Since I first saw Megagross, I've been eagerly waiting to build a good team around him. The name of the team is Meteor Mash, because it revolves around Hydreigon and Metagross, who make a good core, and both monsters carry a meteor attack (Draco Meteor and Meteor Mash)... Anyways this team has a good core, but I really need help in some areas, because my Hydreigon set in particular is.... eccentric due to my team's needs.
Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature
- Bullet Punch / Ice Punch
- Meteor Mash
- Earthquake
- Zen Headbutt
I chose Megagross cause of his buffed stats, great move pool and because I wanted to use him. Bullet Punch for priority, Earthquake for coverage, Meteor Mash hits like a truck to anything that doesn't resist it and it has a greatly welcomed 20% chance of an attack boost. Zen Headbutt for STAB. Clear Body on regular Metagross to prevent intimidates and sticky webs.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Toxic
- Dark Pulse
- Draco Meteor
The job of this monster is to revenge kill or to hit extremely hard and then switch out. Scarfed because I have found it the most useful due to the very speedy metagame. (Also Greninja) Draco Meteor obliterates everything that isn't a Fairy, a Steel type or Chansey. Dark Pulse for a 100% accuracy STAB that kills weakened pokemon and hits psychic types like Jirachi. Now, the next two moves are extremely weird for a scarf set but for my team they were necessary. My team once got shut down by an stockpiling Quagsire and I realized I needed someone with Toxic to prevent something like that to happen to me again. The only Pokemon I could afford to sacrifice an attack for Toxic was Hydreigon. I am forced to switch out quickly which is a problem so I'm asking for solutions to this problem, should I use an all attacking set with coverage moves? If I were to use a Modest Nature, would I have enough speed to outspeed Greninja? Is there another pokemon I could swap in my team to do this job? I really need someone who can prevent me being walled by things like slowbro and quagsire, and he's the only pokemon on my team I could afford to use toxic/taunt on.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 220 Def / 4 SpA / 32 SpD
Bold Nature
- Hyper Voice
- Wish
- Protect
- Heal Bell
This cutiepie is my team's cleric. She can Wish pass, and cure teammates from status ailments. Pixilate Hyper Voice hits like a meteor too OHKOing pokemon like Latios and pesky Sableyes. She was specially defensive, but psyshock hit her hard, so the EVs in defense are to prevent a 2HKO from a Latios psyshock. The rest of the EVs are to maximize bulk, but place 4 EVs on SpA to have a greater chance OHKO Mega Altaria with Hyper Voice.
Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 252 SpA / 36 SpD / 220 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
Hydreigon, Metagross and Sylveon get walled by most steel types so I have a steel type of my own to help. SpecsZone's hidden power fire kills ferrothorn, scizor and Jirachi. Maximum EVs in Sp Attack for power and 220 speed EVs are enough to outspeed regular Scizor and prevent him from U-turning to safety or retaliate with Superpower. Flash Cannon and Thunderbolt are powerful STAB attacks and Volt Switch for momentum on a predicted switch. (that isn't steel of course) Should I run Substitute to capitalize when trapping a Ferrothorn?
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Stone Edge
Standard defensive Lando-T, helps me deal with physical threats like Talonflame. Moveset is pretty straightforward, U-turn for momentum, Knock Off for crippling pokemons and Earthquake for a powerful STAB. The fact that he is a Flying type lets me switch in on predicted Earthquakes that is a problem for my steel types.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 148 HP / 252 Atk / 108 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
This monster completes my core, deals with Greninja and can tank special hits while hitting with priority, coverage, or a life restoring attack. He also gets a boost from statuses with Guts. The EV spread maximizes attack and bulkiness. The moveset is also pretty straightforward, Drain Punch for powerful STAB while restoring HP, Mach Punch for important priority, Knock Off to cripple switches. Ice Punch to deal with Gliscor and hit Landorus hard even with an attack downgrade from Intimidate.
So here it is, tips and your analysis are greatly needed (especially on Hydreigon and Sylveon) as I feel this team has good potential. Thanks for your time!
Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature
- Bullet Punch / Ice Punch
- Meteor Mash
- Earthquake
- Zen Headbutt
I chose Megagross cause of his buffed stats, great move pool and because I wanted to use him. Bullet Punch for priority, Earthquake for coverage, Meteor Mash hits like a truck to anything that doesn't resist it and it has a greatly welcomed 20% chance of an attack boost. Zen Headbutt for STAB. Clear Body on regular Metagross to prevent intimidates and sticky webs.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Toxic
- Dark Pulse
- Draco Meteor
The job of this monster is to revenge kill or to hit extremely hard and then switch out. Scarfed because I have found it the most useful due to the very speedy metagame. (Also Greninja) Draco Meteor obliterates everything that isn't a Fairy, a Steel type or Chansey. Dark Pulse for a 100% accuracy STAB that kills weakened pokemon and hits psychic types like Jirachi. Now, the next two moves are extremely weird for a scarf set but for my team they were necessary. My team once got shut down by an stockpiling Quagsire and I realized I needed someone with Toxic to prevent something like that to happen to me again. The only Pokemon I could afford to sacrifice an attack for Toxic was Hydreigon. I am forced to switch out quickly which is a problem so I'm asking for solutions to this problem, should I use an all attacking set with coverage moves? If I were to use a Modest Nature, would I have enough speed to outspeed Greninja? Is there another pokemon I could swap in my team to do this job? I really need someone who can prevent me being walled by things like slowbro and quagsire, and he's the only pokemon on my team I could afford to use toxic/taunt on.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 220 Def / 4 SpA / 32 SpD
Bold Nature
- Hyper Voice
- Wish
- Protect
- Heal Bell
This cutiepie is my team's cleric. She can Wish pass, and cure teammates from status ailments. Pixilate Hyper Voice hits like a meteor too OHKOing pokemon like Latios and pesky Sableyes. She was specially defensive, but psyshock hit her hard, so the EVs in defense are to prevent a 2HKO from a Latios psyshock. The rest of the EVs are to maximize bulk, but place 4 EVs on SpA to have a greater chance OHKO Mega Altaria with Hyper Voice.
Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 252 SpA / 36 SpD / 220 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
Hydreigon, Metagross and Sylveon get walled by most steel types so I have a steel type of my own to help. SpecsZone's hidden power fire kills ferrothorn, scizor and Jirachi. Maximum EVs in Sp Attack for power and 220 speed EVs are enough to outspeed regular Scizor and prevent him from U-turning to safety or retaliate with Superpower. Flash Cannon and Thunderbolt are powerful STAB attacks and Volt Switch for momentum on a predicted switch. (that isn't steel of course) Should I run Substitute to capitalize when trapping a Ferrothorn?
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Stone Edge
Standard defensive Lando-T, helps me deal with physical threats like Talonflame. Moveset is pretty straightforward, U-turn for momentum, Knock Off for crippling pokemons and Earthquake for a powerful STAB. The fact that he is a Flying type lets me switch in on predicted Earthquakes that is a problem for my steel types.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 148 HP / 252 Atk / 108 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
This monster completes my core, deals with Greninja and can tank special hits while hitting with priority, coverage, or a life restoring attack. He also gets a boost from statuses with Guts. The EV spread maximizes attack and bulkiness. The moveset is also pretty straightforward, Drain Punch for powerful STAB while restoring HP, Mach Punch for important priority, Knock Off to cripple switches. Ice Punch to deal with Gliscor and hit Landorus hard even with an attack downgrade from Intimidate.
So here it is, tips and your analysis are greatly needed (especially on Hydreigon and Sylveon) as I feel this team has good potential. Thanks for your time!
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