National Dex UU Mega Venusaur (QC 1/1) (GP 1/1)

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Pubo

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[SET]
Tank (Venusaur-Mega) @ Venusaurite
Ability: Thick Fat
Tera Type: Grass
EVs: 252 HP / 152 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Sludge Bomb
- Knock Off / Giga Drain / Leech Seed
- Earth Power / Hidden Power Fire
- Synthesis

[SET COMMENTS]
Mega Venusaur's great overall stats and ability make it a powerful tank in the metagame, capable of checking staples like Clefable, Rotom-W, and Zeraora while providing excellent offensive pressure, since Sludge Bomb, Knock Off, and Earth Power can cripple or threaten the majority of its checks, like Mega Latias, Aegislash, and Celesteela. Giga Drain can be used to threaten Greninja, Ting-Lu, and Hippowdon immediately, but Leech Seed is also an option to annoy and force out checks like Celesteela and Skarmory while providing another source of recovery for itself and teammates. Earth Power allows it to hit Fire-types like Iron Moth and Skeledirge and Steel-types like Aegislash and Excadrill. Hidden Power Fire prevents Skarmory from setting up Spikes and Scizor from using Mega Venusaur as setup fodder while still hitting most Steel-types super effectively, even if it's less effective than Earth Power. The given EV spread allows it to outspeed Modest Celesteela and Adamant Tyranitar. Mega Venusaur fits on several archetypes, from offense to balance. Partners like Clefable, Scizor, and Excadrill enjoy Leftovers from Celesteela and Skarmory being removed; Scizor provides priority and a check against faster threats like Alakazam, Iron Boulder, and Mega Gardevoir, and Clefable can use Thunder Wave to cripple Iron Moth or Alakazam and soft check Galarian Zapdos with Rocky Helmet. Skarmory can set up Spikes against Mega Venusaur when the latter is not running Hidden Power Fire, so entry hazard removal from Rotom-W and Excadrill or dedicated counters like Magnezone are great partners. Mega Venusaur's vulnerability to entry hazards also make Rotom-W or other entry hazard control options really useful; Rotom-W can also pivot Mega Venusaur in against Clefable, Hydrapple, and Tangrowth.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pubo.535121/
Quality checked by:
https://www.smogon.com/forums/members/danbear02.589016/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
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[SET]
Tank (Venusaur-Mega) @ Venusaurite
Ability: Thick Fat
Tera Type: Grass
EVs: 252 HP / 152 SpA / 104 Spe
Bold Nature
IVs: 0 Atk
- Sludge Bomb
- Knock Off / Giga Drain / Leech Seed
- Earth Power / Hidden Power [Fire]
- Synthesis

[SET COMMENTS]
Mega Venusaur's great overall stats and ability makes it a powerful tank in the metagame, capable of checking staples like Clefable, Rotom-W, and Zeraora while providing excellent offensive pressure since Sludge Bomb, Earth Power, and Knock Off can cripple or hit super effectively the majority of its checks, like Mega Latias, Aegislash, and Celesteela "Hit super effectively" here is somewhat awkward. I would stick with cripple, and change it to something like "threaten". Giga Drain can be used to threaten Greninja, Ting-Lu, and Hippowdon right away immediately, but Leech Seed is also an option to annoy and force out checks like Celesteela and Skarmory while providing another source of recovery for itself and teammates. Earth Power allows it to hit Fire-types like Iron Moth and Skeledirge and Steel-types like Aegislash and Excadrill. Hidden Power Fire prevents Skarmory from setting up Spikes and Scizor from using Mega Venusaur as setup fodder while still hitting most Steel-types super effectively, but with less effectiveness than Earth Power. The given EV spread allows it to outspeed Modest Celesteela and Adamant Tyranitar. Mega Venusaur fits on several archetypes, from offense to balance. Partners like Clefable, Scizor, and Excadrill enjoy Leftovers from Celesteela or Skarmory being removed; Scizor provides priority and a check against faster threats like Alakazam, Iron Boulder, and Mega Gardevoir; Clefable can use Thunder Wave to cripple Iron Moth or Alakazam and soft check Galarian Zapdos with Rocky Helmet. Skarmory can set up Spikes against Mega Venusaur when the latter is not running Hidden Power Fire, so entry hazard removal from Rotom-W and Excadrill or dedicated counters like Magnezone are great partners.

Really solid analysis. First sentence seems a bit long, and I was thinking that you could cut it into two which also allows you to explain how MVenu differentiates itself from other Grasses by being a more potent offensive threat, but it can remain as is. No mention of Mega Venusaur's weakness to entry hazards though, which needs to be included and can just be slotted into the last sentence.

[SET CREDITS]

Written by:
https://www.smogon.com/forums/members/pubo.535121/

Quality checked by:
https://www.smogon.com/forums/members/danbear02.589016/

Grammar checked by:
user link here

Great work as always :blobthumbsup: QC 1/1 after implemented
 
:pmd/venusaur-mega:

add remove comment

[SET]
Tank (Venusaur-Mega) @ Venusaurite
Ability: Thick Fat
Tera Type: Grass
EVs: 252 HP / 152 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Sludge Bomb
- Knock Off / Giga Drain / Leech Seed
- Earth Power / Hidden Power [Fire]
- Synthesis

[SET COMMENTS]
Mega Venusaur's great overall stats and ability makes make it a powerful tank in the metagame, capable of checking staples like Clefable, Rotom-W, and Zeraora while providing excellent offensive pressure, (AC) since Sludge Bomb, Earth Power Knock Off, and Knock Off Earth Power (Matching set order) can cripple or threaten the majority of its checks, like Mega Latias, Aegislash, and Celesteela. Giga Drain can be used to threaten Greninja, Ting-Lu, and Hippowdon immediately, but Leech Seed is also an option to annoy and force out checks like Celesteela and Skarmory while providing another source of recovery for itself and teammates. Earth Power allows it to hit Fire-types like Iron Moth and Skeledirge and Steel-types like Aegislash and Excadrill. Hidden Power Fire prevents Skarmory from setting up Spikes and Scizor from using Mega Venusaur as setup fodder while still hitting most Steel-types super effectively, but with even if it's less effectiveness effective than Earth Power. The given EV spread allows it to outspeed Modest Celesteela and Adamant Tyranitar. Mega Venusaur fits on several archetypes, from offense to balance. Partners like Clefable, Scizor, and Excadrill enjoy Leftovers from Celesteela or and Skarmory being removed; Scizor provides priority and a check against faster threats like Alakazam, Iron Boulder, and Mega Gardevoir (RSC), (AC) and Clefable can use Thunder Wave to cripple Iron Moth or Alakazam and soft check Galarian Zapdos with Rocky Helmet. Skarmory can set up Spikes against Mega Venusaur when the latter is not running Hidden Power Fire, so entry hazard removal from Rotom-W and Excadrill or dedicated counters like Magnezone are great partners. Mega Venusaur's vulnerability to entry hazards also make Rotom-W or other entry hazard control options really useful; Rotom-W can also pivot Mega Venusaur in against Clefable, Hydrapple, and Tangrowth.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pubo.535121/
Quality checked by:
https://www.smogon.com/forums/members/danbear02.589016/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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