Welcome to Metronome Battles.
This has been a thing since back in the Shoddy Battle days, where people would use Pokemon with the move metronome to battle and pray the RNG is on their side, so let's bring that back with some small twists here and there.
Keep in mind that this is a 2 vs. 2 format.
So yes, the only thing you need to do is use metronome in battle. That's it.
Rules
This is a Custom Game based format with even fewer restrictions than BH in terms of legality.
Basically, you can use almost any 'mon (yes, even nonstandard Pokemon like CAP, Pokéstar Studio, and Missingno.), as long as:
Here's what is not allowed:
FAQ
Why did my metronome fail??
Due to generation 7 and 8 mechanics, one cannot physically use another move while Choice locked into the first. For example, a Choice Band user locked into Metronome calls a two-turn move like Dig: trying to actually use Dig on the next turn results in a failure, because the game expects only another Metronome. Despite this, Choice items are still quite viable.
Are there mashups of this?
You can play some Metronome mashups on the ROM server, such as Doubles Shedinja Only Metronome. These can have their own distinct rulesets that usually tend more towards being cartridge legal. Note that ROM is not officially affiliated with Pokémon Showdown, but its owner, Urkerab, is a respected Smogon community member.
The ladder is dead!!!!
I suggest starting a ladder search and just relaxing for a few moments and doing other things until someone else bored finally also joins the ladder. Although, you can once again turn to ROM. Challenge the Abyssal Bot to a Metronome Battle and it will gladly accept.
I'm bored! Why can't this be unbanned instead?
You can initiate a challenge with any manner of zany custom rules using this guide:
https://github.com/smogon/pokemon-s...a6bdb2f4f2334e38b2d0f8/config/CUSTOM-RULES.md
Type
Sample Teams
Click the Pokémon icons to view the importables. These cover an assortment of strategies, typically balanced or offense-oriented.
For gen 9 metronome, don't forget to add a tera type to at least one of your teammates!
Simple Weakness Policy


Extreme Strength


Balanced Flower Veil


Bonk's Stall


Classic Mews


Imposter (Try it with Pikachu-Starter and Light Balls if you're feeling daring!)


Offensive Ice team for Inverse rules


https://www.smogon.com/forums/threa...ortunist-suspect-ongoing.3632075/post-9472070
Statistical analysis of the bulkiness of commonly used Pokémon. Only for the truest of tryhards.
That should be basically it. Now smash that metronome button and go have fun.
This has been a thing since back in the Shoddy Battle days, where people would use Pokemon with the move metronome to battle and pray the RNG is on their side, so let's bring that back with some small twists here and there.
Keep in mind that this is a 2 vs. 2 format.
So yes, the only thing you need to do is use metronome in battle. That's it.
Rules
This is a Custom Game based format with even fewer restrictions than BH in terms of legality.
Basically, you can use almost any 'mon (yes, even nonstandard Pokemon like CAP, Pokéstar Studio, and Missingno.), as long as:
- It has a BST of 625 or lower
- Mega Evolutions count and you can either use them right from the beginning or mega evolve them as long as it still respects the 625 BST rule
- Ex.: Sableye → Mega Sableye is allowed but Latios → Mega Latios is not, even with mega stone (700 BST)
- Pokemon that transform mid battle are also included in this rule (you cannot have Power Construct Zygarde, for instance)
- Mega Evolutions count and you can either use them right from the beginning or mega evolve them as long as it still respects the 625 BST rule
- The Pokemon only has the move Metronome
- This includes Pokemon that cannot learn the move
- There should only be 1 slot for metronome and the rest left empty
- There can be 252 EVs in all stats
Here's what is not allowed:
- Items:
- Healing items (Leftovers, Black Sludge, pinch Berries...)
- Berserk Gene
- Rocky Helmet
- Assault Vest
- Mawilite, Medichamite, Kangaskhanite (they grant banned abilities)
- Abilities:
- Healing abilities (Grassy Surge, Poison Heal, Water Absorb, Volt Absorb, Dry Skin, Earth Eater, Rain Dish, Ice Body)
- Harming abilities (Iron Barbs, Rough Skin, Cursed Body)
- Cursed Body, Commander, Fur Coat, Gorilla Tactics, Huge Power, Moody, Neutralizing Gas, Parental Bond, Perish Body, Pressure, Pure Power, Sand Stream, Stamina, Toxic Chain, Wonder Guard
- Harvest + Jaboca / Rowap Berry
- Pokemon:
- Steel-types (due to popular demand and Melmetal; summary)
- Pokestar Spirit (too few Fairy moves to keep it in check & bulkier than m-sab)
/formathelp metronome
on Pokémon Showdown.FAQ
Why did my metronome fail??
Due to generation 7 and 8 mechanics, one cannot physically use another move while Choice locked into the first. For example, a Choice Band user locked into Metronome calls a two-turn move like Dig: trying to actually use Dig on the next turn results in a failure, because the game expects only another Metronome. Despite this, Choice items are still quite viable.
Are there mashups of this?
You can play some Metronome mashups on the ROM server, such as Doubles Shedinja Only Metronome. These can have their own distinct rulesets that usually tend more towards being cartridge legal. Note that ROM is not officially affiliated with Pokémon Showdown, but its owner, Urkerab, is a respected Smogon community member.
The ladder is dead!!!!
I suggest starting a ladder search and just relaxing for a few moments and doing other things until someone else bored finally also joins the ladder. Although, you can once again turn to ROM. Challenge the Abyssal Bot to a Metronome Battle and it will gladly accept.
I'm bored! Why can't this be unbanned instead?
You can initiate a challenge with any manner of zany custom rules using this guide:
https://github.com/smogon/pokemon-s...a6bdb2f4f2334e38b2d0f8/config/CUSTOM-RULES.md
Type
gen9metronomebattle
into http://replay.pokemonshowdown.com/ for replays people have uploaded!Sample Teams
Click the Pokémon icons to view the importables. These cover an assortment of strategies, typically balanced or offense-oriented.
For gen 9 metronome, don't forget to add a tera type to at least one of your teammates!
Simple Weakness Policy


Extreme Strength


Balanced Flower Veil


Bonk's Stall


Classic Mews


Imposter (Try it with Pikachu-Starter and Light Balls if you're feeling daring!)


Offensive Ice team for Inverse rules


https://www.smogon.com/forums/threa...ortunist-suspect-ongoing.3632075/post-9472070
Statistical analysis of the bulkiness of commonly used Pokémon. Only for the truest of tryhards.
That should be basically it. Now smash that metronome button and go have fun.
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