Community Contributoris a Tournament Director Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Top Dedicated Tournament Host Alumnus
Social Media Head
Miraidon @ Heavy-Duty Boots
Ability: Hadron Engine
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Electro Drift
- U-turn
- Taunt

The Iron Serpent is a threatening, fast pivot that is able to outspeed common leads like Ribombee and Glimmora and prevent them setting entry hazards with Taunt. Draco Meteor is a powerful STAB move that tears holes through non-Dragon-resistant foes, dealing significant damage to Clodsire and Arceus-Ground, which would otherwise switch into it, while Electro Drift has no drawbacks and OHKOes Ho-Oh and Arceus-Water while 2HKOing Arceus-Fairy. In addition to preventing entry hazards, Taunt can stop setup from the likes of Arceus and Necrozma-DM that would otherwise take advantage of the Special Attack drop from Draco Meteor on other sets. U-turn lets Miraidon maintain momentum and deal small amounts of chip damage to switch-ins like Ting-Lu while bringing in other teammates. Tera Dragon powers up Draco Meteor, guaranteeing OHKOs on Skeledirge and Groudon. Miraidon struggles against Ground-types since it doesn't OHKO most of them with Draco Meteor, so teammates like Kyogre and Chien-Pao are necessary. Pivot Miraidon lacks some of the breaking power of Choice Specs or Life Orb variants, so entry hazard setters like Iron Treads and Gliscor help chip down foes.

Character Count: 1236
 
1/1 GP Team done
add remove comment

Miraidon @ Heavy-Duty Boots
Ability: Hadron Engine
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Electro Drift
- U-turn
- Taunt

The Iron Serpent is a threatening, (ac) fast pivot that is able to outspeed common leads like Ribombee and Glimmora and prevent then from getting up them setting entry hazards with Taunt. Draco Meteor is a powerful STAB move that tears holes through non-Dragon-resistant foes, dealing significant damage to Clodsire and Arceus-Ground, which would otherwise switch into it, while Electro Drift has no drawbacks and OHKOes Ho-Oh and Arceus-Water as well as 2HKOes while 2HKOing Arceus-Fairy. In addition to preventing entry hazards, Taunt can also be used to stop setup from the likes of Arceus and Necrozma-Dusk-Mane that Necrozma-DM, which would otherwise take advantage of the Special Attack drop from Draco Meteor on other sets. U-turn lets Miraidon maintain momentum and deal small amounts of chip damage to Pokemon like Ting-Lu switching into it switch-ins like Ting-Lu while bringing in other teammates. Tera Dragon power ups powers up Draco Meteor, guaranteeing OHKOs on Skeledirge and Groudon. Miraidon struggles against Ground-types since it doesn't OHKO most of them with Draco Meteor, so teammates like Kyogre and Chien-Pao that can remove them are necessary. Pivot Miraidon lacks some of the breaking power of Choice Specs or Life Orb variants, so entry hazard setters like Iron Treads and Gliscor help chip down foes.

Character Count: 1236

The Iron Serpent is a threatening, fast pivot that is able to outspeed common leads like Ribombee and Glimmora and prevent them setting entry hazards with Taunt. Draco Meteor is a powerful STAB move that tears holes through non-Dragon-resistant foes, dealing significant damage to Clodsire and Arceus-Ground, which would otherwise switch into it, while Electro Drift has no drawbacks and OHKOes Ho-Oh and Arceus-Water while 2HKOing Arceus-Fairy. In addition to preventing entry hazards, Taunt can stop setup from the likes of Arceus and Necrozma-DM, which would otherwise take advantage of the Special Attack drop from Draco Meteor on other sets. U-turn lets Miraidon maintain momentum and deal small amounts of chip damage to switch-ins like Ting-Lu while bringing in other teammates. Tera Dragon powers up Draco Meteor, guaranteeing OHKOs on Skeledirge and Groudon. Miraidon struggles against Ground-types since it doesn't OHKO most of them with Draco Meteor, so teammates like Kyogre and Chien-Pao are necessary. Pivot Miraidon lacks some of the breaking power of Choice Specs or Life Orb variants, so entry hazard setters like Iron Treads and Gliscor help chip down foes.
 
1/1 GP Team done
add remove comment

Miraidon @ Heavy-Duty Boots
Ability: Hadron Engine
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Electro Drift
- U-turn
- Taunt

The Iron Serpent is a threatening, (ac) fast pivot that is able to outspeed common leads like Ribombee and Glimmora and prevent then from getting up them setting entry hazards with Taunt. Draco Meteor is a powerful STAB move that tears holes through non-Dragon-resistant foes, dealing significant damage to Clodsire and Arceus-Ground, which would otherwise switch into it, while Electro Drift has no drawbacks and OHKOes Ho-Oh and Arceus-Water as well as 2HKOes while 2HKOing Arceus-Fairy. In addition to preventing entry hazards, Taunt can also be used to stop setup from the likes of Arceus and Necrozma-Dusk-Mane that Necrozma-DM, which would otherwise take advantage of the Special Attack drop from Draco Meteor on other sets. U-turn lets Miraidon maintain momentum and deal small amounts of chip damage to Pokemon like Ting-Lu switching into it switch-ins like Ting-Lu while bringing in other teammates. Tera Dragon power ups powers up Draco Meteor, guaranteeing OHKOs on Skeledirge and Groudon. Miraidon struggles against Ground-types since it doesn't OHKO most of them with Draco Meteor, so teammates like Kyogre and Chien-Pao that can remove them are necessary. Pivot Miraidon lacks some of the breaking power of Choice Specs or Life Orb variants, so entry hazard setters like Iron Treads and Gliscor help chip down foes.

Character Count: 1236

The Iron Serpent is a threatening, fast pivot that is able to outspeed common leads like Ribombee and Glimmora and prevent them setting entry hazards with Taunt. Draco Meteor is a powerful STAB move that tears holes through non-Dragon-resistant foes, dealing significant damage to Clodsire and Arceus-Ground, which would otherwise switch into it, while Electro Drift has no drawbacks and OHKOes Ho-Oh and Arceus-Water while 2HKOing Arceus-Fairy. In addition to preventing entry hazards, Taunt can stop setup from the likes of Arceus and Necrozma-DM, which would otherwise take advantage of the Special Attack drop from Draco Meteor on other sets. U-turn lets Miraidon maintain momentum and deal small amounts of chip damage to switch-ins like Ting-Lu while bringing in other teammates. Tera Dragon powers up Draco Meteor, guaranteeing OHKOs on Skeledirge and Groudon. Miraidon struggles against Ground-types since it doesn't OHKO most of them with Draco Meteor, so teammates like Kyogre and Chien-Pao are necessary. Pivot Miraidon lacks some of the breaking power of Choice Specs or Life Orb variants, so entry hazard setters like Iron Treads and Gliscor help chip down foes.
Implemented, thank you!
 
Back
Top